How to Fix The Origin of An Object, Your World Cursor AND Your Camera in Blender - Tutorial

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  • Опубліковано 31 сер 2023
  • Here's a simple tutorial on how to fix the origin of an object, the origin of the world cursor AND your camera in Blender! I recently had a few people ask me about this, so HERE YA GO! Enjoy :)
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КОМЕНТАРІ • 9

  • @adacskipper

    This is such a basic and simple thing, which is why so many Blender tutorials completely skip over it. Thank you so much for explaining it; I've had so many headaches trying to figure it out.

  • @NN-wc7dl

    Great tips!

  • @electrocola9765

    Thanks man!

  • @vw7741
    @vw7741 21 день тому

    Thank you sooo much! I have spent a lot of time trying to find the answer. I'm having a hard time understanding why this info is so difficult to find.

  • @andrewgrinn3435

    I used to be frustrated with this issue. Hope you are well. Thanks for the video

  • @_FoxZ_
    @_FoxZ_  +1

    Hey Kai, can you make a video on how to export animated materials so we can use them on different meshes without animating them all over again?

  • @cas_lovesjake8219

    Hello!! is there any solution to preventing the origin moving out of place every time I got to import an object (.obj)?