Chaos Phoenix Basics: Part 1

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  • Опубліковано 2 лип 2024
  • Try Chaos Phoenix at www.chaos.com/try-phoenix-5
    Watch this video to learn the basics of simulating fluids with Chaos Phoenix and get familiar with fundamental concepts, components, and typical features used in a simulation setup. You’ll also observe how Phoenix’s wide variety of preview options can be used to craft and analyze your simulations. Plus, you’ll also see how flexible render options and powerful volumetric shading controls enable you to create just about any fluid simulation in your imagination. And much more.
    Intro - 00:00
    Phoenix showcase, resources & presets - 00:51
    Simulating & rendering introduction - 03:05
    Simulator Grid overview - 03:47
    Simulator UI - 06:07
    Liquid vs Fire/Smoke simulations - 9:40
    Phoenix Nodes & simulation setup - 12:15
    Emitters - 13:14
    Source Options, Obstacles & Texture Masks - 13:59
    Multiple Simulators & scene interaction - 16:55
    Caching - 17:49
    Viewport Preview options - 18:26
    Rendering options - 20:41
    Shading options - 22:42
    What’s coming in Part 2 - 24:04
    We’d love to hear your feedback about the Chaos Phoenix Basics series and suggestions for other topics you’d like us to cover in the comments section below.
    ►For more information about our products, visit: www.chaos.com/official-website
    ►Subscribe: / chaosgrouptv to get useful tutorials and the latest updates from Chaos
    ►Follow us on Facebook: / chaosgroup
    ►On Instagram: / chaosgroup
  • Наука та технологія

КОМЕНТАРІ • 32

  • @Niaziy
    @Niaziy 2 роки тому +29

    While people are impressed by the films and animations we make, we are always impressed and proud of the chaos group for the tools they have provided us. Because everything was possible thanks to these tools they developed. They are the true god of these things.

    • @ChaosOfficial
      @ChaosOfficial  2 роки тому +5

      This made our day! Thank you, Niyazi! ❤

  • @F10F11hm
    @F10F11hm Рік тому +3

    Looking forward to part 2!

  • @mikegentile13
    @mikegentile13 2 роки тому +1

    Great job! I want more!!

  • @jakedenham
    @jakedenham 2 роки тому +2

    wonderful video, thanks!

  • @iomatthew
    @iomatthew 2 роки тому +3

    Learning VRay and Phoenix is still a difficult journey and every day there are new tools and new things that adds on. But to me it's also a journey fulfilled with passion and the desire to better know these things which is also knowledge that can somehow apply to other Non-Chaos tools. Thank you Chaos Group for making such these well made videos! ;)

    • @ChaosOfficial
      @ChaosOfficial  2 роки тому +1

      Beautifully put. Thank you, Mattia! 😊

  • @3dsmaxrocks699
    @3dsmaxrocks699 Рік тому +1

    Been using max for 22 years now. It's come so far it's hard to believe.
    I remember back when there were no video tutorials. And trying to get good renders using Splutterfish's Brazil and waiting an hour for one frame.......LOL

  • @ongamex
    @ongamex 2 роки тому +1

    Spectacular!

  • @yinon_tal
    @yinon_tal Рік тому

    Thank you very much! Any tutorial will be blessed

  • @Arikiatrukido
    @Arikiatrukido 2 роки тому +2

    More please, moreee.

  • @uplife7024
    @uplife7024 Рік тому +1

    wow my mind exploded !!!

  • @faseehumer
    @faseehumer 2 роки тому

    just amazing....

  • @rudrakshirathore5429
    @rudrakshirathore5429 Рік тому

    I think the day i enter in phonix fd i lose my ol interested in everything bcz phonixfd is the most interested thing i can do in my life bcz of choas groups thank you for this it's incredible the more u know the more new thing pop up

  • @clausbohm9807
    @clausbohm9807 2 роки тому

    I remember when I first used the first Phoenix addon for 3DS Max back around 1997. Even then the fire was awesome and realistic.

  • @Ingsoc75
    @Ingsoc75 Рік тому +3

    As a new customer, I wish you guys would port more of your tutorials over to Phoenix FD for Maya.

  • @VictorMan289
    @VictorMan289 2 роки тому +3

    Ultra-valuable introduction! Thank you for uploading! Could you guys please summarize the differences between Phoenix and other products such as Fume fX, Thinking Particles, Krakatoa etc. in order for me to better understand what type of work or industry is better suited to each one. Thank you.

    • @SvetlinNikolovPhx
      @SvetlinNikolovPhx Рік тому +1

      Hey, so in short, Phoenix has fire and liquids while FumeFX has only fire. thinkingParticles are starting to add fluids and other dynamics, but they are still quite basic and don't have foam, splash, oceans, etc. Krakatoa only has particle effects and no actual fire/liquids, and its development seems to be on hold currently...

  • @vsmkame
    @vsmkame 2 роки тому

    Looks amazing! Can we now have a non-commercial license for learning or an Indie for learning as well? :)

    • @SvetlinNikolovPhx
      @SvetlinNikolovPhx 2 роки тому

      Hey, if your trial has ended, you can email support and ask for an extension

  • @Jackiroo14
    @Jackiroo14 Рік тому

    How do you key frame it so it doesn't just do 0-100 frames. So eg set it to 20-100 frames instead

  • @Jmays-dq5vb
    @Jmays-dq5vb Рік тому

    When will it be available in C4D?

  • @SkintSNIPER262
    @SkintSNIPER262 Рік тому

    This is pretty dope! Too bad I'm a Blender user lol

  • @waleedmahe5351
    @waleedmahe5351 Рік тому

    we need chaos phoeniix for sketchup

  • @ninjamasters9798
    @ninjamasters9798 Рік тому +1

    how to export foam particles from maya

  • @talhazulqarnain2126
    @talhazulqarnain2126 2 роки тому

    Chaos Phoniex is not for cinema 4d right ?

    • @SvetlinNikolovPhx
      @SvetlinNikolovPhx 2 роки тому

      Not yet 🙂

    • @dannyg8032
      @dannyg8032 2 роки тому

      @@SvetlinNikolovPhx do you intend to port it to Cinema 4D into the future?

    • @SvetlinNikolovPhx
      @SvetlinNikolovPhx 2 роки тому +1

      @@dannyg8032 it will be quite nice. With the new standalone simulator it will be even easier to port to new hosts.

    • @SvetlinNikolovPhx
      @SvetlinNikolovPhx 2 роки тому +2

      @@d.m.9690 Sorry, I never want to predict any deadlines or promise anything - if it doesn't happen or gets delayed, it would be bad for everyone. If something starts working, we will make sure to show it off quickly :)