I spend a lot of time explaining stuff in this video and also go back and forth a bit at the end showing some pitfalls that come with it and how they're fixed (namely the rotating and drifting on the surfaces of planets), let me know if that's actually useful? Figured I might as well do that since the source code is available if all you care about is seeing what I've done without the explanations of why.
"This came to me in a dream. I don't know why this works but it makes sense and just trust it... Cool." Not sure why I found that so funny but I did. Maybe because it's something that happens often in programming haha.
I spend a lot of time explaining stuff in this video and also go back and forth a bit at the end showing some pitfalls that come with it and how they're fixed (namely the rotating and drifting on the surfaces of planets), let me know if that's actually useful? Figured I might as well do that since the source code is available if all you care about is seeing what I've done without the explanations of why.
Very timely this is just what my game needs! Thank you
"This came to me in a dream. I don't know why this works but it makes sense and just trust it... Cool."
Not sure why I found that so funny but I did. Maybe because it's something that happens often in programming haha.
Woohoo! now I can finally make my own hearthian.
mine doesn't show these variables in the rigid body player . Could anyone help me,please.
great video
Thank you!
we really do be making outer wilds at home
so true
the character for me is slippery
Weird, can you show your code in the discord server I linked in the description so I can look into whats going wrong?
@@xen-42everything is the same