He had about 2 thousands children with great number concubines but only 4 sons wth his official wife were really important in the matter of throne iheritage.
I'm honestly surprised that they've taken this long to create a leader that has this, i.e. serving as the economic counterpart to Frederick Barbarossa.
Kublai’s China, Owls of Minerva, Yep its economic powerhouse time. Too OP tbh, Kubai hits the ground running and that strong foundation sets him up well for just about anything you want to do.
He actually seems balanced, as opposed to the power creep of some of the newer civs. I was wondering how he’d compliment China and Mongolia since they both play very different, but it seems like they nailed it!
@@villekorpi714 I think I remember a while ago there was an issue where since you couldn’t fill the policy slot you couldn’t end your turn, but that was back when the tech/civic shuffle mode was added so odds are they have a work around in game for it. Otherwise, shift+enter force ends your turn
@@vicc7573 Well, Chinggis entered his golden years on his forties and never exited them. But yeah he didn't live much past 60, so he wouldn't be that old in any case.
Kublai Khan: Hello can I establish a trading post with you Civ: So we can be profitable partners and establish diplomacy? Kublai Khan: *Yeeeeeees* Civ: Uses profits to buy Cavalries and destroys civs Stonks
@@pablor.sepulveda9929 there's the fact that you'll have to avoid grabbing the promotion for a while until you have a third card to fill in the slot, as having an empty slot causes the other cards to not work
Imagine if they added Mythical Creatures as a game mode. Like, just a Big Dragon that has a nest on top of the mountain it hibernates in for long periods of time(like every 100 turns or so) And when it comes out, it roams around the world for food. And who ever kills it first during its roam around the world gets some sort of reward for it, like the heroes relics! Or a big sea Monster equivalent to the Dragon! Just Giving the devs some ideas for the last game mode.
He almost sounds like a trade-focused version of Hammurabi, should be pretty fun to play. I haven't played China once in Civ 6, just because I don't want to play as Qin Shi Huang. Dude always screams at me whenever I build a wonder and it really just makes me hate him.
Feel the same but Wilhelmina. If I'm half way around the globe how can you be mad at me for not sending you a trade route? Go plant some flowers you weirdo.
I had a feeling that's what Kublai's ability would be (the extra economic policy slot is sick though.) I think it has the same problem that Eleanor has though, in that it's way better in one civilization than another. The 10% boost that China gets is actually overshadowed by Mongolia because of how trading post establishment scales in the late game, so Mongolia gets more value out of it, especially in the late game. China just suffers original civilization weirdness syndrome, and I just see no reason to play Kublai in China versus Quin Shi Huang. The bonus is super good for Mongolia though, and really synergizes well with Ortuu.
They really should rework or buff China. They are really weak. Compare them to Babylon. China gets +10% of the science and culture, Babylon 100% science! I feel like they should change a lot of vanilla civs. They pale in comparison to the new ones :/
@@DickePerserkatze honestly, if they did rework China, I'd do the inverse of Babylon; Civics are instantly completed upon triggering inspirations, but -50% culture penalty when researching civics with inspirations (so that they don't get cheesed into losing a culture game, or take 30 turns to research Code of Laws.)
@@DickePerserkatze I’m sorry, you’re just plain wrong. It’s the combined force of a leader and a civilization that makes a great and UNIQUE civ 6 gameplay. China’s Qin gameplay revolves around building stuff in the early game and using your extra builder charges to generally navigate in the entire game, whereas Babylon’s Imu Anu Enlil ability turns his entire game into following strict orders of Eurekas. The two are completely different and comparing them is virtually comparing green and round. One is a great buff, the other is essentially a gameplay. The fact that as Babylon you can achieve Scientific victory without building campuses only proves it. I’m sorry for being too emotional but I’m getting tired of all this ‘new civs are so much better than the vanilla ones’ crap. Really? There’s a vanilla fraction that builds two freaking light cavalry units when building one, how’s that for underpowered. There’s fraction that builds a FREE monument and a road IN ALL OF THEIR CITIES, turning settling cities essentially into a culture game. There’s one that builds holy cites in no time AND INSTANTLY START RECIEVING GREAT ARTIST, WRITERS AND MUSICIAN POINTS SOLELY FOR DOING THAT. And boy do I even need to tell you about the Sumerian War Cart, which is still a Vanilla civ unit. Bottom line, the new civs aren’t ‘better’, they’re DIFFERENT from what we had already, and the fact that this difference in their specific department makes you feel as if they’re so overpowered only shows how much effort the developers had invested in the game. So please value what you already have and have a wonderful day!
@@DickePerserkatze I feel like making their +10% to boosts a +20% or +25% would be a good compromise. The civ ability was never the focus of China (it was always Qin's abilities that stole the spotlight), and you wouldn't want to go overboard and disrupt the playstyle for Qin, but I do agree- +10% is just too underwhelming to motivate choosing China over Mongolia when it comes to Kublai.
@@justinyoung6342 so with Poland one of their military slots becomes a wildcard slot along with other bonuses. Here Kublai just gains an economic slot along with other bonuses, but with Greece they get an entire new slot added so I’d say it’s pretty balanced.
So the Mongols came over, ready for war, and died in a tornado. But they tried again, and had a nice time fighting with the Japanese, but then died in a tornado.
It feels like the pace and narration of this video was much slower than past videos, and I have to say THANK YOU SO MUCH. 💕 I usually have to watch CIV update videos 2-3 times over because theres so much information, spoken so fast, I can't follow it and put it in game-context! I also really appreciated the narrator talking about strategies you can do as Kublai Kahn!
@@benw5913 It can be done in the regular game. If you had noticed, all units that you have their movement planned (like units set to auto-explore) will make their movement as you hit next turn, if some of them happens to have movement points left, the turn won't end and you get to control the units.
what well happen if you join the owls of Minerva when you only learned code of law civic you well have 3 economic policy slots with 2 cards to plug in?
@Demolition Daddy Hammurabi wait you can do force end turn, sometime i get bug that I can't press next turn cause the icon not show up, he think I'm not use unit or choose production
Kublai Khan leading China and Mongolia makes sense since he ruled Mongolia as the Great Khan, albeit nominally after the civil wars that fractured the Mongol Empire into separate Khanates.
Inuit civ would be really cool. Even if it was just a novelty civ and not that good (Like venice in civ v) It would be fun to play around snow tiles, plus it fits the title of new frontier.
Basically you can preplan where you go by trying to move them somewhere they can't reach in one turn. It removes them from the active unit list and they (And any other preprogramed units) will automatically start moving to the set location at the end of each of your following turns
I personally don't think he needed the only 1 per civ stipulation. Would be a cool playstyle to focus on getting as many trade boosts as possible and if it was overpowering it could just be 1 random civic boost or 1 random tech boost each time instead of both.
Can you guys put Alternate Civ Leaders under a specific 'China' option for example rather then have all the choices mixed in with other leaders? (Example being the way Civ 4 organized alternate leaders. Would greatly clean up the main menu civ select
Oh, man! I'm excited. I love trade routes in Civ 6, and now it'll be time to go back to checking charts by era to know their durations so I can get those trading posts done.
I would love it if they increased player limit on true start location Europe and Asia because I love the maps and there is too much land left with only 8 civs allowed. Also on true start location Asia there is no horse tiles near Mongolia even though they heavily rely on horses. Hope that gets changed but I can't wait to try out Vietnam and the monopoly game mode.
I don't like how much more powerful the trade ability seems on huge maps with lots of civs and how much less powerful on tiny maps with a few civs, not to mention duel.
I love Mongolia, and the idea of a leader that better fits my playstyle (mostly pacifist) is pretty exciting. This feels a little weak though, yeah? Over the course of a standard-sized game, it's a handful each of inspirations & eurekas, some of which you would have gotten anyway. I guess the economic policy slot is pretty solid though.
I think it would have been better if it was you get an inspiration or eureka for the first time you use a trader unit. So if you make a lot of harbours and commercial hubs you can get more eurekas and inspirations.
I saw some actual statuettes of what archaeologists presumed Kublai Khan looked like from the time he was alive...he looked way more scarier in real life
Ooooo so Kublai Khan’s bonuses are focused on economic development and trade routes (Probably a reference to his contributions to the Silk Road) I see.... Now that I think about it, will Kublai be speaking two languages like Wilfrid Laurier, Catherine de Medici, & Gandhi? Or will he be speaking entirely in Mongolian? Either way, I’m excited!!!!!
Many people think the reason why so many people are descended from Genghis Khan is because he slept around more than anyone else in history, but the honor actually goes to his grandson Kublai Khan who had a harem of 7000 concubines, so many that he had to build an entire marble city just to house them all(A city so vast and beautiful that even Marco Polo took note of it when he visited the Khan's court).
Kublai Khan's trade route should be impossible to pillage. He brought stability to the silk road and allowed unprecedented trade between asia and Europe that lasted until the fall of Constantinople.
By my interpretation, it will only happen once per-Civilization. Meaning you'll only be able to trigger the bonus a finite number of times depending on game size and quantity of Civs. Kinda sucks for those of us who prefer smaller games!
I am disappointed that I can't play Kublai Mongolia in standard mode: I was hoping to get around the restriction that forces me to play Mongolia only in R&F mode
"As the grandson of Genghis Khan, Kublai was born to conquer" I imagine Genghis has a lot of grandsons
Considering up to like a quarter of people are directly or indirectly descended from him, yeah
But Kublai was one of the legitimate ones
He had about 2 thousands children with great number concubines but only 4 sons wth his official wife were really important in the matter of throne iheritage.
The thing this possible descendant of Grandaddy Genghis are diety difficulty Civilizations apparently.
To be fair, if anyone was gonna be THE grandson, Kublai would be it
I really like the extra economic card, being able to run a trade policy without sacrificing other stuff is awesome!
Makes Asia interesting in the TSL maps now
The great potato has come!
I'm honestly surprised that they've taken this long to create a leader that has this, i.e. serving as the economic counterpart to Frederick Barbarossa.
Kublai’s China, Owls of Minerva, Yep its economic powerhouse time.
Too OP tbh, Kubai hits the ground running and that strong foundation sets him up well for just about anything you want to do.
Great for that religious victory as well 👌
"As one of Ghengis Kahn's grandsons"
You have any idea how little that narrows it down?
None at all!
Ha! Batman Beyond reference xD
oh but to shine amongst the golden liniage is something
Frederick barbarrossa: hey ive seen this one, its a classic
Kublai khan: *holding extra policy slot* what do you mean its brand new?
Pericles: *Same thing*
@@SkyenNovaA Jadwiga: Me too! Or, uh, it's complicated...
Thumbs up just for the Back To The Future reference!
@@wombat4191 roosevelt too!
@@averagehotwheelsenjoyer1649 Roosevelt doesnt have free policy slot. It's all diplomatic policy gone wild!
He actually seems balanced, as opposed to the power creep of some of the newer civs. I was wondering how he’d compliment China and Mongolia since they both play very different, but it seems like they nailed it!
Add Owls of Minerva and he will have yet another economic card.
@@Javitomanzano *Builds Big Ben*
Yes imagine 3 extra economic card
This. Very refreshing.
@@PaxKishania yeah maybe they should at least consider balancing the civs before they go on to the next game....l
"As the Grandson of Genghis, Kublai Kahn was born to conquer."
*Vietnam and Gaul in the distance:* Try me!
And the maya and ethiopia. I'm starting to think the whole theme of NFP is defense.
*Japan joined the chat*
@@pugpaladin3218 u still got gran colombia and Byzantium. Both are powerhouses of conquests.
Georgia ai who builds walls: and me
Historicaly, with Vietnam, he tried, three times, for 6 years, and failed.
Dat shot of all the horsemen riding up on Korea, though!
ironically, kublai is who ended war on korea
Knights actually
This soundtrack is going to be epic
Gonna need a mod to add in The Hu as their soundtrack.
How so? Seems like they just combined Mongolia and China OST, disappointing actually
He will use the already existing soundtracks of the Civ he is leading. Nothing new here
You've gotta post Civ6 videos!
@@dimitrifyodorovickaramazov errr duh? He doesn't lead any new civ... I mean did Eleanor had new soundtrack for England and France?
Finally someone remembered that mongolia had other leaders apart from genghis.
Civ 4: Am I a joke to you?
If only they could remember that Mongolia had other leaders than Genghis and Kublai
don't worry Ogedei, I'll always remember you
Tis a shame they didn't use a better leader to represent China, but kublai does bring some interesting gameplay.
@@canadiancrafter5100 there is another one
@@canadiancrafter5100 *angry Chairman Mao noises*
1:05 Ah Yes, Kublai Khan Building the Great Wall
Me playing as Japan:
*Kublai sends delegation*
Me: how about NO
and then died in a tornado
@@bigberu25 actually a typhoon
Yes, but once he finds you.😓
@@guillacyrano7855 KATSU!
You: "OK" *sheathes swords*
A Conqueror who also a Builder and Leader, is a Great leader for any nation their lead. And Kublai is no less than the above.
Like Leopold 2?
"Owls of Minerva must-pick" the leader
Big Ben: Now this is where *I COME IN*
Thats Pericles.
The Owls of Minerva Democratic Republic of Kublai: why can't I hold all these economic policy slots?
What if you go early Owls of Minerva as Kublai Khan and you'll have more economic card slots than available cards?
@@villekorpi714 I think I remember a while ago there was an issue where since you couldn’t fill the policy slot you couldn’t end your turn, but that was back when the tech/civic shuffle mode was added so odds are they have a work around in game for it. Otherwise, shift+enter force ends your turn
Can’t wait to get Marco Polo as a great merchant with him
Kublai trading with Houjou
History: Wait, you can't do that!
-Wait, That's Illegal-
Teddy Roosevelt leading his nuclear submarine fleet to bomb the shit out of Pericles of Athens: "Wdym i can't do this?"
You know, it's better than failing two invasion to Taifuns.
"Okay." said the Mongols.
and then he invaded Korea
Imagine Kublai Khan’s China meets Genghis Khan’s Mongolia. Family reunion.
He looks like a friendly uncle that travelled around the world.
*Iroh feelings intensify*
Now all we need is tea...
I like how Kublai appears older than Genghis lol
Kublai Khan live more years than Genghis
@@whitewolf9044 fair point, but still, it feels weird
I think they took their appearance from the age where the leaders are in their golden years
@@Phoenix-oy3pn yes, ik what you mean
@@vicc7573 Well, Chinggis entered his golden years on his forties and never exited them. But yeah he didn't live much past 60, so he wouldn't be that old in any case.
Kublai Kahn as the CEO of Mongolia and World Domination basically
Kublai Khan + Owls + Monopolies
Nice
Kublai Khan: Hello can I establish a trading post with you
Civ: So we can be profitable partners and establish diplomacy?
Kublai Khan: *Yeeeeeees*
Civ: Uses profits to buy Cavalries and destroys civs
Stonks
Civ Multiplayer: lol no f*ck off
Extra Economic policy slot? You mean that I can slot God King and Urban Planning at the same time? Sign me up.
And imagine him joining the Owls of Minerva
@@pablor.sepulveda9929 there's the fact that you'll have to avoid grabbing the promotion for a while until you have a third card to fill in the slot, as having an empty slot causes the other cards to not work
@@averagehotwheelsenjoyer1649 wouldn't be too surprised to find that fixed, probably easy to spot in this case.
I noticed the diplomacy between Kublai and Hojo 😉
Me with old China: I don’t want to play with you anymore
Imagine if they added Mythical Creatures as a game mode.
Like, just a Big Dragon that has a nest on top of the mountain it hibernates in for long periods of time(like every 100 turns or so)
And when it comes out, it roams around the world for food.
And who ever kills it first during its roam around the world gets some sort of reward for it, like the heroes relics!
Or a big sea Monster equivalent to the Dragon!
Just Giving the devs some ideas for the last game mode.
He almost sounds like a trade-focused version of Hammurabi, should be pretty fun to play. I haven't played China once in Civ 6, just because I don't want to play as Qin Shi Huang. Dude always screams at me whenever I build a wonder and it really just makes me hate him.
Imagine letting other civs build wonders
This post was made by Huang Gang
Feel the same but Wilhelmina. If I'm half way around the globe how can you be mad at me for not sending you a trade route? Go plant some flowers you weirdo.
@@RAWvideos95 Wilhelmina: YoU'Re nOt TraDInG wITh mE!
Mr. Incredible: We get there when we get there!
Lol when you meet Korea, she insults you for not being high tech and insults you "Clawing at the dirt"😂
@@BoojumFed Wilhelmina: trade with me
me: yes i dont want you to win
I had a feeling that's what Kublai's ability would be (the extra economic policy slot is sick though.) I think it has the same problem that Eleanor has though, in that it's way better in one civilization than another. The 10% boost that China gets is actually overshadowed by Mongolia because of how trading post establishment scales in the late game, so Mongolia gets more value out of it, especially in the late game.
China just suffers original civilization weirdness syndrome, and I just see no reason to play Kublai in China versus Quin Shi Huang. The bonus is super good for Mongolia though, and really synergizes well with Ortuu.
They really should rework or buff China. They are really weak. Compare them to Babylon. China gets +10% of the science and culture, Babylon 100% science!
I feel like they should change a lot of vanilla civs. They pale in comparison to the new ones :/
@@DickePerserkatze Babylon also gets -50% science production....
@@DickePerserkatze honestly, if they did rework China, I'd do the inverse of Babylon; Civics are instantly completed upon triggering inspirations, but -50% culture penalty when researching civics with inspirations (so that they don't get cheesed into losing a culture game, or take 30 turns to research Code of Laws.)
@@DickePerserkatze I’m sorry, you’re just plain wrong. It’s the combined force of a leader and a civilization that makes a great and UNIQUE civ 6 gameplay. China’s Qin gameplay revolves around building stuff in the early game and using your extra builder charges to generally navigate in the entire game, whereas Babylon’s Imu Anu Enlil ability turns his entire game into following strict orders of Eurekas. The two are completely different and comparing them is virtually comparing green and round. One is a great buff, the other is essentially a gameplay. The fact that as Babylon you can achieve Scientific victory without building campuses only proves it. I’m sorry for being too emotional but I’m getting tired of all this ‘new civs are so much better than the vanilla ones’ crap. Really? There’s a vanilla fraction that builds two freaking light cavalry units when building one, how’s that for underpowered. There’s fraction that builds a FREE monument and a road IN ALL OF THEIR CITIES, turning settling cities essentially into a culture game. There’s one that builds holy cites in no time AND INSTANTLY START RECIEVING GREAT ARTIST, WRITERS AND MUSICIAN POINTS SOLELY FOR DOING THAT. And boy do I even need to tell you about the Sumerian War Cart, which is still a Vanilla civ unit.
Bottom line, the new civs aren’t ‘better’, they’re DIFFERENT from what we had already, and the fact that this difference in their specific department makes you feel as if they’re so overpowered only shows how much effort the developers had invested in the game. So please value what you already have and have a wonderful day!
@@DickePerserkatze I feel like making their +10% to boosts a +20% or +25% would be a good compromise. The civ ability was never the focus of China (it was always Qin's abilities that stole the spotlight), and you wouldn't want to go overboard and disrupt the playstyle for Qin, but I do agree- +10% is just too underwhelming to motivate choosing China over Mongolia when it comes to Kublai.
This video doesn't highlight it, but Kublai Khan can run both God King and Urban Planning, which will be a nontrivial buff to the early game.
Early Pantheon and ability to churn out Warriors.
I think Greece and Poland can also do that if I’m not mistaken
True, I forgot about their wildcard advantages.
@@justinyoung6342 so with Poland one of their military slots becomes a wildcard slot along with other bonuses. Here Kublai just gains an economic slot along with other bonuses, but with Greece they get an entire new slot added so I’d say it’s pretty balanced.
I want to see someone try playing Japan against him
"And they died on a tornado"
Also Vietnam
So the Mongols came over, ready for war, and died in a tornado. But they tried again, and had a nice time fighting with the Japanese, but then died in a tornado.
There are only Typhoons there. No Tornadoes.
@@eva00r typhoon is a hurricane
"Held within the pleasure dome
, Decreed by Kubla Khan."
XANADUUUUUU
Mansa Musa: uses gold from trade to develop his empire.
Kublai: uses gold from trade to buy horses to destroy his trading partners.
That's...actually not too far off from history 😂
Spain: Uses gold like an idiot and destroys own empire
Kubilai: *attacks japan*
Hojo Tokimune: *calls one sneaky boy from tsushima*
Kubilai: f*ck...
Why call one Ghost when you can summon two Divine Winds?
Kamikaze!
@@thechangamire3495 Why not both?
Kublai Khan: "I was born to conquer"
The Japanese are typing...
It feels like the pace and narration of this video was much slower than past videos, and I have to say THANK YOU SO MUCH. 💕
I usually have to watch CIV update videos 2-3 times over because theres so much information, spoken so fast, I can't follow it and put it in game-context! I also really appreciated the narrator talking about strategies you can do as Kublai Kahn!
1:40 wait is that a new feature? thats sweet that all units can move at once instead of one at a time
It's probably their different build of the game that allows for better cinematics
@@iPlayGamesITA oh true didnt think of that!
@@benw5913 It can be done in the regular game. If you had noticed, all units that you have their movement planned (like units set to auto-explore) will make their movement as you hit next turn, if some of them happens to have movement points left, the turn won't end and you get to control the units.
Somehow now I want a mod, that let's you play every leader as every Civ (you can choose leader and Civ buffs independently)
Pretty sure that exists somewhere on the Steam Workshop.
It exists but I'm too lazy to find it
what well happen if you join the owls of Minerva when you only learned code of law civic you well have 3 economic policy slots with 2 cards to plug in?
thankfully you only get a wildcard slot
Just build up your main governor until you're ready to benefits from OoM's third eco slot.
Crash to desktop!
Nothing happens; that slot stays empty until you get a new civic.
@Demolition Daddy Hammurabi wait you can do force end turn, sometime i get bug that I can't press next turn cause the icon not show up, he think I'm not use unit or choose production
extra commercial policy slot from Kublai Khan + owls of minerva + Merchan republic , would make a crazy good expansionist civ on the first few eras.
I like how his ability can be both aggressive and defensive, since he can be used by both aggressive or defensive civs.
Sounds like Kublai Khan is going to be pretty good on games with lots of players
Mongolia and China are two of my favorite Civs, so this one's going to be awesome!
kubilai: I built the Great Wall to protect myself from me
Can't really express just how smart his bonuses are for both civs. You gotta give the civ6 team some credit there
Love the extra policy slot
Kublai Khan leading China and Mongolia makes sense since he ruled Mongolia as the Great Khan, albeit nominally after the civil wars that fractured the Mongol Empire into separate Khanates.
Inuit civ would be really cool. Even if it was just a novelty civ and not that good (Like venice in civ v) It would be fun to play around snow tiles, plus it fits the title of new frontier.
I like the music that plays when China is in the game
TWO IN A ROW? SERIOUSLY? LETS GO!
We'll get there
As a Mongolia main...
this pleases me
YES YES YES
*I hope that wasn't a jojo reference*
@@krimorant *"Are you going to do the ora ora thing?"*
So now IT IS jojo reference
@@SugoiChiisaiわ perhaps
Can we appreciate the fact that at the beginning he raises his hands to beat of the song
Imagine that you're building the Great Wall with Kublai Khan.
Kublai: "it's me, you grandson..."
Ghengis: "Which one?"
Tolui's son
Man, i miss playing this game with my friend. The music is so emotional to me.
1:45 ok that horde actually looked terrifying.
First time ever I see a historical map used in a civ trailer
Damn, now I need to restart a huge map game again. One of these days I'll make it to the industrial era.
With a whole bunch of mods like historic speed, extended tech tree, moar units, and more that just bulk up the gameplay tenfold.
Found a Problem with the Policy : If you select Owls of Minerva before selecting your first Government you cant run your Government.
1:36 how do you move all units at once?
Basically you can preplan where you go by trying to move them somewhere they can't reach in one turn. It removes them from the active unit list and they (And any other preprogramed units) will automatically start moving to the set location at the end of each of your following turns
I personally don't think he needed the only 1 per civ stipulation. Would be a cool playstyle to focus on getting as many trade boosts as possible and if it was overpowering it could just be 1 random civic boost or 1 random tech boost each time instead of both.
Can you guys put Alternate Civ Leaders under a specific 'China' option for example rather then have all the choices mixed in with other leaders? (Example being the way Civ 4 organized alternate leaders. Would greatly clean up the main menu civ select
Image gaining extra 2 economic cards in a start of the game with Kublai Khan and Owls of Minerva
Another great addition. Praying Portugal makes it as the last one this time around. Please please please!!
The only one that isn't over buffed
Oh God, a civ that doesn't feel overpowered! I feel like we are back in Rise and Fall, before the power creep started with the Maori!
That eureka bonus will be so overpowered! Also, I love me some extra policy slots
can we please get Era stops as a in game feature?
Dem his beard looks hawt af.
I can hear how proud that "and" was when saying he leads both China and Mongolia
Oh, man! I'm excited. I love trade routes in Civ 6, and now it'll be time to go back to checking charts by era to know their durations so I can get those trading posts done.
I would love it if they increased player limit on true start location Europe and Asia because I love the maps and there is too much land left with only 8 civs allowed. Also on true start location Asia there is no horse tiles near Mongolia even though they heavily rely on horses. Hope that gets changed but I can't wait to try out Vietnam and the monopoly game mode.
I don't like how much more powerful the trade ability seems on huge maps with lots of civs and how much less powerful on tiny maps with a few civs, not to mention duel.
My immediate thought was OWLS OF MINERVA. HAVE *ALL* THE ECONOMIC POLICIES!
I love Mongolia, and the idea of a leader that better fits my playstyle (mostly pacifist) is pretty exciting. This feels a little weak though, yeah? Over the course of a standard-sized game, it's a handful each of inspirations & eurekas, some of which you would have gotten anyway. I guess the economic policy slot is pretty solid though.
Kublai khan as a member of the Minerva secret society = 3 economic policies at the start of the game
what are the bets for the next civ? Cause I believe there's one more eh?
On March, the last one. I think it'll be another American or any other Oceania/Polynesian leader
My guess, maybe...
-Portugal
-Jewish(?)
-Iroquois
-Siam
I know it's a longshot, but I want an Inuit civ. Having a civilization that thrives in tundra conditions would be really fun to play as.
@@samvimes9510 Canada and Russia already do that
@@samvimes9510 Canada: "am I a joke to you?"
Kublai Khan with Owls of Minerva . Cant wait for that combo.
1:42 Do I see right, the units were all moving at the same time? Is that a new QoL feature I see?
Was wondering the same.
Being able to plug in Urban Planning and God King is going to be so great.
I wonder how I will abuse this new civ
Owls of Minerva.
Vietnam
I think it would have been better if it was you get an inspiration or eureka for the first time you use a trader unit. So if you make a lot of harbours and commercial hubs you can get more eurekas and inspirations.
I saw some actual statuettes of what archaeologists presumed Kublai Khan looked like from the time he was alive...he looked way more scarier in real life
Xanadu your neon lights will shine!
Ooooo so Kublai Khan’s bonuses are focused on economic development and trade routes (Probably a reference to his contributions to the Silk Road) I see....
Now that I think about it, will Kublai be speaking two languages like Wilfrid Laurier, Catherine de Medici, & Gandhi? Or will he be speaking entirely in Mongolian?
Either way, I’m excited!!!!!
I look forward to using Vietnam and Kublai Khan, I hope the next DLC can have Vlad the Impaler.
THANK YOU FOR AN AWESOME FRONTIER PASS
I told my friends I wanted Kublai to be based on trade and once again, Civ VI did not disappoint!
Many people think the reason why so many people are descended from Genghis Khan is because he slept around more than anyone else in history, but the honor actually goes to his grandson Kublai Khan who had a harem of 7000 concubines, so many that he had to build an entire marble city just to house them all(A city so vast and beautiful that even Marco Polo took note of it when he visited the Khan's court).
How historically accurate. Kubilai: I see Korean, I trade first, I declare war. Then next I go Japan too.
Tokimune Hoojo: Laugh in Kamikaze.
is there typhoon in game ?
I wish they can come up with Argentina as a civilization
Absolutely love the new Civs/Leaders! Though I am a little heart broken that we didn't get Empress Wu Zetian as an alternative leader for China.
I was hoping for Dr. Sun Yat-sen: with Qinshihuang: the beginning and the end of imperial China.
I like this as the ‘we have Musa at home’ option
It's basically a economic buff and military debuff Mongolia or military buff amd economic debuff China
Ahhhhhhhhhhhh, i cant believe you finally did it
Kublai Khan's trade route should be impossible to pillage. He brought stability to the silk road and allowed unprecedented trade between asia and Europe that lasted until the fall of Constantinople.
0:35 2:12 I found the wording here weird, Eureka activates once per civ or once per city?
By my interpretation, it will only happen once per-Civilization. Meaning you'll only be able to trigger the bonus a finite number of times depending on game size and quantity of Civs. Kinda sucks for those of us who prefer smaller games!
I am disappointed that I can't play Kublai Mongolia in standard mode: I was hoping to get around the restriction that forces me to play Mongolia only in R&F mode
Can't wait for my fleet to get Hurricaned out of existence off the coast of Japan
The one downside of getting an alternate leader and not a whole new civ is the lack of new music
Kublai Kahn Owls of Minerva
🤝
Fuck yeah Economic policies
Wait. How did they move multiple units like that?