What should we build next in Fjordholm? Let us know! - Mod list and other info in the description! - Patreon for more cool stuff: www.patreon.com/infrastructurist - I've designed some merch: infrastructurist-shop.fourthwall.com/ Hope you're having a great day Infra
@@Infrastructurist Could you do something inspired by Atlanterhavsveien? Maybe it can lead to some smaller village in the distant islands (like Henningsvær, check out the football stadion there, such a cool location) I think it'd be a perfect fit!
Maybe instead of a proper railway you could build an abandoned one or tram tracks instead. Could have them connect to a much more sleepy ran down town.
Would be nice to see some expansion to other smaller, less dense towns spread around, and maybe a bigger city where the topogafry allows for it. For railway, Flåmsbanen could be a great inspiration!
I don't think you should have a railroad going into this rather old fishing town. Even if its an older railroad I don't think it would make much sense given how rugged the terrain is. The shipping container ship should be removed and you should set your ambition on a different fjord/inlet to build a much more substantial port since this part (you said it yourself] is dedicated to fishing.
I even added parking to these custom houses but it doesn't seem like I've set it up correctly - or maybe you're right and the cars just refuse to use them haha
It’s also annoying at how they just drive over curbs if they do drive into a parking lot or driveway. They really need to remove the curbs for driveways and businesses.
@@tRexOnVacationAccessibility ramps & other sidewalk features should be added to, they’re a big part in mobility nowadays. Maybe you could add them at a cost or something like that. Contrary to what people say about CS2, we have limited options in term of road configuration, we do have a good control over lanes, but not the whole road.
@@jamsartzScandinavian not European. Europe is a continent not one single monolith country, culture, people, language, or society. He’s Danish. Denmark and in general Scandinavia and northern Europe in general is very different from let’s say Western Europe (UK/Britain), Eastern Europe (Balkans), Central Europe (Germany), or Southern Europe (Iberia, Italy, Greece and in general the Mediterranean).
@@kilipaki87oritahiti I have been to all of these different regions and they differ slightly it is just a tiny bit different than one another. Germany, britain, Poland and other Western, Midland and eastern European countries are very much similar and if you look not at the details it would seem the same and north europe differs only that it's roofs are more functional
A few very steep footpaths (20+% gradient) to essentially represent steps as a cut through would be cool. Especially down to the old harbour, so that in old times people could have had a shortcut from their homes to their boats.
Crest Lane could be renamed Saint Andrew Street, Way, Lane, or something. Sant Andrew is the patron saint of fishermen. Fits perfectly with the graveyard at the end.
@@melissaharris3389 Definitely, "Fiskergata" would be more realistic. Or perhaps something with "Andreas" which is the norwegian version of "Andrew", maybe "Sankt Andreasveien"
As a Norwegian this is not Norwegian🤣🤣🤣 He’s Danish. Danes has more brick houses than Norwegian due to the difference in climate. Here in Norway we mostly have wooden houses and concrete. Brick houses aren’t the norm.
The big tomb is actually the tomb of Lord Jvry Oldenburg IX, former prince of Denmark that during his life developed a close relationship with this little hamlet, as a forbidden youth love lived in this town, all the way back in the 1950's He renounced the title of noble and lived with his wife, Mary, until his death. He would eventually become mayor, and develop a close friendly relationship with his royal nephews in his last years of life His dying will was peace and properity for the sacred Kingdom of Denmark and It's people, as he perished due to turbeculosis in 1976, 65 years old **Disclaimer: This is just an interesting lore I developed while watching your video. None of the events described actually happened
Boy: "Look mom, a nice-sounding-person shop! Let's buy David Attenboroughs voice!" Mom: "But son, we've already got David Attenboroughs voice at home" David Attenboroughs voice at home: infrastructurist
@@Infrastructurist I'll be honest Infra there are many much more monotone cities players :D Yours may be like that at times but you also bring a lot of conversational, casual, and fun energy :)
I would love to see a new town slighltly bigger, but whith a tinier historical part, with a passenger harbor, as a lot of cruise ships offer tours in fjords. This town then would be a bigger settlement, that grew mostly in the last few decades as tourism started to boom.
Realistically I feel like this would be the older development that kept it's traditional style but that other one you mention didn't adhere to that as much because it has the passenger harbour and is bringing in a more generic style of city building with apartment complexes etc., but the tourists then come here to appreciate the traditional Scandinavian style. So they could have a train line inbetween them as well that the tourists would theoretically use.
I'm extremely happy to see this quaint town returning! I'd be curious to see some farming and/or forestry in the opening just up the road from the town. Something to supply that port. Back in the fall my Cruise visited Cornerbrook, Newfoundland which is a low density port town centred around a paper mill, could be an interesting direction to take the area and give it more history. I've thought about doing something similar myself since the February video.
Happy to hear that! Forestry I already have sort of planned, but I definitely wan't to do some small-scale farming aswell, nestled in between mountains and dense forest 🙂 Took a look at Coner Brook, and it is quite an interesting little town!
Fjordholm is such a fitting name, sometimes the simplest answer is the best. Just found your channel today, and got lost just watching your hour long city building videos... Something very relaxing about them!
YOUR = possessive form of you. You're = "you are" Forgive me for suddenly becoming the grammar police but I got the impression that there are many folks here that speak English as a second language. (I got "proper English" drilled into me for 18 years of my life...) I come to the comments section to read what everyone has to say because I love all the positivity and kindness as a unicorn rainbow chaser to my day. I agree, his attention to detail in the game is refreshing and testament to his dedication. I also really appreciate Infrastructurist's work at the craft of building model cities.
The city has been developped around fishing but people later found that all these large forest could be used to make a profit and the city developped wood export. Since the city was already too large it was decided to build a tunnel going the moutain surounding the city to have train going directly to the port. This would prevent the huge wood truck from travelling the narrow streets of the city. A custom train station on the docks is a good idea but it would need a tunnel to go through that hill that the city is built on. It doesn't look that steep but there is still no way a train could climb that. And a tunnel would allow to keep most of the city intact.
Really great episode! Places like this usually have a lot of boats in the harbour. Sailboats, smaller motor boats etc. People who live right next to the water also usually have private boatramps. There would also be a lot more cabins in the mountainous parts, especially in a place like this. Can't wait for the next episode. Love from Norway!
I don’t think a ‘railway’ coudl squeeze in but a segregated tramway could. Now the logical thing is to run it straight down the centre road and loop around the seaside block. You could also branch it into the dock, as a purely aesthetic indication of a low low volume freight connection. But I think the best bet woudl be to shift the current main road to the left/right by 4/5 tiles. Then run a double track + alley road at the back of the houses directly. Such that the tram tracks are blank, and only the ‘alley’ side of the road is zoned if you ran 2 parallel roads up the mountain I think you’d loose the cramped feeling, and it’d feel like you blasted out too much of a wide flat valley. But once you reach the top of the valley it think he coolest thing to do would be to branch off the tram tracks to as many villages as you can, and maybe to some logging camps/logging villages. Maybe there’s a way to get that road designer mod or soemthing to actually put full train rails on a zoneable road asset, but over time it might be an idea to redevelop those 6 blocks in the city centre into a commercial and office hub, such that on the whole all the villages are over populated and have to commute to the main town.
Would like to see some old classic Scandinavian harbour trading areas. Think Nyhavn in Copenhagen, or Hanseatic city of Bergen. House to house, packed along the coast with some piers and jetties. Also a tip for jetties: put down a road with a quay, then place prop wood along the ground to create the illusion of an older wood harbour area. Excited to see the next video!
I do like the look of the colour changing mod and I'm loving the colour scheme of your fishing town. That colour scheme would also look good for a Mediterranean village build and even add vineyards. Oh the possibilities thanks to these amazing modders.😊
I'm glad you're revisiting this build. I'd also kinda like to see a return of the "New Mexico" town you were working on pre-update. I know, not a Euro build, but it's been a minute since you've posted a video on that.
Crazy wizard!! 🤩 Please continue this as a series! We really need more european builds 🥰 I also wish you could make a european series where you don't actually have to place every single building by yourself. You could name the graveyard, maybe "fishermen graveyard" or "lost souls graveyard". Or if you like it more morbit "gone with the wind graveyard " 😄
What a nice little place, I hope you continue to develop this city because it's really unique and beautiful, though I understand it's difficult with the lack of assets. I think when we get custom assets and the creator packs you should absolutely continue this :)
Truly amazing work, sir. Such a beautiful little town, reminiscent of mountain villages I’ve seen while traveling in Italy. A thousand thanks to you for these videos.
You should buid an historical wooden church. Also a tunnel under the hill that bypasses all the residential zone and connects the centre with the outskirts would be realy nice, and feom what I've seen in my travels very realistic.
Love that new zone! Played with a Heavy Industry one but the "Old European" is fab. A proper lumber industry (since we can't really do fishing justice yet) I think would be a good way to go. What would also be nice is renaming the streets and roads to have Norwegian names (bit too rugged for a Danish setting I reckon).
Watching you almost makes me want to play again, but I know whatever I create will end up looking like New York City again... Also I would go so far to say most of the residential assets in CS2 really don't have any identity at all. Even American architecture has more character than what is offered. The NA homes all look like mobile homes. I like the assets you chose.
Would be awesome to make that coastal road very touristy, like a sort of Lake Como vibe with a wide pedestrian promenade with prop assets. And hotels, cafes and mixed use with maybe a luxury hotel/ high rise on the roundabout maximising the view. Potentially some hiking trials for over the mountains with view points and connecting either side of the steep mountain
For railway maybe having it on the edge of the downtown could make sense, with the idea that Fijordholm perhaps only in the past few decades to a century turned from a small fishing village into an important regional town/city, maybe this growths could be tided to the oil boom and do to the settlements location it became a major center for the oil industry and people working for it in Norway?
I would love that in the center you have a nice european church like Marmorkirke, I suggest calling the pedestrian street Fjordhavnstræde or Strædet! Nice content man!
Bergen resident here -- you need tunnels! Very nice so far but can you create a simple tunnel to the next inlet and develop there? Maybe have it be dedicated to industry on the shoreline. Also, if you want to follow the Bergen-model (and you are pretty close so far...) move all of the commercial out of the city center so that the city slowly dies (hah!)...
16:30 i think it is more reasonable for this to be more like a ww2 memorial. It isnt uncommon to find large tablets with names of civilians and soldiers who lost their lives during the war in Norway🕊️
I think railways wouldn't be a great idea, you could make a bus route to the outside world to solve some of your parking problems. And I think that making a ferry route that docks in town would look amazing, sort of like the cruise ships you can see going through Norwegian fjords.
"Grantley" is a weird make-believe blending of a French word which is just "grand" in modern French, and English "-ley", which comes from a word for "meadow/clearing"; the root of which is the same as Norweigan "-lo" (I don't know anywhere but Oslo that has it in the name lol). So meaning as "stor" seems to be a good fit for "grand", maybe name the town Storlo (or whatever form of "stor" makes sense - idk, I only speak "English"). It'd only be right to make a big meadow somewhere though ;P 🎆Words🎇 🧙♂
Gotta love the idea of someone going "which place would one buy to get the best view of the city?" "Well first of, you gotta die, and we have a tomb with a good view"
Definitely keep this a more historically themed play-through please; the ultramodern styles of literally every other video all over YT is definitely tiresome. We need some tradition imho. 🏛️ Great video!
It would be cool to see a keyed road pass behind the cemetery hugging the coast below it with a retaining wall, kind of similar to what you'd see in the mediterranean with those winding roads alongside the coasts. or just a road like that in general, especially hugging the mountain over to the other side so you can have more development like higher end housing.
I’m thinking that the cargo rail and an industrial port would go into a separate valley rather than being squeezed into the old town. You could build some more modern housing in that other valley as well, since it would be a relatively new expansion of the city.
34:19 I think bushes would be more realistic. In a real Scandinavian town, your neighbors would have driven copper nails into those spruces long ago. Nobody wants their sun blocked X-)
What should we build next in Fjordholm? Let us know!
- Mod list and other info in the description!
- Patreon for more cool stuff: www.patreon.com/infrastructurist
- I've designed some merch: infrastructurist-shop.fourthwall.com/
Hope you're having a great day
Infra
@@Infrastructurist Could you do something inspired by Atlanterhavsveien? Maybe it can lead to some smaller village in the distant islands (like Henningsvær, check out the football stadion there, such a cool location) I think it'd be a perfect fit!
Maybe instead of a proper railway you could build an abandoned one or tram tracks instead. Could have them connect to a much more sleepy ran down town.
rail station would be awesome
Would be nice to see some expansion to other smaller, less dense towns spread around, and maybe a bigger city where the topogafry allows for it.
For railway, Flåmsbanen could be a great inspiration!
I don't think you should have a railroad going into this rather old fishing town. Even if its an older railroad I don't think it would make much sense given how rugged the terrain is. The shipping container ship should be removed and you should set your ambition on a different fjord/inlet to build a much more substantial port since this part (you said it yourself] is dedicated to fishing.
City skyline 2 community is so starved for European cities content and here it this! This is amazing please continue!’ I love the details :)
It just really annoying that houses have driveways yet cims always park on roads anyway
I even added parking to these custom houses but it doesn't seem like I've set it up correctly - or maybe you're right and the cars just refuse to use them haha
@Infrastructurist need invisible car road + functional parking
It’s also annoying at how they just drive over curbs if they do drive into a parking lot or driveway. They really need to remove the curbs for driveways and businesses.
Honestly I even notice that buildings with parking lots rarely get used, most of the big work/office buildings with tons of people the lots are empty
@@tRexOnVacationAccessibility ramps & other sidewalk features should be added to, they’re a big part in mobility nowadays. Maybe you could add them at a cost or something like that. Contrary to what people say about CS2, we have limited options in term of road configuration, we do have a good control over lanes, but not the whole road.
Those European houses look absolutely amazin. Me want it
if he isn't going to put them on the workshop I'll gladly make my own, cuz they look impeccable
@@jamsartzScandinavian not European. Europe is a continent not one single monolith country, culture, people, language, or society. He’s Danish. Denmark and in general Scandinavia and northern Europe in general is very different from let’s say Western Europe (UK/Britain), Eastern Europe (Balkans), Central Europe (Germany), or Southern Europe (Iberia, Italy, Greece and in general the Mediterranean).
@@kilipaki87oritahitiIm from northern Italy and in the mountains I've seen houses like this, maybe a bit less wood amd more stones.
@@kilipaki87oritahitiI think you mentioned the wrong person
@@kilipaki87oritahiti I have been to all of these different regions and they differ slightly it is just a tiny bit different than one another. Germany, britain, Poland and other Western, Midland and eastern European countries are very much similar and if you look not at the details it would seem the same and north europe differs only that it's roofs are more functional
A few very steep footpaths (20+% gradient) to essentially represent steps as a cut through would be cool. Especially down to the old harbour, so that in old times people could have had a shortcut from their homes to their boats.
Crest Lane could be renamed Saint Andrew Street, Way, Lane, or something. Sant Andrew is the patron saint of fishermen. Fits perfectly with the graveyard at the end.
Definitely think the roads need renaming to sound more Scandinavian
@@melissaharris3389 Definitely, "Fiskergata" would be more realistic. Or perhaps something with "Andreas" which is the norwegian version of "Andrew", maybe "Sankt Andreasveien"
I used to watch your content long ago when flux-trance was around, it’s makes me happy to see that such a talented creator is back!
God, Fluxtrance... that guy was a legend.
this guy replicated tokyo in cs1 iirc n then missing, before returning
@@Charles_Anthony no for real his builds was legendary one of my all time favorites was his cargo port setups
I gotta say that this is by far my favorite CS2 build! I loved this Norwegian themed town. Gonna build one myself!
As a Norwegian this is not Norwegian🤣🤣🤣 He’s Danish. Danes has more brick houses than Norwegian due to the difference in climate. Here in Norway we mostly have wooden houses and concrete. Brick houses aren’t the norm.
The big tomb is actually the tomb of Lord Jvry Oldenburg IX, former prince of Denmark that during his life developed a close relationship with this little hamlet, as a forbidden youth love lived in this town, all the way back in the 1950's
He renounced the title of noble and lived with his wife, Mary, until his death. He would eventually become mayor, and develop a close friendly relationship with his royal nephews in his last years of life
His dying will was peace and properity for the sacred Kingdom of Denmark and It's people, as he perished due to turbeculosis in 1976, 65 years old
**Disclaimer: This is just an interesting lore I developed while watching your video. None of the events described actually happened
what the fuck kinda of name is jvry
@@idontgetjokes5644 old Norsk names usually had J as an I
So nowadays, his name would be Ivry
@@Everie Yah, OLD norsk. Not 1950's Norsk!
@@AdamArBast99 well, he died in 1976 so... 😅
@@Everie How does that contradict my point?
Babe wake up Infrastructurist posted!
"Jules, you wrecking my deep sleep for that monotone sounding dude? C'MON"
Boy: "Look mom, a nice-sounding-person shop! Let's buy David Attenboroughs voice!"
Mom: "But son, we've already got David Attenboroughs voice at home"
David Attenboroughs voice at home: infrastructurist
Okay I'm gonna stop now
@@Infrastructurist 💀💀
@@Infrastructurist I'll be honest Infra there are many much more monotone cities players :D Yours may be like that at times but you also bring a lot of conversational, casual, and fun energy :)
I would love to see a new town slighltly bigger, but whith a tinier historical part, with a passenger harbor, as a lot of cruise ships offer tours in fjords. This town then would be a bigger settlement, that grew mostly in the last few decades as tourism started to boom.
Realistically I feel like this would be the older development that kept it's traditional style but that other one you mention didn't adhere to that as much because it has the passenger harbour and is bringing in a more generic style of city building with apartment complexes etc., but the tourists then come here to appreciate the traditional Scandinavian style. So they could have a train line inbetween them as well that the tourists would theoretically use.
I'm extremely happy to see this quaint town returning!
I'd be curious to see some farming and/or forestry in the opening just up the road from the town. Something to supply that port.
Back in the fall my Cruise visited Cornerbrook, Newfoundland which is a low density port town centred around a paper mill, could be an interesting direction to take the area and give it more history. I've thought about doing something similar myself since the February video.
Happy to hear that!
Forestry I already have sort of planned, but I definitely wan't to do some small-scale farming aswell, nestled in between mountains and dense forest 🙂
Took a look at Coner Brook, and it is quite an interesting little town!
Let's gooo new video, and I love this European series, please continue it!!!
Fjordholm is such a fitting name, sometimes the simplest answer is the best. Just found your channel today, and got lost just watching your hour long city building videos... Something very relaxing about them!
You’re attention to detail in this game is so good even with the missing vanillia features.
YOUR = possessive form of you. You're = "you are" Forgive me for suddenly becoming the grammar police but I got the impression that there are many folks here that speak English as a second language. (I got "proper English" drilled into me for 18 years of my life...) I come to the comments section to read what everyone has to say because I love all the positivity and kindness as a unicorn rainbow chaser to my day. I agree, his attention to detail in the game is refreshing and testament to his dedication. I also really appreciate Infrastructurist's work at the craft of building model cities.
The city has been developped around fishing but people later found that all these large forest could be used to make a profit and the city developped wood export. Since the city was already too large it was decided to build a tunnel going the moutain surounding the city to have train going directly to the port. This would prevent the huge wood truck from travelling the narrow streets of the city.
A custom train station on the docks is a good idea but it would need a tunnel to go through that hill that the city is built on. It doesn't look that steep but there is still no way a train could climb that. And a tunnel would allow to keep most of the city intact.
This is absolutely a beautiful creation. Thank you for sharing your vision and imagination, and giving us an alternate to the typical megalopolis.
Really great episode! Places like this usually have a lot of boats in the harbour. Sailboats, smaller motor boats etc. People who live right next to the water also usually have private boatramps. There would also be a lot more cabins in the mountainous parts, especially in a place like this. Can't wait for the next episode. Love from Norway!
Yeees, back to the scandinavian build!!!!
I'm American with Scandinavian ancestry so I think it's really neat to watch a Scandinavian CS UA-camr... I also love your voice
As a Norwegian, I love this so much. Adore it. Reminds me of a place I would drive past
I don’t think a ‘railway’ coudl squeeze in but a segregated tramway could. Now the logical thing is to run it straight down the centre road and loop around the seaside block. You could also branch it into the dock, as a purely aesthetic indication of a low low volume freight connection.
But I think the best bet woudl be to shift the current main road to the left/right by 4/5 tiles. Then run a double track + alley road at the back of the houses directly. Such that the tram tracks are blank, and only the ‘alley’ side of the road is zoned if you ran 2 parallel roads up the mountain I think you’d loose the cramped feeling, and it’d feel like you blasted out too much of a wide flat valley.
But once you reach the top of the valley it think he coolest thing to do would be to branch off the tram tracks to as many villages as you can, and maybe to some logging camps/logging villages. Maybe there’s a way to get that road designer mod or soemthing to actually put full train rails on a zoneable road asset, but over time it might be an idea to redevelop those 6 blocks in the city centre into a commercial and office hub, such that on the whole all the villages are over populated and have to commute to the main town.
You should build a road up the mountain like in Europe, it's called "terpetine". Some houses alongside the mountain road would be nice ^^
One of my favourite CS creators with one of my favourite European builds. So many creative ideas and useful findings. Keep up the grind 💪
That american muscle car driving in town are really fitting. It's quite popular in Sweden with "Raggarbilar".
Would like to see some old classic Scandinavian harbour trading areas. Think Nyhavn in Copenhagen, or Hanseatic city of Bergen. House to house, packed along the coast with some piers and jetties.
Also a tip for jetties: put down a road with a quay, then place prop wood along the ground to create the illusion of an older wood harbour area. Excited to see the next video!
Öregrund, Sweden, could also be a good inspiration for a township like this.
That little rainbow around the like/dislike buttons on minute 0:39 is sick!
Beautiful town btw :)
I do like the look of the colour changing mod and I'm loving the colour scheme of your fishing town. That colour scheme would also look good for a Mediterranean village build and even add vineyards. Oh the possibilities thanks to these amazing modders.😊
I'm glad you're revisiting this build. I'd also kinda like to see a return of the "New Mexico" town you were working on pre-update. I know, not a Euro build, but it's been a minute since you've posted a video on that.
Mate, I really needed this as a series... it was too good a project to never come back so I'm glad to see more of this
Crazy wizard!! 🤩
Please continue this as a series! We really need more european builds 🥰
I also wish you could make a european series where you don't actually have to place every single building by yourself.
You could name the graveyard, maybe "fishermen graveyard" or "lost souls graveyard". Or if you like it more morbit "gone with the wind graveyard " 😄
What a nice little place, I hope you continue to develop this city because it's really unique and beautiful, though I understand it's difficult with the lack of assets. I think when we get custom assets and the creator packs you should absolutely continue this :)
My norwegian heart just LOVE this episode! 🎉 And just imagine when we some day get car ferries... Amazing build ❤
You da man in Skylines!
Too bad we don't have mountains like that in Denmark - looks like a Nowegian fishingtown though.
Wow, nice looking town! Cities Skylines 2 really needs more European (Scandinavian) architecture and urban planning stuff.
Truly amazing work, sir. Such a beautiful little town, reminiscent of mountain villages I’ve seen while traveling in Italy. A thousand thanks to you for these videos.
I think beside the revamp of the harbour, you should start another town like that elsewhere on the map and linking everything with trains and bus
some small fishing and sail boat assets if they exist might look really cool in the little harbor that you have going, love the videos tho :D
His attention to detail is insanely good wow
You should buid an historical wooden church.
Also a tunnel under the hill that bypasses all the residential zone and connects the centre with the outskirts would be realy nice, and feom what I've seen in my travels very realistic.
I'm so happy you continued on this build! Would love for this to be a series 😍
You should definitly work with tunnels and ferries.
Suggestion: some sort of farmer village/small town. Fish is served best with potatos :D
The repurposed motel buildings are lovely! They look a lot like very typical Finnish houses that are made of wood. They are literally everywhere here.
Maybe a monastery on the hill? Such a beautiful little town!
I really prefer this style of build, also because everyone else is designing American style cities. This really inspired me!
At this point I'm just being grateful that my day has been blessed by another Infrastructurist video.
Lurker here, this build is really pretty! keep it up!
Love that new zone! Played with a Heavy Industry one but the "Old European" is fab. A proper lumber industry (since we can't really do fishing justice yet) I think would be a good way to go. What would also be nice is renaming the streets and roads to have Norwegian names (bit too rugged for a Danish setting I reckon).
That town reminds me of the small towns in Alaska like Sitka, Ketchikan, or Juneau. I’ve been to those towns.
I _WANT_ bikes to this game!!! Then you coulf add bike lanes and those to this city and it would be so cool!!!
Watching you almost makes me want to play again, but I know whatever I create will end up looking like New York City again... Also I would go so far to say most of the residential assets in CS2 really don't have any identity at all. Even American architecture has more character than what is offered. The NA homes all look like mobile homes. I like the assets you chose.
This city is.. amazing!
Would be awesome to make that coastal road very touristy, like a sort of Lake Como vibe with a wide pedestrian promenade with prop assets. And hotels, cafes and mixed use with maybe a luxury hotel/ high rise on the roundabout maximising the view. Potentially some hiking trials for over the mountains with view points and connecting either side of the steep mountain
You have a Danish Nyhavn/Norwegian Bergen vibe going on there. Great video!
definitely love this very generic Scandinavian town which totally isn't just Norwegian
Well done, you have a nice little seaside town!
The colour patern looks very nice ! For the next city, it would be nice to have a new colour variety like a green rooftop and a white wall !
For railway maybe having it on the edge of the downtown could make sense, with the idea that Fijordholm perhaps only in the past few decades to a century turned from a small fishing village into an important regional town/city, maybe this growths could be tided to the oil boom and do to the settlements location it became a major center for the oil industry and people working for it in Norway?
Driving on these roads would feel like racing the Nordschleife
Oh man, looking great again. CS2 is really getting there. Too bad at 57:00 they don't use the driveways on the lot, but all park on the streets.
I was hoping you'd get back to the fishing village :)
Wow. Best build of yours I’ve seen yet I hope you continue this one!
I would love that in the center you have a nice european church like Marmorkirke, I suggest calling the pedestrian street Fjordhavnstræde or Strædet! Nice content man!
Ja ja ja! It's great to see some variety. It will be great to have something different from Riverview and Easthaven County.
Bergen resident here -- you need tunnels! Very nice so far but can you create a simple tunnel to the next inlet and develop there? Maybe have it be dedicated to industry on the shoreline. Also, if you want to follow the Bergen-model (and you are pretty close so far...) move all of the commercial out of the city center so that the city slowly dies (hah!)...
Her er en dansk kommentar
lol er du dansker?
Ja men, det står jo på norsk også! 😅
Try to build radio masts on the mountains arround the city. Would definitely add some realistic feeling and happiness to the people of Fjordholm!
I'm so happy for this series. I love it
im just so hooked on your city of riverview content
I'd love to see a custom cargo railway station
Your brain is to big for this world. The detailing is so amazing 😍
Yay so exciting! I love the map too~! Can't wait to see this city and series progress!
maybe add some boats to the ports because its pretty boring without boats when its a city focused on fishing
Really love these European themed cities, would love to see more man
Nobody:
Me for the rest of the video after the Sopranos meme:
🎶Woke up this mornin', got a blue moon in our eyeees...🎶
Thats a very Kamelåså to pronounce Fjordholm.
HA! That's a good reference
Jeg skulle have kørt hele videoen på dansk. Smh 😂
@@Infrastructuristthat's a good April fool's idea.
I would love a cobblestone skin for the roads. Would really help make these older Euro builds stand out even more.
16:30 i think it is more reasonable for this to be more like a ww2 memorial. It isnt uncommon to find large tablets with names of civilians and soldiers who lost their lives during the war in Norway🕊️
FYI... you can still make log stacks... you just have to spam the random single log. It will stack them on top of each other.
Good job! Nice to see something else than US style cities! Looks amzing!
You should make a vacation town with big resorts😊 love this series❤❤❤
I think railways wouldn't be a great idea, you could make a bus route to the outside world to solve some of your parking problems. And I think that making a ferry route that docks in town would look amazing, sort of like the cruise ships you can see going through Norwegian fjords.
This is great and beautiful work. I think it is somewhat exhausting to always see USA-type construction. There is a lot of variety in the world!
Thanks for the video! It´ll be very nice to have ferries, not only the huge ships, so we could do some multi-isle city!
Making the third color of houses random could look very nice in my opinion. Will make them have a little personality each and look awesome.
"Grantley" is a weird make-believe blending of a French word which is just "grand" in modern French, and English "-ley", which comes from a word for "meadow/clearing"; the root of which is the same as Norweigan "-lo" (I don't know anywhere but Oslo that has it in the name lol). So meaning as "stor" seems to be a good fit for "grand", maybe name the town Storlo (or whatever form of "stor" makes sense - idk, I only speak "English"). It'd only be right to make a big meadow somewhere though ;P
🎆Words🎇 🧙♂
You are right, "Storelo" could also work.
One of ur best builds on cs2 👍
Gotta love the idea of someone going
"which place would one buy to get the best view of the city?"
"Well first of, you gotta die, and we have a tomb with a good view"
This town is beautiful! Reminds a lot of the twons in Swedish Bohuslän (West coast Göteborg and up)
I can't wait for easthaven county, ma
Definitely keep this a more historically themed play-through please; the ultramodern styles of literally every other video all over YT is definitely tiresome. We need some tradition imho. 🏛️ Great video!
It would be cool to see a keyed road pass behind the cemetery hugging the coast below it with a retaining wall, kind of similar to what you'd see in the mediterranean with those winding roads alongside the coasts.
or just a road like that in general, especially hugging the mountain over to the other side so you can have more development like higher end housing.
It would be cool to see bike tracks around the mountains.
I’m thinking that the cargo rail and an industrial port would go into a separate valley rather than being squeezed into the old town. You could build some more modern housing in that other valley as well, since it would be a relatively new expansion of the city.
I would love an episode of you speaking your main language I loved how you pronouced Fjordhoim it was just awesome
0:07 I thought that peninsula/harbor thing was supposed to resemble a monster or dragon.
34:19 I think bushes would be more realistic. In a real Scandinavian town, your neighbors would have driven copper nails into those spruces long ago. Nobody wants their sun blocked X-)
US muscle cars are very common in Sweden, so more scandinavian than you'd think :D
Amazing miniature build man.
Man, that's a beatiful town