Bake HDRI maps in Octane and C4D

Поділитися
Вставка
  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 70

  • @MographChamp
    @MographChamp 3 роки тому +5

    Thanks for making this video tut in response to everyone's comments from the last video! Useful tip.

  • @andreas_resch
    @andreas_resch Рік тому

    Great tutorial. Used the same procedure in Blender and it worked splendidly. Thanks.

    • @CGShortcuts
      @CGShortcuts  Рік тому

      If you found this tutorial helpful you'll learn LOADS MORE in our Octane Masterclass, you can check it out here: cgshortcuts.com/product/the-ultimate-octane-masterclass

  • @arnold_finch
    @arnold_finch 3 роки тому +1

    Best video tutorial content 💪🏽

  • @PopnAwe
    @PopnAwe 3 роки тому +3

    Nice glad you followed this up from your last video

  • @congorod
    @congorod 3 роки тому +1

    thanks a ton for responding to our interest. this was super helpful and is getting bookmarked for sure!

    • @CGShortcuts
      @CGShortcuts  3 роки тому

      No problem Rod, we're always up for suggestions;)

  • @FaintFX
    @FaintFX 3 роки тому +3

    I think the output resolution should have a 2:1 ratio for better sphere projection.

    • @CGShortcuts
      @CGShortcuts  3 роки тому

      Yep you can do any ratio you like;)

  • @hometownboredom2470
    @hometownboredom2470 3 роки тому +1

    Thanks Dave!!

  • @Pyrrhuslazlan
    @Pyrrhuslazlan 3 роки тому +1

    Yeees! I was waiting for this one! Thanks!

  • @danielmezquita5479
    @danielmezquita5479 Рік тому

    Great teaching

    • @CGShortcuts
      @CGShortcuts  Рік тому

      No worries, loads more tutorials at cgshortcuts.com

  • @kevinmakesvideos
    @kevinmakesvideos 3 роки тому +1

    Thank you for this Dave. You doing the lord’s work!!

  • @alfredmb
    @alfredmb 3 роки тому +1

    That's what I needed !!Thanks dude !! You are awesome !

  • @revocolor
    @revocolor 3 роки тому

    Thank u ♥ much appreciated. Thats very kind of u, last week u said you will share ♥

  • @andersonqgatao
    @andersonqgatao 3 роки тому

    Very nice! Thanks, Dave!

  • @smileyaliona
    @smileyaliona 3 роки тому +1

    Thanks so much! ❤️

  • @pixelasm
    @pixelasm 3 роки тому +3

    5:19 May I extend on this with a more general approach? "The panoramic camera should be at the center of the object you want to light, as that object might not necessarily be at the center of the scene."
    Other than that great tutorial :)

    • @IamMrkay
      @IamMrkay 3 роки тому

      Yeah juist like you would a really HDRI with an actual camera

    • @CGShortcuts
      @CGShortcuts  3 роки тому +1

      Problem is that the HDRI Environment cant be moved from the center of the world so your lighting wont match up. You can only offset the texture map

    • @pixelasm
      @pixelasm 3 роки тому

      @@CGShortcuts Ah yes that is indeed correct, either way baking a light setup makes most sense for product shot like scenes with the main subject in the center.

    • @cerpow
      @cerpow 3 роки тому

      You can maybe try and offset all scene objects to have statue right in the scene center?

  • @chriswaters1480
    @chriswaters1480 3 роки тому +1

    hero.

  • @YuperSoutuber
    @YuperSoutuber 3 роки тому +1

    very nice

  • @yasirjaved6677
    @yasirjaved6677 3 роки тому +1

    Thanks a lot..❤️

  • @Andreygaposhyn
    @Andreygaposhyn 3 роки тому +2

    Hi
    Dave. Thanks for this video and the previous one about tips for quickly render with Octane. To tell the truth, I didn't understand this trick for the HDRI map.
    We took extra 20 seconds to make the HDRI map + 10 seconds for the new render with an HDRI map instead of area lights. But before this trick, we have waited only 22 seconds for the whole render. 30 seconds with HDRI map instead of 22 seconds with area light (and I'm not talking about time to prepare the scene for an environment render). So, where is the benefit?

    • @ibotpl
      @ibotpl 3 роки тому

      joking? i hope so. if not: just think of rendering animations with hundreds of frames. it would take less than half.

    • @Andreygaposhyn
      @Andreygaposhyn 3 роки тому +1

      @@ibotpl usually, I work with animated lights, so I need to prepare a seqence for hdri light

    • @ibotpl
      @ibotpl 3 роки тому

      @@Andreygaposhyn it should be quite obvious that this method would not work (at least not as intended) when you animate lights. Your original comment makes even less sence now.

    • @Andreygaposhyn
      @Andreygaposhyn 3 роки тому

      ​@@ibotpl ​ Let's talk about static lights and morph cameras. Do you know how to use this trick in this situation? I just try to find a useful situation for this trick. In most cases, you will change the lights position or using camera morph between 2-4 cameras. In my practice, shots with only one camera and static lights are rare situations. Probably you have another experience

    • @ibotpl
      @ibotpl 3 роки тому

      @@Andreygaposhyn yeah, as i said; this isn't an ideal method for you, then. You can, however, still animate the rotation of the hdri sky itself. For me, this method has one big advantage; you can create your own studio lighting hdrs, which you can use in every other 3d software with exact the same lighting.

  • @von_freiesleben64
    @von_freiesleben64 3 роки тому +1

    insane

  • @mehdesigner4572
    @mehdesigner4572 3 роки тому

    Great tutorial Dave!
    CCan I get the same result or just a closer one with just the cinema 4D physical renderer?

  • @NelsonJunior07
    @NelsonJunior07 3 роки тому +1

    I think that when you use the baked HDRI, the final image lost some of AO (look at the shadows on the face of the model). But that's amazing after all!

    • @CGShortcuts
      @CGShortcuts  3 роки тому

      Its definitely not perfect, but it works for me;)

  • @RohitJalan
    @RohitJalan 3 роки тому

    CG SHORTCUTS LISTENS

  • @learn2share461
    @learn2share461 3 роки тому

    Should you bake a 4k HDRI map instead? Or it will bring up again the render time? (Great tuts by the way! )

  • @OmniVisionElite
    @OmniVisionElite 3 роки тому

    great tutorial man! really appreciate this

    • @CGShortcuts
      @CGShortcuts  3 роки тому

      Cheers mate! Glad it was helpful!

  • @danuvisuals9556
    @danuvisuals9556 3 роки тому

    Thank You so much

  • @mohamohammed8799
    @mohamohammed8799 3 роки тому

    Helpful tip thank you

  • @kaito2005
    @kaito2005 3 роки тому

    The math involved in rendering this is different and it shows. i guess it can be handy when you have to get something done with a stupid deadline, but it's better to work on not getting in a situation like that instead of learning tricks like this.

  • @ThePHdeOliveira
    @ThePHdeOliveira 3 роки тому

    so you only offset your scene because you had a floor? would you need to do the same thing if you didnt? say a close up shot with a black background?

    • @CGShortcuts
      @CGShortcuts  3 роки тому

      Great question Pedro! As it's a bit hard to give you a good answer here in the comments, any chance you could post your question on our Facebook Group and one of our community members can give you a hand;) If you could post some screenshots of your issue too that would be super helpful! If you're not already a member you can join free here: facebook.com/groups/CGShortcuts/

  • @arnold_finch
    @arnold_finch 3 роки тому +1

    1st to comment☺️
    I'd love if you created a challenge for the winner to win your entire course for free😁

  • @vid828
    @vid828 3 роки тому

    Lol thanks for the tutorial... but ain't nobody got time for that!

  • @user32352
    @user32352 Рік тому

    if you have an hdri already does it bake it into this? and combine lights and current hdri?

  • @zeewaqarhusnain1743
    @zeewaqarhusnain1743 3 роки тому

    great

  • @ziyorokhmanov
    @ziyorokhmanov 3 роки тому +1

    cool

  • @EZZYLAND
    @EZZYLAND 3 роки тому +3

    ive been watching cg shortcuts for almost two years and everytime i ask myself.. is dave cgi

  • @IsuruRandika
    @IsuruRandika 3 роки тому

    Is using HDR light studio is better option than this ?

    • @CGShortcuts
      @CGShortcuts  3 роки тому +1

      Yes HDRI Light Studio is brilliant if you can afford it ;)

  • @unrootdesign
    @unrootdesign Рік тому

    Where can I get that 3D sculpture?

  • @noisesensei
    @noisesensei Рік тому

    How to bake HDRI map if there're Lights and another HDRI are used in the scene?

    • @CGShortcuts
      @CGShortcuts  Рік тому

      Should work exactly the same I think

  • @MJ-oo1so
    @MJ-oo1so 3 роки тому

    so why not move the pano cam 290 up instead of the whole scene 290 down?

    • @CGShortcuts
      @CGShortcuts  3 роки тому +1

      Because the HDRI environment will always be at the center of the scene

  • @geovanimejia6606
    @geovanimejia6606 2 роки тому

    help!!! How can I create that mirror like material in octane render? 😢😢😢😢

    • @CGShortcuts
      @CGShortcuts  2 роки тому

      Crank up the IOR value to the extreme

  • @sheramoin6755
    @sheramoin6755 Рік тому

    Bro help me octane live viewer window is black problem is
    cuda error

    • @CGShortcuts
      @CGShortcuts  Рік тому

      Best contact Otoy for that one - make sure your drivers are up to date too

  • @jasonloader8149
    @jasonloader8149 3 роки тому

    It's pronounced 'aitch' not 'haitch'. Primary school stuff mate, primary school.