HOW TO MOVE THE VIEWPORT - BLENDER TUTORIAL

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  • Опубліковано 4 лип 2024
  • In this video, I explain how to move your camera using the middle mouse button in Blender.
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КОМЕНТАРІ • 8

  • @8Yaron8
    @8Yaron8 3 місяці тому

    Also you can use the "~" button to control the camera like in shooters games.

  • @andrewgrinn3435
    @andrewgrinn3435 3 місяці тому

    Happy to see your vids again.

  • @jaysonfontela5761
    @jaysonfontela5761 3 місяці тому

    💖💖💖

  • @worldzy5535
    @worldzy5535 3 місяці тому +1

    Still confused on how lower how much you zoom in with the view port. Like how is it sometimes I zoom in and it zooms so much im so far away from the object and other times I zoom in and it doesnt zoom in at all. Also sometimes when Im trying to do a 360 around an object its insanely quick and other times its basically like im just doing a 360 standing still.

    • @Lopai
      @Lopai 3 місяці тому +1

      You can imagine that you are zooming in towards a virtual point inside the viewport. Since the zoom isn't linear but is getting eased as you get closer to that virtual point, the zoom becomes slower. The idea is that when you are close to the object, you wouldn't want to zoom past it, but just get closer to its surface.
      If you want to sort of reset that virtual point and set it to a selection (e.g. objects or vertices) you can do so by pressing Numpad Period (,), or if you want to place it in your world center again you can press Shift + C.
      Same goes for the panning (or rotating view), if you are close to that virtual point, your pan is slow, if you are far away it's fast.
      Hope that helped~

  • @KirodYKTV
    @KirodYKTV 3 місяці тому

    For anyone wondering or who may not know the middle mouse button is just another word for the scroll wheel, you’re welcome.

  • @vizionthing
    @vizionthing 3 місяці тому +3

    Ironic the camera did not move at all, just he viewport!

    • @TutsByKai
      @TutsByKai  3 місяці тому +2

      People always say they can't move their camera and they're referencing the viewport, but just to clear up any confusion - title's been changed ❗