Analysis: Shaq-Fu

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  • Опубліковано 13 лип 2016
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    I analyze Shaq-Fu.
    Follow us on Twitter: @CoreAGaming
    or Facebook: / coreagaming
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    Street Fighter III 2nd Impact - Ibuki Theme
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    Street Fighter III 3rd Strike - Makoto Theme
    Street Fighter III 2nd Impact - Ibuki Theme
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КОМЕНТАРІ • 741

  • @CoreAGaming
    @CoreAGaming  8 років тому +2672

    Shaq-Fu is the best cinematic platform fighter ever made.

    • @Tactical_Dan117
      @Tactical_Dan117 8 років тому +13

      I legit just checked my subscriptions to see if you posted a new video a few minutes ago. happy to see another video..k gonna actually watch it now. *grabs popcorn*

    • @hhdhpublic
      @hhdhpublic 8 років тому +32

      Really hope you ate those flakes in oj!

    • @largolagrande
      @largolagrande 8 років тому +32

      SPOILER: Because it's the only cinematic platform fighter?! ;)

    • @javisarias
      @javisarias 8 років тому +9

      Nope, Art of Fighting 3 is

    • @saikik4982
      @saikik4982 8 років тому +7

      +javisarias Exactly what I was thinking!

  • @triple_lei
    @triple_lei 8 років тому +1020

    Clearly we as a community should come up with Shaq-Fu patches.
    Heck, we did it for Mortal Kombat on the Genesis...

    • @marcosmendez6833
      @marcosmendez6833 5 років тому +65

      It would be just to add inputs to a list when transitioning states, speed up the states, make the specials moves have reasonable inputs, and you have yourself the best mugen

    • @naejimba
      @naejimba 5 років тому +33

      @@marcosmendez6833 , bleh, to even make it worth doing the end result would have to be worth it. I would argue for many points he made like redesigning the interface (timer/life bars), completely redoing the tiny sprites (which would mean new hit/hurt boxes), completely redoing the sound (or at least using sound effects from SF2/SF2Turbo), etc.... going that far you are essentially remaking the game from scratch. It would be fucking epic to see all of that done though, and I think with the infamy of the original title it would be pretty popular. I was hoping that was what they were going to do with the sequel; how great would it be if it came out as a polished fighting game. I would have played the shit out of that.

    • @theWIIISEguy
      @theWIIISEguy 5 років тому +12

      I've wanted this for years and am willing to help. Though I don't think there's others willing to be a part of something like this.

    • @naejimba
      @naejimba 5 років тому +5

      @@theWIIISEguy , I don't think I'm at the point yet where I can do much to help. The coding is beyond what I can currently do, and at best, I could possibly only do the artwork. I don't have any experience in animation though, so committing to something I haven't done yet on such a large project would be a detriment to it if I can't pull it off. I'm willing to help but not willing to possibly kill something I would want to see finished. =(

    • @sirreginaldfishingtonxvii6149
      @sirreginaldfishingtonxvii6149 2 роки тому +2

      Shaaq-Fu Ultra

  • @xJ4R3x
    @xJ4R3x 8 років тому +1438

    Shaq fu should be in evo 2018

  • @DisgustedBatman
    @DisgustedBatman 7 років тому +628

    1:17 "The Room is now used as study material for film students"
    I can attest to that. My screenwriting teacher made us do that.

    • @hariman7727
      @hariman7727 7 років тому +95

      "It's such a beautiful trainwreck that we can point out SO MANY ERRORS, how could we NOT use it as an example of mistakes a director/actor/writer can make?!"

    • @oreofudgeman
      @oreofudgeman 7 років тому +68

      Disgusted Batman YOU'RE TEARING ME APART LISA

    • @convolution223
      @convolution223 7 років тому +19

      what are some of the main takeaways, i mean where do you even begin to dissect that movie from a screenwriting perspective?

    • @tomstonemale
      @tomstonemale 6 років тому +19

      It has fantastic cringe humor, even if unintentional. I watched Garth Merengui's Darkplace before The Room and I'm convinced I laughed more with Tom Wiseau's masterpiece than the fake show made by actual comedians.

    • @FingerinUrDaughter
      @FingerinUrDaughter 5 років тому +6

      what exactly do they make you study? i mean literally every scene, every conversation, everything period is absolute trash to the Nth degree, to the extent its hard to believe he wasnt intentionally writing shit.

  • @MasterNinjaXz
    @MasterNinjaXz 8 років тому +199

    It's funny because when I was a kid, I had Shaq-Fu on my Super Nintendo, and I thought it was the fucking coolest thing ever, not because Shaq was in it, but I liked the characters and the stages and shit. I barely even played Shaq himself. And I was so little that I barely knew who Shaq was. Also, I had such a small TV back then that the characters looked normal sized to me. And now that I'm older, I see that literally everyone hates that game and it's so funny lmao
    Edit: my TV wasn’t that small I guess, but I guess I just interpreted the game normally still lol.

    • @ZedArray
      @ZedArray 3 роки тому +19

      Yeah, a similar thing happened to me. My brother and I loved the star wars prequels. Now I found out that people hated them.
      Yes, I can see your comment is 4 years old. No, Idk why I'm replying to a comment that's 4 years old

    • @samiolenberg4642
      @samiolenberg4642 3 роки тому +8

      @@ZedArray Yeah me too I loved Shaq Fu and just found out that nobody liked it. Kinda sad because it destroys your own childhood. I also loved the Prequels and I will never care what anyone says because they are awesome and I grew up with them ! Same goes for Shaq. Let us ignore what others say man I enjoyed it fr

    • @user-wl2xl5hm7k
      @user-wl2xl5hm7k 11 місяців тому +3

      The point is we shouldn’t care even .00001% when the ‘major discourse’ calls a game bad. Aesthetic enjoyment is 100% personal.
      That’s cool you enjoyed this game

  • @Gettles
    @Gettles 8 років тому +317

    The tiny sprites are a very weird design decision by the developers. It's a game called Shaq-Fu it stars a 7-foot tall basketball player, you'd assume that they would try to emphasize that a bit. Shaq should tower over the rest of the cast and seem gigantic instead of being that tiny thing.
    Shaq should have been the proto Hugo

    • @ahmadzahraniAAZ
      @ahmadzahraniAAZ 3 роки тому +2

      Hugo is the proto abigail

    • @wynterbleu989
      @wynterbleu989 3 роки тому +1

      @@ahmadzahraniAAZ abigail is the proto birdie

    • @jozajab6849
      @jozajab6849 2 роки тому +2

      To be fair, he is taller than all the other characters. the spirits I’m general are small, but shaq is still taller than the other sprites.

  • @TunaDMoney
    @TunaDMoney 8 років тому +100

    the cereal triggered me beyond belief

    • @CoreAGaming
      @CoreAGaming  8 років тому +55

      mission accomplished.

    • @thelavaslug5465
      @thelavaslug5465 3 роки тому +23

      @SNES Nes "Keep searching boys, we gotta find who tf asked for these shitty ass opinions!"

    • @yomama4240
      @yomama4240 3 роки тому +13

      @SNES Nes Their pfp is from a game. And imagine thinking that people hate Ace Attorney lol

    • @yomama4240
      @yomama4240 3 роки тому +7

      @SNES Nes ik it was bait, I just couldn't help responding lol

  • @InbournAnkleBiter
    @InbournAnkleBiter 8 років тому +491

    I wonder...with this being the age of modding games and fixing things or even creating new ones. Could a group possibly mod this game into an actually good/fun fighter?

    • @t4d0W
      @t4d0W 8 років тому +65

      Mugen maybe. But even then its probably not worth the time or effort. I have fun chasing down and playing complete fighting games that are unpopular like the rest of the stuff SNK was putting out.

    • @t4d0W
      @t4d0W 8 років тому +23

      Doctor Butler waku waku 7, Kabuki Klash, Agressors of Dark Kombat, BREAKERS Revenge.

    • @kopjjipj5743
      @kopjjipj5743 7 років тому +9

      garou Kreygasm, pretty much every snk fighting game that isn't kof or fatal fury..

    • @Rhino-n-Chips
      @Rhino-n-Chips 7 років тому +41

      There's a Shaq for Mugen which is unironically pretty goddamn legit, he can cancel specials and do a lot of hitstun, which leads to some impressive combos, the problem still stands that his OG moveset is shit, but it helps that he's given an airthrow which slamdunks the opponent trough a net.

    • @xMasterSparku
      @xMasterSparku 7 років тому +6

      Yep that's The_None's Shaq, he's well done for sure and he has many other characters like that.

  • @Ularg7070
    @Ularg7070 8 років тому +8

    It didn't click until you brought up Another World. Shaq Fu has some pretty cool animations.

  • @LeKingCarnage
    @LeKingCarnage 8 років тому +652

    This video is more on actually game design similar to Extra Credits. I really like this format, good job man.

    • @ViktorKruger99
      @ViktorKruger99 8 років тому +8

      *Fighting game design.

    • @MystyrNile
      @MystyrNile 8 років тому

      or Cagey Videos

    • @soopGnat
      @soopGnat 7 років тому

      Yeah! What he said!

    • @Ramzuiv
      @Ramzuiv 6 років тому +49

      Except this is so much better than Extra Credits

    • @Pan_Z
      @Pan_Z 5 років тому +17

      It's like Extra Credits but not terrible

  • @especialdeporrada9843
    @especialdeporrada9843 8 років тому +165

    Whoa, that's random, it's 6 AM and I'm watching a Shaq-Fu video... what am I doing with my life.

    • @mondocool5670
      @mondocool5670 8 років тому +4

      Oh man thought I'd be the only one! I'll sleep a little better tonight

    • @wildreams
      @wildreams 7 років тому +1

      It's 5am for me after a long day, we are no different!

    • @Khrene
      @Khrene 7 років тому +2

      A least you're not making pudding...

    • @mondocool5670
      @mondocool5670 7 років тому +2

      Khrene Cleaver Man I could use some pudding, here I am past 5AM again being not asleep

    • @Khrene
      @Khrene 7 років тому +3

      Thats rough man. Drop a couple bucks on some pudding.
      Or better yet man, take some chocolate pudding mix and mix it with coffee!
      Pudding mixes usually need like a cup and half of milk, so sub out half a cup of the milk with some black coffee and top it off with some whipped cream.
      Its on point mang.

  • @RednekGamurz
    @RednekGamurz 7 років тому +62

    I wouldn't mind seeing this as a series where you look at weird, obscure, or bad fighting games from time to time. Maybe Balls 3D, Clayfighter, or Sonic the Fighters next.

    • @cosmosofinfinity
      @cosmosofinfinity 6 років тому +1

      Those are good games.

    • @debooo32
      @debooo32 5 років тому +1

      Clay fighters was awesome.

    • @q295
      @q295 4 роки тому +1

      Clayfighter is good bro

    • @Claudia-km9lo
      @Claudia-km9lo 2 роки тому

      those're all good games, what?

  • @pdcsky
    @pdcsky 7 років тому +26

    Always wondered why this game was so panned. You explain the history before and consequences after to give proper context, not many people are good at that but you are.
    Cheers

  • @xyon9090
    @xyon9090 5 років тому +11

    *That Cereals and Orange Juice part*
    Got on my nerves for a second.

  • @pabloinz382
    @pabloinz382 7 років тому +27

    It's like Extra Credits say in one of it's videos: "proper physicallity usually has to be sacrificed for responsiveness" If not, fighting games, or any game that requires reactions will feel sluggish

  • @jaymiddleton1782
    @jaymiddleton1782 4 роки тому +18

    7:02 I know this channel focuses on 2D fighters but it’s weird that you don’t mention Tekkens “While Rising” state. Some moves you can only perform while rising from crouch to standing.
    Usually, one of your While Rising moves will be a juggle starting launcher. The idea being that you duck under a high attack and punish with a launch.

  • @PotionDweller
    @PotionDweller 8 років тому +171

    3 frames better than SFV

    • @chip-lol
      @chip-lol 6 років тому

      +RWPCreations
      Ikr xd

  • @jiheishou
    @jiheishou 8 років тому +221

    I like the idea of taking a analytical take on shitty fighting games. You should do more of these kinds of videos! I'd like to see one on Bio Freaks personally.

    • @fenistereinc.5797
      @fenistereinc.5797 6 років тому +1

      PooperPete Shaq fu wasn't that bad

    • @wingspantt
      @wingspantt Рік тому

      Bio Freaks was amazing! You could rip off limbs mid fight!

  • @ChimeraReiax
    @ChimeraReiax 7 років тому +4

    I love how you compare and reference Smash when talking about fighting games, as while it does break a lot of rules, it shares quite a bit too.

  • @orlanzo2621
    @orlanzo2621 8 років тому +7

    Love the sf 3 second impact music, that was an awesome soundtrack, one of my favorites. Nice.

  • @AndrewCrimefighter
    @AndrewCrimefighter 8 років тому +21

    Fuzzy guards don't happen because of a transition (at least not in most games, maybe SF4 is weird in this way but I don't think so). They work because the game locks you into either standing or crouching when you block. You're still allowed to switch your block direction, but your character's hurtbox doesn't change until the next time you block an attack or get hit. That means overheads that normally whiff vs crouching can still hit since you're stuck in the standing hurtbox. Also telling someone to look up fuzzy guarding is a terrible idea because there are like, 8 things called fuzzy guard and they're all unrelated to each other.

  • @GustavoSilva-ny8jc
    @GustavoSilva-ny8jc Рік тому +1

    1:53 WOW, i never thought about this!!!! I couldn't imagine such a details as hands and feet could be so important.

  • @pickledparsleyparty
    @pickledparsleyparty 8 років тому +6

    I remember liking the music, a lot.

  • @Allplussomeminus
    @Allplussomeminus 5 років тому +2

    I like how you gave us the reason WHY Shaq Fu was a bad game instead of just calling it trash and moving on. You went into the background and history of the company that made it which leads to more understanding. Definitely subbing just because of that. Props and EXCELLENT video.

  • @djpheeze
    @djpheeze 7 років тому +40

    So here's a question: is Shaq-Fu actually that bad? I mean sure, I know it sucks, but I think perhaps people have forgotten how many krappy MK klones there were at the time. I only ever played any of them for half an hour or so, but Is Shaq-Fu _really_ worse than Rise of the Robots, SF: The Movie or Catfight?

    • @boptillyouflop
      @boptillyouflop 5 років тому +12

      The problem is that the badness is kindof in the worst area it could have been (controls/playability due to the transition frames issue mentioned above)... but yeah it's not THAT bad.

    • @misterbadguy7325
      @misterbadguy7325 4 роки тому +9

      I suspect a lot of it is just the name. Shaq Fu is one of those names where you just hear it and you know the game is gonna be kind of terrible.

  • @wvjeepguy8178
    @wvjeepguy8178 4 роки тому +2

    I rented this once....figured out that when using the Voodoo chick, you could literally spam her doll stab move the entire way through the game and still beat it.

  • @thedrunkmonkshow
    @thedrunkmonkshow 8 років тому +7

    I always thought Shaq Fu was a good game in terms of graphics and music but I always blamed the controls for my frustration at times. Now after watching this I agree that the issue at hand is the game's mechanics more than it's raw controller inputs. I'm also glad you pointed out the intentions of Delphine Software and what they were aiming for. At the time developers were playing it safe and trying to cash in with Street Fighter clones or Mortal Kombat gore fest knock offs but Delphine had the courage to think outside of the box and pursue the world's first cinematic rotoscope animated fighting game. Although the game flopped do to their inexperience with fighting games it's refreshing to finally hear an unbiased and articulated take on this game. Thank you for this and keep up the fantastic work!

  • @alt0248
    @alt0248 2 роки тому +1

    I never realized DSI made Shaq Fu. They also made Moto Racers, best motor bike racer.

  • @ShinxBOOM247
    @ShinxBOOM247 8 років тому +6

    Lab Zero games is my favorite fighting game dev team, due to their work on skullgirls

    • @ShinxBOOM247
      @ShinxBOOM247 8 років тому +1

      Soft circle French bread would be my second choice

  • @Schattenfaust2
    @Schattenfaust2 Рік тому +1

    I think the bit about the importance of sound is part of why I have trouble getting into Virtua Fighter. The characters never make any sound, including just dropping silently to the floor when defeated, and they feel stiff and lifeless.

  • @IchigoVizardful
    @IchigoVizardful 8 років тому +9

    One of the best analyst of UA-cam boldly analyzed one of the worst fighting games in existence.
    This man deserves a chocolate chip cookie.

  • @RealEnglishNow
    @RealEnglishNow 7 років тому +19

    ...but then again so is cereal and orange juice - hahah!

  • @tibschris
    @tibschris 7 років тому +5

    So glad I've got my Genesis copy. I got it used for $0.99 and it was worth every penny.

  • @austinpowers3659
    @austinpowers3659 5 років тому +2

    This channel is so amazing

  • @itis3000
    @itis3000 8 років тому +6

    My favs is Tekken and The King of Fighters series. Hello from Russia

  • @rme_slashz7999
    @rme_slashz7999 3 роки тому

    this is years later but as soon as I finished the video, I got an ad for a 4K tv and “Shaq fu” was there advertiser-

  • @jasongarrett768
    @jasongarrett768 7 років тому

    I never looked too deeply into who made Shaq-Fu and was nodding along with the talk about how the above-average animation got in the way of responsiveness and as soon as you mentioned Delphine Software it all finally made sense how this game happened. Love them, but they were so not a good math for this genre.

  • @supersonicstep
    @supersonicstep 7 років тому +48

    Core A you Inspired me to take Up tutorials for Newer fighting games and Fighting game players Thanks Guys hope to see more great content

    • @CoreAGaming
      @CoreAGaming  7 років тому +27

      That's awesome to hear!

    • @supersonicstep
      @supersonicstep 7 років тому +6

      Core-A Gaming hope one day fighting games will become mainstream enough with good guides like yours

    • @nakiah7987
      @nakiah7987 6 років тому

      I sub

  • @Loveistheirwholehapp
    @Loveistheirwholehapp 8 років тому +8

    At least it doesn't have 8 frames.
    And SNK makes the best fighting games.

  • @Eastsid3
    @Eastsid3 8 років тому +4

    Great analysis, I always liked the music and art in Shaq fu. This video was a great look at what this games problems were especially the jumping and small sprites

  • @monster_condo6125
    @monster_condo6125 8 років тому +2

    Glad I stayed up till 4 am to watch a video about Shaq Fucking Fu

  • @domi2002
    @domi2002 8 років тому +1

    Shaq-Fu is extremely fun and a very chill game to play. I loved it as a kid.

  • @muzaky515
    @muzaky515 3 роки тому

    the "bridge stage" with the big dragon statue in the backround looks pretty sick tho

  • @spazzdineveryway
    @spazzdineveryway 8 років тому

    Great commentary. It explains why Shaq Fu combat felt floaty and dreamy like compared to Street Fighter II Turbo

  • @RETIREDD4RK
    @RETIREDD4RK 7 років тому +61

    In smash we call "Pre Jump Frames" The "Jump Squat"

    • @debooo32
      @debooo32 5 років тому +2

      😂😂😂😂

    • @epekka
      @epekka 4 роки тому +1

      we have acronyms and short names for everything

    • @camostrike4395
      @camostrike4395 3 роки тому

      Steve ain’t got no pre jump frames also his mechanics are weird but fun so that’s why I main him

    • @PiKayDaps
      @PiKayDaps 2 роки тому

      Wait really? How do you SH as Steve then?

  • @clutchkman
    @clutchkman 7 років тому +1

    Nice job breaking down Shaq-Fu. I didn't think anyone would ever put this much thought or effort into that game ever again, but you made it interesting. I only rented it back when it came out, and that was that, but hearing about the animations makes me think it could've been good. I've always wondered if a realistic, sort of kung fu movie style fighting game could work. With no fireballs or other special stuff, only things that can be done in real life, but still quick and fun gameplay, with all of the blocks and parries.

  • @ChaosTool93
    @ChaosTool93 7 років тому

    i like the tekken approach for the transition from crouching to standing. by introducing a attack opportunity which differs from both crouching and standing attacks.

  • @nerfnut2661
    @nerfnut2661 8 років тому +6

    4:20 AM in the morning watching shaq fu

  • @b4ttlemast0r
    @b4ttlemast0r 3 роки тому

    in tekken there is also a transition state between crouching and standing that takes some time if you don't crouch-cancel it, but there are dedicated moves that can only be done during this transition time, it's an intentional mechanic

  • @chapterblaq
    @chapterblaq 7 років тому

    I had no idea Yoko Shimomura did the sound effects for Street Fighter II. let alone that I would find that out in a Shaq Fu video.
    I love these videos man.

  • @samray3461
    @samray3461 4 роки тому +1

    The timer is beautiful though

  • @kalega311
    @kalega311 3 місяці тому +1

    7+ years late, but I'll answer your question! My favorite fighting game developer is SNK.

  • @PkmariO64
    @PkmariO64 7 років тому +3

    These videos are very interesting, especially considering that I want to be a video game developer when I'm older, and one of the games I would create would be a crossover fighter.

  • @dreadknot2238
    @dreadknot2238 5 років тому +1

    Core a gaming is like science for gamer nerds.

  • @SnappySanad
    @SnappySanad 3 роки тому

    On the topic of sound design, I think GG Strive absolutely nails it with the attack sounds

  • @jimdino77
    @jimdino77 8 років тому

    what an in depth analysis… wasn't expecting that at all, subscribed

  • @realamericannegro977
    @realamericannegro977 4 роки тому

    The cinematic fighter genre has lots of potential

  • @DoomRater
    @DoomRater 6 років тому

    Earning A grades and putting the A in Core-A Gaming especially with this one.

  • @superbnns
    @superbnns 8 років тому +1

    Quality as always. I smile every time I see your vids in my sub box

  • @TaskMaster5
    @TaskMaster5 7 років тому +2

    I'd have to say Namco is on top of my favorite fighting game devs. Tekken and Soul Caliber were my childhood. Capcom comes very close only because of SF Alpha and the Marvel line of fighters being some of the most fun I've ever had with sprite fighters. Can't forget 3rd Strike though.

  • @dylanchadderton1
    @dylanchadderton1 4 роки тому

    I highly respect the quality of content of this channel.

  • @WillZero005
    @WillZero005 8 років тому +4

    It's a special kind of terible but I had fun with Shaq fu "genesis ver.", and we all love capcom, but I feel like SNK has the biggest heart for the genre.

  • @MatthewThornhillTheDoctor
    @MatthewThornhillTheDoctor 3 роки тому

    I loved Delphine games. Another World remains one of my favorite stories of all time - and Flashback was awesome too.

  • @headoverheels88
    @headoverheels88 7 років тому

    What an amazingly well-thought out video. I'm not the biggest fan of fighting games (but a big fan of awesomely bad games/movies/etc), so I stumbled on this video. This totally gave me a much deeper appreciation for the love that goes into fighters. Great video.

  • @TheLaXandro
    @TheLaXandro 7 років тому

    Cereal and Orange Juice is my favourite fighting game. It's truely one of a kind.

  • @supradoom
    @supradoom 8 років тому +11

    Tekken by far my favorite fighting game series. Really well made video though!

  • @CalmEnergy2125
    @CalmEnergy2125 3 роки тому

    that last sentence about orange juice and cereal hit me with so much whiplash i felt like i took a sledgehammer to the gut

  • @craytoncaswell4558
    @craytoncaswell4558 6 років тому

    I remember the sound effects from Street Fighter 2 World Warriors as clearly as anything about that game. Distinct differences for light, medium, heavy and between punches and kicks. After Super came out, they simplified it, along with the soundtrack.

  • @axtonpino5213
    @axtonpino5213 5 років тому

    How could one analyze such a complicated masterpiece!?

  • @KTP200
    @KTP200 8 років тому +2

    favorite fighting game dev is absolutely 8ing. when they have a publisher that gives a shit, they crank out some awesome games, often with a focus on somewhat easy inputs and really high stakes rounds. their games may often be... pretty janky, but it's that special 8ing jank that really shines through in a good way most of the time. Even some of their flat out awful licensed fighters had little flashes of brilliance.
    Bloody Roar had a really fascinating and lightning fast take on 3D fighters, so check some BR3 matches from kohatsu arcade if you're up for it.
    Naruto Gekitou Ninja Taisen wasn't just a shining example at the time of how to do a licensed game right, but also simple fighting game controls. I love these games to death.
    Tatsunoko vs Capcom may not have gotten the attention it deserved thanks to its Wii exclusive release, but I think we can all agree at this point that it's got some cool stuff.
    Fate/Unlimited Codes is about the most anime a fighting game can get without airdashes. Not much else I can say about that. Watch some matches if you haven't before.
    And Marvel vs Capcom 3 probably needs no introduction at this point. Looking at their previous games, it's no surprise that they were the chosen developer for the successor to one of the most batshit crazy fighters ever.
    So what are they up to now? Well, they haven't made a fighting game in quite a long while, being stuck making quite poor Kamen Rider games and meh mobile games. They recently got bought by Colopl, a mobile game developer. Judging from how cases like this usually go, we can assume their fighting game days are over. They never quite made the best fighting games, but their feel can never be replaced.

  • @GustavoSilva-ny8jc
    @GustavoSilva-ny8jc Рік тому +1

    5:04 Chun looks gorgeous in brown

  • @YellowDice
    @YellowDice 7 років тому +1

    There's one good thing that came out of this, the Shaq-Fu MUGEN character :D

    • @sankyubi1786
      @sankyubi1786 7 років тому

      Someone, when I asked what was their first character, said Donald. They wanted him to fight shall.

  • @Agamemnon2
    @Agamemnon2 7 років тому

    I know next to nothing about fighting games in the technical sense, yet have tried Shaq-Fu and it just felt weird to me but I never could figure out what it was before this video. Thanks for spelling it out. And I never even realized the game was by the same people who did Another World and Flashback, even though the animation style is very similar.

  • @lightningandodinify
    @lightningandodinify 6 років тому +3

    Put captions on during the Japanese. You won't regret it

  • @sammayes948
    @sammayes948 6 років тому +11

    Recently I have fallen in love with the arc system team due to guilty gear. I'd like to try some of there other works

    • @joshuapaul1715
      @joshuapaul1715 6 років тому +4

      They certainly know how to make fighting games, but I'd have to say that Guilty Gear is probably their magnum opus. Aside from a lot of admittedly-well-made anime fighters that nobody plays, Blazblue is their only other major series, which, in my opinion, is not quite as good as Guilty Gear. Try out their other stuff, but don't expect anything much better than Guilty Gear Xrd.

  • @aloh86
    @aloh86 7 років тому

    8:14 That is Jordan Mechner's (creator of Prince of Persia) brother, doing the animations for Prince of Persia.

  • @Nparalelo
    @Nparalelo 7 років тому +1

    There is one thing I do like on shaq-fu: the input time of special moves. I swear it gave me like 30 frames for pressing each button. Down (half sec) forw (half sec) punch -> special!

  • @maulanamahardika4239
    @maulanamahardika4239 8 років тому

    Love that 'states' picture

  • @GustavoSilva-ny8jc
    @GustavoSilva-ny8jc Рік тому +1

    7:07 THAT'S AMAZING 😂😂😂

  • @almozayaf
    @almozayaf 7 років тому

    I Love SNK they made my childhood, KOF96 is what make me love fighting game to this days.

  • @DN-lu9ky
    @DN-lu9ky 8 років тому

    I remember my dad renting my brothers and I this game once. We thought it sucked then, and we were just little kids. It was one of those games we stopped playing quickly, even though it was our video game rental for the weekend. It was that bad. -_-

  • @Bleeve33
    @Bleeve33 7 років тому

    Shaq-Fu had a really catchy soundtrack!

  • @temtempo13
    @temtempo13 7 років тому

    Brilliant! I love these in-depth analyses on why things /don't work/, possibly even more than ones on why they do.

  • @sayumi1635
    @sayumi1635 7 років тому +25

    SEGA version is way better.

  • @Icewielderguy
    @Icewielderguy 8 років тому

    God i love the content on this channel

  • @andymrb
    @andymrb 8 років тому +1

    I'm pretty sure in most fighting games(the good ones) a lot of state transitions can be canceled by simple directional/action inputs making these games feel responsive. But if you just let the animation finish you still can.
    For example in KOF XIII when Kyo does a long forward jump, you can see there's a slightly long animation of him recovering after the jump and then going back to his neutral stance, but if you press any inputs that animation is canceled. Big characters like Maxima have longer recovery animation after any types of jump but again players can cancel the animation. And hence the controls feel good.

  • @Alex_Logan22
    @Alex_Logan22 6 років тому

    I loved it as a kid, it made sense not just to a board room but to kids growing up with fighters and basketball.

  • @aidanschofield2743
    @aidanschofield2743 8 років тому

    Gerald, I love your work. I'd be so cool to see an analysis or even a series on the staples of fighting games and how they draw such a diverse and hot-blooded audience. In a way, almost like a designers guide to fighting games. I'm really interested in the inner workings and dynamics of fighting games, and I feel like you have such a great platform to do something like that.

  • @KizXii
    @KizXii 7 років тому +40

    YOU MONSTER.
    CEREAL WITH ORANGE JUICE.

    • @jaymthegenius
      @jaymthegenius 7 років тому +4

      What's wrong with that? I normally just eat cereal dry and drown it with orange juice anyway.

    • @KizXii
      @KizXii 7 років тому +6

      Boston Badass Hugh Jass How is that even good?
      I'll....have to try some.

    • @finnelhumano6096
      @finnelhumano6096 7 років тому +2

      I'm appalled and intrigued at the same time

    • @Kyur.
      @Kyur. 7 років тому

      Eww...

    • @st.zahren5683
      @st.zahren5683 6 років тому

      it's actually pretty good

  • @artofmarcos1992
    @artofmarcos1992 7 років тому

    amazing channel. loving the content

  • @insertname3293
    @insertname3293 4 роки тому +1

    The UA-cam algorithm has blessed me today

  • @SquirtleHermit
    @SquirtleHermit 8 років тому

    Man I love your videos. Always finding the logic in insanity.

  • @RodKentDSDS
    @RodKentDSDS 8 років тому +6

    Lol I actually loved Shaq Fu

    • @CoreAGaming
      @CoreAGaming  8 років тому +3

      It could have been great actually.

    • @RodKentDSDS
      @RodKentDSDS 8 років тому

      +Core-A Gaming lol it was funny. had so much potential though the story lacked but was fun

    • @PeterLawrenceYT
      @PeterLawrenceYT 8 років тому

      You could have mentioned how horrible it is to execute special moves. When you do a special move it freezes you in place just standing there and then what feels like a whole second your character finally does it.

    • @AveMcree
      @AveMcree 8 років тому

      I love the game too. I'm a huge shaq fan. however as a kid, I knew that game was certified trash. if the controls were better it would be great.

  • @splainintodo4061
    @splainintodo4061 3 роки тому

    I was a kid when Shaq-fu came out. I rented it for genesis and it was awesome. It was one of the first fighters I ever played.

  • @t4d0W
    @t4d0W 8 років тому

    Its kinda odd how Shaq Fu has strengths in graphical presentation and animation until you realize that the developers of the game were Delphine Software International (DSI). Which for old school heads would know them more for Prince of Persia style adventure games like Another World, Flashback and Fade to Black. So they got the sprites down but like any fighting game looking to cash in the trend/craze in the mid 90's, the devs weren't exactly good in fleshing out the actual mechanics for 2D fighters.
    I'd say as of fave FG developers, you gotta give it up to the Tekken team. They helped usher in the popularity of 3D fighters along with the VF series and the other titles back then and they still now are one of the companies pushing the appeal for it.

  • @davidalfano4710
    @davidalfano4710 Рік тому +1

    No joke, I have every version of this game except the gameboy version. YES, there is a gameboy version

  • @KingRabid
    @KingRabid 5 років тому

    congratulations on being the first and only video ive ever seen that made shaq-fu interesting. also this was incidentally the only game i remember as a kid glad that i 1. didnt have enough money to buy and 2. had such a bad name i could never remember to ask for it in my ever growing wishlist

  • @PumpedAaron
    @PumpedAaron 5 років тому

    My favorite fighting game developers are Namco! They made Tekken, and the holy godsend that is Pokken Tournament! The graphics in that game are simply electrifying. They even had a big hand in making Smash 4 and Smash Ultimate, which feels awesome!

  • @AkatsukidragonDLT100
    @AkatsukidragonDLT100 7 років тому

    Shaq fu is still my favorite sega game

  • @qwetroop
    @qwetroop 5 років тому

    I'm a big fan of this type of video, you taking a look at one game and analyzing it under the broader lens of 2D fighters.