The Ominous Bottle has a lot of problems right now.

Поділитися
Вставка
  • Опубліковано 9 вер 2024

КОМЕНТАРІ • 2,1 тис.

  • @kacpergoofit5506
    @kacpergoofit5506 Місяць тому +5693

    You start a raid so high up the raiders realise that there is no village and just leave in confusion

    • @senti_nl
      @senti_nl Місяць тому +307

      Poverty hits them so hard they refuse to exist

    • @kacpergoofit5506
      @kacpergoofit5506 Місяць тому +51

      @@senti_nl BRO😭

    • @Wolf36181
      @Wolf36181 Місяць тому +67

      @@SkyGravity137 yeah but like, the whole point is we took an existing system and worked out how to exploit it. What's next, turning iron farms into incompetent slop bc they let players get beacons too easy?

    • @Voidi-Void
      @Voidi-Void Місяць тому +5

      Ignore and report the bot. Do not interact.

    • @Planetmango48
      @Planetmango48 Місяць тому +1

      Wow.

  • @ontimous1126
    @ontimous1126 Місяць тому +3555

    I think the pillagers saw you 112 blocks up and decided that maybe the raid wasn’t worth it anymore.

    • @Thenoobyone2981
      @Thenoobyone2981 Місяць тому +32

      dont reply to the bots

    • @justB_chillin
      @justB_chillin Місяць тому

      @@Thenoobyone2981 fuck them am i right just report the comment

    • @NotAPolarBearXD
      @NotAPolarBearXD Місяць тому +13

      they have little physics-defying flying creatures holding swords

    • @derptomistic
      @derptomistic Місяць тому +38

      "Do we, uh... do we have 113 meter tall ladders?"

    • @chear8145
      @chear8145 Місяць тому +24

      the pillager captain looked up and was like "ah hell nah, alright boys this shit is not worth it, pack it up lets just go raid some other village."

  • @Dzekin
    @Dzekin Місяць тому +1919

    it's still funny that with this ominous bottle, we've circled back to the good, old days of rpgs where you were just consuming the potions - what happens with the bottle afterwards? you consume it together with the potion? it magically despawns? you just throw it out? Your choice.
    Personal head-canon is that Steve, being Steve, just eats the bottle like it's no problem for him (like in that one Viva La Dirt League sketch about potions)

    • @someonehavinganidentitycrisis
      @someonehavinganidentitycrisis Місяць тому +76

      Seeing someone who's seen that video on the comments of a random video is funny

    • @Kutomi1
      @Kutomi1 Місяць тому +155

      Wait, they made every potion so far give you back the empty bottle after drinking it, but decided to make ominous bottles an exception for some reason?

    • @timohara7717
      @timohara7717 Місяць тому +14

      He just breaks it ig

    • @thevalarauka101
      @thevalarauka101 Місяць тому +51

      of course, he eats it like a normal person

    • @chaos_turtle
      @chaos_turtle Місяць тому +52

      Reading the subtitles it says that the bottle just breaks, I guess because of the bad omen being 'released'?

  • @pronetogames7946
    @pronetogames7946 Місяць тому +1124

    This is how I think ominous bottles work:
    Imagine you stole your alchoholic dad's beer. Now replace the dad with pillagers and beer with the ominous bottle. It's obvious the illagers are alcoholics and ominous bottles are their vice

    • @grumpyteen6641
      @grumpyteen6641 Місяць тому +32

      Maybe ominous potions are from the Fountain of Youth or something?

    • @TheSoundCrafterCompany
      @TheSoundCrafterCompany Місяць тому +23

      Or maybe the villagers see it as a forbidden potion

    • @nemy-
      @nemy- Місяць тому +25

      This is what I was thinking except that I thought of the ominous bottle as being valuable aged whiskey.

    • @grumpyteen6641
      @grumpyteen6641 Місяць тому

      @Joseph14144 im gonna touch your g spot

    • @keylimerye
      @keylimerye Місяць тому +18

      I think it's like you know what you're getting into, you know the consequences, but the villagers have no idea you're the one to start the raid and when you defeat the mess you start, the villagers think you're a hero.

  • @SemiHypercube
    @SemiHypercube Місяць тому +3019

    I don't know if you've already heard this, but today on Bedrock they finally changed the name of "Enchantment Table" to "Enchanting Table" finally putting the debate to rest

  • @ivycomb
    @ivycomb Місяць тому +2743

    Such is the life cycle of minecraft updates

    • @teaoftraffic
      @teaoftraffic Місяць тому +40

      didn’t expect you here

    • @KyvenTheWarPine
      @KyvenTheWarPine Місяць тому +27

      ivy?
      HI IVY!!! :)

    • @NerdyJackalope
      @NerdyJackalope Місяць тому +47

      The word 'Cycle' and Rivulet pfp may indicate somekind of Reference to somekind of game-

    • @thisoneisforyoutube
      @thisoneisforyoutube Місяць тому +11

      why you here? Nice surprise but strange

    • @b____oobies
      @b____oobies Місяць тому +8

      Doomed from the very start, wasn't it?

  • @i_dont_know_what_to_name_t8472
    @i_dont_know_what_to_name_t8472 Місяць тому +1683

    Raids before 1.21: Kill illager captain so they get mad and follow you into a village where you have to defend it
    Raids after 1.21: Kill illager captain and drink bottle inside village, intentionally bringing the illagers into the village so you can pretend to be a hero for cheap trades.

    • @Mnnvint
      @Mnnvint Місяць тому +136

      Gamism always wins over simulationism (a.k.a. common sense) in the long run in minecraft...

    • @end_slayer
      @end_slayer Місяць тому +172

      I understood bad omen as "Hey you killed this person and they were important. You you're extremely unlucky now." So when you do to the village they so happen to be raiding once you get there. Killing the pillager doesn't make sense unless you left people alive which isn't common. Also killing them with lava (a more painful death) has no consequences.

    • @mrdebdeb
      @mrdebdeb Місяць тому +86

      The thing is, most people intentionally started raids anyway. The only people who did it by accident are new players who don't really know the mechanics

    • @juanin200
      @juanin200 Місяць тому +152

      Raids before 1.21: It's called "Bad Omen" because every action must have a consequence. You, either knowingly or not, just killed an illager captain, a very important member of the illagers, and since they're at war with the villagers, you will provoke a retaliation attack the second you set foot on a village, for the illagers will think you're a soldier of that village. Now you gotta defend the village from the very own raid your actions provoked.
      Raid after 1.21: So you killed that illager captain again and they left a bottle with which you can summon more illagers to raid a village at your own will rather than as a consequence for killing illagers. Enjoy the trade prices.

    • @Mr.Brothybear
      @Mr.Brothybear Місяць тому +5

      Oooo That Doesnt sound Morally Right

  • @zaranthropy
    @zaranthropy Місяць тому +123

    They're just making raids realistic- at Y=112 the raid captains simply ragequit due to unfair play

  • @cavernboi
    @cavernboi Місяць тому +149

    1:06 i thought the lore reason is like they have some kind of magic that sees a "pillager" drank an ominous potion showing the "pillager" found a point of interest

    • @SubPriestPepsi
      @SubPriestPepsi Місяць тому +8

      Don't we have horns? Can't they just reuse that instead of using a bottle?

    • @cavernboi
      @cavernboi Місяць тому +3

      @@SubPriestPepsi either way its still a potion no? just in a goat horn instead of glass bottle?

    • @muppetman2914
      @muppetman2914 27 днів тому +3

      @@cavernboino, he means using a horn to audibly signal a raid

    • @Catman_321
      @Catman_321 27 днів тому

      Imo still doesn't explain how it makes trial chambers harder

    • @busterbeast999
      @busterbeast999 26 днів тому

      ​@@Catman_321maybe they don't like pillagers so they send stronger enemies. Like a tough guy walking into an obstacle course and saying "give me everything you got" so people start throwing bricks while he climbs across monkey bars.

  • @ARegularPersom
    @ARegularPersom Місяць тому +457

    "What are you going to do, stare at me in mid-air?
    "Breaking news! Pillagers discover the technology of breaking the laws of physics!"

    • @Bossatron9000
      @Bossatron9000 Місяць тому +5

      "Sir mumble Newton to be dammed"

    • @chaurivae5845
      @chaurivae5845 Місяць тому +1

      theres no laws of physics in minecraft to begin with...

    • @ianhubble9973
      @ianhubble9973 Місяць тому +2

      I read this in the Villager News voice

    • @equilibrum999
      @equilibrum999 Місяць тому

      @@chaurivae5845 sand, gravel, water, lava: Ae we joke to u??!?!?!!?

    • @Thisguy-sikeee
      @Thisguy-sikeee Місяць тому

      @@ianhubble9973 Duh duh da DA DUH duh da duh da da DA DUH DA DA da duh da DAAA DAAA DA DA DA DAAA DAAA Villager News
      BREAKING NEWS

  • @yeezy_bear
    @yeezy_bear Місяць тому +542

    0:09 "this probably wont surprise you" yes peenix im not surprised by anything you say anymore

    • @Wesleydean277
      @Wesleydean277 Місяць тому +10

      @Joseph14144dude no one cares

    • @frowner_and_co
      @frowner_and_co Місяць тому

      ​@@Wesleydean277don't talk to bots, it gives them the attention they want. Just report them and move on.

    • @whywouldyoudothat1346
      @whywouldyoudothat1346 Місяць тому +16

      UA-cam really needs to do something about these bots

    • @user-pt7cd7or7o
      @user-pt7cd7or7o Місяць тому +5

      @@Wesleydean277 u gotta report the bots

    • @Wesleydean277
      @Wesleydean277 Місяць тому

      @@user-pt7cd7or7o ok and I did

  • @TheCappuccino04
    @TheCappuccino04 Місяць тому +660

    If we're looking in terms of how bad omen works in-universe, I'd argue the mechanic is less "drink the bottle and they get mad" and more "drink the bottle and you're imbued with a curse/omen that makes certain aspects of the world more dangerous," like the illagers you just killed finding your location and retaliating
    as for why the captain had that substance on him to begin with i have no idea but that's my view on how it works anyway

    • @JohnDoe-hr4cf
      @JohnDoe-hr4cf Місяць тому +30

      What benefit would the bottle have besides showing the player’s location? It’s just… Weird.

    • @ethanshackleton
      @ethanshackleton Місяць тому +60

      Maybe the pillagers drink it to locate dangerous beings, like the player, which is why patrols are so small and weak otherwise they’d just be feeding them to a meat grinder.

    • @TheCappuccino04
      @TheCappuccino04 Місяць тому +16

      ​@JohnDoe-hr4cf benefit to the pillagers? I don't think it benefits them DIRECTLY, you just get imbued with bad luck of some kind and the pillagers happen to track you down much faster than a normal patrol would. magic shit idk

    • @uberculex
      @uberculex Місяць тому +9

      @@JohnDoe-hr4cf Bad luck? a curse? Why do the pillagers wait for you to get to a heavily fortified Iron Golem village to get revenge on you?

    • @TheCappuccino04
      @TheCappuccino04 Місяць тому +63

      @@ethanshackleton I'm kind of partial to the idea "they're Evil As Fuck so they carry around Evil As Fuck concoctions" because it's funny and they already clearly have access to evil magic of some kind with evokers

  • @ThatUnknownDude_
    @ThatUnknownDude_ Місяць тому +241

    3:31 The villager really went "heh"

    • @GalacticScaleNoob
      @GalacticScaleNoob Місяць тому +1

      ​​@Joseph14144 Love how youtube bots get dumber and dumber. Bro is having a stroke

    • @Billy-BobXIV
      @Billy-BobXIV Місяць тому

      @@GalacticScaleNoob don't reply, just report

    • @GalacticScaleNoob
      @GalacticScaleNoob Місяць тому

      oh mb this is the wrong comment. I was talking about this fake Mr beast doing the "don't translate" and then having a stroke

    • @zeenxdownz
      @zeenxdownz 28 днів тому

      @@GalacticScaleNoob you're not doing anything useful if you just respond to them. they are literally bots, report and ignore.

    • @GalacticScaleNoob
      @GalacticScaleNoob 28 днів тому

      @@zeenxdownz oh they already got banned lol

  • @arti972
    @arti972 Місяць тому +63

    I can’t concentrate on the video because at 0:46 he spawns a villager and it’s a jungle one so he’s in a. super flat but with a. jungle biome, that’s a level of dedication to liking vibrant dirt

  • @edwinmaster7326
    @edwinmaster7326 Місяць тому +207

    getting the bad omen effect worked so well because it implied they were following you and waiting to retaliate

    • @avion682
      @avion682 26 днів тому +7

      It also makes no sense, the texture of the bottle is different from the texture of the other types of drinkable bottles, you don't even get an empty bottle back after drinking it. Also, what is the point of the bottle? You can still drink it at a raid farm and it will still work perfectly

    • @higueraft571
      @higueraft571 25 днів тому +2

      Why does drinking milk get rid of it.

    • @edwinmaster7326
      @edwinmaster7326 25 днів тому +17

      @@higueraft571 they don't want to follow someone who drinks an entire bucket of milk

  • @artgvdcffvf2990
    @artgvdcffvf2990 Місяць тому +130

    I always thought that after you killed the raid captain they where following you until you got to a village and then they attacked. instead of it just a coincidence that they happen to raid the village when you get there

    • @connortg5
      @connortg5 Місяць тому +32

      this was definitely the intention

    • @higueraft571
      @higueraft571 25 днів тому

      @@connortg5 Well, not entirely, considering Milk got rid of it prior.

  • @Axelpvz2030
    @Axelpvz2030 Місяць тому +102

    The ominous bottle is like you punching a Mafia boss for them to give you their phone number and telling you to call when you are available for them to kidnap your family xd

  • @yawerawais8115
    @yawerawais8115 Місяць тому +78

    I always thought of the bad omen effect as the pillager’s death cursing you and now the curse is simply in a bottle

  • @Pengouinn
    @Pengouinn Місяць тому +16

    It’s like mojang wants all the difficult parts of the game something optional to appeal to the wider playerbase possible. Raids? Optional. Trial chambers? Optional. Ancient cities? Optional. Hell even the night is optional and even discouraged with phantoms.

    • @higueraft571
      @higueraft571 25 днів тому +2

      >It’s like mojang wants all the difficult parts of the game something optional to appeal to the wider playerbase possible.
      It's called "freedom".
      If you dont want to fuck with raids, you dont have to. Trial Chambers? Optional. Ancient Cities? ...mostly optional? Sorta? You still have to fuck with them to a degree if you like it or not though.
      TECHNICALLY Phantoms are Optional, but that's not default with gamerules

    • @Pengouinn
      @Pengouinn 25 днів тому

      @@higueraft571 I dont think « survival mode » should be called like that tbh. It’s more a « limited sandbox » than a fight for your survival. That’s why I started playing Valheim

    • @higueraft571
      @higueraft571 25 днів тому

      @@Pengouinn Safe to say "Survival Mode" has never really been THAT difficult from the start :V
      The instant beds were added, it became "limited sandbox", and it's stayed that way ever since

    • @txaianapm8378
      @txaianapm8378 22 дні тому

      Minecraft is meant to be like that.
      Everything that happens to the player must be their own fault, that's one of the basics of the game.
      That's why there's no villain, that's why there's no mission.
      What you do has consequences, but no one will force you to do those things in the first place.

  • @matthewkay2853
    @matthewkay2853 Місяць тому +2852

    I just inhaled a chicken sandwich

  • @user-dc1ph7zc2z
    @user-dc1ph7zc2z Місяць тому +33

    This has always been a thing. It’s how raid farms work, which they most likely won’t patch as they stated previously they don’t intend to fix it, it’s a very edge case scenario which is impossible unless set up.
    A raid only counts pillager within 112 blocks as going towards the current raid wave, when you are higher than 112 blocks, or the targeted spawn block is more than 112 blocks from the point of interest, the game will still spawn each raid. Since they are 112 blocks away, (raids don’t have a limit to how far they can spawn, it is just the highest possible block in a 64 radius circle) they all spawn one after another as the game assumes you beat all the enemies.
    They despawn because they were also outside of the players respawn sphere (128 blocks)
    Raid spawn are bias towards the positive X and Z directions, this is because raid spawning is the current POI’s position +0 to 5 on the X and Z
    Fixing this would break raid farms and also this mechanic would never affect players in a real situation
    Side note: for everybody saying they tried a raid here and the mobs spawned somewhere else, raids spawn on the HIGHEST available spawnable blocks, they will not spawn in caves unless everything above the cave in a 64 block radius is not spawnable. Moving entities do not count as spawnable blocks, and moving villager POI’s will disable a raid (it counts as a raid loss if active, or cancels the raid if the raid bar has not filled yet)
    I see a lot of misinformation and confusion in the comments, so hopefully this helps

    • @Badsy_the_Edgecat
      @Badsy_the_Edgecat Місяць тому

      yeah that is UNTIL they decided that 'bad omen being given as punishment for killing a captain is unfair or whatever' and added these bottles that make it easy to find that this happens and "exploit" it

    • @user-dc1ph7zc2z
      @user-dc1ph7zc2z Місяць тому +3

      @@Badsy_the_Edgecat yea that’s true. It also makes raid farms ridiculously more complex and the margin of error having to be much smaller.
      Most of the simple raid farm tutorials lack proper syncing between force potion drinks and raid center shifting, leading to a situation where your raid omen begins, then a shift occurs and the villager loses its job on the same tick, leading to the infamous raid wave failing or raid bar disappearing.
      I personally don’t like mojang forcing you to play their way, I think removing the 30 second raid omen timer would be a huge help, or removing the ominous bottle all together as it’s a very flawed game mechanic and honestly doesn’t make much sense why killing a raid captain would make a trial chamber more difficult.

    • @user-dc1ph7zc2z
      @user-dc1ph7zc2z Місяць тому

      (Even timing everything appropriately can still lead to a loss of over 1 raid out of 10 bottles. This can’t be curbed using calibrated skulk sensors but is still unreliable). I’ve messed with farm designs and the best way I found was to measure how many ticks it takes for a villager to lose its job, then have a timer that accounts for the 30 second raid omen cool down and the villager’s max of 20 tick job replacement timer.
      This whole thing just makes everything needlessly complex.
      I’d say either keep how raids used to work or remove the timer for raid omen (what use is there anyways? The 15 second raid bar fill up is more than enough)
      Considering how over powered the mace is, I’d say requiring the player to kill a warden or another end game boss for an ominous trial would be much better and make more sense accounting for the “lore” of the game. (Also would give the player a reason to kill the warden and not just fly away and wait for it to despawn)

    • @apuji7555
      @apuji7555 28 днів тому +2

      @@user-dc1ph7zc2z Raid farms were too OP, so they had to nerf it

    • @user-dc1ph7zc2z
      @user-dc1ph7zc2z 28 днів тому +1

      @@apuji7555 its all dependent on play style, if you dont think they are fair then dont build them

  • @goofer-content
    @goofer-content Місяць тому +264

    0:01 why he say villa drades and villa trades😭😭

    • @drfty2915
      @drfty2915 Місяць тому +9

      he didnt

    • @miltoncoldy
      @miltoncoldy Місяць тому +25

      Village raids 🤓

    • @Hellbot
      @Hellbot Місяць тому +8

      Villa drades

    • @sculkyyOld
      @sculkyyOld Місяць тому +1

      Cuz he Australian/New Zealian

    • @9_1.1
      @9_1.1 Місяць тому +4

      villain drains

  • @writer5790
    @writer5790 Місяць тому +23

    To be fair to the potion mechanic, I think we're contextualizing this wrong. Before, you killed a guy and all pillagers magically knew so they would then attack a village instead of ganging up on you. It makes some sense, sure, but I think the new festure could make more sense. Consider that the pillager captain is just holding the potion and intends to drink it when he enters a village. That way, it's more like a flare. The player loots it off of him because it's something he actually owns and theoretically could use.

    • @leowulf5280
      @leowulf5280 26 днів тому +3

      But like, just make it a flare then. Make it shoot like a firework to start the raid.

    • @writer5790
      @writer5790 26 днів тому +6

      @@leowulf5280 Pillagers are capable of magic. They employ evokers and witches in their ranks. We can surmise that the magical potion is magic. You have to see a flare, the magic effect has no limitation. It also has more than one use, it makes trial chambers drop loot that isn't worthless.

    • @txaianapm8378
      @txaianapm8378 22 дні тому +1

      if it is something to call other pillagers over, why'd the trial chamber give you the thing??

    • @writer5790
      @writer5790 22 дні тому

      @@txaianapm8378 I don't know, sister. It's not in my Big Book of Craft.

  • @thehunter8417
    @thehunter8417 Місяць тому +41

    "Ominous bottles make no sense! My immersion ruined!" Immediately makes a village out of three blocks in a glass cage

    • @penguincutey32
      @penguincutey32 Місяць тому +10

      Purposely lets a zombie turn a villager to get better deals...

  • @AdiDK
    @AdiDK Місяць тому +136

    Tbh I think the way it used to be was kinda weird. You kill a pillager captain which makes the pillagers mad, but they only retaliate once you'd enter a village? Why not just immediately?
    I think it would be cool if the pillager captain dropped a special goat horn, that when used in a village, would signal to the pillagers your location and bring them to you. Doesn't just have to be a goat horn, it could also just be some type of item that's made to signal your location, like a flare gun or a magic mirror or something.
    In my opinion it would make way more sense for the pillager captain to have an item that signals to the other pillagers their current location, and I also think it'd be cool that like, YOU, brought the pillagers to the village, just to kill them, which is basically what you did before anyway, but this time more directly.

    • @Sarydormi
      @Sarydormi Місяць тому +59

      I interpret it like this:
      If you kill the captain and not enter the village, pillagers consider you a threat but not that great for a full on raid on your house, so they just continue to send hit squads as usual. When you enter the village though... Potential loot, hostages AND the bastard that killed their men? Oooh, it's on.

    • @bobofthekerbals9797
      @bobofthekerbals9797 Місяць тому +17

      I thinks it’s more like when you enter the village the raid happens to punish the villagers for harboring you

    • @zarrg5611
      @zarrg5611 Місяць тому +11

      How I see it: The Villagers are under the "protection" of bandit Illigers, if they suspect the villagers are being hospitable to you they come to burn everything down.

    • @A_Name_Music
      @A_Name_Music Місяць тому +3

      I think it’s more so supposed to be a warning to the villagers. Harbor this man and you’ll join them in the grave

    • @A_Name_Music
      @A_Name_Music Місяць тому

      It’s also possible they only have informants and scouts in the village

  • @JoeFly2009
    @JoeFly2009 Місяць тому +68

    Pillager: "We are going to invade..."
    *player is 112 block away*
    Pillager: "I guess will just disappear"

  • @U-A660
    @U-A660 Місяць тому +4

    Phoenix: “What are they going to do? Stare at me from midair??”
    Raiders: “Well, you got a better idea??”

  • @Kickiusz
    @Kickiusz Місяць тому +279

    So now you basically just stage an attack to pretend to be a hero who saved everybody. Isn't that the same as zombifying the villager only to cure him? Didn't Mojang hate that mechanic for teaching bad morals or something?

    • @CloutmasterPhluphyy
      @CloutmasterPhluphyy Місяць тому

      Yeah, both methods of bad omen are usually voluntary, but this one is just straight up "hey village! I'm going to drink this evil potion to deliberately make people try and kill you all!"

    • @ayana1821
      @ayana1821 Місяць тому +27

      They said that, but in reallity the dislike mechanica that make people like the game

    • @cristianverdugogalaz8725
      @cristianverdugogalaz8725 Місяць тому +18

      well people already did that tho, just intentionaly go for a captain get omen and start a raid, the difference is that with omen bottle you can cancel it if you drink milk even after walking into the village range since the raid trigger has a grace period with the omen bottle

    • @jopnop22
      @jopnop22 Місяць тому +9

      The zombie thing was nerfed for being overpowered, not for some moral reason.

    • @ProxiProtogen
      @ProxiProtogen Місяць тому

      That's basically still the same way it used to work.
      You attacked random dudes.
      You know they will attack any town you enter.
      You to a normal peaceful town
      The place gets turned I to a warzone.
      And you're a "hero" because you started the war.

  • @SteineNoob
    @SteineNoob Місяць тому +138

    That bug is actually hilarious

    • @NotAPolarBearXD
      @NotAPolarBearXD Місяць тому +1

      7 year old me when I find a cool bug in my house (it looked funny)

    • @narrativeless404
      @narrativeless404 Місяць тому +2

      "Nah I'd win" ahh bug

    • @jhina4m4
      @jhina4m4 Місяць тому

      It used to be in the game before, it's not new (Or it's slightly changed, not really sure)

  • @nallleson
    @nallleson Місяць тому +19

    If you bring a villager to ancient city you can do this same thing since raids cant spawn in ancient city/deep dark.

  • @mihagomiunik2758
    @mihagomiunik2758 Місяць тому +5

    2:00 oh boy, here we go again

  • @TheRealSU24
    @TheRealSU24 Місяць тому +25

    They made bad omen a potion because it's convenient. Most people have their trading halls in their base, pillager captains spawn at your base. So every like hour or so you are inconvenienced by either having to fight a raid or letting a pillager patrol shoot at you until they despawn.
    As for it not making sense logically, its never made sense logically. "Oh they're angry at me? Let me drink milk and then they won't." Not to mention how they are able to know what village you went to or why they wait for you to go to a village instead of attacking you directly

    • @Evildormat
      @Evildormat Місяць тому +2

      It’s not because it’s convenient, it’s because mojang didn’t like players using complex game mechanics to make fast raid farms, so they wanted to nerf them

    • @TheRealSU24
      @TheRealSU24 Місяць тому +5

      @@Evildormat this literally doesn't change raid farms, it anything they make it easier because you can collect a bunch of them and use them one after another

    • @Evildormat
      @Evildormat Місяць тому +2

      @@TheRealSU24 you clearly have no idea what a stacking raid farm is (and how they just straight up don’t work anymore since 1.21)

    • @TheRealSU24
      @TheRealSU24 Місяць тому +7

      @@Evildormat oh no you can't do one specific kind of raid farm that Mojang clearly didn't want in the first place. So sad 😔

    • @Evildormat
      @Evildormat Місяць тому

      @@TheRealSU24 how in the world did mojang “clearly not want stacking raid farms”? They didn’t do anything about it for years and when they did that was in 1.21. Plus the original comment was about how they didn’t remove it because it’s convent they removed it because they didn’t like it. Then you said something untrue and I corrected you.

  • @unchainedawesome
    @unchainedawesome Місяць тому +3

    Drinking the ominous bottle to make illagers mad at you makes as much sense as drinking a bucket of milk to calm them down

    • @higueraft571
      @higueraft571 25 днів тому

      >Drinking the ominous bottle to make illagers mad at you
      Consider instead:
      It's Evil Curse Magic from the Evil Magic Users, which causes Bad Things to happen (which could maybe be "bad luck"/"summoning"/etc for the raid)

  • @Auroral_Anomaly
    @Auroral_Anomaly Місяць тому +269

    Oh nah, 1.21 is perfectly balanced with no exploits.

    • @MMGplays
      @MMGplays Місяць тому

      ​@@AUTTP-y9y Are you a bot yourself? Show me your id!

    • @doggo-bn4vg
      @doggo-bn4vg Місяць тому

      ​@@AUTTP-y9ydays one of the uttp people

    • @Kai-no9os
      @Kai-no9os Місяць тому +21

      @@doggo-bn4vg Don't talk to the bots, it makes it worse. Just report them.

    • @KanderTheCat
      @KanderTheCat Місяць тому +8

      @@Kai-no9os he was replying to a real person who is part of anti bots

    • @Kai-no9os
      @Kai-no9os Місяць тому +4

      @@KanderTheCat The anti bot comment isn't showing up for me for some reason

  • @im_a_tide_pod
    @im_a_tide_pod Місяць тому +77

    It has been TWO MINUTES, and the bots are already here

    • @bruhbruh-jl3uk
      @bruhbruh-jl3uk Місяць тому +21

      petah, the bots are here

    • @name.mp3
      @name.mp3 Місяць тому

      @Joseph14144 lol

    • @P37rich0r
      @P37rich0r Місяць тому +10

      Yep, what's really going on with UA-cam these days? I hope something gets done soon. Have a great day.

    • @v1e_val
      @v1e_val Місяць тому +3

      @@name.mp3don’t reply to them

    • @Kai-no9os
      @Kai-no9os Місяць тому +1

      Can google translate this language: piseanna

  • @jamiek8123
    @jamiek8123 Місяць тому +4

    well I mean the old raids worked like that, just means you drink a bottle instead of going to an outpost, which does make it easier.
    one option would be to make the raid omen a lingering potion effect that the raid captain makes when you kill them, so if you get to close you get the effect, but you could also bottle it like the dragons breath to get ominous bottles. so if you just kill them from a distance you don't get the effect, but if you kill them up close you'll get it, and if you want you can try and bottle it but risk getting effected. that might work better.

  • @CjJello
    @CjJello Місяць тому +16

    The ominous bottles are a nice QoL feature that I'm actually pretty stoked for because, as seen in the trial chambers, they have potential for cool challenges in other places. Admittedly, I like getting to choose when I take on these challenges and not suddenly getting burdened by them because I don't happen to be carrying the correct set of items needed to avoid them properly.
    Even if it seems a little silly lore-wise (I don't think it does, but I won't get into it) they're a generally positive change.

    • @mellowbird5146
      @mellowbird5146 Місяць тому +1

      Originally I didn't like the way they changed it (thought the bottles were cool but wanted pillager captains to give the effect still. And maybe there's a way to take it off into a bottle? Idk). But I realize now that that was probably silly brain disliking any change. It does seem to be a pretty cool mechanic, and is very helpful for casual players (very much me I'm casual). I wonder if it'll mess up raid farms? I think so but I don't know the mechanics very well. Raid farms were extremely op but I believe annoying to make so maybe that could make up for the opness? Maybe not considering just how op they are. I've never made one so don't have very valuable input on that. In any case, I agree that this change seems like a very nice qol feature that has potential for more uses! (I think it'd be cool if it had a use in ancient cities maybe? Hopefully they use it for future structures!)

  • @ryanzollinger
    @ryanzollinger Місяць тому +3

    This was actually technically discovered around 4 years ago by a (now inactive) youtuber called Teakay. He made a video at some point building a village in the sky, and when he triggered a raid he found this exact bug, where the raid just automatically becomes a victory.

  • @Yipper64
    @Yipper64 Місяць тому +72

    1:05 you know what could actually make this kind of work lore-wise? Lets say that its a potion that's just really valuable to them, so you drink it, that means they cant have it. Also add in a mechanic where pillagers will agro you at an even further range than usual if you have a bottle in your inventory, and botaboom batabang it actually makes sense.

    • @connortg5
      @connortg5 Місяць тому +16

      honestly this is a cool idea, i'd add on that having it in your inventory increases patrol spawn rates tho, since that gives it a practical use

    • @vollkornkeks9177
      @vollkornkeks9177 Місяць тому +18

      id rather have them drop a sort of talisman, if its in your inventory they will hunt you down and attack you, if you dont want the raid drop it because it doesnt make sense that they dont care about the bottle you stole at all and only get angry if you drink it

    • @Yipper64
      @Yipper64 Місяць тому +5

      @@vollkornkeks9177 Of course the whole point is to make it some kind of expendable item so that has to be worked in somehow. Also remember how it has to function in the trail chambers as well. A talisman makes sense, have it activate in an area, but then it has to be expended, im not sure exactly how to make that work lore-wise.

    • @nguyentrongkhang7644
      @nguyentrongkhang7644 Місяць тому

      @@Yipper64 maybe make it burns to ash when the talisman is used magic-y

    • @rerere284
      @rerere284 Місяць тому

      I think it would be funnier if it was a food item that was special to them, like you stole their roast/wine/cookie and ate it and they just *hate* you now
      kinda want to make that a resource pack

  • @Ykulvaarlck
    @Ykulvaarlck Місяць тому +4

    they could have made the ominous bottle into an ominous horn, then it'd make way more sense. the captain calls raids with it, and he dropped it so you can now use it yourself. it even matches with the sound effect in the game!

    • @higueraft571
      @higueraft571 25 днів тому

      Nah, Bottle makes FAR more sense honestly

  • @jopoxc
    @jopoxc Місяць тому +3

    Phoenix: "What are they gonna do? Just stare at me from midair?"
    Pillagers, spawning midair: "Greetings."

  • @brokenstarfury4895
    @brokenstarfury4895 Місяць тому +2

    The Savage and Ravage mod gives you Bad/Raid Omen by lighting a placed ominous banner on fire. Do it multiple times to increase the level.
    For triggering a raid manually, burning their flag seems like a more realistic way to anger the pillagers manually rather than drinking a potion.

    • @higueraft571
      @higueraft571 25 днів тому

      >burning their flag seems like a more realistic way to anger the pillagers manually rather than drinking a potion.
      "Realistic"
      Evil Magical Potion has a Curse that does Evil Magic Things, from the Evil Magic using Faction.

  • @orphan-eater
    @orphan-eater Місяць тому +3

    Guys you are all looking at the omnious bottle the wrong way, it does make sense, its the pillagers way of calling for back yp, think about it, only the captains have it on them, they would drink it themselfs when they need to call an army. In the older versions back up was called when the captain was defeated

  • @DUCKEYMOMO4EVER
    @DUCKEYMOMO4EVER Місяць тому +228

    Wait changing a fundamental game mechanic causes major bugs?! That's definitely the first time this has ever happened...

    • @Sopsy_Hallow
      @Sopsy_Hallow Місяць тому +31

      bad omen isnt a fundamental game mechanic, what tf are you on? and also this bug isnt caused by the bottle/by the change, just made easier to do (also i'd argue not a major bug either, it's a cheap exploit sure but a major bug? it's hardly game breaking or a security issue or smth like that)

    • @ambientNexus
      @ambientNexus Місяць тому +28

      Calling this a fundamental game mechanic is like calling brushing suspicious sand/gravel a fundamental game mechanic.

    • @AceDice
      @AceDice Місяць тому +21

      it isnt fundamental but it is big enough that your comment still makes sense.

    • @2fifty533
      @2fifty533 Місяць тому +2

      ​@Joseph14144funny that even with automated comments you only have 12 subscribers

    • @damri_notfound
      @damri_notfound Місяць тому +2

      why ppl be saying it's not a fundamental game mechanic? i could say building isn't a fundamental game mechanic and ppl get hella mad, but im saying it's not because it's not in the name. like bro drinking water isn't a fundamental game mechanic but if mojang removes it the community will go nuts.
      you may survive without it, but that doesn't mean it's not fundamental.

  • @veldix8858
    @veldix8858 Місяць тому +16

    I don't understand why the raid bug is being blamed on ominous bottles, that's just a fault with raids in general, and has been possible since 1.14. Speedrunners have been using it iirc.

    • @hidratadop
      @hidratadop Місяць тому +4

      True, I guess it's just significantly easier now

  • @ryninja5788
    @ryninja5788 Місяць тому +33

    Thing is tho, the old way was also annoying for casual players not even using the raid farms. Like if a pillager captain decided to spawn in the middle of your base, welp, can’t kill him to get him out of there or else you’ll be stuck with bad omen unless you drink milk or end up accidentally triggering a raid. Don’t people get mad at phantoms for removing player agency, making them excessively annoying to deal with? That’s what pillager captains were too. Remove all agency and turn them into witness protection members who can’t be harmed at all costs or else you risk having to spend like 10-20 minutes defending the next village you find. Now they fixed it by returning the agency back to the player

    • @UncleBBQ
      @UncleBBQ 29 днів тому +3

      Nah because if you're not the one to kill the captain then you don't get the effect. So you can literally just let the other illagers that spawn with him to kill him while they aim their arrows at you and you're fine. Just put the captain between you and his buddy's and friendly fire will kill him.
      Or use a bucket of lava for a faster method.

    • @stupidenby
      @stupidenby 27 днів тому +7

      @@UncleBBQ if youre able to kill him with those methods anyway then whats the point of not allowing the player to just kill him directly? it's not meant to be a challenge or anything, its just something annoying you have to go out of your way to do

    • @CHRF-55457
      @CHRF-55457 27 днів тому +1

      Drink milk.

  • @slvttyo
    @slvttyo Місяць тому +5

    Okay guys I know it's confusing but effects name is 'bad omen'. Its like bad luck or something. Its so bad that bottle just shatters, first village you enter gets raided and all trial spawners you face become more aggressive. Before 1.21 killing pillager captain and raids were linked but they are not anymore. Raid doesn't happen because of you killing pillager captain. You could get that bad omen from vaults or something too. They changed how it works entirely and I'm sure they left it still dropping from pillager captain just to not make old players confused from how to get it

  • @0whatman
    @0whatman Місяць тому +3

    ominous bottles dont make sense, but being struck with bad omen every time you kill an Illager with a banner is annoying as hell, makes you spend a long while outside of villages (which potentially includes your base) just so you dont start a genocide you cant stop

  • @Omar.joo.2
    @Omar.joo.2 Місяць тому +3

    I like how he has 93 golden carrots and 93 ender pearls casually in his inventory with no explanation

  • @GwnTim1
    @GwnTim1 Місяць тому +7

    1:52
    Kill all #raiders? ❌
    Kill all non #nonraiders? ✅

  • @wdas3063
    @wdas3063 Місяць тому +11

    3:28 blud busted from joy

  • @moss243
    @moss243 Місяць тому +7

    Winning the raid at 112 blocks is the like the pillagers arriving and being like "bro wheres the village" and leaving confused while the villagers reward you because they think you chased them off

  • @averagezing
    @averagezing Місяць тому +13

    As a survival player, love this mechanic. Accidental raids happen more often than purposeful raids. This stops those annoying accidental raids.

  • @baronbacku9984
    @baronbacku9984 Місяць тому +19

    i really like how one mod changes bad omen and achieves something similar, but in a much better way:
    you no longer receive bad omen upon slaying the patrol leader, however using flint and steel (or fire charge) on the illager banner grants user the bad omen and burns the banner

    • @brokenstarfury4895
      @brokenstarfury4895 Місяць тому

      Savage and Ravage

    • @thehunter8417
      @thehunter8417 Місяць тому +1

      I was thinking something like this would work. Maybe stealing an important block or breaking their structures makes them mad. Then again, the logic of Minecraft is so nonsensical that it doesn't really matter

    • @coledoe1030
      @coledoe1030 Місяць тому +6

      That is pretty cool, but it only works for raid omen. I think the reason it’s just in a bottle now is so that it works for more things, like the trial omen

    • @higueraft571
      @higueraft571 25 днів тому

      @@thehunter8417 Unironically, the Potion is actually incredibly sensible, it's just people dont use their brains at all :V

  • @achi5170
    @achi5170 Місяць тому +7

    DO NOT DRINK THE OMINOUS POTION AT 3:00AM (GONE VIOLENT)

  • @user-zr4er6zy9v
    @user-zr4er6zy9v 26 днів тому +3

    6:04 they locked in

  • @OneOne_538
    @OneOne_538 Місяць тому +7

    I found another bug with raids once. For my underground base in a mountain, i decided to make an underground village with every type of villager. I finished it and decided to see what a raid would look like. What ended up happening is everything spawned on top of my base and that all of the pillagers and extremely wouldn’t attack me at all, even if I attacked them back, with an exception to ones that get stuck in a specific corner. All other mobs attack me, but this still makes raids extremely easy and allows me to make extreme bank. I assume this happens because the village so deep underground, the pillager AI gets extremely confused and does nothing.

    • @user-dc1ph7zc2z
      @user-dc1ph7zc2z Місяць тому

      @@OneOne_538 raids spawn mobs on the highest possible block that is spawnable, that way if you did a normal raid they wouldn’t end up in caves

    • @OneOne_538
      @OneOne_538 Місяць тому

      @@user-dc1ph7zc2z they did, the highest blocks possible was on the mountain, not in any caves. In certain circumstances, they could fall in one

  • @itodoogah3803
    @itodoogah3803 28 днів тому +1

    I think the way the bottle works is that in-game, the pillagers give you a drink (the bottle) as a trophy for killing the captain, then once you drink it sends up a signal for the illagers to track.

  • @Squish_Squash
    @Squish_Squash Місяць тому +10

    I like the change adding ominous bottles for a few reasons
    - with trial chambers, it's much easier to drink an ominous bottle and start the harder trials down in the chamber than to wait or find a patrol to get bad omen from
    - one of the most annoying things with patrols before 1.21 is being attacked while you're doing whatever, defeating it, and then forgetting you have bad omen until you walk into your nearby village or place containing villagers and whoops! accidental raid!
    - the bottles range from the level of bad omen you get, meaning with raids and trials you can choose just how difficult it is without (again) having to out and repeatedly hunt for outposts or patrols
    - when people have bases in villages or have parts containing villagers it's much easier to handle patrols at said base if they drop bottles rather than giving you the effect and instantly starting a raid that you do not want to do
    - YOU HAVE THE ABILITY TO START THE RAID ON YOUR TERMS, which is so much better to me imo as a casual player who just wants to build and do silly things.

  • @user-fb5jz5mv9n
    @user-fb5jz5mv9n Місяць тому +38

    You drink the soul of the raid captain which is the worst insult to a pillager and the consequence being they will try to kill you and everyone you hold near (the villagers) idk I came up with this on the fly for so there would be a reason besides nerfing

    • @higueraft571
      @higueraft571 25 днів тому

      "Evil Curse Magic that causes magic stuff"

  • @BUMBUMBUMPUPUPU
    @BUMBUMBUMPUPUPU Місяць тому +8

    1:47 Anyone realised that he has 88 ender pearls

  • @nicholasphelps8804
    @nicholasphelps8804 25 днів тому +1

    I actually had something similar to this glitch happen, but it was in a Wild Update server! I made a village in a rebuilt Ancient City and accidentally forgot to purge Bad Omen before entering once. For some reason, the Pillagers couldn't find any valid spawn locations (likely due to the nature of the Deep Dark) and just sorta immediately despawned. It's also possible that they spawned on the surface, only to immediately despawn due to being some 150 or so blocks above the "village" they were attempting to raid.

  • @gurucharansendhil6432
    @gurucharansendhil6432 Місяць тому +3

    I think this issue was there for a very long time now. There is a youtuber called "Teakay" who built a flying village for fun a few years back. The raid had similar effects.
    (He was using a mod that let villagers fly though)

    • @jhina4m4
      @jhina4m4 Місяць тому +1

      Yes, I remember building a raid farm which used the "bug" (it's more like a feature with raid farms but anyway) in 1.18.2.

  • @jerzyk7724
    @jerzyk7724 Місяць тому +3

    3:34
    "You've won!"
    Villager: "I what?"

  • @KngMaxwell
    @KngMaxwell Місяць тому +23

    i’ve very mixed about the Ominous bottle. it does not make any sense because you’re CHOOSING to raid a village…doesn’t make you much of a hero. but it does make getting raids a lot easier, instead of hanging around a Pillager outpost for like 20 minutes to get Bad Omen V. i like it from a convenience standpoint but i don’t like it from a “roleplay” standpoint. Captains should give you bad omen directly. i think ominous bottles should still exist but i’m unsure in what capacity or how they should be acquired. getting them in trial chambers does make sense but they’re too rare to be the only way to get them.

    • @t-eehee7057
      @t-eehee7057 Місяць тому +5

      I mean not like going purposely to a village to start a raid made you a hero to begin with

    • @KngMaxwell
      @KngMaxwell Місяць тому +5

      @@t-eehee7057 fair point, but you can at least have the chance to do it by accident. with ominous bottle you’re making the deliberate choice to cause a raid and then you’re deemed a hero.

    • @thestylemage2092
      @thestylemage2092 Місяць тому

      Obviously Pillagers being super mad at you (but not retaliating until you reach a random village lol) but instantly losing interest makes sense of course...

    • @TheCappuccino04
      @TheCappuccino04 Місяць тому +5

      @@KngMaxwell only a newer player would really do it by accident, and it's not like the bottle really changes that? If a new player finds and drinks the spooky juice out of curiosity, nothing immediately happens. but it gives them like two hours where they might enter a village without knowing what will happen.

    • @ayana1821
      @ayana1821 Місяць тому

      ​@@TheCappuccino04only new players would drink this and go to a village. This bottle doesn't change anything at all besides hurting people that like farms

  • @SandvicherTf2
    @SandvicherTf2 28 днів тому +3

    "Luigi wins by doing nothing"

  • @nixodian108
    @nixodian108 21 день тому +2

    Well, I still prefer it to having to find a milk bucket every time I need to go near my base which has villagers...

  • @That_One_MF_0
    @That_One_MF_0 Місяць тому +3

    3:38 nice RA2 reference

  • @liber2350
    @liber2350 Місяць тому +24

    I think pillager captains should just give you bad omen but you should get the bottles from the other sources

    • @brokenstarfury4895
      @brokenstarfury4895 Місяць тому +4

      It makes more sense for trial chambers but not raids.

    • @coledoe1030
      @coledoe1030 Місяць тому +1

      Maybe they should just add a new method of obtaining the ominous bottle, then it wouldn’t feel so weird for pillaged captains to drop it

  • @Mraxolotl3
    @Mraxolotl3 Місяць тому +10

    0:45 libarian

  • @EminEf7
    @EminEf7 Місяць тому +5

    3:46 nobody talking about how he has 81 pearls and 93 golden carrots?

    • @moltony
      @moltony Місяць тому

      iirc you can change max stack in new updates

  • @azureskyrin
    @azureskyrin Місяць тому +2

    Time to change "Hero of the Village" to "Village Hero"

  • @dogsteeves1
    @dogsteeves1 Місяць тому +2

    I like the bottle as someone who work with villagers a lot I was terrified of killing the captain

  • @oghene2778
    @oghene2778 Місяць тому +4

    6:12 coyote physics ahh

  • @ninjaredfirehot
    @ninjaredfirehot Місяць тому +3

    I like Ominous bottles, but I think bad omen should be added regardless when you kill a pillager captain.

  • @A_pukei_named_lay
    @A_pukei_named_lay Місяць тому +3

    Pillagers: too high time to die. *Spawns the next raid wave*

  • @indriyantoYin
    @indriyantoYin Місяць тому +1

    6:11
    Lets Raid That Village
    wait, where are we??
    *Ergh?!! (something is wrong)
    *looks down
    *Fall down

  • @zyad48
    @zyad48 Місяць тому +2

    "We want to nerf raid farms by adding a potion that you drink to get bad omen!"
    Would nerfing raid farms have also been possible if they just... made it so you can't get bad omen for the duration of Hero of the Village? Like yes, I guess you'd just drink milk to get rid of it, but if that's really an issue then you can make a timer that's tracked regardless of if you have the potion effect. Boom, illagers actually get angry at you for killing their raid captain again, and raid farms are either less efficient or outright not worth making anymore. The Ominous Bottle can still exist as a way to get Trial Omen, just making it a Trial Chamber mechanic instead of making it be bad omen. Please, if I missed anything here feel free to tell me I'm wrong, I don't know the intricacies of these things, I haven't built a raid farm or really even looked into how they work so it wouldn't surprise me that I'd missed something about this.

  • @PhoenixSC
    @PhoenixSC  Місяць тому +474

    FIRST JAVA SNAPSHOT IS OUT. www.twitch.tv/phoenixsclive

    • @nicktube6629
      @nicktube6629 Місяць тому +5

      Yo

    • @thegreatpugtato
      @thegreatpugtato Місяць тому +3

      Wowzers

    • @OG4us
      @OG4us Місяць тому +3

      @Joseph14144he’s back deleting his reply plsss

    • @zexs26
      @zexs26 Місяць тому +4

      112 is the cursed number in minecraft it has more stage mechanics

    • @jakevg12
      @jakevg12 Місяць тому +3

      I only play bedrock

  • @kissgergo5202
    @kissgergo5202 Місяць тому +4

    0:58 How does making the bad omen effect into a potion nerfing raid farms? Isn't actually buffing them by allowing players to farm up potions then drink them in the farm rather than having to avoid any other villages before getting to the farm?

    • @higueraft571
      @higueraft571 25 днів тому

      >How does making the bad omen effect into a potion nerfing raid farms?
      Because you cant 100% automate the raids now, you have to press a button.

    • @kissgergo5202
      @kissgergo5202 25 днів тому

      @@higueraft571 How was it possible to 100% automate it? Don't you have to kill a captain to get the effect to start a raid?

    • @higueraft571
      @higueraft571 25 днів тому

      @@kissgergo5202 Yes, you'd have to google the method but you can 100% auto-kill captains for Bad Omen pre-1.21

  • @dragonboy5771
    @dragonboy5771 Місяць тому +8

    fun fact! the bottle is not the reason behind this, if you do this in versions before the bottle was introduced, the same glitch will happen. this is not a problem with the bottle its a problem with raids. bottle make it more convenient to do, as they do with everything relating to raids

  • @turkburg7816
    @turkburg7816 29 днів тому +2

    Most people kill the pillager captain to get the effect (or the banner sometimes) but if you accidentally step foot into a "village", which has no visible borders and is determined by *a villager and a bed* which can happen at your very own base easily, then whoops! you started a raid you were saving for an actual village and now you have to defend your actual house with the villagers you spent days trading with to get the best trades. You wanna drink a milk bucket? well now you have to go and kill another pillager captain to get the effect again. So annoying.
    The new system is more versatile, gives the player way more control, avoids wasting pillager captain kills, and brings in the opportunity to make more parts of Minecraft extra difficult and consequently extra rewarding in future updates as has been the case with the trial chambers. I'd take comfortable gameplay with control in my hands in a sandbox game over the game making sense in every regard any day. Minecraft already makes enough sense as the game it is. If realism takes away the control of the player IN A SANDBOX GAME, then it's better off disposed of.

  • @qbertsandy1367
    @qbertsandy1367 10 днів тому +1

    Finally we have discovered the true purpose of that one villager that built his house on the side of a mountain

  • @Joke_Deleted
    @Joke_Deleted 27 днів тому +3

    I feel like the worst part of ominous bottles is that some of the fun from the original way of getting bad omen was accidentally walking into a village and starting a raid that you didn’t want. With the bottle that’s not possible, and I find that kinda lame :/

    • @user-zz3sn8ky7z
      @user-zz3sn8ky7z 27 днів тому +3

      that was fun exactly once, after that it just got annoying, if you didn't want to start a raid, you wouldn't, you just needed to find a workaround like killing the captain indirectly or getting a bucket of milk. This just streamlines that pain in the rear

    • @higueraft571
      @higueraft571 25 днів тому +2

      @@user-zz3sn8ky7z Exactly this. It's THEORETICALLY fun for the first time, and a total pain in the ass every other time

  • @theroyburnhamshow3944
    @theroyburnhamshow3944 Місяць тому +4

    I was about to make a video about Richard Nixon’s resignation for tomorrow but I’ll watch this first

  • @Tyler_Skye77
    @Tyler_Skye77 Місяць тому +3

    I *REALLY* hope Mojang change this mechanic a bit. Just make it so placing a Raid Banner triggers a Raid & it would actually make sense. They could see it as a sign of war.

    • @higueraft571
      @higueraft571 25 днів тому

      >& it would actually make sense.
      Potions already make sense

    • @Tyler_Skye77
      @Tyler_Skye77 25 днів тому

      @@higueraft571
      Sort of, but not really.
      The game mechanic is a bit broken now. They don’t care if you kill them all, start an entire war with them, etc. They just care if you drink the potion- it’s like they’re not “allowed” to be upset at you unless you drink the potion.
      It shouldn’t be as if some curse was put on them to make them incapable of being upset for killing them or a Captain. It doesn’t make sense- or feel right when playing.
      Adding the banner mechanic I mentioned would fix all of this. Then, the potion can still be used for all of its effects (level 1, 2 & 3, including in Trial Chambers); just have a raid begin once their banner is placed. It could be like the potion makes them “angrier”, etc.

    • @higueraft571
      @higueraft571 25 днів тому

      @@Tyler_Skye77 >They don’t care if you kill them all, start an entire war with them, etc.
      They also IMMEDIATELY stopped caring if you just chug milk by this idea, regardless, at least in this new system it makes sense WHY milk magically cures it, since it's a potion effect and not "illagers mad" :V
      >It shouldn’t be as if some curse was put on them to make them incapable of being upset for killing them or a Captain. It doesn’t make sense- or feel right when playing.
      ???
      YOU are the one being cursed by the potion, not them.
      >Adding the banner mechanic I mentioned would fix all of this.
      I burn the banner and chug milk, poof the effect is gone anyways, but now there's an item that has a single niche use to clutter your inventory as well, rather than one item that does *several* things

  • @vicentecouto393
    @vicentecouto393 Місяць тому +2

    I love the fact that peenix has 88 pearls in his inventory the entire time

  • @nat298
    @nat298 Місяць тому +2

    I'm actually surprised so many people dislike the addition of ominous bottles. I know it doesn't make that much sense lore-wise, but I hated the previous system because I always had to avoid killing the banner pillager unless I was willing to start a raid the next time I went into a village, and now I can just kill them if they're annoying me instead. I used to spend a lot of time specifically avoiding entering villages because I had bad omen active, and it even occasionally blocked me from being able to trade with villagers when I really needed to do so. It's genuinely a lifesaver to no longer have to worry about that.
    Also, I'm pretty sure their addition was to allow the player to bring a bottle with them to trial chambers in order to do ominous trials whenever they want. That's not to say that they weren't thinking about raid farms at all when making the change, but I think nerfing raid farms was more of a secondary reason for ominous bottles if anything. I doubt it's just a coincidence that ominous bottles were introduced in the same update as trial chambers and that they drop from trial chamber vaults.

    • @higueraft571
      @higueraft571 25 днів тому

      >I know it doesn't make that much sense lore-wise
      Wrong actually, it's just their lore sucks :V
      Basically: "Evil Magic Users have Evil Magical Potions that do Evil Magic Things/Curse You"
      No "The Illagers are following you/hate you (unless you use milk)" explanations that kinda suck or anything, simple and straightforward

  • @natalie6811
    @natalie6811 Місяць тому +5

    Can’t believe they added the Goblin Battle Standard to Minecraft

    • @kh6853
      @kh6853 Місяць тому +3

      This is like adding it and removing random invasions

    • @higueraft571
      @higueraft571 25 днів тому

      @@kh6853 Random Invasions but they can all happen immediately and not when you fulfil the requirements

  • @SteelWheelSkybelieves
    @SteelWheelSkybelieves Місяць тому +9

    They should make it so you can get ominous bottles from the wandering trader

  • @solangemiranda2491
    @solangemiranda2491 Місяць тому +4

    0:29 Do you want logic in Minecraft! MINECRAFT!

  • @alcurant
    @alcurant Місяць тому +1

    The ominous bottle doesn't have problems. He's just going through a lot right now.

  • @lunondisposable5382
    @lunondisposable5382 Місяць тому +1

    "Wow, you sure did drink that liquid! That deserves a reward!"

  • @WhimsicottFanatic
    @WhimsicottFanatic Місяць тому +21

    I think a much more sensible way to make the Bad Omen effect optional instead of some arbitrary sippy cup is to just
    Y'know
    Use the damn Ominous Banner that the patrol captains already drop
    Like just make it so if you place one down in a village and then light it with flint and steel, it lets out a red smoke signal or somethin' up into the air which is what 'causes the Illager raid
    Bam, easy way to make it gameplay friendly _and_ have it make some level of in-universe sense, Illagers already have it out for Villagers, so if it seems like a village somehow got hold of an Ominous Banner and burned it, the Illagers would obviously take huge offense to that and raid the village

    • @silvererercoin
      @silvererercoin Місяць тому +4

      Holy crap finally found an idea thatt makes sense

    • @WhimsicottFanatic
      @WhimsicottFanatic Місяць тому +8

      And as an additional little thing, maybe lighting the banner in a location that isn't considered a village could have a pseudo-raid happen
      Which is to say, it doesn't start an _actual_ raid, but it could make a group of like 5 Illagers show up and maybe they'd have a Ravager
      So it can be a tiny little challenge encounter you can do with its own pros and cons, where you're not having do deal with endangering a village with a full raid, but likewise you don't reap the actual benefits that you would from a full raid
      And, y'know, you could do it anywhere instead of having to meander over to the nearest village, if you even have one relatively close by to begin with

    • @higueraft571
      @higueraft571 25 днів тому

      @@silvererercoin Doesnt for Trial Chambers

    • @higueraft571
      @higueraft571 25 днів тому

      @@WhimsicottFanatic Consider this explanation for Potions:
      Evil Magic Potion made by Evil Magic Users, that Curses you and can be cured by Milk like other Potions.
      Instead of:
      "Illagers get mad(?) when you kill a guy and stalk you to a village maybe, and do nothing if you either wait outside a village or chug milk"

  • @magicalunicorn1296
    @magicalunicorn1296 Місяць тому +10

    Wasn't the ominous bottle added in order to work in the chambers, i don't know how else they'd let you replay chamber levels without just making a new potion so i like this change, who cares if it makes sense when you play as someone who can hold infinite weight

    • @kh6853
      @kh6853 Місяць тому

      They could keep bad omen as gained from killing them instead of triggered intentionally

    • @higueraft571
      @higueraft571 25 днів тому

      @@kh6853 But that'd be shit and suck

  • @DanielDoesStuff13
    @DanielDoesStuff13 Місяць тому +5

    0:01 anyone else see the 93 pearls lol

  • @user-cp3le5li1t
    @user-cp3le5li1t Місяць тому +2

    I never even knew about the existence of these weirds bottles

  • @Aezzy
    @Aezzy Місяць тому +2

    The pillagers should give the effect like it was before. But trial chambers should still drop the potions

  • @speedster73746
    @speedster73746 Місяць тому +30

    The ominous bottle isnt ominously being ominous

  • @Cptn.Viridian
    @Cptn.Viridian Місяць тому +4

    Why does Mojang feel the need to make the experience for everyone worse to stop some people from using a very clever and complex system to automate a small part of the game?

    • @penguincutey32
      @penguincutey32 Місяць тому +1

      how does it make the experience any worse? It was probably added for the majority of casual player anyways, because it's tedious to deal with raid captains pre-1.21

    • @higueraft571
      @higueraft571 25 днів тому

      >to automate a small part of the game?
      Why should Mojang cater to this small niche corner of the game to keep a generally obnoxious mechanic that makes LESS sense

    • @user-bn5do2ev3i
      @user-bn5do2ev3i 2 дні тому

      @@higueraft571 by small niche corner i hope you mean the stupid people that are always crying about something on youtube
      Mojang gives too much freedom,but they also don't
      mojang makes everything too easy,but also too hard
      mojang wants people to play in a very strict way,but at the same time they make everything optional and leave people with no direction
      they cant win with this stupid fanbase