My biggest issue with modern CoD is honestly the over the top skins and weapon camos. Insurgency Sandstorm is a great example of how to have cosmetics without turning the game into a clown show.
What can save this game for me is that they add an option to turn off all cosmetics and replaces characters with the base mil-sim ones for both male and female so I just don’t have to rely on a red dot on someone’s head to know if they’re friendly or enemy and don’t have to deal with skins that blend into the shadows or change color mid fight
Honestly the same. Give the player the choice to switch off the cosmetics of all other players. Makes the world clearer. It also gives Milsim players a chance to enjoy the game.
@@ice7223 You mean you dont want to see Nicki Minaj and Homelander running around day 1? They both have extensive military careers and went on multiple operations.
Seems like everyone is turning a blind eye once the devs communicate and make changes people want. It sucks to see because Activision doesn't deserve this much praise. Don't forget all the bs they've done to us.
Activision consistently shows that their vision for COD directly contradicts what COD players want. With SBMM and consistent shady mechanics tailored for bad players, I don't trust COD anymore to provide anything but a spoon-fed experience for bad players. This isn't an argument of development studio, as I think they usually make games with great potential, but with Activision's consistent and deliberate enforcement of unwanted mechanics, COD will never be more than a scam for players who are remotely competitive people
To double down - can't forget they dropped a patent with a system in which health is adjusted relative to our skill level, and there are other portions that talk about accuracy adjustments as well. As someone who used to adamantly play COD, it's an absolute joke. I'd take mf roblox more seriously nowadays lmao
I mean they’re making what MW2 was supposed to be and a lot of good changes, but go ahead and copy paste the same lame comment lmao don’t play it then, nobody cares lil bro, you sound like you came out 14 years ago
I mean, they changed the perk system back, movement is much faster and the TTK is longer. Idk if the maps will be good enough to carry 6v6, but everyone who's played it already knows it doesn't have the same problems.
I'm so glad you touched on the "soundscape". I think SH have nailed the gameplay (thus far), but for a game that legit was supposed to be dlc, how and/or why did they eff up the sound so badly compated to MW2? The sfx sound so cartoonish, "squishy", and just aren't as immersive.
Only issue with TTK is that because its taking more bullets when adding misses at range, you almost always never have enough bullets in the mag for that follow up kill. Extended mags will be a necessity in this game.
I honestly don't know what to think about this game. I'm curious if hardcore is going to be in the game day one since that is always my go to mode. With the last 4 or 5 CoD games they never release it day one and I stopped playing MWII because they took like 5 or 6 months to get an actual hardcore mode.
@@thatonenerd2212 My issue with tier one was that the time to kill was the same it just had 1 shot head shots and no hitmarkers. Personally wasn't a huge fan of it.
Wut? I played 6 seasons of MW2 and the gameplay loop wasn’t much different the day I started to present. It’s wild that a game makes you think and. Have to rework your strategies after a couple matches and you can’t just shit on bots non stop
@@SolidBoss7"git gud" yeah bro you havent seen a difference since when you started because thats what sbmm is. You arent getting any better over the time because you are stuck in the same ring as the others equal to your k/d or higher. If you think SBMM is good just watch FaZe Crimsix get shitted on because none of his shots register yet he gets killed in 3 shots and that has happened to me aswell. Cod mw22's sbmm actively adjusted the hitboxes and offered lowered skilled lobbies for 2-3 matches if you bought something from the shop. Its worse here in mw3 where it apparently adjusts damage and accuracy. I went back to mw2 2009 lobbies just to feel like what cod was without sbmm and i had a blast, saw the randomness in each match and i felt like i was getting better.. cant say the same about the new cods.
@@dueleus you’re just making shit up lol. Who’s going to take you serious? Gameplay loop and skill are two entirely different things. You’re also mischaracterizing SBMM by saying players are stuck in one skill bracket. That’s literally what SBMM is for to make adjustments to matchmaking after a win, loss, and/or good/bad performance by the player. I constantly get first and second place in a match, maybe 3 matches in a row, and then the fourth may be a closer win, a loss, or even a draw. Hit reg has nothing to do with skill and everything to do with server stability. Do you know anything about what you talk about or just pull shit out of your bum along the way?
@@dueleus also, every cod until last generation was built specifically with console in mind and gameplay on a controller. They were never popular on PC and usually were DOA with the exception of COD4 and BLOPS II. The weapon handling does not hold up to todays standard and sure as hell don’t on a mouse and keyboard. I bet you’re the most filthy casual when it comes to FPS’s but in your head super hardcore and skilled lol. I can also guarantee you’re the guy who calls cheater after every death.
i hope they keep dmz. i realy liked their tarkov rip off. Otherwise they're gonna have to do more than fine for me to get this game. They're gonna have to knock it out of the park improving everything I liked. The gunsmith, private matches, ground war style modes, and just overall making it feel good to shoot guns.
TBH there’s not much that makes me nostalgic about COD anymore, as I e experienced the remakes and remasters of a lot of these maps numerous times across various games on console, pc, and mobile. However, there is a couple this go around that got me feeling super nostalgic. I mean taking me back to a moment I can remember exactly where I was at, where I was living, who I was dating, what I was smoking 😂 and Estate was one of them. I fucking love that map. I know there’s another one, I think Afghan that’s going to give me the same feeling. Hopefully terminal as well. Also, something about the way they drastically reduced the visual recoil makes it feel even more like an older cod, but not to the point where it feels like your bullets have no impact like it does when playing an old COD today.
There are better FPS than COD on the market that are cheaper and offer a better experience. COD doesn't they deserve a two year lifespan. It's should be a GaaS like R6 Siege, Overwatch 2, CS2, Battlefield 2047. You buy it once and they update it like any GaaS on the market. I can't believe that people are paying $80 every year for a game that uses the monetisation strategies of a premium game and a GaaS. People are nuts.
The one thing I can't stand about Call of Duty is that they always have these freaking prompts right in the middle of the screen.. It is completely unnecessary and their needs to be the availability to turn everything off on the screen. I don't need to be constantly reminded to toggle down scope or press X to open a freaking door
I’m glad they changed the recoil. That is always one of my biggest complaints in games is crazy recoil. 5.56 and 30 cal guns don’t recoil up that much irl! You will get kick back and it might jump around some but it doesn’t just go up. Not gonna lie MW3 (at least the beta) is looking good
i love the more we went away from boost packs and back to boots on the ground, the more people want boost packs and sliding on their ass, jumping and full sprinting with 0 momentum loss
Tbh as a die hard CoD fanboy, I love the high ttk. It just makes the game way less tactical and it makes movement and aim way more important. CoD is a game where you run around and mindlessly shoot people. You play aggressive and casually. If you want to play a tactical shooter, you should play something else. But I guess it is very hard to make THE BEST casual shooter that suits everyone.
I didn't expect anything different, but I don't think I've given up on a game so quickly ever before. My first match I went 33-13 on Hardpoint and every match since has been the absolute sweatiest bunny hopping, crackhead shit I've ever seen. Already uninstalled, I think I got to level 6. Lol, back to Ghost Recon I go.. I think gaming is dying for me and I don't want it to.
This is what puts me off aswell. I'm casual and don't want constant e sport style matches every time. It's just frustrating. Some of us have lives outside of video games
Hate to sound like an old man, but the reason we liked the old cods was because when we played them we all played to have fun. Kids nowadays have daddy issues or something because it’s win or nothing. They can’t stop and just have fun, they can’t bring themselves to try other guns, they have to run the best 100% of the time. Hence why there were SO MANY vaznev and taq-56 users in MW2, because they need to run the best gun all the time. Just sad. Games used to be for fun.
"Just get gud" random d-rider scrub who doesn't realize that the matchmaking algorithm deliberately punishes you for getting better at the game. If anyone has above a 1 KD in the last 4 CoD games, how?
You're gonna have a bad time bro 😅. Metas are always built around the guns with the fastest TTK and when AR take 6 to 7 shots at a distance to drop someone everyone is just going to use auto snipers with red dot sights. Mw2 ttk made every gun powerful and viable.
I was lurking in your twitch chat, watching you slay out, looking forward to see you play warzone or maybe dmz and chop it up with chat, i think those game modes are more chill, i think multiplayer is mainly for leveling up guns or stepping stones for esports sweatbags, but good vid
So a few remastered maps and a "tactical stance" seems the game hasn't developed much since old MW2. Stopped the new MW2 pre season 1 and I don't plan on coming back to cod it's just repeatitive content
If that’s all you think has been added since then you’re brain dead and there’s truly nothing that can be done for you. But also, name a franchise this long running that doesn’t have a similar release scheme. Battlefield, NBA, Madden, Need For Speed, Forza, etc etc. I could go on.
@@SolidBoss7 Battlefield hasn't been very similar for the last few years. NBA, Madden, NFS and Forza are all criticized for basically rereleasing games. What's your point? Other games barely put any effort in and charge $100 so Activision should get off without criticism?
@@swiss8988 BF1 and BFV were nearly carbon copies of one another, and BF2042 is the same gameplay with modern weapons. No destruction that the series was known for for the past 3 entries.
The cycle continues... BigFry praises the game in the early impressions and then after release he'll go back to trashing it. Not entirely his fault because the devs always find a way to ruin the game by season 3 but at what point are you going to stop falling for it dude?
@@BigfryTV I direct you to your videos: "How is Modern Warfare 2 MISSING These Features?" "This was the last hope for Call of Duty..." specifically starting at timestamp 1:33 "A new Call of Duty is coming..." starting at 2:54 in fact the overall sentiment of that video is pretty much the essence of my comment, and I'm saying I agree with you. My point is, my issue isn't with you, I enjoy your content and how you're not afraid to call out developers... I'm just frustrated because I'm starting to see the same cycle that you yourself pointed out and my feeling is that Activision doesn't deserve to keep benefiting from any more hype you create for their games because they have yet to change their behavior. They start out promising and then very quickly drop the ball year after year. I understand you may not always keep track of stuff you've said in previous videos because you do A LOT of work, but check out your videos and the timestamps and let me know if you can see where I'm coming from
I wouldn’t say any of those videos are bashing MW2. Yeah there were issues but if I don’t like something nowadays, I just don’t play it. After 2042, I realized that bitching and moaning all of these years hasn’t fixed a damn thing
@@BigfryTVYou can word it however you want, but your coverage of the sm2 situation really came off as negative, not just towards MW2, but all recent COD games as well, where you stated that Activision sells you the same game over and over again littered with issues. What’s changed since then? How is MW3 any different from the bunch? What changed your opinion on the matter? That they sold you essentially a DLC for full price, which will once again suffer from a lack of multiplayer content, seeing as how all launch maps are remasters? Ohh but hey, they fixed some of the issues from last year’s MW2 and this makes it worth it in what way exactly? Doesn’t this go against your own views? You being ripped off by asset flip indie games is unacceptable, but when a triple A studio does the same exact thing on a larger scale it’s fine? I don’t mean to sound like a jerk, but a year down the line, if the game were to fail in your eyes the same way MW2 did, could we still quote you on this?
Still no mention as to whether or not there's been any changes to the godawful SBMM from MW2. If its just as broken and sweaty as it was in MW2, I'll probably be passing on this one.
the thing i love about big fry is no matter what the context or game hes playing/reviewing he always is super blunt and straight to the point. for example i cant remember the exact game he was looking at but i just remember him saying "this game is fucking dogshit why would anyone release this" BUT he elaborates as to why he thinks that way about said game.
There's nothing worse than requiring a mag dump to drop someone while also moving around like a potato. I feel that if they buffed movement it'd be fine due to the slow TTK. And inversely they could keep movement how it is but slightly lower the TTK.
The beta is fun, the nostalgia is there. It does just feel like a dlc for MW2 with a few things changed. With that said, im looking forward to Xdefiant.
I haven't played the mw3 beta yet but from the way you are describing it it sounds like its similar to swbf2 2017, 150 hp for base classes(excluding the heavy with 200hp in swbf2) raises the ttk and high headshot multiplier to reward skilled players. I wonder if people will end up liking the way the ttk is.
On the IW/MW2 thing, I do appreciate when devs goes against the grain to try new ideas. There is a balancing act, of course, but I always found these games that just listen to the community in vain of their game's health turns into "just another FPS." With all that being said I DO enjoy MWIII. I just really appreciate that MW'19, MW'22, and MW'23 are different enough experiences worth booting each one up based on your mood. Just hate this notion of "Game is only good if the demands of the fans are met".
Personally would like to see the the tac-stance when sliding stay tac-stance till you let go and re-ADS, I’m not a fan of my guy throwing his gun around, kinda screws with me, personal thing, but I’d like to see a setting to change that. Thinking about it, it’s gonna suck when you’re mid slide and doing tactical ads and then your op switches to a high magnification sight on a fight that is within 10m.
All Sledgehammer did was copy and paste Infinity Wards work. You gotta be careful with feedback from influencers, they tend to just ask for shit that makes the game easy for them and they are people who are already dominant at the game seeing as they play these type of games for a living. I hate campers too, but they hard counter the mad dashing bunny hoppers, and if players aren't dying fast enough those same mad dashing bunny hoppers are going to be OP as fuck. They already keep their aim while bunny hopping which makes no sense.... Notice how everything is biased toward running around like headless chickens...
Old school code games actually didn't have the "jelly arms" That was new shit that dice and Activision added in around the original mf2 or mf3/ battlefield 3 games
I actually like the long ttk it creates back and forth gun fights much more instead of Fortnite jumpers and mlg slide cancelers. The tactical aim is very annoying though. I also noticed that mounting is really hard to just pull out of, not sure that’s a bad thing though. we still don’t have death stats til end of game. There’s still lobby disbanding and we’ll have voice banning. I don’t know why they’re so set on having no community. Aesthetically it looks good, granted ghost looks cornier than the last 2 games which I didn’t think was possible. The gameplay feel of an old cod is there but it’s missing 50% of the experience with the lack of player to player interaction.
I just want CoD2 or CoD 4 back. With pro mod servers. Or at the least community servers back on pc to have clans back. Can't believe things are so backwards the last 15 years
What sucks so bad for me is that when MW3 launches, all the immersion breaking fortnite skins from MW2's cashshop is gonna be transfered over. Sure can¨t wait for the intro cutscene on highrise as I leave the elevator with nicki minaj and some oversized halloween clown with homelander exiting the other elevaotr ._.
I guess i dont see eye to eye with the COD community because all of these changes to the mini map and to the TTK i freaking hate. I long for the awesomeness of 2019 MW. If i wanted a high ttk id play Halo.
MW2019 would've been a better game if it had better maps. The maps and the braindead design decisions of removing CoD staples brought that game down significantly. Graphics and sound design can only get them so far. Halo's TTK is exaggerated, at least with 150 health it gives you a fighting chance instead of having to resort to a more defensive camping style because the lightning fast deaths make you anxious. Forget about scrapping core CoD features for more map awareness, if I wanted a more grounded and realistic game I'd play Squad.
I think turning down the hp from 150 to 125 would be best, making it longer TTK than MW2 but not as long as it is now. It feels like my bullets are rubber rather than actually lethal.
Im actually excited to get the game.. looks dope. I enjoyed both of the other games but storage was so big had to delete them but im definitely looking forward to giving this one a go. Thanks for the vid BigFry
It's fine for a dev to have a vision of a game and how they want it to play but lets be honest most devs don't player their own game at the level a casual player even plays. So if the majority of people are telling you your vision isn't working it would probably be best to just change it.
The trouble is, MW2019 felt like a new COD for fans of old COD at launch, then Warzone dropped and it spiraled out of control, especially so after the Cold War merge.
I’ll be honest, I’ve sworn off COD because of MW’22, but I’d be lying if I said the way SHG is handling MW3 just in the beta isnt peaking my interest a bit. Thanks for the video Fry! 👏
Great vid, solid criticism and positives. I haven't played a COD in a while, but might check this one out based on your vid. So I say thank you, but my wallet says screw you bigfry ^^
The biggest thing I noticed was the volicty of the bullets was off like it was way slower than mw2 2022 it was noticeable enough that I had to aim ahead of the Enemy significantly more then 2022 that type of bullet volicty shouldn't be in multiplayer it should only be in warzone
So glad they remastered all the MW2 2009 maps for MW3!... Wait, for MW3? Not MW2?.. oh okay.. Oh and did I say MW2 maps? You mean the MW2 maps that were remastered and added in Warzone 1.... And Warzone 2? Where a lot of the mw2 2009 maps were already implemented into the larger battle royale map. And what about OG MW3? Will that be remastered in... MW4 then? Alright...
How does THIS Call of Duty deserve a two year lifespan, Fry? A bunch of recycled maps, it feels like the only Call of Duty to truly skip in my opinion.
I love these maps and I was never too impressed with most of the other CODs maps over the last few years so hearing we're getting some of the best maps back in the franchise makes me so happy. Hesitantly excited tbh@@BigfryTV
Such a shocking concept that making a CoD game for CoD Fans results in praise and not as mich hate from the community. As a massive CoD fan that never gave up on CoD bought it every year and did the progression all the unlocks. I’m quite excited for MW3, wasen’t in the beginning cuz u know the game feels lazy. But the fact that I’ll be able to boot it, play a normal fucking sized map. Not a Battlefield Sized map 5v5, 12 kills and 12 deaths *cough cough MW2. This makes ne happy, og maps that actually get a worthy ”remaster”
It's been 14 years (more for some) but the majority of CoD fans are probably in a happier place now - because they brought back 14+ year old content. What a world we live in. You know, I might give this a try.
I loved CW and I like MW2. I like both feels and this one looks good. However, I'm not touching it till closer to Season 1 and I hear from an official source what they want to do with DMZ.
The flow from slide into movement feels REALLY good as it is. I hope they don't fully buckle for the cryhards in the community who should really be just looking for a different game that fits the crack head movement they want, cause those exist but they're playing CoD instead... I was worried about the claim that they were leaning back into heavier movement play, but I think (with possibly a couple tweaks still) that they are actually hitting a fairly good sweet spot. My biggest thing is that the movement feels better, more fluid, less clunky than MW2 did without entirely upending the game into full twitch/movement shooter territory again. Still not sure how I feel about the Gear perk stuff yet, jury is out on that decision. Its a weird change and certain ones feel like they could be pretty OP with basically being two functional perks rolled into one, while others feel like they'll be extremely weak/situational as they are and might see almost no use compared to others in the same category. Also, had to laugh about it cause 3 games in or so I got a Dust game that was already in progress. First game on Dust, still tweaking settings/learning changes, brain turned off and I was having a casual conversation with a buddy in discord the whole time. Slapped down a 32-8 game with no one else in the lobby even getting above a 2.0 K/D. You can take the old school gamers out of the classic games, but you can't take the Rust out of the old school gamers.
ttk is crazy, its going to completely ruin clutch moments in search and destroy. and the movement isnt sped up at all. but it is fun and im sure ill adapt to the ttk
The TTK is fine in theory, but the games netcode OR some other fishy shit is fucking with it. I've landed 9 bullets on somebody (not battle raged) and they didn't die, MANY times, other times, 4BTK. most of the damage logs say somewhere around 4-5 BTK. Either only half the bullets reg or damage isn't being dealt properly (or some other fishy skill based bullshit)
If they FINALLY change the sbmm atleast a little bit, this game is going to be great, the last two mw games had the problem where you get absolutely assfucked for the rest of the day if you play 2 good rounds
I just hope they don't do the same dumb thing as in with weapons where you can't use weapons you haven't unlocked yet when playing in LAN with bots, cause that's very frustrating
The bunny hopping is ridiculous. I get people like the movement. It’s better, but all multiplayer is, is kids running around like crackheads Bunny hopping around corners, and Bunny hopping to get out of being shot. This is supposed to be a realistic war, first person, shooter, fast pacing is one thing, but when the engagements are decided by who can Bunnyhop quicker on their keyboard or paddle controller, it gets real old real quick. The only problem is I don’t have an answer on how you fix it because movement is so important.
I love it, nearly all of it. There was lot I liked about MW2 as a hard core tactical shooter lover. BUT I recognized the slower movement, staged reloads, super low TTK ( I actually kinda loved it tbh) and other tactical elements don't really fit into COD). Infinity Ward listened to little to NO feedback, it was their vision or the high way, they demonstrated that ALL YEAR with VERY few changes/adjustments the community as a whole wanted. This time around, they basically ditched 99% of the shit people hated, gave us back all the stuff we liked/loved and threw in some random new shit to boot. I am over all VERY happy. Its COD, this isn't some revolutionary game we expects to BLOW OUR MINDS each year. As long as we get a TON of solid MP content, WZ gets the love it needs.... man this year is gonna be good for COD,
Fry you are favoring money more than your target audience. You need to find a balance because you're starting to be just like others and I bet my yearly pay that 99% of all your subs are people that like unbiased reviews. UNBIASED. No matter what!
Yeah, it crashed for me everytime at launch, asking me to verify files etc...I gave up. I did play it on ps5 the week before and it was ok, nothing special.
I tried the beta and really did not like it hshaha, mw2 was the only cod I bought in more than 10 years and the more focused gameplay was really what got my attention.. now this mw3 is just a sponge and slide cancel fest that I will pass. looks really dumb to see military guys just sliding at sonic speed around corners, its just apex, but at least apex has it's identity figured out
I just can’t get over how much they spoiled us with quality in MW19. They truly fucked up setting the bar that high. I put in over 1000 hours in MW19 + WZ1 and haven’t wanted to play another cod since
My biggest issue with modern CoD is honestly the over the top skins and weapon camos. Insurgency Sandstorm is a great example of how to have cosmetics without turning the game into a clown show.
Yessss
It's so prevalent because people buy it
They make what sells unfortunately
Insurgency has amazing customization, no battle pass, no bs, you play games you get credits and you buy helmets pants gloves and more
What can save this game for me is that they add an option to turn off all cosmetics and replaces characters with the base mil-sim ones for both male and female so I just don’t have to rely on a red dot on someone’s head to know if they’re friendly or enemy and don’t have to deal with skins that blend into the shadows or change color mid fight
Honestly the same. Give the player the choice to switch off the cosmetics of all other players. Makes the world clearer. It also gives Milsim players a chance to enjoy the game.
Agreed. I really hate the goofy skins.
@@ice7223 You mean you dont want to see Nicki Minaj and Homelander running around day 1? They both have extensive military careers and went on multiple operations.
@@DieVersitii can't waot for the see thu wood man to hide in a corner with nothing above his head
Had this exact thought a while ago, completely agree. That also applies to weapon skins
Seems like everyone is turning a blind eye once the devs communicate and make changes people want. It sucks to see because Activision doesn't deserve this much praise. Don't forget all the bs they've done to us.
You have every right to complain when they ignore us. But when they listen be grateful. That’s why we made noise in the first place.
Because the devs this year are different. Sledgehammer is known to implement player feedback the MOST between them, treyarch, and infinity ward
Activision consistently shows that their vision for COD directly contradicts what COD players want. With SBMM and consistent shady mechanics tailored for bad players, I don't trust COD anymore to provide anything but a spoon-fed experience for bad players. This isn't an argument of development studio, as I think they usually make games with great potential, but with Activision's consistent and deliberate enforcement of unwanted mechanics, COD will never be more than a scam for players who are remotely competitive people
To double down - can't forget they dropped a patent with a system in which health is adjusted relative to our skill level, and there are other portions that talk about accuracy adjustments as well. As someone who used to adamantly play COD, it's an absolute joke. I'd take mf roblox more seriously nowadays lmao
Maybe if they receive positive responces when they communicate more they will see that people actually like the game better that way yk
Cant wait to play on maps that came out 14 years ago. Mw2 2.5 is looking great this year. Cant wait to play the full game in the beta soon
me when i said the same just like last year
Mw2 with zombies
@@kingoflynx7588MW2 with "zombies"
Feels much better than mw2.
I mean they’re making what MW2 was supposed to be and a lot of good changes, but go ahead and copy paste the same lame comment lmao don’t play it then, nobody cares lil bro, you sound like you came out 14 years ago
Don't expect anything. As someone who played too much of mw2, I don't want to deal with the same problems all over again
I’d only go back to cod if they bring back commando pro.
I mean, they changed the perk system back, movement is much faster and the TTK is longer.
Idk if the maps will be good enough to carry 6v6, but everyone who's played it already knows it doesn't have the same problems.
@@scott4398 that's on god
good thing it's a different game from a different studio lmao
@@confusingfool93 So different they can just copy paste all the guns and skins from the last game.
I'm still amazed they're releasing this a year after the last one came out. I thought they were done with that model
I'm so glad you touched on the "soundscape". I think SH have nailed the gameplay (thus far), but for a game that legit was supposed to be dlc, how and/or why did they eff up the sound so badly compated to MW2? The sfx sound so cartoonish, "squishy", and just aren't as immersive.
And what remaining elements in the game are realistic? Sprinting line a super hero?
Only issue with TTK is that because its taking more bullets when adding misses at range, you almost always never have enough bullets in the mag for that follow up kill. Extended mags will be a necessity in this game.
i never have enough but the enemy team seems to always do lmao
@@StevieGamesTV i would say skill issue but I’m in the same boat as you unfortunately
“I miss bullets, so I can’t get kills” -publicvoodoo, 2023
@@ryanbolson23 I mean statistically speaking not getting kills is mostly due to not hitting your target
@@mniakan754 exactly. Which is why this guy’s statement above is asinine. Hence my mockery.
So basically this is just “Modern Warfare’s Greatest Hits”
"We couldn't bother making our own maps so have these old ones that you liked with some tweaks (maybe)"
@@browal14for only $70!!!
I honestly don't know what to think about this game. I'm curious if hardcore is going to be in the game day one since that is always my go to mode. With the last 4 or 5 CoD games they never release it day one and I stopped playing MWII because they took like 5 or 6 months to get an actual hardcore mode.
I really liked tier one, but same, I just want something with low time to kill, be it tier one or hardcore
@@thatonenerd2212 My issue with tier one was that the time to kill was the same it just had 1 shot head shots and no hitmarkers. Personally wasn't a huge fan of it.
And yet again everyone forgets the SBMM... Buy the game and after a week 90% of the normal multiplayer players quit and start complaining. :D
Wut? I played 6 seasons of MW2 and the gameplay loop wasn’t much different the day I started to present. It’s wild that a game makes you think and. Have to rework your strategies after a couple matches and you can’t just shit on bots non stop
Just get good bro
@@SolidBoss7"git gud" yeah bro you havent seen a difference since when you started because thats what sbmm is. You arent getting any better over the time because you are stuck in the same ring as the others equal to your k/d or higher. If you think SBMM is good just watch FaZe Crimsix get shitted on because none of his shots register yet he gets killed in 3 shots and that has happened to me aswell. Cod mw22's sbmm actively adjusted the hitboxes and offered lowered skilled lobbies for 2-3 matches if you bought something from the shop. Its worse here in mw3 where it apparently adjusts damage and accuracy. I went back to mw2 2009 lobbies just to feel like what cod was without sbmm and i had a blast, saw the randomness in each match and i felt like i was getting better.. cant say the same about the new cods.
@@dueleus you’re just making shit up lol. Who’s going to take you serious? Gameplay loop and skill are two entirely different things. You’re also mischaracterizing SBMM by saying players are stuck in one skill bracket. That’s literally what SBMM is for to make adjustments to matchmaking after a win, loss, and/or good/bad performance by the player. I constantly get first and second place in a match, maybe 3 matches in a row, and then the fourth may be a closer win, a loss, or even a draw. Hit reg has nothing to do with skill and everything to do with server stability. Do you know anything about what you talk about or just pull shit out of your bum along the way?
@@dueleus also, every cod until last generation was built specifically with console in mind and gameplay on a controller. They were never popular on PC and usually were DOA with the exception of COD4 and BLOPS II. The weapon handling does not hold up to todays standard and sure as hell don’t on a mouse and keyboard. I bet you’re the most filthy casual when it comes to FPS’s but in your head super hardcore and skilled lol. I can also guarantee you’re the guy who calls cheater after every death.
The 150 health has made the TTK insane 😢 it’s so heartbreaking 😭
The problem with the "give this one a chance" idea is that modern games are 100 dollars lmao. It's ridiculous what games cost nowadays.
It’s really not when you compare a cost of a game to literally anything else you purchase.
Tac Stance is situational and a really good feature. Try using it while clearing a room when you have a AR with big scope. It works really well.
It's better than how they implemented point shooting in the World War 3 game. (in that game it is ridiculously bad)
Battle Rifles with tac stance... perfect combo. Side arms too.
i hope they keep dmz. i realy liked their tarkov rip off. Otherwise they're gonna have to do more than fine for me to get this game. They're gonna have to knock it out of the park improving everything I liked. The gunsmith, private matches, ground war style modes, and just overall making it feel good to shoot guns.
TBH there’s not much that makes me nostalgic about COD anymore, as I e experienced the remakes and remasters of a lot of these maps numerous times across various games on console, pc, and mobile. However, there is a couple this go around that got me feeling super nostalgic. I mean taking me back to a moment I can remember exactly where I was at, where I was living, who I was dating, what I was smoking 😂 and Estate was one of them. I fucking love that map. I know there’s another one, I think Afghan that’s going to give me the same feeling. Hopefully terminal as well. Also, something about the way they drastically reduced the visual recoil makes it feel even more like an older cod, but not to the point where it feels like your bullets have no impact like it does when playing an old COD today.
There are better FPS than COD on the market that are cheaper and offer a better experience. COD doesn't they deserve a two year lifespan. It's should be a GaaS like R6 Siege, Overwatch 2, CS2, Battlefield 2047. You buy it once and they update it like any GaaS on the market. I can't believe that people are paying $80 every year for a game that uses the monetisation strategies of a premium game and a GaaS. People are nuts.
The one thing I can't stand about Call of Duty is that they always have these freaking prompts right in the middle of the screen..
It is completely unnecessary and their needs to be the availability to turn everything off on the screen.
I don't need to be constantly reminded to toggle down scope or press X to open a freaking door
I’m glad they changed the recoil. That is always one of my biggest complaints in games is crazy recoil. 5.56 and 30 cal guns don’t recoil up that much irl! You will get kick back and it might jump around some but it doesn’t just go up. Not gonna lie MW3 (at least the beta) is looking good
i love the more we went away from boost packs and back to boots on the ground, the more people want boost packs and sliding on their ass, jumping and full sprinting with 0 momentum loss
Tbh as a die hard CoD fanboy, I love the high ttk. It just makes the game way less tactical and it makes movement and aim way more important. CoD is a game where you run around and mindlessly shoot people. You play aggressive and casually. If you want to play a tactical shooter, you should play something else. But I guess it is very hard to make THE BEST casual shooter that suits everyone.
I didn't expect anything different, but I don't think I've given up on a game so quickly ever before. My first match I went 33-13 on Hardpoint and every match since has been the absolute sweatiest bunny hopping, crackhead shit I've ever seen. Already uninstalled, I think I got to level 6. Lol, back to Ghost Recon I go.. I think gaming is dying for me and I don't want it to.
This is what puts me off aswell. I'm casual and don't want constant e sport style matches every time. It's just frustrating. Some of us have lives outside of video games
for this exact reason i dont buy cod anymore
Hate to sound like an old man, but the reason we liked the old cods was because when we played them we all played to have fun.
Kids nowadays have daddy issues or something because it’s win or nothing. They can’t stop and just have fun, they can’t bring themselves to try other guns, they have to run the best 100% of the time.
Hence why there were SO MANY vaznev and taq-56 users in MW2, because they need to run the best gun all the time. Just sad. Games used to be for fun.
@@ryanbolson23 couldn't have said it better myself lol
"Just get gud" random d-rider scrub who doesn't realize that the matchmaking algorithm deliberately punishes you for getting better at the game. If anyone has above a 1 KD in the last 4 CoD games, how?
My issue isn’t with MW3 in itself, it’s that they promised MW2 would be a two year game and they LIED
When was it promised? Quote the article
downloading it rn fry! hopefully it goes good
Have fun dude!
I prefer relatively high ttk so you have a chance to react and win by better aim and movement.
You're gonna have a bad time bro 😅.
Metas are always built around the guns with the fastest TTK and when AR take 6 to 7 shots at a distance to drop someone everyone is just going to use auto snipers with red dot sights. Mw2 ttk made every gun powerful and viable.
Cutthroat is essentially Multi-Team Deathmatch from BO2 with no respawns, I think a respawn option should available at the very least.
I was lurking in your twitch chat, watching you slay out, looking forward to see you play warzone or maybe dmz and chop it up with chat, i think those game modes are more chill, i think multiplayer is mainly for leveling up guns or stepping stones for esports sweatbags, but good vid
So a few remastered maps and a "tactical stance" seems the game hasn't developed much since old MW2. Stopped the new MW2 pre season 1 and I don't plan on coming back to cod it's just repeatitive content
You don’t have to buy it
If that’s all you think has been added since then you’re brain dead and there’s truly nothing that can be done for you. But also, name a franchise this long running that doesn’t have a similar release scheme. Battlefield, NBA, Madden, Need For Speed, Forza, etc etc. I could go on.
@@SolidBoss7 Battlefield hasn't been very similar for the last few years. NBA, Madden, NFS and Forza are all criticized for basically rereleasing games. What's your point? Other games barely put any effort in and charge $100 so Activision should get off without criticism?
@@swiss8988 BF1 and BFV were nearly carbon copies of one another, and BF2042 is the same gameplay with modern weapons. No destruction that the series was known for for the past 3 entries.
correct@@d1vinexchaos802
The cycle continues... BigFry praises the game in the early impressions and then after release he'll go back to trashing it. Not entirely his fault because the devs always find a way to ruin the game by season 3 but at what point are you going to stop falling for it dude?
When did I make videos bashing MW2? Cold War? Vanguard? Your point would be be valid if I did what you say lol
@@BigfryTV I direct you to your videos:
"How is Modern Warfare 2 MISSING These Features?"
"This was the last hope for Call of Duty..." specifically starting at timestamp 1:33
"A new Call of Duty is coming..." starting at 2:54 in fact the overall sentiment of that video is pretty much the essence of my comment, and I'm saying I agree with you. My point is, my issue isn't with you, I enjoy your content and how you're not afraid to call out developers... I'm just frustrated because I'm starting to see the same cycle that you yourself pointed out and my feeling is that Activision doesn't deserve to keep benefiting from any more hype you create for their games because they have yet to change their behavior. They start out promising and then very quickly drop the ball year after year. I understand you may not always keep track of stuff you've said in previous videos because you do A LOT of work, but check out your videos and the timestamps and let me know if you can see where I'm coming from
@@BigfryTVselective amnesia or something? lmao
I wouldn’t say any of those videos are bashing MW2. Yeah there were issues but if I don’t like something nowadays, I just don’t play it. After 2042, I realized that bitching and moaning all of these years hasn’t fixed a damn thing
@@BigfryTVYou can word it however you want, but your coverage of the sm2 situation really came off as negative, not just towards MW2, but all recent COD games as well, where you stated that Activision sells you the same game over and over again littered with issues. What’s changed since then? How is MW3 any different from the bunch? What changed your opinion on the matter? That they sold you essentially a DLC for full price, which will once again suffer from a lack of multiplayer content, seeing as how all launch maps are remasters? Ohh but hey, they fixed some of the issues from last year’s MW2 and this makes it worth it in what way exactly? Doesn’t this go against your own views? You being ripped off by asset flip indie games is unacceptable, but when a triple A studio does the same exact thing on a larger scale it’s fine? I don’t mean to sound like a jerk, but a year down the line, if the game were to fail in your eyes the same way MW2 did, could we still quote you on this?
The crackhead movement of MW 2019 was amazing. I still love it.
It's not a BETA, though, is it! They call it a BETA, but the game is practically finished.
Still no mention as to whether or not there's been any changes to the godawful SBMM from MW2. If its just as broken and sweaty as it was in MW2, I'll probably be passing on this one.
the thing i love about big fry is no matter what the context or game hes playing/reviewing he always is super blunt and straight to the point. for example i cant remember the exact game he was looking at but i just remember him saying "this game is fucking dogshit why would anyone release this" BUT he elaborates as to why he thinks that way about said game.
There's nothing worse than requiring a mag dump to drop someone while also moving around like a potato. I feel that if they buffed movement it'd be fine due to the slow TTK. And inversely they could keep movement how it is but slightly lower the TTK.
Never thought that RoboCop would be my anticipated shooter of the year instead of MW 2023. For those that enjoy MW '23 more to ya.
The beta is fun, the nostalgia is there. It does just feel like a dlc for MW2 with a few things changed. With that said, im looking forward to Xdefiant.
I haven't played the mw3 beta yet but from the way you are describing it it sounds like its similar to swbf2 2017, 150 hp for base classes(excluding the heavy with 200hp in swbf2) raises the ttk and high headshot multiplier to reward skilled players. I wonder if people will end up liking the way the ttk is.
On the IW/MW2 thing, I do appreciate when devs goes against the grain to try new ideas. There is a balancing act, of course, but I always found these games that just listen to the community in vain of their game's health turns into "just another FPS."
With all that being said I DO enjoy MWIII. I just really appreciate that MW'19, MW'22, and MW'23 are different enough experiences worth booting each one up based on your mood. Just hate this notion of "Game is only good if the demands of the fans are met".
Glad im not the only one who is bothered by the tact stance prompt i like it just needs to be way smaller
Personally would like to see the the tac-stance when sliding stay tac-stance till you let go and re-ADS, I’m not a fan of my guy throwing his gun around, kinda screws with me, personal thing, but I’d like to see a setting to change that. Thinking about it, it’s gonna suck when you’re mid slide and doing tactical ads and then your op switches to a high magnification sight on a fight that is within 10m.
The spawns and the SBMM need a major overhaul. Tac stance is goofy, but overall I’m really loving the way the game feels when I get a decent lobby
All Sledgehammer did was copy and paste Infinity Wards work.
You gotta be careful with feedback from influencers, they tend to just ask for shit that makes the game easy for them and they are people who are already dominant at the game seeing as they play these type of games for a living. I hate campers too, but they hard counter the mad dashing bunny hoppers, and if players aren't dying fast enough those same mad dashing bunny hoppers are going to be OP as fuck. They already keep their aim while bunny hopping which makes no sense....
Notice how everything is biased toward running around like headless chickens...
Old school code games actually didn't have the "jelly arms"
That was new shit that dice and Activision added in around the original mf2 or mf3/ battlefield 3 games
I actually like the long ttk it creates back and forth gun fights much more instead of Fortnite jumpers and mlg slide cancelers. The tactical aim is very annoying though. I also noticed that mounting is really hard to just pull out of, not sure that’s a bad thing though. we still don’t have death stats til end of game. There’s still lobby disbanding and we’ll have voice banning. I don’t know why they’re so set on having no community. Aesthetically it looks good, granted ghost looks cornier than the last 2 games which I didn’t think was possible. The gameplay feel of an old cod is there but it’s missing 50% of the experience with the lack of player to player interaction.
I just want CoD2 or CoD 4 back. With pro mod servers. Or at the least community servers back on pc to have clans back. Can't believe things are so backwards the last 15 years
What sucks so bad for me is that when MW3 launches, all the immersion breaking fortnite skins from MW2's cashshop is gonna be transfered over. Sure can¨t wait for the intro cutscene on highrise as I leave the elevator with nicki minaj and some oversized halloween clown with homelander exiting the other elevaotr ._.
I guess i dont see eye to eye with the COD community because all of these changes to the mini map and to the TTK i freaking hate. I long for the awesomeness of 2019 MW. If i wanted a high ttk id play Halo.
It’s the same ttk as MW19, same HP
@@SolidBoss7 I guess I did mean black ops Cold war and mw2. Because I forgot I played hardcore only in MW19. My bad.
MW2019 would've been a better game if it had better maps. The maps and the braindead design decisions of removing CoD staples brought that game down significantly. Graphics and sound design can only get them so far.
Halo's TTK is exaggerated, at least with 150 health it gives you a fighting chance instead of having to resort to a more defensive camping style because the lightning fast deaths make you anxious. Forget about scrapping core CoD features for more map awareness, if I wanted a more grounded and realistic game I'd play Squad.
I think turning down the hp from 150 to 125 would be best, making it longer TTK than MW2 but not as long as it is now. It feels like my bullets are rubber rather than actually lethal.
I mean, they could do hardcore servers for low time to kill, id love that, in battlefield and other games it works, we will see
Im actually excited to get the game.. looks dope. I enjoyed both of the other games but storage was so big had to delete them but im definitely looking forward to giving this one a go. Thanks for the vid BigFry
It's fine for a dev to have a vision of a game and how they want it to play but lets be honest most devs don't player their own game at the level a casual player even plays. So if the majority of people are telling you your vision isn't working it would probably be best to just change it.
The trouble is, MW2019 felt like a new COD for fans of old COD at launch, then Warzone dropped and it spiraled out of control, especially so after the Cold War merge.
I’ll be honest, I’ve sworn off COD because of MW’22, but I’d be lying if I said the way SHG is handling MW3 just in the beta isnt peaking my interest a bit.
Thanks for the video Fry! 👏
I think you mean to say “piquing” your interest. Lol.
@@GoNotreDame 😐
Headshot multipliers is actually lower in mw3 than in mw2 (1,3x vs 1,5x damage)
DON'T give this game a chance, I PROMISE YOU he won't upload any cod content, he is in, the hype Train, he did this shit last year 😂
Hell let loose has my heart now. Battlefield and cod used up their welcome.
Everything except for the time to kill looks fantastic. I really hope they dial that back a bit.
Great vid, solid criticism and positives. I haven't played a COD in a while, but might check this one out based on your vid. So I say thank you, but my wallet says screw you bigfry ^^
Imagine still playing CoD in 2023... why this franchise can't just die?
Because believe it or not, your opinion of the game isn't the one shared by millions of other people. Who would have thought, hey?
I'm really enjoying pistols being actually usable bit i really dislike smgs doing more damage than ARs
The biggest thing I noticed was the volicty of the bullets was off like it was way slower than mw2 2022 it was noticeable enough that I had to aim ahead of the Enemy significantly more then 2022 that type of bullet volicty shouldn't be in multiplayer it should only be in warzone
So glad they remastered all the MW2 2009 maps for MW3!... Wait, for MW3? Not MW2?.. oh okay.. Oh and did I say MW2 maps? You mean the MW2 maps that were remastered and added in Warzone 1.... And Warzone 2? Where a lot of the mw2 2009 maps were already implemented into the larger battle royale map. And what about OG MW3? Will that be remastered in... MW4 then? Alright...
I have played the beta for 4 h on PC last night. Most fun I had in a CoD game for a long time
How does THIS Call of Duty deserve a two year lifespan, Fry? A bunch of recycled maps, it feels like the only Call of Duty to truly skip in my opinion.
Play the beta and tell me I’m wrong
I love these maps and I was never too impressed with most of the other CODs maps over the last few years so hearing we're getting some of the best maps back in the franchise makes me so happy. Hesitantly excited tbh@@BigfryTV
This is a pretty good game so far can’t wait to get it not going to preorder though
Such a shocking concept that making a CoD game for CoD Fans results in praise and not as mich hate from the community.
As a massive CoD fan that never gave up on CoD bought it every year and did the progression all the unlocks. I’m quite excited for MW3, wasen’t in the beginning cuz u know the game feels lazy.
But the fact that I’ll be able to boot it, play a normal fucking sized map. Not a Battlefield Sized map 5v5, 12 kills and 12 deaths *cough cough MW2.
This makes ne happy, og maps that actually get a worthy ”remaster”
It's been 14 years (more for some) but the majority of CoD fans are probably in a happier place now - because they brought back 14+ year old content. What a world we live in. You know, I might give this a try.
Tbh I would love to see custom classes brought back from other cods for the campaign
Am I part of the problem because I’ll probably buy this JUST for the old maps? 😬😂
There is no problem. If you enjoy the game, buy the fucking thing!
The old maps and bringing back CoD staples are the core reasons for buying the game in the first place.
My biggest gripe with the game, Reel in the size of Estate and the Ground War map. They are way to big for the lobby size
Me in BF2042, being happier than any CoD since 2013
Hmm kinda interesting the TTK is long. It gives you a chance to return fire compared to instantly dying.
Honestly it took some readjustment but I’m in love with this game just from the beta
I loved CW and I like MW2. I like both feels and this one looks good. However, I'm not touching it till closer to Season 1 and I hear from an official source what they want to do with DMZ.
Been waiting for this video
It just looks like MW2 tf
The flow from slide into movement feels REALLY good as it is. I hope they don't fully buckle for the cryhards in the community who should really be just looking for a different game that fits the crack head movement they want, cause those exist but they're playing CoD instead...
I was worried about the claim that they were leaning back into heavier movement play, but I think (with possibly a couple tweaks still) that they are actually hitting a fairly good sweet spot. My biggest thing is that the movement feels better, more fluid, less clunky than MW2 did without entirely upending the game into full twitch/movement shooter territory again.
Still not sure how I feel about the Gear perk stuff yet, jury is out on that decision. Its a weird change and certain ones feel like they could be pretty OP with basically being two functional perks rolled into one, while others feel like they'll be extremely weak/situational as they are and might see almost no use compared to others in the same category.
Also, had to laugh about it cause 3 games in or so I got a Dust game that was already in progress. First game on Dust, still tweaking settings/learning changes, brain turned off and I was having a casual conversation with a buddy in discord the whole time. Slapped down a 32-8 game with no one else in the lobby even getting above a 2.0 K/D. You can take the old school gamers out of the classic games, but you can't take the Rust out of the old school gamers.
Once I got used to vanguard I actually liked it more than any of the recent cod games
ttk is crazy, its going to completely ruin clutch moments in search and destroy. and the movement isnt sped up at all. but it is fun and im sure ill adapt to the ttk
I'm so over COD multiplayer but I'm keen for the story so I'm going full Captain Jack Sparrow on this game.
The TTK is fine in theory, but the games netcode OR some other fishy shit is fucking with it. I've landed 9 bullets on somebody (not battle raged) and they didn't die, MANY times, other times, 4BTK. most of the damage logs say somewhere around 4-5 BTK. Either only half the bullets reg or damage isn't being dealt properly (or some other fishy skill based bullshit)
If they FINALLY change the sbmm atleast a little bit, this game is going to be great, the last two mw games had the problem where you get absolutely assfucked for the rest of the day if you play 2 good rounds
I just hope they don't do the same dumb thing as in with weapons where you can't use weapons you haven't unlocked yet when playing in LAN with bots, cause that's very frustrating
The TTK is too long for rifles, but that doesnt matter. I now returned to sniping and it feels hella rewarding after killing people with a sniper
The bunny hopping is ridiculous. I get people like the movement. It’s better, but all multiplayer is, is kids running around like crackheads Bunny hopping around corners, and Bunny hopping to get out of being shot. This is supposed to be a realistic war, first person, shooter, fast pacing is one thing, but when the engagements are decided by who can Bunnyhop quicker on their keyboard or paddle controller, it gets real old real quick. The only problem is I don’t have an answer on how you fix it because movement is so important.
kinda a new casaul fan of yo-ur channel big fry, liking your content
Me still trying to figure out what visual recoil looks like while playing
Now they just need a good free-lean mechanic and I'm in.
it always seems like sledgehammer always trys to make a perfect CoD for CoD fans but gets hated for that
I like toggle aim because I play Counter-Strike, but it should definitely not be on by default.
Slow ttk and crack movement wonder how that will feel. Gonna try the open beta but probably gonna just keep my mw2 and wait for the next arma game
I love it, nearly all of it. There was lot I liked about MW2 as a hard core tactical shooter lover. BUT I recognized the slower movement, staged reloads, super low TTK ( I actually kinda loved it tbh) and other tactical elements don't really fit into COD). Infinity Ward listened to little to NO feedback, it was their vision or the high way, they demonstrated that ALL YEAR with VERY few changes/adjustments the community as a whole wanted. This time around, they basically ditched 99% of the shit people hated, gave us back all the stuff we liked/loved and threw in some random new shit to boot. I am over all VERY happy. Its COD, this isn't some revolutionary game we expects to BLOW OUR MINDS each year. As long as we get a TON of solid MP content, WZ gets the love it needs.... man this year is gonna be good for COD,
It's really annoying not being able to drop shot or bunny hop out of a slide/slide cancel
Fry you are favoring money more than your target audience. You need to find a balance because you're starting to be just like others and I bet my yearly pay that 99% of all your subs are people that like unbiased reviews. UNBIASED. No matter what!
How is this biased? What “money” am I favoring?
SBMM? Won't bother with it.
Yeah, it crashed for me everytime at launch, asking me to verify files etc...I gave up.
I did play it on ps5 the week before and it was ok, nothing special.
Christ that TTK is an eternity for a COD game though, my only real complaint
I tried the beta and really did not like it hshaha, mw2 was the only cod I bought in more than 10 years and the more focused gameplay was really what got my attention.. now this mw3 is just a sponge and slide cancel fest that I will pass. looks really dumb to see military guys just sliding at sonic speed around corners, its just apex, but at least apex has it's identity figured out
I just can’t get over how much they spoiled us with quality in MW19. They truly fucked up setting the bar that high. I put in over 1000 hours in MW19 + WZ1 and haven’t wanted to play another cod since
ony if they would've changed the UI, it's the only thing holding me back from pre-ordering honestly