Plasticity Hard Surface Tutorial | CUTTER / BLADE |

Поділитися
Вставка
  • Опубліковано 8 вер 2024
  • modeling process of a Cutter / Blade in Plasticity 3D using Patch, loft and XNurbs.
    Artist or concept: KIT TONG ZHENG

КОМЕНТАРІ • 14

  • @JC-Z
    @JC-Z Місяць тому +1

    very interesting

  • @xseaton9081
    @xseaton9081 Місяць тому +2

    I hope you don't mind other people's various comments. Personally, I think your videos are great and have been very helpful to me. I hope you keep updating and wish you all the best❤

    • @Polycad-3D
      @Polycad-3D  Місяць тому

      @@xseaton9081 I really appreciate it friend, people like you make me want to continue... thank you so much for your words 🙂

  • @curiousity271
    @curiousity271 Місяць тому +1

    ❤Very well done!

    • @Polycad-3D
      @Polycad-3D  Місяць тому

      Thanks friend! Glad you like it 😃

  • @bufferglitch
    @bufferglitch Місяць тому

    Again; what’s the point of these videos? Just to show you can do it? Because as a tutorial it’s relatively worthless without narration…

    • @Polycad-3D
      @Polycad-3D  Місяць тому +2

      There are people who are just learning CAD software and this type of video helps them understand how these models are built. I don't speak English and years ago I learned with videos like that, without voice and without subtitles... I used to make my own model but based on what was shown in the tutorials and interpreting and watching it over and over again. When I didn't understand something, I would watch the video a thousand times until I learned where my mistakes were... I don't teach you how to do exactly a copy and paste like many SELF-PROCLAMED gurus on UA-cam. I won't teach you how to make little boxes with boxcutter and hardops and a thousand meaningless booleans. I only teach what can be done and the possibilities of this software and this workflow. If you want to learn, you must watch a thousand times and practice until you're tired. and if this makes no sense to you, you are free not to watch it my friend :)
      Thanks again for comment!

    • @edwarde1898
      @edwarde1898 Місяць тому +2

      @@Polycad-3D Well, I learned a lot, thanks, even without the speech, but it helps if you already know the program reasonably well, so it's then easy to follow at your pace and see how you do things your way. For instance, I was interested in seeing how you apply the xNurbs, Quad and then 0.99. I'm going to play with that. I have the Studio as I'm interested in organic shapes primarily, so I seldom use mirroring in my case, I haven't quite mastered perfect seams yet, but I'm getting better and better results. Muchas gracias y te agradezco que pongas videos de este tipo cuando puedas.

    • @Polycad-3D
      @Polycad-3D  Місяць тому +2

      @@edwarde1898 Thanks for your comment man, I know, the videos aren't perfect and I'm not the best on the planet in this field... My channel is only a few months old. I'll try to improve to bring better content every time. I've even thought about abandoning this channel to open one in Spanish, one where they don't require me to speak English in every time, but I'll continue thanks to subscribers like you :D
      No te preocupes, seguiré trayendo más vídeos... esta semana haré otro, "estoy abierto a ideas🦻".
      Saludos desde España!

  • @FedericoSalis
    @FedericoSalis Місяць тому +1

    at 2:49 what is the command to round the junction of the two planes? I did not understand..

    • @Polycad-3D
      @Polycad-3D  Місяць тому +3

      Hello Federico!
      I only subdivided the curves once and moved the middle control points out with the move command (G) at the same time. It is possible that an error occurred when editing that causes a jump in the video. Hope I have clarified your question, if not, don't hesitate to ask again.
      Excuse my English but I only speak Spanish and I am using Google translate

    • @FedericoSalis
      @FedericoSalis Місяць тому +1

      @@Polycad-3D ok no problem , I'm Italian.. unfortunately xnurbs is not implemented in my old version of plasticity

    • @Polycad-3D
      @Polycad-3D  Місяць тому +1

      ​@@FedericoSalis If you look closely 05:29, I used the patch command and the XNurbs command in the same place to demonstrate that it is possible to reach the same result with the INDIE and STUDIO versions. In the following videos I will try to put notes on specific points to highlight these types of situations.