The New Road Builder Mod is Wild | Cities Skylines 2

Поділитися
Вставка
  • Опубліковано 8 лют 2025
  • Big thanks to the lovely people who support the channel on Patreon! You make videos like this possible | / twodollarstwenty
    New Dollarton is a modified version of the River Delta map. This is a map based on New York city including New Jersey, Brooklyn, The Bronx and various surrounding cities and landscapes.
    PC Specs can be founds on my website | www.twodollarstwenty.com
    #citiesskylines2 #highway #roadbuilder

КОМЕНТАРІ • 273

  • @twodollarstwenty
    @twodollarstwenty  6 місяців тому +137

    EDIT: Credit to Trejak and Bad Peanut as collaborators of the Road Builder mod!

  • @jaydenking1253
    @jaydenking1253 6 місяців тому +421

    I don't even need to watch the full video to know this mod is enough to get me back into the game!

    • @davidwhite3337
      @davidwhite3337 6 місяців тому +3

      Great mod Two dollars will make New Dimesburg a better city

    • @aturchomicz821
      @aturchomicz821 6 місяців тому +2

      Evem with all the problems the game has? I just dont get it...

    • @Dominik-sw8ju
      @Dominik-sw8ju 6 місяців тому +7

      ​@@aturchomicz821what problems?

    • @CubeAtlantic
      @CubeAtlantic 6 місяців тому +1

      i'm about to try the mod tonight on my PC too see how detailed & good it is.

    • @NavidIsANoob
      @NavidIsANoob 6 місяців тому +9

      @@aturchomicz821 Still an excellent city painter.

  • @Unfunny_VR
    @Unfunny_VR 6 місяців тому +161

    19:30 I definitely care about those little details, and I actually think MOST of us do! It’s the ability to do what you’re doing and make those tiny adjustments that really makes the city come to life

    • @Jalil-o7m
      @Jalil-o7m 6 місяців тому

      Entirely right

  • @matthewosgoodpost
    @matthewosgoodpost 6 місяців тому +104

    At Vermont St and Olive St, you can make a “super node” by temporarily building a roundabout over the highway, connecting all your road segments into the roundabout, and then carefully deleting ONLY the roundabout. You then end up with a completely joined up multi-road super node.

    • @twodollarstwenty
      @twodollarstwenty  6 місяців тому +18

      That’s a very smart idea I’ll give that a go

    • @TheNowerianRaven
      @TheNowerianRaven 6 місяців тому +10

      @@twodollarstwenty Also maybe try adding a median instead of a railing to the sides of the roads. it would atleast look like there is something instead of the road edge.

    • @K1tteh
      @K1tteh 6 місяців тому

      i think there's an easier way to do this with moveit, you should be able to extend the end nodes of one crossing to where the other one should be and connect the rest of the roads up

  • @VVladAFC
    @VVladAFC 6 місяців тому +78

    19:30 Yes I absolutely care about that sort of thing! Its what makes you unique, its also a big reason why I watch your videos is for the inspiration and creativity.

  • @BiffaPlaysCitiesSkylines
    @BiffaPlaysCitiesSkylines 6 місяців тому +16

    That was a brilliant engineering project, loved the attention to detail and persistence ❤

  • @norbertlepsik
    @norbertlepsik 6 місяців тому +89

    Oh my god, even the first minute of the video blew me away! As soon as custom assets will be available for this game, my social life will disappear cause I'll care only about this game :D :D

  • @Saurion1
    @Saurion1 6 місяців тому +26

    Infrastructure building is pretty much the thing I care about most in CS so yeah, this episode and figuring this stuff out's been super entertaining. Also, there's a clipping surface that might help in ExtraDetailingTools.

    • @twodollarstwenty
      @twodollarstwenty  6 місяців тому +4

      Oh good idea I’ll try the clipping surface!

  • @aussie-rattles
    @aussie-rattles 6 місяців тому +20

    I love how even the above ground roads feel like they’re integrated into the suburban landscape rather than just an expressway surrounded by unused land

  • @DS-er4ng
    @DS-er4ng 6 місяців тому +9

    You should get the mod 'All Aboard!' I had a similar problem to what you seem to be experiencing. That mod was a game changer. Buses, trains, trams, etc., now leave at regular intervals and do not stand around waiting for a bug-stuck Cim to get onboard.

  • @Michael_Wurster
    @Michael_Wurster 6 місяців тому +24

    YES I REALLY DO CARE ABOUT THIS UNDERGROUND ROAD PROJECT! Something like this is very rare and with the new epic mod this is so entertaining to watch so yeah its worth the effort!

  • @Lord_Reavous
    @Lord_Reavous 6 місяців тому +37

    @twodollarstwenty 22:00 There is a method to create a supernode. It would stretch the intersection. You would have to redraw the surface level and put a temporary roundabout up top. Forget all of the steps but it's the best solution I think.

    • @codyschwartz1
      @codyschwartz1 6 місяців тому +8

      Create a T junction. Add a roundabout. Connect all the roads to the roundabout. Delete the roundabout. Supernode.

    • @rrrrricard
      @rrrrricard 6 місяців тому +5

      Came here to say this. City Planner Plays has used supernodes too

    • @twodollarstwenty
      @twodollarstwenty  6 місяців тому +7

      Amazing I’ll look into it. I love the name supernode

    • @Tomhen123
      @Tomhen123 6 місяців тому

      @@twodollarstwenty Watch Infrastructurist, he is a pro at that!

  • @PlayingGilly
    @PlayingGilly 6 місяців тому +142

    CO and paradox is going to hate this mod, they wont be able to sell new road types as DLC with this mod existing.

    • @SkiaAAAA
      @SkiaAAAA 6 місяців тому +28

      Truth but I also see a universe where possibly get this mod into base game if they were wise. With all that said, if they actively hate this mod, it might be safe to say that the game will die outright given the fact CS2 needs this mod

    • @mrgangsterb0y
      @mrgangsterb0y 6 місяців тому +25

      they're still gonna be able to sell new road upgrades as dlc tho, and this mod wouldn't work as a workaround around that. for example bike lanes, when they add bikes to the game. although i really hope bikes are a free update and not a DLC

    • @gekkoonmac
      @gekkoonmac 6 місяців тому +1

      “Good point! This mod is outstanding. Nice to see two dollars struggling sometimes 😵‍💫. I have very much respect for the CS creators; they are so inspiring!”

    • @Jackdo6
      @Jackdo6 6 місяців тому +7

      ​@@mrgangsterb0y Bikes could be added as part of a Mass Transport or Green Cities expansion. I hope it's free too, but looking back at the old game, it will probably be a DLC feature.

    • @CBGBBB
      @CBGBBB 6 місяців тому +7

      Selling road types is insane. That’s like SIMS 4 EA LEVELS of greed.

  • @Project2457official
    @Project2457official 6 місяців тому +4

    This mod is a gamechanger-making realistic roads is going to be a piece of cake now! For example…painted medians? Easy, just put a shoulder in the middle and paint markings with netlanes!
    Want a massive stroad? Make a highway but bi-directional and create turning lane segment presets to easily make good intersections!
    Want a one lane each direction median seperated road? Easy. Not to mention throwing in and integrating your transit networks and other infrastructure so seamlessly. Where to put that subway track I wonder… ah yes of course! Side of the road should do.

  • @zankor288
    @zankor288 6 місяців тому +15

    Can't wait for the mod! Might finally be able to get a little bit more control over my traffic, as it is an absolute catastrophe!

  • @Rudy-ec1er
    @Rudy-ec1er 6 місяців тому +6

    22:05 you need to connect the nodes. It looks and works way better. Remove half, place a roundabout, drag thru the roads (using anarchy). This creates one super node. Then, delete the round-about. This converts it back to a super-node traffic-light intersection.

  • @stevengalloway8052
    @stevengalloway8052 6 місяців тому +2

    Stunning. 😮 And from the collaboration, it appears that the Big Guns were all in on it. Magnificent! 👏

  • @michaelwright2878
    @michaelwright2878 6 місяців тому +1

    6:40 Awwww, I love the simcity 2013 music, fills me with such nostalgia!

  • @arnekamphuis31
    @arnekamphuis31 6 місяців тому +9

    Send the savegame top Biffa to fix your traffic :P would be a good episode.
    Also the entire underground highwaything started nice and simple and then .......

    • @IKetoth
      @IKetoth 6 місяців тому +6

      I would find an eventual "let the pros deal with the mess" colab with biffa VERY fun, but biffa might not want to due to the possibility of screwing up twenty's detailing and such, maybe something of a "How I'd fix it" video from biffa then twenty applies the fixes himself? would make for a two video back and fourth colab rather than a single video, which is better for youtube engagement stuff

  • @anthonyortali3260
    @anthonyortali3260 6 місяців тому +1

    For your traffic situation, I like the mod Cim Route Highlighter. It is not exactly like the tool from CS2 but it can help sometimes. It also is shows you the buildings that cims came from and going to, and if you click on a building it will show you every path coming to or leaving and again the building at the other end of the path. It shows where your university students are coming from, for example.

  • @professorcoms2481
    @professorcoms2481 6 місяців тому +2

    Seeing all that traffic crawling out from under the tunnel looks so cool. Reminds me of some of the highways in Chicago

  • @jellow90
    @jellow90 6 місяців тому +2

    When adding (bus) lanes to a road you need to check the intersections at both ends. Some of the lanes don’t allow turning left or right. It’s why cars still use the bus lane.

  • @JonnyRay82
    @JonnyRay82 6 місяців тому

    Awesome mod, and great video!! Yes, we definitely come here for these little details you make. Keep it up. 😀

  • @TigonOlogdring
    @TigonOlogdring 6 місяців тому

    Very neat! For those fences at the end you can go back to using the fence/wall "pieces" as they are just props and so can be placed wherever. That clipping from the horizontal pillars is a particularly cool side-effect, and very well utilised. The mod is Top Bonkers!

  • @SIMPLEREMIX
    @SIMPLEREMIX 6 місяців тому +2

    Ah man, everything looks great mate! And for the record: I really, really, enjoy your attention to detail so concerning your question about the clipping; please pay such attention as you did!😊

  • @jasper329
    @jasper329 6 місяців тому +2

    Nooo this video was so short! Keep up the good detail bro!

  • @hiroantag
    @hiroantag 6 місяців тому

    the highway detailing is soooo good! you make it look easy and honestly its close to CS1 detailing in terms of just throwing down tunnels and elevated sections wherever you want. I'm predicting Tokyo style road builds with mods by next year at this rate

  • @p.enzovoort8929
    @p.enzovoort8929 6 місяців тому +1

    You can make complex junctions work by changing it to a big roundabout and then delete the roundabout. It creates a sort of ‘supernode’, connecting all the roads together.

  • @MotorStorm
    @MotorStorm 6 місяців тому +2

    22:00 i would put slim buildings (only props because it obviously won't zone there) on the part above the highway where it widens and we can still see the grass. A dense city would use every bit of space so it could make sense

  • @rrrrricard
    @rrrrricard 6 місяців тому

    This mod is amazing and it has so much potential! Also I love your level of detail, it's why most of us are here watching ;)

  • @NotStepp
    @NotStepp 6 місяців тому +11

    3700x Buddies, you are a man of culture, respect

  • @Huntracony
    @Huntracony 6 місяців тому +1

    You convinced me in the first three seconds of the video. This is amazing.

  • @obliterator789
    @obliterator789 6 місяців тому

    I love how detailed your cities are!

  • @GustavSvard
    @GustavSvard 6 місяців тому +1

    Mod we're still missing: the Slope Tool! Even out all those bumpy roads.
    And it'd be great if sunken & elevated lanes became part of the Road Builder Mod.

  • @laurence3671
    @laurence3671 6 місяців тому

    Great road work. When it comes to protecting the above highway roads, you should be able to put a fence there with the line tool. There's a residential fence which is concrete and bars which I think would look great there. Also, I have an idea for your struggle that you have got going. Double also, if you put a roundabout on the Vermont Street intersection - connect all the nodes - and then delete the roundabout you will have fixed that issue.

  • @73k_m
    @73k_m 6 місяців тому +2

    23:30 Maybe add a shoulder or median to give some space betwee road and highway below.

    • @PoplarPonderosa
      @PoplarPonderosa 6 місяців тому

      I thought the same. A concrete barrier would most likely be the IRL solution here.

  • @rynezuzinec688
    @rynezuzinec688 6 місяців тому +1

    19:32 yes love this stuff. If you go look at interstate 5 in downtown Seattle there’s sections like this!

  • @apigz
    @apigz 6 місяців тому +1

    The intersection at 8:04 looks like it has stop signs which make the buses have to wait for every single pedestrian that wants to cross. I think a traffic light would be both more realistic and function better, where I live there are almost always traffic lights near bus stops.

  • @tomasb704
    @tomasb704 6 місяців тому +2

    I am not sure if you are aware of this, but in the tree controller mod, you can set it to always have Spring Colors. Don’t know if you mind the autumn colors, but just wanted to tell it to you anyway. Great vid as always!

    • @twodollarstwenty
      @twodollarstwenty  6 місяців тому +1

      Oh I didn’t know that! I’m changing for sure!

    • @anthonyortali3260
      @anthonyortali3260 6 місяців тому +2

      @@tomasb704 it also has a setting to use the dead tree visual in winter for deciduous trees so that they will go orange for fall and drop the leaves in winter then green in spring. I'm constantly amazed by the mod creators and the things this game is capable of!

  • @Ggtoy_142k
    @Ggtoy_142k 6 місяців тому +1

    You should make a subway because New York City has a big subway system.

  • @Serentropic
    @Serentropic 6 місяців тому

    I've been waiting to do roads like this since SimCity 2013 promised something similar early in its development. This really is the way. I'm excited to see mods this powerful coming out in (imo) the early days of the game. I stepped away for a while to focus on other projects while the game settles down, but it's hard not to get excited about this. Thank you for showing what it's capable, and always happy to see what you do with your cities!

    • @twodollarstwenty
      @twodollarstwenty  6 місяців тому +1

      I’m excited to see what assets you bring to the game! Your pine tree and rock packs in CSL1 are still my favourite assets brought to the game

  • @bobgrey6137
    @bobgrey6137 6 місяців тому

    To connect the nodes that are close together, remove one (likely the one that was to the right when you were talking about it) and place a large roundabout on the other. The roundabout having a larger footprint will allow you to reconnect the other roads while keeping them straight. You can remove the roundabout after to have a larger standard node that can be governed by a single traffic light.

  • @sammysoju
    @sammysoju 6 місяців тому

    Wow I feel like I can finally do more with my cities with this AHHH this is definitely what I need. Thanks for the video!!

  • @Project2457official
    @Project2457official 6 місяців тому +1

    21:38 You can try to draw the nodes from one single joining point to create the intersection and THEN redraw the roads to be off to the side as you have them right now. I’ve used this consistently and it should work!

  • @rwayle
    @rwayle 6 місяців тому

    That mod is just so cool, it's such a game changer for building exactly what you want.

  • @stevewhan7308
    @stevewhan7308 6 місяців тому

    Perhaps a ‘road with a sidewalk section’ might solve the issue of fencing over the exposed tunnel sections.
    The fence/barrier might attach to the sidewalk?
    Great vid.

  • @llamadrama8917
    @llamadrama8917 6 місяців тому

    Looks great! New mod is awesome! Now that you removed sidewalks next to rail yard, you could remove those crosswalks too

  • @CBGBBB
    @CBGBBB 6 місяців тому +1

    Next time CS2 is on steam sale I’m gonna have to buy it. Seems like the good mods are coming out

  • @chrisw443
    @chrisw443 6 місяців тому

    that sunken highway is fucking cool your so close to getting it perfect!

  • @user-wq9mw2xz3j
    @user-wq9mw2xz3j 6 місяців тому

    love what you did with the highway, the intersection down thats barely visible. The small things make the great cities
    I just think the roads up top should some sort of barriers

  • @WestCoastBuilder
    @WestCoastBuilder 6 місяців тому

    Looks like alot of fun. Can't wait to get my hands on it!

  • @joaoroque1116
    @joaoroque1116 6 місяців тому

    22:00 That interssection is screaming for a super node!

  • @gisp9711
    @gisp9711 6 місяців тому

    19:30 yes, i mean i do, keep it, it's just nice knowing and at times looking at this little details, makes it feel live and cared, 😄

  • @MartinWastlund
    @MartinWastlund 6 місяців тому

    The Sim City 4 music really tickled a nostalgia nerve :3

  • @CubeAtlantic
    @CubeAtlantic 6 місяців тому

    The mod is detailed & probably even a eye opener, basically i'm going to make w/ it tonight.

  • @conplayz100
    @conplayz100 6 місяців тому

    11:30 One thing that might help is keeping it 1 lane per side throughout so you don't have bottlenecks, especially before busy intersections

  • @TheCriminalViolin
    @TheCriminalViolin 6 місяців тому

    Yep, absolutely love mods like this!

  • @matsui90
    @matsui90 6 місяців тому

    I'd really love to see a video segment dedicated to redesigning the bus station by the main train station. A big issue there is the island bus stops requiring loads of pedestrian crossings causing buses to get stuck getting through. You could design a U shaped terminal instead with an outer lane for bus stops and an inner lane for overtaking.

  • @MonkeyOnFleek
    @MonkeyOnFleek 6 місяців тому

    You using the simcity soundtrack gave me heeps of goosebumps and nostalgia. 😢

  • @irasponsibly
    @irasponsibly 6 місяців тому

    - for the railings, maybe adding a very narrow sidewalk (0.5m) in roadbuilder would make it work?
    - for the greenery, i think the bushes work, but trees on an overpass like that seems a bit much, imagine dealing with the roots!

  • @tristanbennett3197
    @tristanbennett3197 6 місяців тому +5

    babe, wake up two dollars video! 🤣

  • @Pro360video
    @Pro360video 6 місяців тому

    Sim City 2013 had such a good sound track out of most games I've played

  • @patrickbuisa3711
    @patrickbuisa3711 6 місяців тому

    i would want to see this city more often. binge watched all of the episodes.

  • @skabbmask
    @skabbmask 6 місяців тому

    I can't wait :D I'm even more eager for this mod than I ever was for the actual game 😅

  • @qatsi00
    @qatsi00 6 місяців тому

    Could change those above around ground segments to bridges. That way they should get railing, but won’t be able to place buildings on them. Also get the traffic mod, it really does help. 😊

  • @Stegar
    @Stegar 6 місяців тому

    Procedural road creation is something I wanted to see in the base-game for Cities Skylines 2. Massive thanks to the modder who has created this mod as it completely changes road building and allows much greater flexibility and variety. For example, in reality many suburban streets have a sidewalk, berm, parking and a traffic lane in each direction, wheras in base CS:2 you have to choose between parking or a berm. I also saw an Akruas video using the mod in OG Cities Skylines and same level of flexibility added to that game too. I do worry about ongoing support in the medium to long term, as this seems like a mod that would break your save until it is updated after a patch.

    • @twodollarstwenty
      @twodollarstwenty  6 місяців тому +1

      It’s something I never even considered and it’s pretty mind blowing seeing it in game. I am also worried about further game updates and save breaking but we’ll just have to cross that bridge when we get there

  • @dd6325
    @dd6325 6 місяців тому

    I would love to see a large university, (I can’t remember if one was built yet), or build a new area around one of the speciality buildings. I’d also continue using the abandoned rail as a walking/cycling path like the high line.

  • @generaldoge1766
    @generaldoge1766 6 місяців тому

    just the first 30 seconds got me hooked

  • @College-Builder
    @College-Builder 6 місяців тому

    Great use of the bus lanes and the new mod!!

  • @Jhamantheshaman
    @Jhamantheshaman 6 місяців тому

    For the Vermont Street intersection. Try turning it into a roundabout. Then connecting all the roads to that roundabout. Then delete the roundabout. The intersection should remain as a single node and all the roads will operate on their traffic lights together.

  • @mathbathh
    @mathbathh 6 місяців тому

    The sim city 2013 music was such a nice touch lol

  • @GamingBren
    @GamingBren 6 місяців тому

    Im really excited for Road Builder! HYPE!

  • @B3AN5
    @B3AN5 6 місяців тому

    23:40
    You could try the mod that lets you turn any wall into a bridge/retaining wall, they add little walls/ railings to the side of roads

  • @munchaking1896
    @munchaking1896 6 місяців тому +2

    MoveIt realy needs a "smooth roads to", and "set to hieght" button.

    • @anthonyortali3260
      @anthonyortali3260 6 місяців тому

      @@munchaking1896 the beta version of move it has set to height and set to ground level. Quboid said he is working on the smooth slope now, and with the manipulation mode already in there he should be able to add it. 😊

  • @yusufgultekin
    @yusufgultekin 6 місяців тому +4

    maybeee you can also build a custom central station with the new Road Builder mod 👀

  • @justanotheraccounthere2014
    @justanotheraccounthere2014 6 місяців тому +1

    21:45 In City Skylines 2, we use supernode to merge the two intersections into one. You can find quite a lot of tutorial videos.

  • @SammarTahir
    @SammarTahir 6 місяців тому

    22:13 for this I am pretty sure you can use a roundabout to make a super node so it’s one traffic light for all that

  • @nickinick9329
    @nickinick9329 6 місяців тому +1

    Making diverging diamonds will be soooooo much more easy now if people wants to make them

  • @DeeRuss
    @DeeRuss 6 місяців тому +1

    More old buildings please more dense neighborhoods

  • @dragonshardz
    @dragonshardz 6 місяців тому

    The exit seen at 14:24 should be made into a supernode SPUI so there's only one traffic light to contend with and no queueing on the short bridge.

  • @Carnagemode
    @Carnagemode 6 місяців тому

    im really excited to finally make roads with pavement on one side and not both, and making alleyways with sidewalks for a nice suburban street of sorts

  • @Cmill15255
    @Cmill15255 6 місяців тому

    A couple of things you could do first the intersection you showed I would say to remove the cross walks I can’t think of more since most of my advice would be “one more lane bro” two I know you fully decorated the tunnel but I would use the floor marker tools or whatever they are called and have the beams more spread out so the land does not go up and down I haven’t tried it but I think it might work

  • @gp5313
    @gp5313 6 місяців тому

    I knew this was gonna be game changing

  • @_nataN_2137
    @_nataN_2137 6 місяців тому

    Damn, Cities Skylines 2 with SimCity theme. Best of two combined.

  • @timbeech2056
    @timbeech2056 6 місяців тому

    There's a lot to be said around optimising traffic but a specific problem in how you build cities is junctions too close together. The roads above the tunnel are a great example where there's not enough space for vehicles in the short bridge between them so you're limited to two cars through per change of the lights and any numbers above that are forced to queue up at the preceding junction. You can end up with one junction that forces queues at 2-3 others this way.
    Cities seems to calculate the fastest route for a journey using road distance and the speed limits involved. The distance part of this applies to pedestrian routes so those long ramps and spirals up to foot bridges for crossings tend not to get used if there's any other way. They add too much extra distance to a journey. Ramps up to pedestrian bridges have to be kept nice and short and preferably up in the direction that the person is going anyway, if you want their usage to be maximised.

  • @rubidiumeater
    @rubidiumeater 6 місяців тому

    oh boy!! time to recreate houston with their horrifying highways!!

  • @theevilmoppet
    @theevilmoppet 6 місяців тому

    That absolutely awesome highway you created reminds me a lot of Wacker Drive, which is a double- and sometimes triple-decker road along Chicago's riverfront leading into Lakeshore Drive (the highway up and down Lake Michigan). The inside of the lower deck has some pretty visually awesome sections. I know this is intended to be based on the tri-state area, but looking at Chicago and some other major old American cities can't hurt, can it?

  • @pdcj25
    @pdcj25 5 місяців тому

    Finally some realistic traffic! the cities seem deserted at times

  • @tristanturner3794
    @tristanturner3794 6 місяців тому

    this mod is a gamechanger!!! I would pay for it

  • @marcs1024
    @marcs1024 6 місяців тому

    For the fences you can find some in findit then place and use move it to raise them higher

  • @heavyarms55
    @heavyarms55 6 місяців тому

    At the 19 minute mark - I agree that if you can't see it, it doesn't matter BUT it feels bad, even in my heavily modded CS1 that has a ton of things that manipulate the simulation and such - I still get that voice in the back of my head calling me a cheater if I knowingly set up something that really SHOULDN'T work. Cars driving through a wall, qualifies.

  • @timmydivett8657
    @timmydivett8657 6 місяців тому

    For the railing you could maybe use the prop fences and raise them. It would take a long time but It could work I think.

  • @Lenanu
    @Lenanu 6 місяців тому

    8:27 Didnt expect to hear music from little big planet, I LOVE THE MUSIC CHOICE

  • @Iss3n
    @Iss3n 6 місяців тому

    Finally i think i can make tram tracks without people walking on them

  • @RogerTsai1991
    @RogerTsai1991 6 місяців тому

    The tunnel part reminds me of the Tokyo Shuto Expressway. Maybe you can take a look at it for reference.

  • @ayanda5967
    @ayanda5967 6 місяців тому

    you can always create a supernode for the highway off ramp intersection

  • @elisharodriguez5577
    @elisharodriguez5577 6 місяців тому

    Some of the intersections have double pedestrian crossings, maybe remove some. Understand the flow of the traffic. Maybe restrict some turns (no left or right turns). Some intersections could have double lane for turns.
    21:25 how about a double roundabout instead of traffic lights?
    23:15 how about a small modern park in the middle, maybe with a statue, instead of just beams and trees.

  • @lordsleepyhead
    @lordsleepyhead 6 місяців тому

    Huh. I had this exact idea way back in 2007 already when the Urbs Urbis thing got started over on simtropolis.

  • @Carnagemode
    @Carnagemode 6 місяців тому

    23:45 you could try to use the fence objects and line tool because then you should be able to set the height

  • @kennethporst1738
    @kennethporst1738 4 місяці тому

    YES I care about all the little things creates a SUPER Coooool City