(8:52) Japanese Translation to English: "July 27, 1995: Wet Dry World: Go to Yemen and take a picture of the city so that you can use it as a skybox. The original brain plot should remain hidden in the game file until later notified. Try to eliminate the artificial intelligence that existed in Minamishizu until then. If not, hide it. On March 15, 1996, 1,000 south-born players found anomalies in the behavior of beta copy Yoshis in some of the games. Remove Yoshi from the playable character. At the end of the game, this is the only use. July 29, 1995: Big Boo's Forest! Due to the high sense of presence of artificial intelligence in the game, Boo Forest will be removed shortly. Big Boo's Haunt!: It is more stable than a better version and it is not in the way if it is good in the forest."
1:39 Mario: “This level ain’t so bad.” *proceeds to die to a Minecraft sound* 3:45 Mario: “I GOTTA GET OUT OF THIS WATER!” *dies to air* 5:27 Mario: “Let’s jump in the water!” *proceeds to die from his brain* 7:11 *Yoshi proceeds to jump off the castle* Mario: “Yoshi?” *Mario dies again*
I may be the odd one here, but WDW has NEVER given me the negative emotional aura or even unnerved me. I always found Hazy Maze Cave more offputting than WDW. HMC is an underground maze full of toxic gas, pitfalls, and enemies much more threatening than the Skeeters and a Chuckya. It always gave me anxiety because getting so deep into the level with the possibility of instantly failing, if you exhaust all the coins, and get lost in the Toxic Maze, you slowly suffocate. I also have always had a fear of being trapped underground with no way out, so that doesn't help. I WILL admit that the town area of WDW is weird because you can't get out once you're IN there, but aside from that, I never thought the level was that uncanny.
I love this video It gave a chill and also a bit funny with yoshi png Qnd also the fact that this video makes it look like a normal mario video at first but then BOO The spoopy Keep up the good work
Copyright Disclaimer under section 107 of the Copyright Act 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research. Fair use is a use permitted by copyright statute that might otherwise be infringing.
Never expected this tape to be quite as bizarre as Greenio's 09.02.97 tape. This is awesome, but this video is 2 months old. I think we are ready for tape 9!
@@starcapcup64 For real? Thank you so much! I’m hoping for Friday, maybe before Friday for that matter! Can’t wait for the aquarium limbo & yellow switch levels! 🥳💛🐠❄️
'We got a playtester. He played the randomly generated "Day Dream Land" that the AI created. Now he is in comatose and will need to be transferred to a hospital. He will probably die. We are sorry for him. I will destroy the AI and the created levels by it, and we will build a less extreme version of the planned game by July 27th, atleast.' This is the reason why the March 23 build was destroyed. Also the Ultra 64 did not exist when it was playtested. It was played as a computer file on a very large scale and powerful computer, similar to the one used to create the game (Silicon Graphics workplace computer)
July 29, 1995 Wet Dry World The original brain plot must remain hidden in the game files until further notice. In the meantime, try to remove any artificial intelligence present in the level. Otherwise, hide it. Take some photos from your trip to Yemen so you can use them as a skybox in your level. APR. 10 1997 March 15, 1996 The development team has discovered anomalies in the behavior of Beta Peep Yoshi in some of the games. Remove Yoshi completely Removed Yoshi from his list of playable characters, making him only available at the end of the game. Approved! APR. 10 1997 July 29, 1995 Big Boo's Forest Due to the high presence of artificial intelligence in the game, Boo Forest will be removed soon Big Boo's Haunt Better version, more stable and above all less eggy than the forest APR. 10 1997
(8:52) Japanese Translation to English: "July 27, 1995: Wet Dry World: Go to Yemen and take a picture of the city so that you can use it as a skybox. The original brain plot should remain hidden in the game file until later notified. Try to eliminate the artificial intelligence that existed in Minamishizu until then. If not, hide it. On March 15, 1996, 1,000 south-born players found anomalies in the behavior of beta copy Yoshis in some of the games. Remove Yoshi from the playable character. At the end of the game, this is the only use. July 29, 1995: Big Boo's Forest! Due to the high sense of presence of artificial intelligence in the game, Boo Forest will be removed shortly. Big Boo's Haunt!: It is more stable than a better version and it is not in the way if it is good in the forest."
Thank you
The piece of paper just creeps me out for some reason... I don't know why...
I love yemen
1:39
Mario: “This level ain’t so bad.”
*proceeds to die to a Minecraft sound*
3:45
Mario: “I GOTTA GET OUT OF THIS WATER!”
*dies to air*
5:27
Mario: “Let’s jump in the water!”
*proceeds to die from his brain*
7:11
*Yoshi proceeds to jump off the castle*
Mario: “Yoshi?”
*Mario dies again*
7:24 the fact that Yoshi’s body is straight up a png with black eyes makes this scene a lot funnier than it should be
I felt like he was a bit lazy on that part
Yes I paused it at the right moment lol
Its a png of the new yoshi 💀
5:27 stupid nintendo, you were supposed to keep the brain diagrams secret 🤦♂
You’re really talented person. Can’t wait to see next part and conclusion.
You are a wonderful person, thank you very much XD
I may be the odd one here, but WDW has NEVER given me the negative emotional aura or even unnerved me. I always found Hazy Maze Cave more offputting than WDW. HMC is an underground maze full of toxic gas, pitfalls, and enemies much more threatening than the Skeeters and a Chuckya. It always gave me anxiety because getting so deep into the level with the possibility of instantly failing, if you exhaust all the coins, and get lost in the Toxic Maze, you slowly suffocate. I also have always had a fear of being trapped underground with no way out, so that doesn't help.
I WILL admit that the town area of WDW is weird because you can't get out once you're IN there, but aside from that, I never thought the level was that uncanny.
1:38 MINECRAFT SOUND
I love this video
It gave a chill and also a bit funny with yoshi png
Qnd also the fact that this video makes it look like a normal mario video at first but then
BOO
The spoopy
Keep up the good work
4:18 Regular 64 in Roblox used this music
for the plexus level.
5:39 when bro realises he has 121 stars instead of 120
7:24 Yoshi’s suicide can be seen on a shortly seconds idk
Rest in peace, Yoshi.
4:19 I remember that BGM from the infinity of SM64!
1:39 thats from minecraft
Copyright Disclaimer under section 107 of the Copyright Act 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research. Fair use is a use permitted by copyright statute that might otherwise be infringing.
@@roaddogsnew what
Nintendo got minecraft's cave sound
i appreciate the enthusiasm :D
Wet dry world has song of un-healing vibes
Never expected this tape to be quite as bizarre as Greenio's 09.02.97 tape. This is awesome, but this video is 2 months old. I think we are ready for tape 9!
That's right, I officially announce that tape 9 is in the works and I hope it will be released later this week!
@@starcapcup64 For real? Thank you so much! I’m hoping for Friday, maybe before Friday for that matter! Can’t wait for the aquarium limbo & yellow switch levels! 🥳💛🐠❄️
@@nickgreen.05 Tape 9 will be released on a day between Thursday and Saturday XD.
@@starcapcup64Tape 9 would be the Ice cap. And the aquarium limbo
Request: Preview 2 STCGSTUFF V1085 Sparta Pitch Test (829's Version)
"Minecraft cave"
'We got a playtester. He played the randomly generated "Day Dream Land" that the AI created. Now he is in comatose and will need to be transferred to a hospital. He will probably die. We are sorry for him. I will destroy the AI and the created levels by it, and we will build a less extreme version of the planned game by July 27th, atleast.'
This is the reason why the March 23 build was destroyed.
Also the Ultra 64 did not exist when it was playtested. It was played as a computer file on a very large scale and powerful computer, similar to the one used to create the game (Silicon Graphics workplace computer)
Honestly really cool personalization edits, but the N64 couldn’t display an image at the resolution seen in 8:56, still a cool vid regardless
Pls you have new video in haunted tapes
Thank you starcup
Wet dry world have water but have fire the same time,strange......
4:00 *looks at the hud* HOLLUP, WAIT A MINUTE, THIS ISNT RIGHT
Esto me recuerda a una canción gorenoise
Hello! By chance, do you happen to have the skybox image of Wet-Dry World on fire as seen at 2:15?
Hiiii. I may have it somewhere. then I'll load it for you.
@@starcapcup64 Thank you very much! If you do have it, please send it!
Rip my boy yoshi
Good video!
NO WAY APR 10 MY BDAY
7:24 lol
Nothing can beat tape 1 and 2
4:23 fuck yeah Yume Nikki music!
7:24 yosih is died😢
laughed so so so so hard when mario got killed by a minecraft cave noise❤ the bad vibes got him.....
How did he die instantly no enemies touched him or lava
he literraly did suicide
and probably the castle is so high
(if your talking about yoshi)
I think it might be the effects from the negative aura
@@boitu5098oh that makes sense
😲 At 7:24 yoshi died after he fail off the castle his body is laying on the ground. 😲
2:23 is that Cartoon Network music
It's WDW inverted
It was my birthday that time even tho I wasn’t born
6:50
09.14.96 reference
Yoshi is sorry :(
8:41 wth
Anti-piracy!?
July 29, 1995
Wet Dry World
The original brain plot must remain hidden in the game files until further notice. In the meantime, try to remove any artificial intelligence present in the level. Otherwise, hide it.
Take some photos from your trip to Yemen so you can use them as a skybox in your level.
APR. 10 1997
March 15, 1996
The development team has discovered anomalies in the behavior of Beta Peep Yoshi in some of the games.
Remove Yoshi completely
Removed Yoshi from his list of playable characters, making him only available at the end of the game.
Approved!
APR. 10 1997
July 29, 1995
Big Boo's Forest
Due to the high presence of artificial intelligence in the game, Boo Forest will be removed soon
Big Boo's Haunt
Better version, more stable and above all less eggy than the forest
APR. 10 1997
1995年7月29日
Big Boo's Forest
ゲーム内の人工知能の存在 塩が高いため、ブーフォレストは まもなく削除されます
Big Boo's Haunt
より良いバージョン、より安定していて、とりわけ森より卵にならない
APR. 10 1997
1995年7月29日
Wet Dry World
元の脳のプロットは、通って通知がある まで、ゲームファイルに隠されたままに しておく必要があります。 それまでの 間、レベルに存在する人工知能を 除するようにしてください。そうでない場 合は、非表示にしてください。
イエメンに行っての写真を り、レベルのスカイボックス として使用できるようにします。
APR. 10 1997
1996年3月15日
開発チームは、ゲームのいくつか のベータピープヨッシーの動作 異常を発見しました
ヨッシーを 完全に取 り除く
ヨッシーをプレイ 可能なキャラク ターから削除し、 ゲームの終了時 このみ利用でき
Approved!
APR. 10 1997
The city was burned in wet dry world
4.10.1997
7:24 women scream
Not cool yoshi (i love yoshi)
Me too
lol wut?