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What you do when it's got multiple materials and textures? I.e. importing a car from a store?
What if we're talking two or more planets, each with different spin and orbital speeds. How would you export them? what extra adjustments need to be implemented in Unity to continuously loop them at those speeds?
This was really helpful ty!
Nice thanks
What you do when it's got multiple materials and textures? I.e. importing a car from a store?
What if we're talking two or more planets, each with different spin and orbital speeds. How would you export them? what extra adjustments need to be implemented in Unity to continuously loop them at those speeds?
This was really helpful ty!
Nice thanks