I am one of the developers over at Legends. I have to say, fantastic video! The story of SWG near the end is a bit hearbreaking, but we strive to keep the dream alive. Thanks for the showcase and a fantastic video.
I love that you guys brought it back I played back in the day before the nge on intrepid server I have joined back in omega server but I left my discs in another country with my parents haven't had a chance to get them back but I miss playing itp
You are awesome, SWG is one of my all time favourite games. I have never felt sad over a game going "offline" before like i did SWG. You guys bought that back and i hope you forever keep this game alive. I appreciate what you have done!
@@AitchX You're too kind, there are many that do way more than I and continue to create amazing things for the project. It really is a passion project for most on the team. I will pass along your comment.
I played this game before they closed it down, I started off as a random no one, and ended being the Master Architect, Master Politician, Master Guild Master, having a guild with 70 people, and citizens with up to 120 people in my own city. I have so many cool stories and I will always remember all the cool stuff I did in this game!
I remember SWG, before the dark times ... before the NGE. I was able to unlock Jedi via the Village, took the time to grind out Master Rifleman for the end part there and soloed a fight not really meant to be soloed, and was fairly well involved in JtL. All squadrons and put together a list to help other players do them.
Same here....I was on Sunrunner back in the glory days...Our Guild was on Naboo and we had a thriving commerce center with a couple of Museums displaying rare items in the game
I remember being a bh on Corbantis. I eventually stopped hunting jedi, but would use the terminal to find them and sell them holocrons. Made millions of credits.
I have played this game from the very beginning until the NGE. I have so many good memories about it. City building... Organized bantha races... Fireworks... the cantina parties... Beautiful green planet of Endor... Naboo was beautiful too...Jedi's were RARE. Nobody was a jedi. When you saw a jedi it was like "WOW". I really enjoyed taming creatures, building, agriculture, mining, hunting, raiding, ... was such a nice game man. Thank you so much.
I grew up playing SWG and then joined the Marines. Ended up in Afghanistan and we had to stay awake all night on post, so I just told stories about the player run cities, and guilds, and businesses, and wars and all that had happened in that universe. Plenty to talk about lol. Helped pass the time and to keep us sane.
i played during that time but i was only 14 during the 04 invasion of fallujah and all that. but i remember i had homies in my guild that were older than me and they were deployed, they were always really cool with me even tho i was younger than them and they showed me how to play the game and accepted me into the guild. i hope theyre doing well now.
With the growth of "cosy games" like Stardew Valley, Minecraft, and Animal Crossing, I'd love to see an MMO with the social and sandbox elements this had. Literally unmatched to this day.
@DaHipKoopa Runescape is adored by many and Albion is fairly new from the past few years. Neither of them compare to the depth of this game, I promise you.
I played SWG in beta through shutdown. 9 YEARS & I miss my characters and the community that we had. THAT said, 21 years later, I log into Legends and it still brings back the memories and it's such a beautiful game. The music, the sunsets, the characters, etc. Thank you for keeping it alive.
I was just a kid playing the game but man i made some incredible friends through my time in SWG. So many crazy stories, like i ended up becoming friends with the top RIS armor smith on our server, homie was from Sweden and we were besties at one point playing on Ventrilo. Then one of the chicks in our guild left her husband IRL to marry one of the guys in our guild...and another dude in our guild had an in game GF that he was serious about and found out it was actually a dude... like these sound like crazy anecdotes but man the community aspect of this game was something absolutely special...Here's something that is lost to time but i remember - SWG Faces. Where people posted pictures of them selves IRL and their characters per server, so like a social network before FB and Myspace... man i still miss and cherish what this game was.
It cannot be stressed enough how far ahead of its time this game really was. Especially from a technical standpoint. Engaging in massive PVP battles simply wasnt possible on literal dial-up internet. Didnt stop me from trying, though
The early years of SWG before the combat overhaul were the best. Remember people running around with three rancor pets doing raids on cities. Then hearing rumors of the first jedi sighting on your server. Or even seeing one getting chased by everyone. 🤣 Great times. I felt pretty empty for a bit with they shut the servers down officially in 2011.
I loved playing Star Wars Galaxies back in the day. There really wasn't many limits on how you could play and level up in that game. When the Light Speed expansion dropped I pretty much solely focused on playing as a pilot for the Rebel Alliance to the point where I was one of the ace pilots for my faction. I actually spent so long just focusing on that one subclass I honestly forget what my actual class was. It was awesome, there were even PvP space battles where we'd go head to head with the Imperial pilots for ownership of the stars. My favorite thing to do was teach new pilots, I even had a flight school out on Tatooine. It always made me laugh when some rookie pilot would came to me when they heard I trained Rebel pilots and then ask: "Do you have (names ship with a turret)?" "Why yes I do, but you're not setting foot on that ship." Then I'd hand them their first Z-95 Headhunter and point them to the ship builder NPC. Man, I'd spend hours and hours in that game showing new pilots the ropes and flying as their wingman until they were ready to go it alone. And the Role Play community, I have never found another one like it in any MMORPG since. We played our factions and even had ranks and stuff. Every time the Rebels would organize an attack on an Imperial held city, they'd bring me and my squadron in to "soften" up the space assets. IE space PvP but we're doing it with a storyline to back it up. After that all our troops would hit the surface and start trying to take the city. See, each faction could control any location at just about any time. So if the Empire controlled Theed there'd be Stormtroopers patrolling the streets and vice versa. But if you killed enough Imperial NPC's then control would switch but that would also flag you for PvP during the battle so Imperial players could attack you. So we'd have been organized assaults or have to scramble to defend a place. It was awesome!
yes I clearly would have preferred switching to SWG instead of WoW after Dark Age of Camelot went downhill and I decided to finally move on - PvP is where it is at for me in MMOs
Best MMO I ever played.. From the rotating ingredients used in crafting to every piece of loot having a 3d model you can use in your house for decorations to the social aspects covered here (player created cities, the cantina buff/heal system, etc)
AS a Player from 2003, I have never since played a game that gave players such agency in their characters. I journey'd from a crafting player, to a smuggler, to eventually a bounty hunter through natural progression. I became a creature handler so that I could ride my dewback and eventually tamed a rancor. I hunted Kryat dragons with my roommate and managed to become a Colonel in the Imperial Army. Quite the life for a humble Rodian. Then the game became flooded with Jedi after an overhall and it felt much less fun. What was an Imperial loyalist to do in the face of so many Jedi. I really miss the game, and I've dived back into private servers, but its not the same. I'll let this one live in my mind as a groundbreaking game that was snuffed out due to developers kowtowing to the vocal minority while trying to fight the behemoth that was WoW. Rest in Peace.
thanks for sharing your memories and love - it is good to be able to place the memories of the past in the past and not strain to re-create them I played Dark Age of Camelot from day1 and watched it go downhill rather quickly toward the end of my subscribing (even sticking around to see if it persisted or if people realized the issues and demanded it go back to the way it was - no dice) I switched to WoW and liked it for about the first month before it showed its true colors of the horrible homogenizing money-grabbing materialistic consumeristic soul-sucking time-waste that it is.
Rebel for life because of this game. Damn imps. TK/fencer/pistoleer stacker. Switch… fencer/TK/pistoleer… brother finally CM/rifleman. Night hunting bases. Finding people that would give up base times to destroyed. Ah man. Days long battles because you didn’t know the base time… wow could just go on and on. Best game time ever.
Before the combat system change, classes were fluid and skill point based. You could spec into one class, and "multi-class" into about 2 others, and then dump it all and switch into something entirely different. I've also yet to find a space game that handled mouse and keyboard controls as well as Jump to Lightspeed did.
Duuuuuuuude, I couldn't agree more about Jump to Lightspeed! I've never found any other game besides Elite Dangerous that had even half as robust a system for space travel and combat. I remember jumping onto Old Republic, getting to space and seeing it was a rail shooter, quit the game on the spot. My only regret with SWG is that I never got my Firespray.
I still can't get over how the NGE destroyed such an amazing game. All of these emu servers and none of them are really the full game that we had right before the NGE. The skill point system and all of the inter-dependency between players and player created economy was like no other game. And hell yeah, JTL was so much fun. I miss my multi-player ships!
I was around 10 or so when JtL came out, around when I started playing SWG, and someone in game told me that if you became an ace, you were able to fly a star destroyer if imperial or the frigate if rebel. I fell for it and could never get past the tier 3 space missions. After begging some random imperial ace pilot player, he let me aboard his Decimator (I thought that was the destroyer) and although it was cool, I was so disappointed when he told me that was it. Loved JtL though! So much fun flying TIE fighters in formation with other people and blowing everything in sight up. I miss those people that put up with an annoying kid, lol.
NGE needs to be properly named the JLGE, Jeff Lucas Game Enhancements. Jeff could not unlock his Jedi. Not even Devs could unlock Jeff's Jedi. So George Lucas intervened which led to Jedi being a starting class when everyone was happy with Force Sensitive which was more Star Warsy. THIS IS THE MAY!!!
I remember loving all the different mounts you could get in the game and how each one was stat wise different too. I remember the combat and quests were stale, but the classes, abilities, guild, base building, faction pvp, and everything else in the game was amazing and so much fun. I remember just searching the planet for the optimal spot to put a resource extractor was a journy and a game in itself. The resource spots were dynamic too so they would change how effective they were overtime to a lot of different variables
I grew up with this game. It meant the world to me. Letting go of it was extremely painful. I'm so happy that it's reclaimed its beauty and even found new and fresh elements through the community today. Thank you for sharing these experiences with us 💚
gonna sound really stupid, but unlocking Jedi when I was 15-16 mowing lawns to pay for my subscription taught me about delayed gratification and determination before I even understood those concepts fully lmao. It felt so good to throw on the Paddy robe finally and ride my swoop into the shuttleport on Dant and all the spin group usual's noticed the robe and started /t me congrats. Such a cool feeling.
Before the combat upgrade, this game had the greatest crafting system of all MMOs. I look back on my creature handler/flame thrower commando with great fondness.
I was big into crafting when I played. My guild put me in charge of some spreadsheet that tracked resources across the different planets. I remember the views on Naboo being amazing. It really sounds like the community did an awesome job with this reboot. Thanks for the video. The City of Heroes community has done a nice job with their reboot also. Made me think about DAOC, which is somehow still alive.
Reminds me how I used to provide resource details for one of the smaller planets, Lok maybe, to SWG Resource? Something like that anyhow. Used to visit after the resets and work my way through all the new spawns.
Because DAoC is the greatest MMO ever made. Unfortunately that's really only true of the very first iteration. There has never been such a well-balanced, 3-realm PvP system before or since to my knowledge. The rest of the game supported it quite well, too. Crafting, PvE, all of it. Remember having the sheer balls to enter an enemy realm?
I loved the social aspect of this game. You went to a cantina to get a buff from a real player dancer. The man made cities, I was graduating high school when they shut it down. But it was such a core memory as a child growing up with Galaxies.
I think Galaxies had the right idea for a star wars mmo, like they added pretty much everything I would personally what for one, I hope we get another star wars mmo that' immersives me as deep
highly doubtful. the industry has largely adopted the wow formula, sprinkled in with some very basic housing systems and that is about it. especially the complexity in all of the games systems would be something no development team would ever take a risk on. the time of games for gamers by gamers is long past :/
@@MrSheduur yea even the new swtor is just wow with lightsabers. It really is quite sad that this game isnt technically still around, but its fantastic that theres at least 1 private server that you can still play. At least the game isnt lost forever
SWG, a sandbox MMO, where players build the world pretty much they wanna live in. Housing, crafting, fighting, space combat with free flight, social elements almost unmatched in any other MMO. It is also more expensive and a lot more work to make such stuff, and by doing a WoW formula, where cool stuff you want, are not player made but Cartel bought... more income. I played SWG from start till end, and my memories of the fun I had, are unmatched. It was the peak of gaming fun for me. ( Yeah, I am a bit of a roleplayer ) Now, I could jump into Legends and all, but tbh... even though I wish SWG ( official game ) never really ended, Legends does not have quite the same feel to it. Things feel a bit more... clunky. Outdated. If SWG had something like TOR graphics ( or better, cause... TOR is not that amazing in looks ), it would be very different. The people working on Legends, all respect for them, great work. But, to me at least, it is not quite the same as back then.
@@Hammern28 yea I see what you are saying. You've aged and so has gaming. There's definitely not as many players on there now, so it feels a little less like it did. I imagine swotr makes them enough money that they won't ever re-release this game. I wish they would do a remaster though.
@@johnd3124 that’s everything when it becomes corporatized and it’s not about producing a great product/making art. Look at movies, music, etc etc. computers became the Victim I. The early 2000s we just didn’t see the effects until now
I play FF14 and have for about a year, and I can say, while it's not a sandbox or really comparable to SWG other than being an MMO, it's a great game. And it does have a very distinct artistic vision. You shouldn't entirely write off these games as soulless corporate trash, not all game companies are like those in America.
this was my first as well. I had no clue what I was doing, no idea I needed xp and level up, I just wandered about to explore and look and this amazing living world. it was magical!!
SWG is till today one of those games I miss so much because it had something no other game ever achieved. I played it since the beginning and I came from playing DAOC that was released back in 1999. The moment you got a mail that the force surrounds you and you had to find clues and do missions on part of the planets no other "normal" player knew was just something never been done before. You were randomly selected for each server if you feel the force and your actions in the game were apparently meaningful. I still remember going off map just finding myself in a cloudy environment in which suddenly a small village appeared with almost no other player around. The game had just everything I ever dreamed off and it will probably never ever be matched. Once SWG came to an end I switched to WOW but those times in SWG will never be forgotten.
randomly server selection! interesting! I played DAoC from release as well (merlin server, hibernia), and saw it go downhill and then so switched to WoW, and not being aware of SWG, it is clear I would have preferred the switch to SWG, as WoW was(is) bad.
The fact that nobody knew how to become a Jedi, that it was a true mystery, that Jedi were as rare as hen's teeth was amazing. That Jedi suffered perma death was even more so, especially playing a bounty hunter. The chances of finding and killing one were tiny, but it was epic when it happened. Got two kills in all my time. One was fighting a Rancour and the other was in a fight in a space port. Both sneaky underhanded kills, both congratulated by the now dead Jedi. It all felt 'real' and meaningful. Then youd go and mess about in the cantina for hours.
I never had the chance of playing this game growing up, only managed to get a fairly decent PC in 2015 and also didn't have a good level of english to understand the quest text nor talk to other people but at least I can experience this game now with some amazing Mitch video. Life is good
I had no idea this was a thing. Thank you for helping me find it. I didn't play much back in the day, I only started when the game was already dying, I literally only ever saw like four other people the entire time I was playing. Riding a speeder across the desert as a bounty hunter, finding out that emotes actually did something and punching storm troopers and getting socked back was more fun than it should have been, the smuggling mechanics where you can actually be searched, your ship actually being a ship you can get out and walk around instead of it being just another character pov with teleporters. All of it was amazing and stuff you still don't see to this day. People say MMOs are dying, well perhaps if they took a few notes from Galaxies someone could make a truely epic MMO.
I played the game for years. It had/has the best flight experience of all the mmos imo. I remember back in the early game...pre-cu having a boatload of skills that you combined to make your toon unique. You want a dancer who moonlights as a bounty hunter...do it. I remember that unlocking jedi was unique for each player. They didn't tell you what skills unlocked it, you had to track down clues to figure it out on your own. Then going to the hidden city to train and if anyone saw you you had the chance to be permakilled. I remember people took it as a badge of honor to have a blue ghost toon. Thats not even talking about the major battles in player towns for the civil war. So many great memories.
I loved this game. And yeah, SOE broke my heart with the NGE. I used to love visiting towns and Cantinas and in its peak, this was the very best experience an MMO has ever offered. Nothing competes, and all support and well wishes go to the devs who keep this alive today ❤
It was/is great for community spirit. I put it down to the fact that the game forced you to rest often and long enough for actual conversation to happen. I met some of my oldest and best friends in SWG because of that. Still game together, talk daily, and even go on holidays together after all these years.
@@MrGibbonici Yeah, I remember those rests, sitting out there in the open deciding to speak "yodaish" laughing our butts off just having a blast then getting up and getting on with our task.
Gosh! Thank you for making this video. SWG will always mean the world to me and your summary has been both charming and superbly accurate. Glad you had a great time and hope you stick around!
This is spooky that i was recommended this video, as only yesterday i found my SWG collectors edition in my cupboard lol. I imported SWG from America when it first came out, as it took over a year to be released here in Europe. I loved spending hours and hours in that universe. i had a wookie creature handler, ithorian teras kasi master and many many alts. When i finally got around to doing the jedi unlock grind, i was a bit late, as before i could complete it the NGE was released. I miss the krayt hunting, player housing, cool little holograms you could have in your house, sending rancors and graul in to slap up npc's, cruising in my av21 and much much more.
The fact no game of any IP has matched the social aspects of SWG proves studios today can't produce and don't understand what made this game great. It's possible to update graphics in a good MMO. It's not possible to put a better MMO inside a pretty game.
Members of the oumaga family here .... selling the best food for your pets , east of coronet star port .... but a combat upgrade happens making all these hours useless.... sad but the game was ... omg god.... tears right now ... brings back memory , getting pcs for the jet pack , knowing the best medics... waiting in line to get the best buff in defferent starport .... This was a real star wars open world
I played for a while on this server last year since I heard so much about the legendary SWG but never played it. First thing that happened when I logged on was some dude roleplaying as a "guide" sparking up a conversation with me and then taught me how to mine crystals for him to buy from me, 10/10 experience since that made me want to get max level!
I've been playing over at Star Wars Galaxies Legends over the past two weeks and it's such an amazing community. I never played during live and was worried I wouldn't be able to understand the game mechanics since most of the stuff I tried to look up was either removed from the SOE forums when the game closed or it was just old and outdated. But the people on this server and their discord have been so helpful. Currently leveling a spy level 50 right now, but I found out more about space combat and I've been leveling as a freelancer now for the past day or two. There's a ship writer who sells packs of cert level 1-3 stuff for ships for pretty cheap so I grinded some missions to make the money and bought myself everything I needed. Learned how to program my droid for space flight and it's been so amazing. It's crazy a game from 2003 has joystick AND xbox controller compatibility for space combat. It seems like this was a game ahead of it's time and I'm happy I get to play now. A little side note as well, I work long days so I usually play between 8pm to 5am, yes I'm aware I've become addicted. But, even between those hours I can still go into the cantina and find active players to talk with and get buffs, not just people AFK buffing but actually talking and hanging out at 3am it's amazing. The game is full of life and it makes me so happy to see that since a lot of games that have EMU from older games usually have low population. Server had a weekly maintenance lastnight at 12am and it was back up in about 5 minutes. The server pop before the maintenance was 1.2k, 25 minutes after and it was already back up to 700, so that gives you a rough estimate of the active vs afk players.
Legends ported over the old SWG Wiki and made updates specific to their server, including all the new content. Just google SWG Legends Wiki. Pretty much anything you need to know is there, from quest lines, to collections, to points of interests, to class/profession specific stuff, so on.
I played this back then for several years on EU-Chimaera. Got my Jedi in the village, pre-NGE. Became one of the best pet crafter (made 60 point mutants too). I always had trouble deciding what to do when logged in, because there were so many things to do: RP, crafting, JTL, card game, resource hunting, instances, player events, civil war, chat with friends, grind collections, decorate my homes, check trade forums, etc
Fellow Chimaera player here, sigh. I still remember my last log out so vividly, sat in my favourite spot with my pet cat thing watching the sun go down. 😭
Chimaera represent! Was part of the RP scene back then. MERC (Mos Entha Roleplay Community) was my main hub, but also was in some private guilds for storylines. Those were amazing years for RP. I've done a lot of RP in other games since then, but nothing has ever really had the same sense of magic as SWG did a long time ago...
Chimaera, Bio Engineer here, till they destroyed every non-combat profession with the CU. I still remember the sit-in strike the players had to protest the CU. Respec'd into pure combat after that, and admittedly the combat was more fun after the CU, but in a game where almost any gear/weapons/pets that were worth having were made by pure crafting players, it just didn't make sense.
I was there, at the beginning, the first month the game was out, I played. I was there in the end when the servers shut down. Thanks for the memories. Might have to seek out SWG Legends... For real, the nostalgia I felt made me cry....
All the World Of Warcraft similarities were actually added to the game after World of Warcraft was established. The game, combat, and profession system were all vastly different before the popularity of WoW. Even the beginner tutorial and legacy quest line was inspired by it. I'm happy you got a chance to experience SWG. It truly was one of the best MMOs ever created.
@@TheRogueJedii I played through all of it. Pre combat upgrade through the new game enhancement. I wasn’t a fan of the NGE at first, but it grew on me.
Yea, I never fought a thing. When the combat upgrade patch came out, and was trying to force me into killing things, I was done with the game. Well that and them taking me from being a Master Artisan, Master Droid Engineer, Expert Weaponsmith and Armorsmith, and forcing my character into the Politician tree. That was the final nail. Devs ruined their own game.
@@donovan1345 yea, I definitely didn’t kill anything with my crafters pre or post. But i think my crafter was maxed before the nge, so there wasnt reason post.
Love all the work and support that have gone into legends as well as SWG EMU. It's crazy that in 2023 you can play both versions of the MMO completely free, and with a surprisingly active player base in both games.
🤣 SWG did mess with the brain. Back in those days, there would times that I would look out my office window and then suddenly realize 15 minutes went by while I was having very visual daydreams of pvp happening on field behind the building I worked in. In the last 4 years of the game, I started naming my characters after food, Wasabi, Habanero, Jalapeno, Soybean, Soymilk, so on haha
@Whiskeysim I am a former victim of SWG Legends. On live I played from the start in Pre CU, CU, and NGE. But was unable to play thru Space GCW due to physical illness. I returned to SWG via private servers starting with Bloodfin which was a horribly unbalanced so I quit. I then played SWG Legends long before it aquired name, it was tough finding old live players but I managed up until the dreaded DEV Split which produced a policy reversal. You see Legends former policy permitted two accounts per household provided you displayed two physical copies of the SWG disc, the DEV Split voided said accounts resulting in players like myself with a trader account and combat toon account loosing half our assets. This move devestated the player based market as badly as Sony's Pre CU/NGE move, I instantly lost my traders and all my materials overnight and in my fustration I simply packed up and deleted all my toons to avoid the massive player theft permitted by DEV's in this game. Note the thief is actually a elected Legends Senator now which speaks volumes to where the game is going. To be sure it's never reactivated for future theft I had my account purposely banned by offering to post Donald Trump propaganda on Legends Forums until they complied.
i 'lived' in swg for many years through its live release and afterwards in the emulators . absolutely amazing game . so many great memories . modern mmorpg's could still learn alot from it. it really needs to be remade with updated visuals. great video .
I bought this game in 2003 upon its release and words cant describe how amazing it was to see thousands of players on a massive sandbox mmo game purely based around Star Wars. What I loved most about it was the fact that it didn't hold your hand. You were freely to make choices and go where ever you wanted with mind blowing graphics for that time. It sucks that nobody within Lucasarts or Disney has attempted to let a studio build a remaster or remake of it by updating the engine and graphics.
We really need a successor to this title. Out of all the games I have played, the ones I really miss are: This and City of Heroes. Both would do well in this market.
I enjoyed CoH but man...I remember hitting a wall when leveling in that game that sucked all of the fun out of it. I don't remember exactly what level it was but basically I ran out of missions and stuff and had to grind to get levels and it was awful.
So many memories from decades ago. The first mmo I ever played. My IRL friends joined me for so much. I miss this game. Sadly, I stopped playing after that dreadful update. Everything I went through for 2 years was just reverted back to the point of being max level Rifleman and then reduced to level 24 and none of my gear working and feeling like I was starting over. If I hadn't put all my old gear on my wall for display, I would have been in far worse trouble, but it still sucked.
Despite the majority of the game is from the leaked data from when the game ended, the dev team has done amazingly well at adding new stuff to the game. I love having it to come back to for nostalgia when I feel like it. It may seem boring, but I can use hours just decorating a house, using various items to build custom interior, it's very calming.
I loved how much effort some players put in to creating truly amazing houses. Plus having entirely player built towns and being able to just whack a house up pretty much where ever felt good to you. So much freedom.
Oh man SWG. Tempest sever resident here!! I joined about 4 months after launch, ran a combat medic, bounty hunter, with sniper skills, rocking my shit hot mando armour that took so long to get!! It was my first subscription based game, and damn was that game good. I equate it to NYC, there is something for everyone! In fact I’d say SWG was peak MMO until Sony Online Entertainment shit the bed with the CU. I continued to play up until the day it all went off line. It was a really sad day when the severs ticked down to close. I remember parties and gatherings at key locations as it closed 😔 It really did have so much depth to it, from entertainment to administrative, combat to creative, throw in space combat and it really was incredible and so far ahead of it’s time. My mates and I still talk about our times in SWG before the CU and we are now mid 40’s. 2 Of them got back in to legends and still smash it everyday. They have been trying to get me back in, I just don’t have the time sadly. The content of this game is still incredible. If the team could somehow bring it up to spec on the graphics front, it would be a best seller. I’d love to see someone rebuild this epic game with modern tech, it would absolutely kill it, for sales and subs. Good times……..I like good times!!
Star Wars Galaxies was the most immersive experience I've ever had across all forms of media and I've experienced nothing close to it to this day. It literally felt like a home away from home and I miss it dreadfully. I wish Disney would take a risk and create a worthy successor
@@INCONFORMADOX to me Star Wars doesn't exist after Lucas sold it - I have paid zero attention to anything since, haven't watched a single snippet or preview or anything and avoid all the talk and anything about any of it
@@zerpblerd5966 hmmm indeed, but as somebody who's old enough to have seen everything fom Empire in the cinema, Rogue is the only one which cuts it. The rest is garbage and you're not missing anything. Rogue just gets it right, and the little nods to the original film are tastefully done. My opinion only, have friends who take the same view as yourself.
I've played many MMO's over the years and none leave memories like this one. Grinding XP from the mountain squills in the squill cave, solo groups on dantooine to get the cash and dieing over and over on the corvette. Still after almost 20 years I think back and miss these times and wish I could relive them!
Tansari station was really quite the tutorial zone. I remember being able to reach level 10 in there, farming the creatures and droids in the other station. And the space quests, oh my God, the space quests were so numerous I thought they may never end. Which is great! Because SWG has the best space battles I've ever played. Nothing scratched my space itch like SWG. Going out and killing a bunch of enemy starships, looting credits and ship parts from them. Then landing again, checking what parts are upgrades, what can be sold and what's scrap, and going out there again. God I love that shit
I was there at launch and quit for City of Heroes when the "Combat Upgrade" was released. I was in one of the largest Rebel guilds (Player Associations) on Bria server (shout out ). There was no space combat, there were no Jedi, and there were no character levels. You had skill trees for each class, and you gained xp by using the skills and weapons from the class trees you selected. The "quests" you got from mission terminals were bogus fetch/kill quests with miniscule rewards. The bazaar (auction house) was impossible to use on some days because it lagged so bad that no items would load. But damn, it was fun. The PVP was the best part for me. As a sandbox MMO, even that was entirely player-driven. Rebel and Imperial guilds would buy and deploy Faction Bases which spawned NPC troops that wandered around and defended the area. The bases came in different sizes, and the largest ones had the fearsome AT-ST that would kill most players in one hit. The bases had half a dozen different terminals inside which only became vulnerable to attack for like an hour or two each day. If enemy players got inside and hacked all of the terminals during the vuln window, the base would despawn (not explode, just disappear lol). Each terminal required a different class to hack it, and while you could mix/match your skill tree to have multiple required classes, no single player had enough points to learn them all, so attacking the base had to be a group effort. Some of the best times in original release SWG were sitting in Teamspeak or Ventrilo and goofing off with the lads while defending your base's vuln time, mashing the Tab key to target scan for any approaching enemies. I could go on, like how we had Entertainers and Doctors in the bases to heal; how incredibly OP the Combat Medics were; how you could die by running out of Health, but also by running out of Mind, and you couldn't heal Mind damage normally so of course that's what PVPers targeted most (hello Riflemen); and there wasn't just damage to heal but also wounds that did not heal and turned your HP bars black.... Sorry for the rant. It's been 20 freakin years and I still have so many memories of this ridiculous wonderful game.
aha its why I Rifleman was so fun, getting that nice T-21 Rifle and using Headshot, but my Fav was Commando with the Flamethrower, was hilarious watching all the healthbars burn away
I played SWG from day one. At the time, I lived in a house with 3 other guys and we all had about 7 accounts each. (Needed those accounts for lots). We had a massive guild and would go to the fan meets every year. No game to this day has had the level of depth SWG had. What really killed SWG was when someone thought it was clever to convert it to console and give Jedi as a starting class when most of us had grinded our way to it. Doing the village quests was a lot of effort and people felt ripped-off when the game was converted/updated. Jump to Lightspeed is still one of the best flight/space battle simulators. Far better than Elite Dangerous or Eve. I'll be trying this out, thanks for the video.
NGE kind of sucked when it hit though. I almost quit a few times during the NGE, but glad I stuck around. In the last few years, the NGE became a really solid game and the last 3 years I played, was some of the best times I had in live. SWG Legends had that feel too, of course it helped that many of the guilds and people I recognized from live were also playing there.
This game saved my life during Covid. I even met one of my best rl friends on Legends. Met a guy running Heroics, spent a while speaking to him, joined his guild, turns out he lives 15 minutes down the road from me. Small world. I could spend hours recounting tales from what's happened to me on Legends. I have told some of them to friends who only have a passing interest in gaming, and the response has always been "that sounds amazing."
My first day in SWG: Grabbed my blaster and set out into the world. It wasn't long before a wookie in a hula skirt joined up with me. He would dance for me at my camp after missions. I knew this was an insane game from that point on lol. What happened? I aggroed a few bandits - the defenseless wookie tried to run but was killed. Poor thing just wanted to help lol
Grew up playing this game, hands down the best MMO ever. So many wonderful memories and friends made. Still remember when the first Jedi on our server unlocked and the message came up on the screen. What a feeling!
SWG will always hold a place in my heart. One of the greatest experiences I ever had in a video game. I played back when Jedi had permadeath and had to hide the fact that they were Jedi. When you had to grind professions given to you by holocrons to progress toward the force. I was really hopeful that SWTOR was going to be like SWG, but with updated graphics and a story to follow, but was incredibly disappointed when it turned out to be a wow clone with a star wars theme. Still fun, just wasn't what I wanted. There are other SWGemu servers that go even further back, to before it had numbered levels and felt like a cheap third-person shooter, but honestly, the 200-300 people that might play those servers (most of which are afk entertainer bots) don't give the same feel as the MASSIVE PvP battles that would break out for no reason in the middle of bigger cities back when it was live. I'm glad they put in the effort to revive the game, but it's not the same without a gigantic playerbase to interact with.
@@winchestersons6258 first time I ever saw a Jedi he must have been full template, because dude didn't care about permadeath at all. Watched him fight a TKM on dathomir. Fight lasted like 30-40 mins before he knocked out the TK. Can just imagine the vis he got from that. Was in the outpost with a giant crowd around him lol
@@MP21stEnforcer I took on a sarlac and had it down to a sliver or health. I got distracted and it flattened me. I still have the photos to prove it around here somewhere. It was pretty insane. I was not as high a level as I wanted to be before I went full jedi. The becomming jedi became a joke and I quit.
That was awesome. Especially the jedi system. Big dick energy not just letting everyone be jedi. It was amazing, but wasn't what made money apparently :(
I think it was right when beta was officially over, the last night, and it was going into release, they spawned a Krayt Dragon a decent amount of distance from Bestine. There must have been a hundred or so people (it was a LOT) that was fighting it. You would die and respawn at Besting and had to -RUN- back to the fight. Yes, you saw that right. This was before vehicles was placed in the game, like I said, at the end of beta. It was a glorious fight and it took a VERY long time to kill it. I think I might have been running back and just got into range of it when it died. Those were the good ole days of MMOs.
Never forget the stuff that happened in that game. I dont think any of us that played it can really explain what was so incredible about it. I remember the hunting days. Made a lot of friends running around in hoards farming xp, then sitting in camp bullshitting and healing. ANd the houses and all the things you went through just to have the coolest shit in your house lmao. I remember doing missions and then getting sidetracked looking through all the guild towns and the halls and how they decorated them. There were some really creative people in that game. THanx for the memories.
precu was broken on so many levels mate. jedi were way too strong, completely out of control dot weapons, everybody having to at least be novice doc in pvp or suffer the consequences, having to be melee as a bountyhunter to even be able to properly hit them. don't even get me started on how broken the abilities were on some classes like carbineer and squadleader etc... Then the CU fixed alot of things, sadly the devs panicked and brought us the NGE, which really killed oldschool swg at that time and the player exodus wasnt gonna be stopped. I liked precu but the devs were so overmatched with what ppl wanted to be fixed and added, they messed up so many things. I wish things would have been handled differently but hindsight is always easy :)
🎉 amazing character yet again, great video and very entertaining. Can really see the quality time you put into these too. Defo going to give both this and warframe a go now!
Star Wars Galaxies was my favorite MMORPG of all time I played it for the entire duration it was out, they actually announced the shutdown of the game on my 19th birthday in June of 2011. And the game shut down 5 days before Star Wars the Old Republic game out in December of 2011. I played SWTOR as well but obviously it was nowhere near the level of depth as SWG, my favorite aspects of SWG were the crafting system and player housing. I LOVED the idea of setting up my own player shop in my player owned house. I've been looking for an MMORPG to match that since 2011 and have been unable to find one. The closest MMORPGs could find that had player ran economies were Mortal Online and Albion Online. Albion Online is a great game, and Mortal Online has an amazing crafting system.. but even both of them combined are not 10% of what SWG had.
As someone who played SWG from the start all the way through the NGE and closure, I can definitely say it was what started my love for mmos and PC gaming. It was so far ahead of it's time, and I love the Legends team and what they've done. There are a few fan led emulators out there and Legends is up at the top of that list. Loved the video man
Excellent video and commentary. Thank you for covering - what I consider - the greatest MMO ever made! I invite everyone to join us on SWG Legends and see for themselves!
Ever since this game, no other mmo has ever cut the mustard for me personally. The amount of versatility that this game had was amazing. You could be or do whatever you wanted. You could go where ever cruising in your speeder or get into massive dog fights. (I got so beat up once that it took me literally hours to get back to a space port to fix my tie fighter ha!) Being able to train into any career tree, was such a great concept. As it allowed you to do stuff you wouldn't normally do. It allowed players to try things out and ditch it, if it wasn't fun. However, after the major update like others have mentioned. It just didn't play the same. The first time I heard a lightsaber on pre-update the whole area of players ran to see who it was! Being a jedi/sith then was rare and when you did come across someone it was a great experience. But after the update seeing literally everyone with a lightsaber, it just killed the atmosphere and the immersion it once had. It was just too easy. I miss this game a lot and spent many hours playing it. If only I could go back in time to do it all over again!
To date, my favorite MMO I've ever played. The best time was before Jedi's were available. I was on Bloodfin, and when they rushed JTL, despite the space combat being awesome, it kinda spread the community out too far.
This video made me so happy just to see it all again. I've played SWG Legends on and off for years, but still its great to see the project getting love
I discovered SWG Legends in 2020 during the dark times of the pandemic and absolutely fell in love with it. It's a great little community and a truly authentic Star Wars experience. The devs have done a great job keeping it all going and Bespin is an outstanding achievement. May the Force be with you.
I got tears in my eyes from watching this video. It brings back memories even though this is not even close to the difficulty of OG Galaxies. It also evokes emotions that I haven’t felt in any MMO since. Isakotl, Master Smuggler Guild: BloodPack Server: Valcyn
Ah man the nostalgia 😢 Loved this game. I played it for about a year before all the horrible changes dropped then lost interest. Such a shame as before that it was an unbelievable experience. Love the humourous overview of this once great game.
I was 11 years old when this game dropped, it was before the new game enhancements and believe it or not was even more complex and confoluted. My brother and I spent hours playing but could never for the life of us figure out what we were doing, it was so confusing. But man we had so much fun. Great memories.
I played Legends a year or so ago, got my gear and levels, did events and PvP, lots of space combat stuff, and overall really enjoyed myself. I played it briefly prior to JTL back in the day so never really got to experience the game as a whole. As a UO vet (also Raph Koster's work), I loved SWG's potential, and liked getting back into a sandboxy, community-driven MMO. Highly recommend Legends if you're interested in giving SWG a try.
Truly a one of a kind game. Absolutely wasted on me as a kid but man I loved it. Wish it had come out now so I could experience it brand new once again.
I was a die hard fan of this game that played it from beginning to end. I miss it so much that I've been on the fence for years about re-installing it again and joining one of the servers carrying the game these days. It's been 12 years since I last played it when it shut down in August 2011. After all of this time I still miss it. I miss the adventures and the PVP. Doing all of those quests for rewards and buffs was just amazing. I'll never forget when I called in sick to work the day JTL dropped. I'll never forget my two favorite servers Naritus and Starsider. The pvp guilds I was in on the Naritus server such as Recon, Honor and my all time favorite DOW! Starsider pvp with Siege was cool too. So many friends, so many experiences.... The best MMO ever!
The social aspect is what made this game more than any of the combat features. You were 'uncle Owen' and levels did not exist, you just had a skill tree based on XP. The support class people needed items that could only be provided by the combat classes and vice versa, it was a ballad of interactions I remember the old 20 people hunts so everyone got more xp and cash. You had 1 or 2 high class people who would take a pile of new people with them so they could do higher grade missions for more xp while the coin and loot was divided amongst the lower people. You NEEDED the other players. I have never really liked any other MMO since this game. They're all glorified single player games with just other people running around in them. I miss this game. The SWG Emu is great but it just lacks the number of actual people from back then.
SWG was my first MMO, and even today it is still the best one that I've ever played. I tend to stay away from MMOs nowadays as the few others that I've tried just can't give me the joy that SWG did back in those days. Lord of the Rings Online is the only one that has come close, so I still play that one every once in a while. As for SWG, for me, it's best iteration was in the early days of it where you could really multiclass your character using the multiple class skill trees. That part was condensed later on into a more simplified system. Actually earning your Jedi class was a driving part of the game back then as well, so when you saw one running around you knew that they actually put some work in to get it. Only to have the bounty hunter class characters receive missions to hunt those characters down. Having your own house and/or business, that you could customize in any way that you wanted, was a really nice way to relax after a long day of questing. Such a gem of a game that was ruined by Sony. We'll probably never see another MMO try to do what that one did ever again.
I played this again not that long ago, and let me just say: My nostalgia definitely carried the load. It wasn't nearly as lovely as I remember, and that's ok.
This was my favorite MMO of all time. There was so much to do, it really felt like I was inside the Star Wars Universe. The possibilities were endless and the community was great. I loved how you could do anything e.g. farm and craft things and sell them to other players, build your own city, travel to different planets (huge worlds), the countless quests and NPCs, or become a pilot and engage in dog fights in space etc. it was the best experience. BE AWESOME IF THEY REMAKE THIS GAME WITH BETTER GRAPHICS AND MORE WORLDS ETC. that would be amazing!
I even cancelled cable TV back in those days. My entire evening entertainment became SWG. I quite about a year before it ended. Tried SWTOR for a while, but never got serious with it. It wasn't the same. Ended up on SWGemu for a while, then a few other servers and finally Legends, but haven't played in a few years. Legends was a lot of fun. Kind of been thinking of getting back into it. I've wondered if I have anything left on SWG Legends. I've also noticed in some UA-cam videos, one of the guilds I used to be in along with other recognizable guilds have been playing on SWG Reborn and SWG Evolve. I could probably dump cable again and be purely entrained between Legends, Reborn, and Evolve.
I loved this game when it was live, and have played on Legends. They are doing great work but the only draw back for me is the sheer amount of houses EVERYWHERE. I don't even know how you found areas on Tat that are clear enough cause most player city worlds are consumed by housing which somethimes makes it aggrivating when you run a mission and your target is inside of a player's empty guild hall.
honestly i feel like star wars galxeies is not just ahead of its time its ahead of our time like i am not sure any other game has manged to capture what star wars galaxies was like.
Such an Amazing video, SWG always will have a place in my heart. It was truly unique and your are playing the NGE (New Game Experience with Combat Upgade). The original game before those revamps made it even more unique. It was insane, but niche. Personally, it would have been better if they just launched new server with NGE and who knows where the game would be today.
Love this game. I play as a chef called Mrak Barthox on the server and literally serve players drinks and food. One of the funniest game experiences I've ever had.
I am one of the developers over at Legends. I have to say, fantastic video! The story of SWG near the end is a bit hearbreaking, but we strive to keep the dream alive. Thanks for the showcase and a fantastic video.
I really need to jump in on this one day!
@@mikeaaron2112 No time like the present.
I love that you guys brought it back I played back in the day before the nge on intrepid server I have joined back in omega server but I left my discs in another country with my parents haven't had a chance to get them back but I miss playing itp
You are awesome, SWG is one of my all time favourite games. I have never felt sad over a game going "offline" before like i did SWG. You guys bought that back and i hope you forever keep this game alive. I appreciate what you have done!
@@AitchX You're too kind, there are many that do way more than I and continue to create amazing things for the project. It really is a passion project for most on the team. I will pass along your comment.
I played this game before they closed it down, I started off as a random no one, and ended being the Master Architect, Master Politician, Master Guild Master, having a guild with 70 people, and citizens with up to 120 people in my own city. I have so many cool stories and I will always remember all the cool stuff I did in this game!
You should share some of your cool stories here :) I've never played but it's so intriguing and I'd love to know more
I remember SWG, before the dark times ... before the NGE. I was able to unlock Jedi via the Village, took the time to grind out Master Rifleman for the end part there and soloed a fight not really meant to be soloed, and was fairly well involved in JtL. All squadrons and put together a list to help other players do them.
Same here....I was on Sunrunner back in the glory days...Our Guild was on Naboo and we had a thriving commerce center with a couple of Museums displaying rare items in the game
@@chrisschack9716 idk jedi kinda killed the game and economy. Wish it would have never been introduced.
I remember being a bh on Corbantis. I eventually stopped hunting jedi, but would use the terminal to find them and sell them holocrons. Made millions of credits.
SWG dev here guys. Thanks for the love and support! Very heartwarming to see so many fans! May the force be with you all.
Loved this game as kid, thanks for your work!
Goddamn legend. No other MMO has ever come close to scratching the same itch for me, especially crafting
I have played this game from the very beginning until the NGE. I have so many good memories about it. City building... Organized bantha races... Fireworks... the cantina parties... Beautiful green planet of Endor... Naboo was beautiful too...Jedi's were RARE. Nobody was a jedi. When you saw a jedi it was like "WOW". I really enjoyed taming creatures, building, agriculture, mining, hunting, raiding, ... was such a nice game man. Thank you so much.
hey cool, when is SWG2 coming?
As long as you're not John Smedley or Julio, I salute you
I grew up playing SWG and then joined the Marines. Ended up in Afghanistan and we had to stay awake all night on post, so I just told stories about the player run cities, and guilds, and businesses, and wars and all that had happened in that universe. Plenty to talk about lol. Helped pass the time and to keep us sane.
i played during that time but i was only 14 during the 04 invasion of fallujah and all that. but i remember i had homies in my guild that were older than me and they were deployed, they were always really cool with me even tho i was younger than them and they showed me how to play the game and accepted me into the guild. i hope theyre doing well now.
that's wild man, it's so cool to imagine marines holed up in afghanistan just chatting about swg haha
With the growth of "cosy games" like Stardew Valley, Minecraft, and Animal Crossing, I'd love to see an MMO with the social and sandbox elements this had. Literally unmatched to this day.
Wurm
This game is still alive thanks to Legends. You can play this instead of games like it lol
@DaHipKoopa Runescape is adored by many and Albion is fairly new from the past few years. Neither of them compare to the depth of this game, I promise you.
DAOC had it better. Realm pride was better than anything SWG had.
@@kodiak1294 DAOC was the first of its kind. Of course it did.
I played SWG in beta through shutdown. 9 YEARS & I miss my characters and the community that we had. THAT said, 21 years later, I log into Legends and it still brings back the memories and it's such a beautiful game. The music, the sunsets, the characters, etc. Thank you for keeping it alive.
I was just a kid playing the game but man i made some incredible friends through my time in SWG. So many crazy stories, like i ended up becoming friends with the top RIS armor smith on our server, homie was from Sweden and we were besties at one point playing on Ventrilo. Then one of the chicks in our guild left her husband IRL to marry one of the guys in our guild...and another dude in our guild had an in game GF that he was serious about and found out it was actually a dude... like these sound like crazy anecdotes but man the community aspect of this game was something absolutely special...Here's something that is lost to time but i remember - SWG Faces. Where people posted pictures of them selves IRL and their characters per server, so like a social network before FB and Myspace... man i still miss and cherish what this game was.
The best MMO ever made. Not because this or that feature was the best, but because the game as a whole truly captured what an MMO should be.
It cannot be stressed enough how far ahead of its time this game really was. Especially from a technical standpoint. Engaging in massive PVP battles simply wasnt possible on literal dial-up internet. Didnt stop me from trying, though
The early years of SWG before the combat overhaul were the best. Remember people running around with three rancor pets doing raids on cities. Then hearing rumors of the first jedi sighting on your server. Or even seeing one getting chased by everyone. 🤣 Great times. I felt pretty empty for a bit with they shut the servers down officially in 2011.
@@jak1165 yeah other games still haven't been able to do what SWG did again.
I dont know if it was the best... but it was the best I ever played!
Uh, Everquest and Anarchy Online nailed the social aspect of what an mmo is. Considering they were some of te first
I loved playing Star Wars Galaxies back in the day. There really wasn't many limits on how you could play and level up in that game. When the Light Speed expansion dropped I pretty much solely focused on playing as a pilot for the Rebel Alliance to the point where I was one of the ace pilots for my faction. I actually spent so long just focusing on that one subclass I honestly forget what my actual class was. It was awesome, there were even PvP space battles where we'd go head to head with the Imperial pilots for ownership of the stars. My favorite thing to do was teach new pilots, I even had a flight school out on Tatooine. It always made me laugh when some rookie pilot would came to me when they heard I trained Rebel pilots and then ask:
"Do you have (names ship with a turret)?"
"Why yes I do, but you're not setting foot on that ship."
Then I'd hand them their first Z-95 Headhunter and point them to the ship builder NPC. Man, I'd spend hours and hours in that game showing new pilots the ropes and flying as their wingman until they were ready to go it alone.
And the Role Play community, I have never found another one like it in any MMORPG since. We played our factions and even had ranks and stuff. Every time the Rebels would organize an attack on an Imperial held city, they'd bring me and my squadron in to "soften" up the space assets. IE space PvP but we're doing it with a storyline to back it up. After that all our troops would hit the surface and start trying to take the city. See, each faction could control any location at just about any time. So if the Empire controlled Theed there'd be Stormtroopers patrolling the streets and vice versa. But if you killed enough Imperial NPC's then control would switch but that would also flag you for PvP during the battle so Imperial players could attack you. So we'd have been organized assaults or have to scramble to defend a place. It was awesome!
Awesome story! Thanks for sharing 👍🏻
Nice story, thank you.
yes I clearly would have preferred switching to SWG instead of WoW after Dark Age of Camelot went downhill and I decided to finally move on - PvP is where it is at for me in MMOs
What SWG always lacked was a good combat system, it was always bad, but then over time they made it much worse. That's what killed it in the end
Best MMO I ever played.. From the rotating ingredients used in crafting to every piece of loot having a 3d model you can use in your house for decorations to the social aspects covered here (player created cities, the cantina buff/heal system, etc)
AS a Player from 2003, I have never since played a game that gave players such agency in their characters. I journey'd from a crafting player, to a smuggler, to eventually a bounty hunter through natural progression. I became a creature handler so that I could ride my dewback and eventually tamed a rancor. I hunted Kryat dragons with my roommate and managed to become a Colonel in the Imperial Army. Quite the life for a humble Rodian. Then the game became flooded with Jedi after an overhall and it felt much less fun. What was an Imperial loyalist to do in the face of so many Jedi. I really miss the game, and I've dived back into private servers, but its not the same. I'll let this one live in my mind as a groundbreaking game that was snuffed out due to developers kowtowing to the vocal minority while trying to fight the behemoth that was WoW. Rest in Peace.
thanks for sharing your memories and love - it is good to be able to place the memories of the past in the past and not strain to re-create them
I played Dark Age of Camelot from day1 and watched it go downhill rather quickly toward the end of my subscribing (even sticking around to see if it persisted or if people realized the issues and demanded it go back to the way it was - no dice)
I switched to WoW and liked it for about the first month before it showed its true colors of the horrible homogenizing money-grabbing materialistic consumeristic soul-sucking time-waste that it is.
And yet when you play it now again, it does not feel the same anymore :) Good old times :)
Rebel for life because of this game. Damn imps. TK/fencer/pistoleer stacker. Switch… fencer/TK/pistoleer… brother finally CM/rifleman. Night hunting bases. Finding people that would give up base times to destroyed. Ah man. Days long battles because you didn’t know the base time… wow could just go on and on. Best game time ever.
@@3.14csafüst it does not feel the same because it's the CU/NGE which removed that
Sounds like when you got flooded with jedi, the imperial officer should of pledged to the sith lol
Love seeing people cover Star Wars Galaxies, regardless of which server it is. There are a ton of talented people keeping this game alive.
I wouldn't say a 'ton'. It's more like a few hundred regulars at the most.
This game was home. 20 years later and there's still nothing like it
Used to play bloodfin server had alot of good friends pre cu to nge. Nothing like it since
Doc teras kasi ftw
Before the combat system change, classes were fluid and skill point based. You could spec into one class, and "multi-class" into about 2 others, and then dump it all and switch into something entirely different. I've also yet to find a space game that handled mouse and keyboard controls as well as Jump to Lightspeed did.
Duuuuuuuude, I couldn't agree more about Jump to Lightspeed! I've never found any other game besides Elite Dangerous that had even half as robust a system for space travel and combat. I remember jumping onto Old Republic, getting to space and seeing it was a rail shooter, quit the game on the spot. My only regret with SWG is that I never got my Firespray.
I still can't get over how the NGE destroyed such an amazing game. All of these emu servers and none of them are really the full game that we had right before the NGE. The skill point system and all of the inter-dependency between players and player created economy was like no other game. And hell yeah, JTL was so much fun. I miss my multi-player ships!
I was around 10 or so when JtL came out, around when I started playing SWG, and someone in game told me that if you became an ace, you were able to fly a star destroyer if imperial or the frigate if rebel. I fell for it and could never get past the tier 3 space missions. After begging some random imperial ace pilot player, he let me aboard his Decimator (I thought that was the destroyer) and although it was cool, I was so disappointed when he told me that was it. Loved JtL though! So much fun flying TIE fighters in formation with other people and blowing everything in sight up. I miss those people that put up with an annoying kid, lol.
NGE needs to be properly named the JLGE, Jeff Lucas Game Enhancements. Jeff could not unlock his Jedi. Not even Devs could unlock Jeff's Jedi. So George Lucas intervened which led to Jedi being a starting class when everyone was happy with Force Sensitive which was more Star Warsy. THIS IS THE MAY!!!
@@ElectricKnight. wait this server isn’t based on the pre-NGE game ?
I remember loving all the different mounts you could get in the game and how each one was stat wise different too. I remember the combat and quests were stale, but the classes, abilities, guild, base building, faction pvp, and everything else in the game was amazing and so much fun. I remember just searching the planet for the optimal spot to put a resource extractor was a journy and a game in itself. The resource spots were dynamic too so they would change how effective they were overtime to a lot of different variables
I grew up with this game. It meant the world to me. Letting go of it was extremely painful. I'm so happy that it's reclaimed its beauty and even found new and fresh elements through the community today. Thank you for sharing these experiences with us 💚
gonna sound really stupid, but unlocking Jedi when I was 15-16 mowing lawns to pay for my subscription taught me about delayed gratification and determination before I even understood those concepts fully lmao. It felt so good to throw on the Paddy robe finally and ride my swoop into the shuttleport on Dant and all the spin group usual's noticed the robe and started /t me congrats. Such a cool feeling.
Before the combat upgrade, this game had the greatest crafting system of all MMOs. I look back on my creature handler/flame thrower commando with great fondness.
I was big into crafting when I played. My guild put me in charge of some spreadsheet that tracked resources across the different planets. I remember the views on Naboo being amazing. It really sounds like the community did an awesome job with this reboot. Thanks for the video. The City of Heroes community has done a nice job with their reboot also. Made me think about DAOC, which is somehow still alive.
Reminds me how I used to provide resource details for one of the smaller planets, Lok maybe, to SWG Resource? Something like that anyhow. Used to visit after the resets and work my way through all the new spawns.
Because DAoC is the greatest MMO ever made. Unfortunately that's really only true of the very first iteration. There has never been such a well-balanced, 3-realm PvP system before or since to my knowledge. The rest of the game supported it quite well, too. Crafting, PvE, all of it. Remember having the sheer balls to enter an enemy realm?
I loved the social aspect of this game. You went to a cantina to get a buff from a real player dancer. The man made cities, I was graduating high school when they shut it down. But it was such a core memory as a child growing up with Galaxies.
I think Galaxies had the right idea for a star wars mmo, like they added pretty much everything I would personally what for one, I hope we get another star wars mmo that' immersives me as deep
highly doubtful. the industry has largely adopted the wow formula, sprinkled in with some very basic housing systems and that is about it. especially the complexity in all of the games systems would be something no development team would ever take a risk on. the time of games for gamers by gamers is long past :/
@@MrSheduur yea even the new swtor is just wow with lightsabers. It really is quite sad that this game isnt technically still around, but its fantastic that theres at least 1 private server that you can still play. At least the game isnt lost forever
SWG, a sandbox MMO, where players build the world pretty much they wanna live in. Housing, crafting, fighting, space combat with free flight, social elements almost unmatched in any other MMO. It is also more expensive and a lot more work to make such stuff, and by doing a WoW formula, where cool stuff you want, are not player made but Cartel bought... more income.
I played SWG from start till end, and my memories of the fun I had, are unmatched. It was the peak of gaming fun for me. ( Yeah, I am a bit of a roleplayer )
Now, I could jump into Legends and all, but tbh... even though I wish SWG ( official game ) never really ended, Legends does not have quite the same feel to it. Things feel a bit more... clunky. Outdated. If SWG had something like TOR graphics ( or better, cause... TOR is not that amazing in looks ), it would be very different.
The people working on Legends, all respect for them, great work. But, to me at least, it is not quite the same as back then.
@@Hammern28 yea I see what you are saying. You've aged and so has gaming. There's definitely not as many players on there now, so it feels a little less like it did. I imagine swotr makes them enough money that they won't ever re-release this game. I wish they would do a remaster though.
Yall can just let me dream dang
Still my favorite MMO! No other MMO has ever captured the joy that I had from it. 100% jumping into Legends tonight
This was my first MMO ever. I was way too young to really..... comprehend it at the time but I miss it. Still hasn't been anything like it since.
same here i was about 13
gaming was all about immersion back in the day, 90s and early 2000s... the industry has grown so large, to the dismay of the games itself
@@johnd3124 that’s everything when it becomes corporatized and it’s not about producing a great product/making art.
Look at movies, music, etc etc. computers became the Victim I. The early 2000s we just didn’t see the effects until now
I play FF14 and have for about a year, and I can say, while it's not a sandbox or really comparable to SWG other than being an MMO, it's a great game. And it does have a very distinct artistic vision. You shouldn't entirely write off these games as soulless corporate trash, not all game companies are like those in America.
this was my first as well. I had no clue what I was doing, no idea I needed xp and level up, I just wandered about to explore and look and this amazing living world.
it was magical!!
SWG is till today one of those games I miss so much because it had something no other game ever achieved. I played it since the beginning and I came from playing DAOC that was released back in 1999. The moment you got a mail that the force surrounds you and you had to find clues and do missions on part of the planets no other "normal" player knew was just something never been done before. You were randomly selected for each server if you feel the force and your actions in the game were apparently meaningful. I still remember going off map just finding myself in a cloudy environment in which suddenly a small village appeared with almost no other player around.
The game had just everything I ever dreamed off and it will probably never ever be matched. Once SWG came to an end I switched to WOW but those times in SWG will never be forgotten.
randomly server selection! interesting!
I played DAoC from release as well (merlin server, hibernia), and saw it go downhill and then so switched to WoW, and not being aware of SWG, it is clear I would have preferred the switch to SWG, as WoW was(is) bad.
The fact that nobody knew how to become a Jedi, that it was a true mystery, that Jedi were as rare as hen's teeth was amazing. That Jedi suffered perma death was even more so, especially playing a bounty hunter. The chances of finding and killing one were tiny, but it was epic when it happened. Got two kills in all my time. One was fighting a Rancour and the other was in a fight in a space port. Both sneaky underhanded kills, both congratulated by the now dead Jedi. It all felt 'real' and meaningful. Then youd go and mess about in the cantina for hours.
I never had the chance of playing this game growing up, only managed to get a fairly decent PC in 2015 and also didn't have a good level of english to understand the quest text nor talk to other people but at least I can experience this game now with some amazing Mitch video.
Life is good
I had no idea this was a thing. Thank you for helping me find it. I didn't play much back in the day, I only started when the game was already dying, I literally only ever saw like four other people the entire time I was playing. Riding a speeder across the desert as a bounty hunter, finding out that emotes actually did something and punching storm troopers and getting socked back was more fun than it should have been, the smuggling mechanics where you can actually be searched, your ship actually being a ship you can get out and walk around instead of it being just another character pov with teleporters. All of it was amazing and stuff you still don't see to this day. People say MMOs are dying, well perhaps if they took a few notes from Galaxies someone could make a truely epic MMO.
I played the game for years. It had/has the best flight experience of all the mmos imo. I remember back in the early game...pre-cu having a boatload of skills that you combined to make your toon unique. You want a dancer who moonlights as a bounty hunter...do it. I remember that unlocking jedi was unique for each player. They didn't tell you what skills unlocked it, you had to track down clues to figure it out on your own. Then going to the hidden city to train and if anyone saw you you had the chance to be permakilled. I remember people took it as a badge of honor to have a blue ghost toon. Thats not even talking about the major battles in player towns for the civil war. So many great memories.
To unlock the force I had to master all the professions. What a surprise when I used the last Holocron telling me that😂😂
I miss the giant Anchorhead-Bestine player raids that lasted hours and had hundreds of players.
I loved this game. And yeah, SOE broke my heart with the NGE. I used to love visiting towns and Cantinas and in its peak, this was the very best experience an MMO has ever offered. Nothing competes, and all support and well wishes go to the devs who keep this alive today ❤
Yeah pre NGE was goat, i havn't played anything close to it since...
@@ReelNewwt PRE-CU was goat.
I remember beta testing this game... it had one of the greatest communities back when it first released and it seems like it still does.
It was/is great for community spirit. I put it down to the fact that the game forced you to rest often and long enough for actual conversation to happen. I met some of my oldest and best friends in SWG because of that. Still game together, talk daily, and even go on holidays together after all these years.
@@MrGibbonici Yeah, I remember those rests, sitting out there in the open deciding to speak "yodaish" laughing our butts off just having a blast then getting up and getting on with our task.
This is my new favorite gaming channel! You're going to hit 1 mil subs easy man. Please keep it up!
1:00 oh god. I'm crying. 🤣Those Bantha's are terrifying. I'd love to see the full raw footage of that experience you had.
Gosh! Thank you for making this video. SWG will always mean the world to me and your summary has been both charming and superbly accurate. Glad you had a great time and hope you stick around!
This is spooky that i was recommended this video, as only yesterday i found my SWG collectors edition in my cupboard lol.
I imported SWG from America when it first came out, as it took over a year to be released here in Europe. I loved spending hours and hours in that universe. i had a wookie creature handler, ithorian teras kasi master and many many alts.
When i finally got around to doing the jedi unlock grind, i was a bit late, as before i could complete it the NGE was released.
I miss the krayt hunting, player housing, cool little holograms you could have in your house, sending rancors and graul in to slap up npc's, cruising in my av21 and much much more.
Love this game, I'd kill for a modern version of it though.
Hopefully, around the time when the Dawn of the Jedi movie comes out, Star Wars will get a new MMO, that is in the style of a sandbox.
I agree. It would look amazing on the U5 engine
@@HiddenPalm But then it would focus on a timeline I have zero interest in
The fact no game of any IP has matched the social aspects of SWG proves studios today can't produce and don't understand what made this game great. It's possible to update graphics in a good MMO. It's not possible to put a better MMO inside a pretty game.
Where can u play this
Members of the oumaga family here .... selling the best food for your pets , east of coronet star port .... but a combat upgrade happens making all these hours useless.... sad but the game was ... omg god.... tears right now ... brings back memory , getting pcs for the jet pack , knowing the best medics... waiting in line to get the best buff in defferent starport ....
This was a real star wars open world
I played for a while on this server last year since I heard so much about the legendary SWG but never played it. First thing that happened when I logged on was some dude roleplaying as a "guide" sparking up a conversation with me and then taught me how to mine crystals for him to buy from me, 10/10 experience since that made me want to get max level!
I came for the game and stayed for the community. I am so glad legends is around.
I've been playing over at Star Wars Galaxies Legends over the past two weeks and it's such an amazing community. I never played during live and was worried I wouldn't be able to understand the game mechanics since most of the stuff I tried to look up was either removed from the SOE forums when the game closed or it was just old and outdated. But the people on this server and their discord have been so helpful. Currently leveling a spy level 50 right now, but I found out more about space combat and I've been leveling as a freelancer now for the past day or two. There's a ship writer who sells packs of cert level 1-3 stuff for ships for pretty cheap so I grinded some missions to make the money and bought myself everything I needed. Learned how to program my droid for space flight and it's been so amazing. It's crazy a game from 2003 has joystick AND xbox controller compatibility for space combat. It seems like this was a game ahead of it's time and I'm happy I get to play now.
A little side note as well, I work long days so I usually play between 8pm to 5am, yes I'm aware I've become addicted. But, even between those hours I can still go into the cantina and find active players to talk with and get buffs, not just people AFK buffing but actually talking and hanging out at 3am it's amazing. The game is full of life and it makes me so happy to see that since a lot of games that have EMU from older games usually have low population. Server had a weekly maintenance lastnight at 12am and it was back up in about 5 minutes. The server pop before the maintenance was 1.2k, 25 minutes after and it was already back up to 700, so that gives you a rough estimate of the active vs afk players.
Legends ported over the old SWG Wiki and made updates specific to their server, including all the new content. Just google SWG Legends Wiki. Pretty much anything you need to know is there, from quest lines, to collections, to points of interests, to class/profession specific stuff, so on.
I played this back then for several years on EU-Chimaera. Got my Jedi in the village, pre-NGE. Became one of the best pet crafter (made 60 point mutants too). I always had trouble deciding what to do when logged in, because there were so many things to do: RP, crafting, JTL, card game, resource hunting, instances, player events, civil war, chat with friends, grind collections, decorate my homes, check trade forums, etc
Fellow Chimaera player here, sigh. I still remember my last log out so vividly, sat in my favourite spot with my pet cat thing watching the sun go down. 😭
Chimaera represent! Was part of the RP scene back then. MERC (Mos Entha Roleplay Community) was my main hub, but also was in some private guilds for storylines. Those were amazing years for RP. I've done a lot of RP in other games since then, but nothing has ever really had the same sense of magic as SWG did a long time ago...
Chimaera, Bio Engineer here, till they destroyed every non-combat profession with the CU. I still remember the sit-in strike the players had to protest the CU. Respec'd into pure combat after that, and admittedly the combat was more fun after the CU, but in a game where almost any gear/weapons/pets that were worth having were made by pure crafting players, it just didn't make sense.
I was there, at the beginning, the first month the game was out, I played. I was there in the end when the servers shut down. Thanks for the memories. Might have to seek out SWG Legends...
For real, the nostalgia I felt made me cry....
All the World Of Warcraft similarities were actually added to the game after World of Warcraft was established. The game, combat, and profession system were all vastly different before the popularity of WoW. Even the beginner tutorial and legacy quest line was inspired by it.
I'm happy you got a chance to experience SWG. It truly was one of the best MMOs ever created.
I remember when they rolled out the wow clone update. I stopped playing. Only got to see it for a few months before that and it was a great time
@@TheRogueJedii I played through all of it. Pre combat upgrade through the new game enhancement.
I wasn’t a fan of the NGE at first, but it grew on me.
Yea, I never fought a thing. When the combat upgrade patch came out, and was trying to force me into killing things, I was done with the game. Well that and them taking me from being a Master Artisan, Master Droid Engineer, Expert Weaponsmith and Armorsmith, and forcing my character into the Politician tree. That was the final nail. Devs ruined their own game.
@@donovan1345 yea, I definitely didn’t kill anything with my crafters pre or post. But i think my crafter was maxed before the nge, so there wasnt reason post.
Was it "better" or "different" before the updates?
Love all the work and support that have gone into legends as well as SWG EMU. It's crazy that in 2023 you can play both versions of the MMO completely free, and with a surprisingly active player base in both games.
I still have dreams about this game all these years later. It was such a massive part of my life for a while.
🤣 SWG did mess with the brain. Back in those days, there would times that I would look out my office window and then suddenly realize 15 minutes went by while I was having very visual daydreams of pvp happening on field behind the building I worked in. In the last 4 years of the game, I started naming my characters after food, Wasabi, Habanero, Jalapeno, Soybean, Soymilk, so on haha
@Whiskeysim
I am a former victim of SWG Legends. On live I played from the start in Pre CU, CU, and NGE. But was unable to play thru Space GCW due to physical illness. I returned to SWG via private servers starting with Bloodfin which was a horribly unbalanced so I quit. I then played SWG Legends long before it aquired name, it was tough finding old live players but I managed up until the dreaded DEV Split which produced a policy reversal. You see Legends former policy permitted two accounts per household provided you displayed two physical copies of the SWG disc, the DEV Split voided said accounts resulting in players like myself with a trader account and combat toon account loosing half our assets. This move devestated the player based market as badly as Sony's Pre CU/NGE move, I instantly lost my traders and all my materials overnight and in my fustration I simply packed up and deleted all my toons to avoid the massive player theft permitted by DEV's in this game. Note the thief is actually a elected Legends Senator now which speaks volumes to where the game is going. To be sure it's never reactivated for future theft I had my account purposely banned by offering to post Donald Trump propaganda on Legends Forums until they complied.
i 'lived' in swg for many years through its live release and afterwards in the emulators . absolutely amazing game . so many great memories . modern mmorpg's could still learn alot from it. it really needs to be remade with updated visuals. great video .
I bought this game in 2003 upon its release and words cant describe how amazing it was to see thousands of players on a massive sandbox mmo game purely based around Star Wars. What I loved most about it was the fact that it didn't hold your hand. You were freely to make choices and go where ever you wanted with mind blowing graphics for that time. It sucks that nobody within Lucasarts or Disney has attempted to let a studio build a remaster or remake of it by updating the engine and graphics.
We really need a successor to this title. Out of all the games I have played, the ones I really miss are: This and City of Heroes. Both would do well in this market.
I enjoyed CoH but man...I remember hitting a wall when leveling in that game that sucked all of the fun out of it. I don't remember exactly what level it was but basically I ran out of missions and stuff and had to grind to get levels and it was awful.
City of heroes is alive and well! The homeomcing team are doing a great job.
So many memories from decades ago. The first mmo I ever played. My IRL friends joined me for so much. I miss this game. Sadly, I stopped playing after that dreadful update. Everything I went through for 2 years was just reverted back to the point of being max level Rifleman and then reduced to level 24 and none of my gear working and feeling like I was starting over. If I hadn't put all my old gear on my wall for display, I would have been in far worse trouble, but it still sucked.
Despite the majority of the game is from the leaked data from when the game ended, the dev team has done amazingly well at adding new stuff to the game.
I love having it to come back to for nostalgia when I feel like it.
It may seem boring, but I can use hours just decorating a house, using various items to build custom interior, it's very calming.
I loved how much effort some players put in to creating truly amazing houses. Plus having entirely player built towns and being able to just whack a house up pretty much where ever felt good to you. So much freedom.
Oh man SWG. Tempest sever resident here!! I joined about 4 months after launch, ran a combat medic, bounty hunter, with sniper skills, rocking my shit hot mando armour that took so long to get!! It was my first subscription based game, and damn was that game good. I equate it to NYC, there is something for everyone! In fact I’d say SWG was peak MMO until Sony Online Entertainment shit the bed with the CU. I continued to play up until the day it all went off line. It was a really sad day when the severs ticked down to close. I remember parties and gatherings at key locations as it closed 😔
It really did have so much depth to it, from entertainment to administrative, combat to creative, throw in space combat and it really was incredible and so far ahead of it’s time.
My mates and I still talk about our times in SWG before the CU and we are now mid 40’s. 2 Of them got back in to legends and still smash it everyday. They have been trying to get me back in, I just don’t have the time sadly.
The content of this game is still incredible. If the team could somehow bring it up to spec on the graphics front, it would be a best seller.
I’d love to see someone rebuild this epic game with modern tech, it would absolutely kill it, for sales and subs.
Good times……..I like good times!!
Star Wars Galaxies was the most immersive experience I've ever had across all forms of media and I've experienced nothing close to it to this day. It literally felt like a home away from home and I miss it dreadfully. I wish Disney would take a risk and create a worthy successor
No please. Disney basically destroyed Star Wars, erasing all the expanded universe and making a HUGE galaxy feel small.
@@INCONFORMADOX to me Star Wars doesn't exist after Lucas sold it - I have paid zero attention to anything since, haven't watched a single snippet or preview or anything and avoid all the talk and anything about any of it
@@zerpblerd5966 Rogue One might be worth making an exception for. It's a proper Star Wars film.
@@bunbun1741 hmmm
@@zerpblerd5966 hmmm indeed, but as somebody who's old enough to have seen everything fom Empire in the cinema, Rogue is the only one which cuts it. The rest is garbage and you're not missing anything. Rogue just gets it right, and the little nods to the original film are tastefully done. My opinion only, have friends who take the same view as yourself.
I've played many MMO's over the years and none leave memories like this one. Grinding XP from the mountain squills in the squill cave, solo groups on dantooine to get the cash and dieing over and over on the corvette. Still after almost 20 years I think back and miss these times and wish I could relive them!
You really sold me on SWG Legends, I'm going to download it, it has everything I want in a mmo and it's that old, amazing.
what's amazing is that 20 years later nobody can do even half of what SWG did and it's sad
Your narration is really pleasing. A bit cheeky, not over the top, and just brief enough.
Loved playing this back in the day as a full Master Ranger or re-specking into a Pistoleer/Smuggler/Bounty Hunter with all those sweet pistol skills!
6:48 Beast Mastery is actually a shared tree for all classes. Smuggler and Scoundrel are the trees unique to the Smuggler class
jsut found your channel and already binged a lot of your videos. Great content!
Tansari station was really quite the tutorial zone. I remember being able to reach level 10 in there, farming the creatures and droids in the other station. And the space quests, oh my God, the space quests were so numerous I thought they may never end. Which is great! Because SWG has the best space battles I've ever played. Nothing scratched my space itch like SWG. Going out and killing a bunch of enemy starships, looting credits and ship parts from them. Then landing again, checking what parts are upgrades, what can be sold and what's scrap, and going out there again.
God I love that shit
I was there at launch and quit for City of Heroes when the "Combat Upgrade" was released. I was in one of the largest Rebel guilds (Player Associations) on Bria server (shout out ). There was no space combat, there were no Jedi, and there were no character levels. You had skill trees for each class, and you gained xp by using the skills and weapons from the class trees you selected. The "quests" you got from mission terminals were bogus fetch/kill quests with miniscule rewards. The bazaar (auction house) was impossible to use on some days because it lagged so bad that no items would load.
But damn, it was fun. The PVP was the best part for me. As a sandbox MMO, even that was entirely player-driven. Rebel and Imperial guilds would buy and deploy Faction Bases which spawned NPC troops that wandered around and defended the area. The bases came in different sizes, and the largest ones had the fearsome AT-ST that would kill most players in one hit. The bases had half a dozen different terminals inside which only became vulnerable to attack for like an hour or two each day. If enemy players got inside and hacked all of the terminals during the vuln window, the base would despawn (not explode, just disappear lol). Each terminal required a different class to hack it, and while you could mix/match your skill tree to have multiple required classes, no single player had enough points to learn them all, so attacking the base had to be a group effort.
Some of the best times in original release SWG were sitting in Teamspeak or Ventrilo and goofing off with the lads while defending your base's vuln time, mashing the Tab key to target scan for any approaching enemies.
I could go on, like how we had Entertainers and Doctors in the bases to heal; how incredibly OP the Combat Medics were; how you could die by running out of Health, but also by running out of Mind, and you couldn't heal Mind damage normally so of course that's what PVPers targeted most (hello Riflemen); and there wasn't just damage to heal but also wounds that did not heal and turned your HP bars black....
Sorry for the rant. It's been 20 freakin years and I still have so many memories of this ridiculous wonderful game.
aha its why I Rifleman was so fun, getting that nice T-21 Rifle and using Headshot, but my Fav was Commando with the Flamethrower, was hilarious watching all the healthbars burn away
Thank you for covering this
Thanks for sharing. This game brought back some great memories.
this game still has the best crafting in any mmo ever made i do miss this so much.
I played SWG from day one. At the time, I lived in a house with 3 other guys and we all had about 7 accounts each. (Needed those accounts for lots). We had a massive guild and would go to the fan meets every year. No game to this day has had the level of depth SWG had. What really killed SWG was when someone thought it was clever to convert it to console and give Jedi as a starting class when most of us had grinded our way to it. Doing the village quests was a lot of effort and people felt ripped-off when the game was converted/updated. Jump to Lightspeed is still one of the best flight/space battle simulators. Far better than Elite Dangerous or Eve. I'll be trying this out, thanks for the video.
God i loved this game on release. Pre CU and NGE, it was fantastic
NGE kind of sucked when it hit though. I almost quit a few times during the NGE, but glad I stuck around. In the last few years, the NGE became a really solid game and the last 3 years I played, was some of the best times I had in live. SWG Legends had that feel too, of course it helped that many of the guilds and people I recognized from live were also playing there.
This game saved my life during Covid. I even met one of my best rl friends on Legends. Met a guy running Heroics, spent a while speaking to him, joined his guild, turns out he lives 15 minutes down the road from me. Small world.
I could spend hours recounting tales from what's happened to me on Legends. I have told some of them to friends who only have a passing interest in gaming, and the response has always been "that sounds amazing."
Yeah, I missed the boat on this one. unique sandbox and ahead of it's time. From what I read and heard at the time it was great.
it was amazing
My first day in SWG: Grabbed my blaster and set out into the world. It wasn't long before a wookie in a hula skirt joined up with me. He would dance for me at my camp after missions. I knew this was an insane game from that point on lol. What happened? I aggroed a few bandits - the defenseless wookie tried to run but was killed. Poor thing just wanted to help lol
Still the best MMO experience I ever had. I miss it soooo 😢
Grew up playing this game, hands down the best MMO ever. So many wonderful memories and friends made. Still remember when the first Jedi on our server unlocked and the message came up on the screen. What a feeling!
SWG will always hold a place in my heart. One of the greatest experiences I ever had in a video game. I played back when Jedi had permadeath and had to hide the fact that they were Jedi. When you had to grind professions given to you by holocrons to progress toward the force. I was really hopeful that SWTOR was going to be like SWG, but with updated graphics and a story to follow, but was incredibly disappointed when it turned out to be a wow clone with a star wars theme. Still fun, just wasn't what I wanted. There are other SWGemu servers that go even further back, to before it had numbered levels and felt like a cheap third-person shooter, but honestly, the 200-300 people that might play those servers (most of which are afk entertainer bots) don't give the same feel as the MASSIVE PvP battles that would break out for no reason in the middle of bigger cities back when it was live. I'm glad they put in the effort to revive the game, but it's not the same without a gigantic playerbase to interact with.
Played a jedi/bountyhunter. Never died as I was always careful. No one knew I was a jedi. Good times
@@winchestersons6258 first time I ever saw a Jedi he must have been full template, because dude didn't care about permadeath at all. Watched him fight a TKM on dathomir. Fight lasted like 30-40 mins before he knocked out the TK. Can just imagine the vis he got from that. Was in the outpost with a giant crowd around him lol
@@MP21stEnforcer I took on a sarlac and had it down to a sliver or health. I got distracted and it flattened me. I still have the photos to prove it around here somewhere. It was pretty insane. I was not as high a level as I wanted to be before I went full jedi. The becomming jedi became a joke and I quit.
That was awesome. Especially the jedi system. Big dick energy not just letting everyone be jedi. It was amazing, but wasn't what made money apparently :(
I think it was right when beta was officially over, the last night, and it was going into release, they spawned a Krayt Dragon a decent amount of distance from Bestine. There must have been a hundred or so people (it was a LOT) that was fighting it. You would die and respawn at Besting and had to -RUN- back to the fight. Yes, you saw that right. This was before vehicles was placed in the game, like I said, at the end of beta. It was a glorious fight and it took a VERY long time to kill it. I think I might have been running back and just got into range of it when it died. Those were the good ole days of MMOs.
Never forget the stuff that happened in that game. I dont think any of us that played it can really explain what was so incredible about it. I remember the hunting days. Made a lot of friends running around in hoards farming xp, then sitting in camp bullshitting and healing. ANd the houses and all the things you went through just to have the coolest shit in your house lmao. I remember doing missions and then getting sidetracked looking through all the guild towns and the halls and how they decorated them. There were some really creative people in that game. THanx for the memories.
After revamp 11 it totally went south, till this day I will never forget revamp 11. The game was never broken until they broke it.
precu was broken on so many levels mate. jedi were way too strong, completely out of control dot weapons, everybody having to at least be novice doc in pvp or suffer the consequences, having to be melee as a bountyhunter to even be able to properly hit them. don't even get me started on how broken the abilities were on some classes like carbineer and squadleader etc...
Then the CU fixed alot of things, sadly the devs panicked and brought us the NGE, which really killed oldschool swg at that time and the player exodus wasnt gonna be stopped. I liked precu but the devs were so overmatched with what ppl wanted to be fixed and added, they messed up so many things. I wish things would have been handled differently but hindsight is always easy :)
The combat medic was absolute cancer.
I remember buying this many ages ago. I'm surprised to hear about it again today
This game was amazing and there hasn't been another MMO like the Pre-Cu mixed with some of the updates would have been perfect.
Reminds me of Hellgate London where fans took over the servers and are providing updates and new content as well
🎉 amazing character yet again, great video and very entertaining. Can really see the quality time you put into these too. Defo going to give both this and warframe a go now!
Star Wars Galaxies was my favorite MMORPG of all time I played it for the entire duration it was out, they actually announced the shutdown of the game on my 19th birthday in June of 2011. And the game shut down 5 days before Star Wars the Old Republic game out in December of 2011. I played SWTOR as well but obviously it was nowhere near the level of depth as SWG, my favorite aspects of SWG were the crafting system and player housing. I LOVED the idea of setting up my own player shop in my player owned house. I've been looking for an MMORPG to match that since 2011 and have been unable to find one. The closest MMORPGs could find that had player ran economies were Mortal Online and Albion Online. Albion Online is a great game, and Mortal Online has an amazing crafting system.. but even both of them combined are not 10% of what SWG had.
Absolutely loved this game and all I ever did was run my shop
As someone who played SWG from the start all the way through the NGE and closure, I can definitely say it was what started my love for mmos and PC gaming. It was so far ahead of it's time, and I love the Legends team and what they've done. There are a few fan led emulators out there and Legends is up at the top of that list. Loved the video man
Excellent video and commentary. Thank you for covering - what I consider - the greatest MMO ever made! I invite everyone to join us on SWG Legends and see for themselves!
Ever since this game, no other mmo has ever cut the mustard for me personally. The amount of versatility that this game had was amazing. You could be or do whatever you wanted. You could go where ever cruising in your speeder or get into massive dog fights. (I got so beat up once that it took me literally hours to get back to a space port to fix my tie fighter ha!)
Being able to train into any career tree, was such a great concept. As it allowed you to do stuff you wouldn't normally do. It allowed players to try things out and ditch it, if it wasn't fun.
However, after the major update like others have mentioned. It just didn't play the same. The first time I heard a lightsaber on pre-update the whole area of players ran to see who it was! Being a jedi/sith then was rare and when you did come across someone it was a great experience.
But after the update seeing literally everyone with a lightsaber, it just killed the atmosphere and the immersion it once had. It was just too easy.
I miss this game a lot and spent many hours playing it. If only I could go back in time to do it all over again!
To date, my favorite MMO I've ever played. The best time was before Jedi's were available. I was on Bloodfin, and when they rushed JTL, despite the space combat being awesome, it kinda spread the community out too far.
This video made me so happy just to see it all again. I've played SWG Legends on and off for years, but still its great to see the project getting love
I discovered SWG Legends in 2020 during the dark times of the pandemic and absolutely fell in love with it. It's a great little community and a truly authentic Star Wars experience. The devs have done a great job keeping it all going and Bespin is an outstanding achievement. May the Force be with you.
it is not even that small tbh, the server usually holds more players than the SOE servers had logged on at the same time.
@@MrSheduur what is the player population like in this game? Is it large or small
@@worldgamingentertainment5017 around avg of 2500 players during peak times
@@luc1us__ thanks for telling me. How do I get this? Do I need to buy the original copy of the game or is there a simple download for it.
@@worldgamingentertainment5017 idk where to atm but there are reddit pages that have copies of the files
I got tears in my eyes from watching this video. It brings back memories even though this is not even close to the difficulty of OG Galaxies. It also evokes emotions that I haven’t felt in any MMO since.
Isakotl, Master Smuggler
Guild: BloodPack
Server: Valcyn
Ah man the nostalgia 😢 Loved this game. I played it for about a year before all the horrible changes dropped then lost interest. Such a shame as before that it was an unbelievable experience.
Love the humourous overview of this once great game.
I was 11 years old when this game dropped, it was before the new game enhancements and believe it or not was even more complex and confoluted. My brother and I spent hours playing but could never for the life of us figure out what we were doing, it was so confusing. But man we had so much fun. Great memories.
SWG is the game upon which I grade all other MMO's. No game has come even close to my love for SWG.
I was there week 1 of launch all the way to watching the game shut down as my character looked off into the distant suns of Tatooine.
I played when SWG was first out. Every day I think how much I miss this game before the Combat Upgrade and Class System took away the magic for me.
That was a day the jedi died
I played Legends a year or so ago, got my gear and levels, did events and PvP, lots of space combat stuff, and overall really enjoyed myself. I played it briefly prior to JTL back in the day so never really got to experience the game as a whole. As a UO vet (also Raph Koster's work), I loved SWG's potential, and liked getting back into a sandboxy, community-driven MMO. Highly recommend Legends if you're interested in giving SWG a try.
Truly a one of a kind game. Absolutely wasted on me as a kid but man I loved it. Wish it had come out now so I could experience it brand new once again.
I was a die hard fan of this game that played it from beginning to end. I miss it so much that I've been on the fence for years about re-installing it again and joining one of the servers carrying the game these days. It's been 12 years since I last played it when it shut down in August 2011. After all of this time I still miss it. I miss the adventures and the PVP. Doing all of those quests for rewards and buffs was just amazing. I'll never forget when I called in sick to work the day JTL dropped. I'll never forget my two favorite servers Naritus and Starsider. The pvp guilds I was in on the Naritus server such as Recon, Honor and my all time favorite DOW! Starsider pvp with Siege was cool too. So many friends, so many experiences.... The best MMO ever!
The social aspect is what made this game more than any of the combat features.
You were 'uncle Owen' and levels did not exist, you just had a skill tree based on XP.
The support class people needed items that could only be provided by the combat classes and vice versa, it was a ballad of interactions
I remember the old 20 people hunts so everyone got more xp and cash. You had 1 or 2 high class people who would take a pile of new people with them so they could do higher grade missions for more xp while the coin and loot was divided amongst the lower people.
You NEEDED the other players.
I have never really liked any other MMO since this game. They're all glorified single player games with just other people running around in them.
I miss this game. The SWG Emu is great but it just lacks the number of actual people from back then.
SWG was my first MMO, and even today it is still the best one that I've ever played. I tend to stay away from MMOs nowadays as the few others that I've tried just can't give me the joy that SWG did back in those days. Lord of the Rings Online is the only one that has come close, so I still play that one every once in a while. As for SWG, for me, it's best iteration was in the early days of it where you could really multiclass your character using the multiple class skill trees. That part was condensed later on into a more simplified system. Actually earning your Jedi class was a driving part of the game back then as well, so when you saw one running around you knew that they actually put some work in to get it. Only to have the bounty hunter class characters receive missions to hunt those characters down. Having your own house and/or business, that you could customize in any way that you wanted, was a really nice way to relax after a long day of questing. Such a gem of a game that was ruined by Sony. We'll probably never see another MMO try to do what that one did ever again.
I played this again not that long ago, and let me just say: My nostalgia definitely carried the load. It wasn't nearly as lovely as I remember, and that's ok.
This was my favorite MMO of all time. There was so much to do, it really felt like I was inside the Star Wars Universe. The possibilities were endless and the community was great. I loved how you could do anything e.g. farm and craft things and sell them to other players, build your own city, travel to different planets (huge worlds), the countless quests and NPCs, or become a pilot and engage in dog fights in space etc. it was the best experience. BE AWESOME IF THEY REMAKE THIS GAME WITH BETTER GRAPHICS AND MORE WORLDS ETC. that would be amazing!
I even cancelled cable TV back in those days. My entire evening entertainment became SWG. I quite about a year before it ended. Tried SWTOR for a while, but never got serious with it. It wasn't the same. Ended up on SWGemu for a while, then a few other servers and finally Legends, but haven't played in a few years. Legends was a lot of fun. Kind of been thinking of getting back into it. I've wondered if I have anything left on SWG Legends. I've also noticed in some UA-cam videos, one of the guilds I used to be in along with other recognizable guilds have been playing on SWG Reborn and SWG Evolve. I could probably dump cable again and be purely entrained between Legends, Reborn, and Evolve.
man i wish there was a game like this with modern gameplay and graphics
I loved this game when it was live, and have played on Legends. They are doing great work but the only draw back for me is the sheer amount of houses EVERYWHERE. I don't even know how you found areas on Tat that are clear enough cause most player city worlds are consumed by housing which somethimes makes it aggrivating when you run a mission and your target is inside of a player's empty guild hall.
My brother is an old school galaxies player and i remember him spending literally years becoming a Dark Jedi because of how difficult it was
honestly i feel like star wars galxeies is not just ahead of its time its ahead of our time like i am not sure any other game has manged to capture what star wars galaxies was like.
Such an Amazing video, SWG always will have a place in my heart. It was truly unique and your are playing the NGE (New Game Experience with Combat Upgade). The original game before those revamps made it even more unique. It was insane, but niche. Personally, it would have been better if they just launched new server with NGE and who knows where the game would be today.
Love this game. I play as a chef called Mrak Barthox on the server and literally serve players drinks and food. One of the funniest game experiences I've ever had.