They actually added in MORE unique Toads, it seems like. Check the scene where Mario stomps on that switch in Glitzville, there's a purple Toad with a unique design that I'm pretty sure wasn't there before.
That would have been nothing but pure spite if they did, and no doubt it would have made a lot of people just not buy the game, which I'm sure they knew.
I really hope they do an additional short campaign with Luigi and what he was doing during the events of the game. It's unlikely they'll do that, but it would make a lot of people very happy.
Or at the very least add some visual scenes detailing his Super Luigi Book series. I wanna know what Princess Eclair looks like as a character and the Chestnut King.
One thing I'm actually going to miss is the backgrounds of all things. Don't get me wrong, the new art style is absolutely gorgeous, but the comic book feels the original style has kinda got lost in translation. I'm still super hyped about this
Well right now the one thing I am unsure of is the more paperish aesthetic. Like those blocks and switches clearly look like paper or cardboard. I don’t know how to feel about that. Maybe I will get used to it when it finally comes out
This game looks absolutely fantastic. They mostly kept the old art style but also did add some of the modern paper Mario style and the lighting is also very good. Looks very crisp, vibrant and lively. Can't wait to play it. Remember when Gamexplain interviewed the team who developed Color Spash and asked them about remaking Thousand Year Doors...? It has finally become a reality!
Nintendo seems to have gotten the message that their remasters have to be competitive with modified emulation at this point, so we're getting a much better showing than, say, the 3D mario collection.
@@NorweegThant’s what a remaster should be. No emulation. Of course, emulators used for video game ports is okay, but we need to see actual enhancements like this!
@@lam2142 I’d say it really blurs the line, but what matters is that the general public can play TTYD now, and I’m all for it! I never played it before.
The biggest glowup here is the addition of more character animations. At 1:47, the original game keeps the characters in their default pose/expression with a ! bubble, while the new game actually has a unique pose and expression for both Mario and his partner. The lack of different expressions in dialogue is one of the few parts of base TTYD's visuals that I feel aged poorly, so it's fantastic to see them improving it.
Good call! And the slightly nightmare fuel low-poly pigs are actually papery now. 😆 Also, obviously, big crowds no longer need to be rendered using low-res assets running at half the normal animation rate! Though... I did find that oddly charming. Heck, even the pigs were kinda hilarious _because_ of how crappy they were, which could very well have been intentional.
You're 100% right, another good example is a few seconds later at 1:51, basically all the train passengers have new expressions - it really helps make the scene feel more lively! Looking forward to seeing all the new animations!
And mario's entire party (or at least up to that point) were riding the blimp together. Honestly I hope we get more opportunities to see the group together
I know it's another aestetic but, they added the partner's and NPC's back views, one of my personal gripes of the original game, because it felt weird to see Mario's back view but not his partners
The Gamecube is my childhood. Imagine the Switch remake running at 30fps instead of 60fps like the original, i dislike the Switch's hardware so much lol
Very much so, I never played it but just by the video comparison it looked great. Not sure how I missed it on GameCube considering I owned one and had a ton of games.
I remember first playing the original a couple of years ago, and thinking, "these graphics still look amazing." And I still think that! But the remake is blowing my mind - it's the definition of "they didn't have to go that hard, but they did."
Guys, have you noticed that the partners can emote now?! They get to have adorable little shocked faces when something surprising happens rather than just staring lifelessly into space while Mario reacts! 💖
I think the key takeaway here is that the designs are exactly how they should be. From the pirate bob-ombs to the roughed up toads to the mafia piantas. It's all untouched design wise unlike what happened with the superstar saga remake. Also side note but seeing all party members in the blimp made me grin ear to ear.
@@quangamershyguyyz7166 color splashes art style mixed with ttyd is just ttyd with better graphics. This is what they wanted the game to look like but couldn't do it.
@@SALTYTOAD00 I want Kirby Air ride 2, with the old tracks remade as retro track like in Mario kart. And online and mayne a new city + the old one as an unlockable
I think it's a full-fledged remake and not just a graphic remaster. You can see how the shots and physics of the paper characters have been completely rewritten. Usually when it comes to remasters Nintendo tends to specify it in the title(es: Luigi's Mansion 2 HD, Metroid Prime Remastered).
@@54khbvfchances are this will stick to the original NoA localization for at least English, German, and potentially other newly added European languages.
@@Nitosaback during the day when Paper Mario fanfiction was at its most popularity, some people wrote these exact scenarios of the characters being so hardcore that they don't emote over any of the threats or weird things happening around them. Good times.
I'm shocked that they didn't "update" the enemies to look like they did in the modern New Super Mario style and instead actually held on to the appearance they had in the older Paper Mario games unlike when Mario & Luigi Superstar Saga came out on 3DS a couple years ago and all the original, cooky, and unique looking characters were replaced with traditional Toads / Koopa Troops, I'm happy kept the distinctive Paper Mario style was kept.
the subtle differences are worth it for the more faster and snappier transitions and more expressive characters. can't wait, played the OG sevreal times and will love coming back again for a new experience.
I'm actually very glad they didn't continue with the "paper cutout" look that the characters had in Color Splash and Origami King, ditching those white outlines (I just wasn't a fan of that look anyway) and creating something more visually faithful to the original while still being stunning to look at. One of my favorite games of all time growing up has never looked more gorgeous. This is the time to be alive. 2024 can't come soon enough!
its like a weird mix between the modern style and the old style and idk how i feel about that but they do seem to lean more towards the old style so thats good ig
Even though I was against a remake due to the potential changes in the visual style, I actually agree. I’d say that based SOLELY off of the one trailer, I think the new one might be better overall, but the original has some things that look better (like at 0:17).
I havnt seen anyone mention this but I love how characters now have banjo-kazooie-esq dialogue noises now. The original game had a standard text-sound effect when characters spoke, but this time we can hear chars like Luigi or Koops speaking how they should sound. (With Koops having the standard koopa troopa sound effect and luigi having his voice)
Wow it looks amazing. SImply one of the greatest games ever made. I actually put it #1 on greatest GCN games over Metroid Prime, Wind Waker, and Melee... and those were all fantastic obviously.
Y’all are going to call me weird, morbid, whatever. I’m just really happy that they didn’t remove the gallows from Rogueport. I know that’s a really bad thing to be excited about, but it added to the aesthetic of Rogueport. so many of the locations in thousand year door have such a very unique personality to them, personalities we don’t normally get in a Mario game of all things. And Rogueport having a gallows was part of that so I’m really glad Nintendo didn’t remove it, even in this “politically correct” world we live in where one person getting offended by something is enough to get someone canceled. I honestly can’t WAIT for this!
Dude, I love how there's the _slightest_ hint of a white outline around the black of the sprites, and actually line-weighted! It's like it's there to suggest a bit of backlight bleeding around the edges of the paper, adding a little sense of depth to the cutouts along with the new lighting. Looks so much better than the obnoxiously thick double-outlined sticker look of the past few games! Like, I got where they were going for with Sticker Star (it's in the name), but Color Splash and Origami King just didn't need that. This is a very happy medium. 👌
@@Quogle Wait, what? My memory must be fucky. But I usually try not to think about Sticker Star too much, figures. 🙄 Oh wow, you're right! That's... pretty wild.
The Switch version is what I remember the GCN version looking like when I was a kid! If you’re the nostalgic type like I am, you know that this is a huge compliment :)
@@pokemonbattler2537 If you're talking about the 2nd Bowser fight. You have to beat the boss before him with enough starpoints to level up when you beat the boss. So you can face bowser with all your resources refilled.
@@WaffleCone927 A lot of people haven't played the games being remade in years, for a number of reasons. If you haven't played TTYD since 2004, of course your memory is going to be hazy and embellished.
It's hard not to cry, since I've been waiting for this EXACT remake of Paper Mario TTYD (how it looks and stuff) to finally play TTYD (since I was 11-12 years old!). I've been hoping to see it since I've started watching Nintendo Directs (which is around 3 years now). Also the scene inside the Mario bros.'s house looks so good!!
I love that the artsyle is a mixture between new and old. Also, is it me or do the characters have that carboard effect detail? If so, then it looks really cool!
I LOVE that they kept the style and tone of TTYD, which is the best looking Paper Mario game, while also enhancing and upgrading it and adding a little bit of different aesthetics that somewhat resembles TOK but not too much. Still feels like style of a pop up book.
One of the first things I noticed about the new remake was how they actually added new sprites for the partner characters! They have back sprites, jump and fall animations, and even react to stuff like Mario now. Not just them, even the NPCs and background characters have new animations and sprites too. I love the new polishes, I cannot wait for this game when it eventually comes out!
no complaints so far, except for the 30 fps and sometimes there are to many reflections on surfaces where they dont belong, look at the carpet in marios house, the same reflection as the normal wooden floor, they have to tone it down in a few areas to fit the surface (earth, grass etc.).
WOWWWW Okay, I'll admit, I've never played this game before. My reaction to this game was "Cool! People are definitely happy ^^" Seeing this side by side, MY GOD THEY DID WORK. Even simple scenes like the grass scene at 0:28. The paper aesthetic no longer holds anything back, it only accentuates the beauty and the craft of the environment more. The way the ground curls up at the edges, the blades of grass being 2d, The tree having a panorama sort of feel to it instead of flat. I'm amazed that this much work was put into all these tiny details. Well done to the team who made this. I'm hecka more excited now.
Very well said! Origami King was masterful in the realization of the papercraft aesthetic, and I love that they could bring it to TTYD while staying so true to TTYD's distinct designs and artstyle. Super duper recommend the game btw. I'm not even into turn-based RPGs and I thought it was a blast!
Ok can i tell a funny story? Well, last week i was thinking abt buying TTYD on the switch, because i thought the game was from the switch! 😂 Then when i searched it up, only origami king showed up, then i went on google and discovered the game is from Gamecube- i was dissapointed but didnt care thwt much since i was getting super mario rpg One day after i saw a predicting september direct, and there it was, TTYD Remaster, and i was like: It would be so funny if it was actually announced after i literally said i wanted to buy it but it wasnt in the e shop 😅 Then in the direct THE REMAKE WAS ANNOUNCED 😂😂😂 Do i need to explain that ill buy it? Lol
Honestly, the switch has quite with a facelift. The lighting received an upgrade, the dialogue is changed to whose keeping, Characters now have speaking sounds. Even the battle starts, the enemies run on screen while the audience runs into their seats and when you performance a superguard, the word "Superguard" is shown instead of "Nice".
The original GC version doesn’t look bad at all. If they would of just ported it over, added widescreen support, and increased the resolution it would still looked fantastic. The fact that they went the extra mile shows they really care about this game.
This game brings tears to my eyes. Still one of the top 10 games I consider in my life and even only beat it once. My 9 year old told him about it for so long, while hard to find a copy. So I am so happy able to finally show him the game.
This game was so amazing. I didn't get ahold of a working copy until fall of 2021 but I QUICKLY grew attached. It was like if Paper Mario 64 had a baby with Raiders of the Lost Ark.
A friend recommended it so I managed to get it for $70 (because it was €120 so I have to use the freeloader to play) before the price rose even further, a couple of years later when Smash for 3DS came out, and the Paper Mario medley started playing... I just... Started crying... Despite getting the game 2 years earlier... In my 20s, I just... Felt nostalgic like I've always had it. So I told my friend who said "yup. The game does that to you"..!
I just hope they fix all the backtracking in that game. ESPECIALLY the General White questline. For those who remember and know what im talking about, you have to go through the ENTIRE game's map TWICE just to find that stupid Bob-omb. And that's not all, they need to fix the trouble center quests too bc that also has you going everywhere for alot of people INCLUDING General White making that over 3 times I went through the ENTIRE games map to find him not counting the other trouble center side quests.
@@BlaizeTheDragon But the amount of warp pipes is the about the same? What they should do is decrease the amount of locations you revisit at the very least, or change that entire section. The snowy location was short lived.
@@Lukandon No, the first game let you fast travel to every village whereas TTYD forgot to add one for glitzville (the biggest offender) and Fahr outpost. They can also add one that connects twilight town to creepy steeple (so once you go through the woods once, you can just use the pipe). They could also do with adding Super Paper Marios return pipe to ease the backtracking. I don't want them to remove parts. Just make it more convenient for the player.
@@BlaizeTheDragon But the Rogueport Sewers are right under Rogueport so getting to Glitzville shouldn't be that hard. A pipe to Fahr Outpost is a bit pointless as the pipe that leads there is only 3 areas away. I agree regarding Creepy Steeple though.
@@Lukandon In regards to glitzville you still have to sit through some canned animations and constantly have to show the cheepcheep your boarding pass. It just makes the treck more tedious. Fahr outpost would still be an opportunity to skip being mobbed by several highspeed frost piranhas. Plus it would mean that during the general white backtrack hunt you can just pipe hop meaning a lot less screen transitions overall.
Surprised I haven't seen anybody mention that it looks like the remake is in 30fps, as opposed to the original's 60. I'm gonna play the remake and enjoy the hell out of it but I will be a bit disappointed if it ships at 30.
Quick list of notable comparison points: - Snappier transitions, as seen in the Peach tile flips at the end. - Vibrancy changes to some environments (example, grass looks significantly less extreme Green green and more soft green) as well as minor prop/detail changes to accompany this (like less flowers and grass tufts in the green fields). - New sprites included for partners and other notable characters such as Bowser! Also minor shading and lighting differences on these and other sprites to give more dimension (see Hooktail's excellent lighting). - New NPCs or otherwise gussied-up NPCs to match the unique aesthetics! (See Glitz Pit purple toad) - Battle transition in music got a dynamic speed shift. - Commitment to the paper pop-up book stylization (examples, railing thickness differences on Mario's house, trees getting the crossover-paper pop technique, and the title screen popout fold). All in all, it looks wonderful and so much fun! Even side by side they both look so beautiful.
It's so clean and shiny, like literally scrubbing the GCN version with soap and water. And they added more detail to the environments. I'm so glad they put effort into this remake. So many memories.
Weird, looks like they knocked the framerate down to 30FPS instead of keeping it at TTYD's original FPS (60). To be fair, Oregano King has a hard time running on Switch hardware at 60, so if this is a recreation of TTYD using the OK engine, it makes sense that they could not bump the FPS any higher than 30, but still disappointing. Graphics look nice though.
Dang. The team did a great job tightening up the animation, camera work, and graphic design with what they've learned over the years. I hope we get a "4K" version on Switch 2!
The side-by-side comparison really highlights just how more expressive characters are in the remake compared to the original, and I find that pretty neat.
You guys know what this all must mean? ! It’s highly possible for the other Paper Mario games that came after TTYD to also get the remaster treatment in later futures! From “Super Paper Mario” (Wii) to “Color Splash” (Wii U)! I don’t know about Mario & Luigi: Paper Jam (3DS) though.
It would be cool to have all paper mario games on switch, although for me, I just want color splash to get a port since its the only paper mario game that I haven't played (besides TTYD).
I am curious how Super Paper Mario would look in this artstyle. I feel like it would be particularly hard to "paperify" while maintaining the original feel.
I found out some of the dialogues had changed! 0:25 - Goombella says about that she's a junior at the University of Goom other than being a student. 1:27 - Bowser says "Lunkhead" instead of saying "Airhead".
I say it’s very nice that with the enemies like the Goomba’s and Boo’s, they didn’t redesign to have them look like as they have in the Paper Mario games since Sticker Star, they kept them how they were in the original Thousand-Year Door.
@sallopez3903 I mostly don't like how bland some of the new designs are by comparison. Like the clouds in world 1 and the trees, and I haven't even played the game hardly haha
The one issue I have with this is the obsession modern game devs have with making the text tiny. Just compare the text between two screens. The text on then Gamecube version is large enough to read from across the room, while the switch has very small letters. I have very bad eyesight, so small text is a huge deal breaker for me. I really hope this is just an issue with the formatting of UA-cam videos, but seeing how this has been a problem for many recent games, I doubt it.
I have noticed that devs seem to think something being higher resolution means they can make the text smaller. Uh, no? We need it BIGGER! My eyes can't handle this!
@@Enaronia Larger, higher res, and with better color range. The text was only so large in the original out of necessity. It's also why particle effects in remakes are often toned down, they were bigger so you could actually see them clearly on older displays.
whoa,I may have never got to play a thousand year door but the gamecube version looks like it aged pretty well and the remake for the switch,made it look even more incredible,I love how crisp everything looks
Original, I was gonna say something positive, because I like the way the remake looks, and how it borrows some aesthetics from CS and TOK, while sticking to its original charm and og charcter design. I then realized after reading some comments, that most TTYD fans seem to blow a casket if their favorite Paper Mario is compared to anything after Super Paper Mario. Even if the comparison is objectively positive. I wonder what it is about the majority of y'all, that doesn't allow you to be happy. You see, this is why it's better to be a M&L fan, because we don't have the same problems as this. I'm still getting this game on realase though. Just because y'all are toxic, isn't gonna stop me from getting this game.
I will not disagree that Origami King and Yoshis Crafted World really puts the pop up book feel I get from Mario Party 6 and this remake. They really need to nail down that kind of art style with this TTYD remake the original didn’t have because of older hardware.
I wonder if someone at Nintendo was just like begging the higher-ups to give them this one chance to remake this and then they said FINE but it better be good And then they put their heart and soul into it. (and hopefully to also send a message ^w^)
Ah, I can see Nintendo is adopting Ubisoft’s philosophy of “30 fps is more cinematic”. The 19 year old GameCube original seems to run way smoother than this new version. I really hope it’s just the Nintendo Direct stream making it look slower, because I don’t care what anyone says; a smooth 60 fps makes games look so much nicer than anything less than that in action.
I love how it perfectly blends the comic book aesthetic with the paper cutout aesthetic. It looks gorgeous. I hope this is how the Paper Mario series carries on in the future.
My very first Paper Mario game was Sticker Star, It’s currently my favorite Paper Mario Game. But this looks awesome I’m definitely buying it. People do say that Thousand Year Door is the best Paper Mario game so I’ll give the remake a Shot.
I played the game with HD textures some time ago. It's not as good as my memories. But I don't want to spoil it for anyone. :) Anyway, it's good to see is again in a new fresh style. We already knew that Paper Mario 2 would be released (leaks). So I asked myself: What will Nintendo change? I thought they will remove the gallows from the center of the town. But you can still see it in the trailer. The game is old and may not match the current spirit of age. Interessting... I like the modern Paper Mario games. The look, idea and music. But the fight system and some mechanics like one-hit kills (game over) etc. is really annoying. So, maybe Nintendo is rebooting Paper Mario? Mabye a combi of both ages. I'm waiting for a new Paper Mario. From history we can expect a new game between 2024 - 2026.
I am so incredibly relieved they didn't replace all of the unique Toads with generic ones.
That didn't stop them with the Mario & Luigi remakes for 3DS.@dylanmacbridethe2nd505
They actually added in MORE unique Toads, it seems like. Check the scene where Mario stomps on that switch in Glitzville, there's a purple Toad with a unique design that I'm pretty sure wasn't there before.
@@chippotato5647 I'm replaying the game now. When I reach Glitzville, I will look for that toad to see.
@@chippotato5647 Yep! That toad is brand new.
That would have been nothing but pure spite if they did, and no doubt it would have made a lot of people just not buy the game, which I'm sure they knew.
I really hope they do an additional short campaign with Luigi and what he was doing during the events of the game. It's unlikely they'll do that, but it would make a lot of people very happy.
YOOOOOO, THIS IS MY CHILDHOOD DREAM RIGHT HERE, TRUE!
Or at the very least add some visual scenes detailing his Super Luigi Book series. I wanna know what Princess Eclair looks like as a character and the Chestnut King.
Hoping for the same! it would give us even more stuff to do and experience something new for those of us who have played this game many times already.
At least make it dlc
Please
NOW THIS is the aesthetic Paper Mario is supposed to have. Paper like a pop-up book, but without everything being arts & crafts themed.
One thing I'm actually going to miss is the backgrounds of all things. Don't get me wrong, the new art style is absolutely gorgeous, but the comic book feels the original style has kinda got lost in translation. I'm still super hyped about this
This confirms it, its a remake, and amaizing looking at that.
I love how there's a picture of all the partners from the first game in Mario and Luigi's home
It update the characters voice during the cutscene dialogue
And people would still call it a port
Never seen someone call it port. Instead, they call it "remake" instead of remaster.
Thank God they threw out the modern Paper Mario artstyle, and went with a more detailed iteration of the original TTYD's artstyle!
Well right now the one thing I am unsure of is the more paperish aesthetic. Like those blocks and switches clearly look like paper or cardboard. I don’t know how to feel about that. Maybe I will get used to it when it finally comes out
This game looks absolutely fantastic. They mostly kept the old art style but also did add some of the modern paper Mario style and the lighting is also very good. Looks very crisp, vibrant and lively. Can't wait to play it. Remember when Gamexplain interviewed the team who developed Color Spash and asked them about remaking Thousand Year Doors...? It has finally become a reality!
At Around 1:08 at the bottom of the screen it says Tattle Check and A to confirm.
@@themissinglink2481 what the hell does tattle check mean?
@@saulitixProbably allows you to quickly check your tattle log of any enemies you have used tattle on.
Great comment that sums it up perfectly.
'they did add some of the modern paper Mario style' -
and this I really hate, but other than that I'm loving it.
Man, this is the perfect recreation of this game. Absolutely nails the paper aesthetic while staying true to the original.
Nintendo seems to have gotten the message that their remasters have to be competitive with modified emulation at this point, so we're getting a much better showing than, say, the 3D mario collection.
@@ExarianThere is no emulation involved with a remaster like this. This is a completely native game.
@@NorweegThant’s what a remaster should be. No emulation. Of course, emulators used for video game ports is okay, but we need to see actual enhancements like this!
@@tolstarthekingthis is pretty clearly a remake and not a remaster.
@@lam2142 I’d say it really blurs the line, but what matters is that the general public can play TTYD now, and I’m all for it! I never played it before.
The biggest glowup here is the addition of more character animations. At 1:47, the original game keeps the characters in their default pose/expression with a ! bubble, while the new game actually has a unique pose and expression for both Mario and his partner. The lack of different expressions in dialogue is one of the few parts of base TTYD's visuals that I feel aged poorly, so it's fantastic to see them improving it.
Good call! And the slightly nightmare fuel low-poly pigs are actually papery now. 😆
Also, obviously, big crowds no longer need to be rendered using low-res assets running at half the normal animation rate! Though... I did find that oddly charming. Heck, even the pigs were kinda hilarious _because_ of how crappy they were, which could very well have been intentional.
You're 100% right, another good example is a few seconds later at 1:51, basically all the train passengers have new expressions - it really helps make the scene feel more lively! Looking forward to seeing all the new animations!
And mario's entire party (or at least up to that point) were riding the blimp together. Honestly I hope we get more opportunities to see the group together
Good callout
I know it's another aestetic but, they added the partner's and NPC's back views, one of my personal gripes of the original game, because it felt weird to see Mario's back view but not his partners
Very glad they kept the noose in
Really wondering how they got away with it
@@panwasacz2733same
@@panwasacz2733Twice now
What noose?
The gallows
Man, it is incredible how good the original still looks 20 years later
The benefits of cartoon graphics
The paper mario games hold up super well. I think 64 still looks amazing even compared to the TTYD on gamecube. That paper aesthetic really lasts.
Not just the visuals but the gameplay too. It's crazy to me how many mechanics they crammed into the game after Paper Mario 1.
most gamecube games look amazing even today.
The Gamecube is my childhood.
Imagine the Switch remake running at 30fps instead of 60fps like the original, i dislike the Switch's hardware so much lol
The old still holds up pretty well
Very much so, I never played it but just by the video comparison it looked great. Not sure how I missed it on GameCube considering I owned one and had a ton of games.
Yes, it has twice the framerate of the new one. 20 years later and we're halving from 60fps to 30fps
@@CapitalQ It might just be the trailer
I remember first playing the original a couple of years ago, and thinking, "these graphics still look amazing." And I still think that! But the remake is blowing my mind - it's the definition of "they didn't have to go that hard, but they did."
@@Oradimi Trailer for SMRPG in the same Direct is 60fps
Guys, have you noticed that the partners can emote now?! They get to have adorable little shocked faces when something surprising happens rather than just staring lifelessly into space while Mario reacts! 💖
They also have back sprites!
that's the best part about it for me
It's not just the partners that emote, it's also the NPCs, as seen at 1:50.
Oh man! I cant wait to play this again AHH
@@MrRafaeltrainer it's not just sprites, they're character models made of layers of thick paper, the style looks awesome.
I think the key takeaway here is that the designs are exactly how they should be. From the pirate bob-ombs to the roughed up toads to the mafia piantas. It's all untouched design wise unlike what happened with the superstar saga remake.
Also side note but seeing all party members in the blimp made me grin ear to ear.
Ngl, I really like what they did with the Mario & Luigi remakes. But yeah, I'm really glad they didn't use Color Splash's artstyle for this.
@@makaronishenouda6413 For the most part it's fine but then you remember it removed little touches like the koopas aviator uniforms.
@@makaronishenouda6413This is color splash’s artsyle. Just mixed with the original.
@@quangamershyguyyz7166 color splashes art style mixed with ttyd is just ttyd with better graphics. This is what they wanted the game to look like but couldn't do it.
Don't fix what isn't broken.
With all these remakes being made, it gives me hope about Kirby air ride 🙏🙏🙏
I would buy it just for online City Trial
Omg, no shut up. Don't give me hope😭😭😭
i ould see hal doing that
A remake of Kirby Air Ride with online play would be amazing.
@@SALTYTOAD00 I want Kirby Air ride 2, with the old tracks remade as retro track like in Mario kart. And online and mayne a new city + the old one as an unlockable
I think it's a full-fledged remake and not just a graphic remaster. You can see how the shots and physics of the paper characters have been completely rewritten. Usually when it comes to remasters Nintendo tends to specify it in the title(es: Luigi's Mansion 2 HD, Metroid Prime Remastered).
Yeah, there's no way this is just a remaster, there are far too many differences.
This is definitely made in the same engine of Color Splash and Origami King
@@54khbvfchances are this will stick to the original NoA localization for at least English, German, and potentially other newly added European languages.
@@badcatalexit might be a new translation mixed with the old cause Bowser says lunkheads instead of airheads for some reason
@MetroidLord99 true but otherwise the dialog is basically 1:1
It's a mixture of TTYD's & TOK's artstyles, and it look gorgeous!!
Tok sticker stars new pm games are crap
No! It looks nothing like TOK! And the game is better for it!
It's a good thing, because I loved TOK, it's also the best looking paper mario game.
with TOK animations which is cool.
@@googamp32 It look a lot like TOK artistically, and is not bad that game looks very good
The picture at 0:12 calling back to the original paper mario is such a nice touch. Still can't believe this is real.
In spm there were two pictures like this, one with the original pm helpers and one with the tyd ones
I thinked they were in both versions, woah
And there is a map of the Mushroom Kingdom from Paper Mario 64 also added in the remake!
That's such a great detail.
@@thewhitewolf6715And also a map of the mushroom kingdom of Mario rpg legend of the seven stars.
I like how now we'll get see the back of the partners now. Not a huge change but a cool new detail
They also have more unique expressions, like the baby yoshi shocked face implying that every partner gets more expressive which is so good.
Or when the blooper pops out Goombella also shows emotions instead of staring blankly at it.
They have added backsprites to all NPC characters as far as I can tell
@@Nitosaback during the day when Paper Mario fanfiction was at its most popularity, some people wrote these exact scenarios of the characters being so hardcore that they don't emote over any of the threats or weird things happening around them. Good times.
I'm shocked that they didn't "update" the enemies to look like they did in the modern New Super Mario style and instead actually held on to the appearance they had in the older Paper Mario games unlike when Mario & Luigi Superstar Saga came out on 3DS a couple years ago and all the original, cooky, and unique looking characters were replaced with traditional Toads / Koopa Troops, I'm happy kept the distinctive Paper Mario style was kept.
Well new super mario is over after all. ^_^
the subtle differences are worth it for the more faster and snappier transitions and more expressive characters.
can't wait, played the OG sevreal times and will love coming back again for a new experience.
I'm actually very glad they didn't continue with the "paper cutout" look that the characters had in Color Splash and Origami King, ditching those white outlines (I just wasn't a fan of that look anyway) and creating something more visually faithful to the original while still being stunning to look at. One of my favorite games of all time growing up has never looked more gorgeous. This is the time to be alive. 2024 can't come soon enough!
its like a weird mix between the modern style and the old style and idk how i feel about that but they do seem to lean more towards the old style so thats good ig
You may wanna get your eyes checked.. They still have white outlines.
@@imkidfridayThey’re much thinner than the other games mentioned though.
@@imkidfriday It's more like paper thickness, it's more noticeable under certain lighting.
@@imkidfridayIt’s not an outline, it’s the middle section of the character model. Yes, it’s not a sprite, it’s a model.
I honestly don't know which style I prefer. The remaster is super polished, but the original has its own charm.
Even though I was against a remake due to the potential changes in the visual style, I actually agree. I’d say that based SOLELY off of the one trailer, I think the new one might be better overall, but the original has some things that look better (like at 0:17).
why I have an appreciation for both remakes and originals! 😄❤️
@@scottvgamer1163Eh, I'd actually disagree on your example personally.
@@ChaosLightspeed it’s mostly subjective anyway. I just think the text box looking like paper and the letter being shown on screen is more charming.
@@ChaosLightspeed eh, we can't all have good taste
I havnt seen anyone mention this but I love how characters now have banjo-kazooie-esq dialogue noises now. The original game had a standard text-sound effect when characters spoke, but this time we can hear chars like Luigi or Koops speaking how they should sound. (With Koops having the standard koopa troopa sound effect and luigi having his voice)
Wow it looks amazing. SImply one of the greatest games ever made. I actually put it #1 on greatest GCN games over Metroid Prime, Wind Waker, and Melee... and those were all fantastic obviously.
Paper Mario Thousand Year Door, Eternal Darkness, Skies of Arcadia Legends, Super Smash Bros Melee were my favorites on Gamecube.
i love how expressive the characters are now
Y’all are going to call me weird, morbid, whatever. I’m just really happy that they didn’t remove the gallows from Rogueport. I know that’s a really bad thing to be excited about, but it added to the aesthetic of Rogueport. so many of the locations in thousand year door have such a very unique personality to them, personalities we don’t normally get in a Mario game of all things. And Rogueport having a gallows was part of that so I’m really glad Nintendo didn’t remove it, even in this “politically correct” world we live in where one person getting offended by something is enough to get someone canceled.
I honestly can’t WAIT for this!
Dude, I love how there's the _slightest_ hint of a white outline around the black of the sprites, and actually line-weighted! It's like it's there to suggest a bit of backlight bleeding around the edges of the paper, adding a little sense of depth to the cutouts along with the new lighting.
Looks so much better than the obnoxiously thick double-outlined sticker look of the past few games!
Like, I got where they were going for with Sticker Star (it's in the name), but Color Splash and Origami King just didn't need that. This is a very happy medium. 👌
Whats funny is that they didn't use that look in sticker star, the white outline was introduced in color splash
@@Quogle Wait, what? My memory must be fucky. But I usually try not to think about Sticker Star too much, figures. 🙄
Oh wow, you're right! That's... pretty wild.
Actually the first time they used the white outline was in Mario and Luigi Paper Jam interestingly enough.
@@seanimo8579Another Paper Jam fact: Bowser Jr and Paper Mario (sometimes) are the only paper characters with puppet animation.
Yeah the white lines do matter a big deal because there have been times where I missed jumping on foes due to lack of depth perception.
The Switch version is what I remember the GCN version looking like when I was a kid! If you’re the nostalgic type like I am, you know that this is a huge compliment :)
I’m having trouble with the bowser battle in the GameCube virsion
Not hating but yall have some horrible memory every time a remake gets announced
@@pokemonbattler2537 Try hitting him until he falls down. (There are several Bowser battles.)
@@pokemonbattler2537 If you're talking about the 2nd Bowser fight. You have to beat the boss before him with enough starpoints to level up when you beat the boss. So you can face bowser with all your resources refilled.
@@WaffleCone927 A lot of people haven't played the games being remade in years, for a number of reasons. If you haven't played TTYD since 2004, of course your memory is going to be hazy and embellished.
was it just me or did GCN look a lot smoother ?
Framerate difference, probably because the Switch mostly runs games at 30
It's hard not to cry, since I've been waiting for this EXACT remake of Paper Mario TTYD (how it looks and stuff) to finally play TTYD (since I was 11-12 years old!). I've been hoping to see it since I've started watching Nintendo Directs (which is around 3 years now). Also the scene inside the Mario bros.'s house looks so good!!
Bro same
The best part about the remake is they added a back-facing bowser sprite!
Edit: they added them for the partners, too!
I love that the artsyle is a mixture between new and old. Also, is it me or do the characters have that carboard effect detail? If so, then it looks really cool!
Si efecto carton
Yeah, it looks like they're actually made of several pieces of paper which is cool
I LOVE that they kept the style and tone of TTYD, which is the best looking Paper Mario game, while also enhancing and upgrading it and adding a little bit of different aesthetics that somewhat resembles TOK but not too much. Still feels like style of a pop up book.
One of the first things I noticed about the new remake was how they actually added new sprites for the partner characters! They have back sprites, jump and fall animations, and even react to stuff like Mario now. Not just them, even the NPCs and background characters have new animations and sprites too. I love the new polishes, I cannot wait for this game when it eventually comes out!
no complaints so far, except for the 30 fps and sometimes there are to many reflections on surfaces where they dont belong, look at the carpet in marios house, the same reflection as the normal wooden floor, they have to tone it down in a few areas to fit the surface (earth, grass etc.).
WOWWWW
Okay, I'll admit, I've never played this game before. My reaction to this game was "Cool! People are definitely happy ^^"
Seeing this side by side, MY GOD THEY DID WORK. Even simple scenes like the grass scene at 0:28. The paper aesthetic no longer holds anything back, it only accentuates the beauty and the craft of the environment more. The way the ground curls up at the edges, the blades of grass being 2d, The tree having a panorama sort of feel to it instead of flat.
I'm amazed that this much work was put into all these tiny details. Well done to the team who made this. I'm hecka more excited now.
Very well said! Origami King was masterful in the realization of the papercraft aesthetic, and I love that they could bring it to TTYD while staying so true to TTYD's distinct designs and artstyle.
Super duper recommend the game btw. I'm not even into turn-based RPGs and I thought it was a blast!
@@matthewjones6786 I’ve well heard. Once this comes out, I’ll gladly check it out ^^
Ok can i tell a funny story?
Well, last week i was thinking abt buying TTYD on the switch, because i thought the game was from the switch! 😂
Then when i searched it up, only origami king showed up, then i went on google and discovered the game is from Gamecube- i was dissapointed but didnt care thwt much since i was getting super mario rpg
One day after i saw a predicting september direct, and there it was, TTYD Remaster, and i was like: It would be so funny if it was actually announced after i literally said i wanted to buy it but it wasnt in the e shop 😅
Then in the direct THE REMAKE WAS ANNOUNCED 😂😂😂 Do i need to explain that ill buy it? Lol
(2:13) I like how they made computer's eye red, like in original Japanese version.
1:42 I'm surprised that they did not get rid of the noose.
lunk head
0:12 omg that small easy to miss picture on the shelf is beyond beautiful
this is how you remaster. all non-Gamecube era players who were still babies then, can now enjoy in modern Switch and Switch 2
Let this game's sales give Nintendo a wake up call on what fans want for Paper Mario!
Honestly, the switch has quite with a facelift.
The lighting received an upgrade, the dialogue is changed to whose keeping, Characters now have speaking sounds. Even the battle starts, the enemies run on screen while the audience runs into their seats and when you performance a superguard, the word "Superguard" is shown instead of "Nice".
You mean, instead of "Great"
I really like how they took OK's aesthetic and mixed it with TTYD. It looks even livelier than the original.
The original GC version doesn’t look bad at all. If they would of just ported it over, added widescreen support, and increased the resolution it would still looked fantastic. The fact that they went the extra mile shows they really care about this game.
This game brings tears to my eyes. Still one of the top 10 games I consider in my life and even only beat it once. My 9 year old told him about it for so long, while hard to find a copy. So I am so happy able to finally show him the game.
Honestly the biggest thing I'm noticing is how much faster a lot of the animations are, like with the stairs. That's gonna be so nice.
This game was so amazing. I didn't get ahold of a working copy until fall of 2021 but I QUICKLY grew attached. It was like if Paper Mario 64 had a baby with Raiders of the Lost Ark.
A friend recommended it so I managed to get it for $70 (because it was €120 so I have to use the freeloader to play) before the price rose even further, a couple of years later when Smash for 3DS came out, and the Paper Mario medley started playing... I just... Started crying... Despite getting the game 2 years earlier... In my 20s, I just... Felt nostalgic like I've always had it. So I told my friend who said "yup. The game does that to you"..!
I just hope they fix all the backtracking in that game. ESPECIALLY the General White questline. For those who remember and know what im talking about, you have to go through the ENTIRE game's map TWICE just to find that stupid Bob-omb. And that's not all, they need to fix the trouble center quests too bc that also has you going everywhere for alot of people INCLUDING General White making that over 3 times I went through the ENTIRE games map to find him not counting the other trouble center side quests.
It's such an easy fix too. Just have more warp pipes like the first game.
@@BlaizeTheDragon But the amount of warp pipes is the about the same? What they should do is decrease the amount of locations you revisit at the very least, or change that entire section. The snowy location was short lived.
@@Lukandon No, the first game let you fast travel to every village whereas TTYD forgot to add one for glitzville (the biggest offender) and Fahr outpost. They can also add one that connects twilight town to creepy steeple (so once you go through the woods once, you can just use the pipe).
They could also do with adding Super Paper Marios return pipe to ease the backtracking. I don't want them to remove parts. Just make it more convenient for the player.
@@BlaizeTheDragon But the Rogueport Sewers are right under Rogueport so getting to Glitzville shouldn't be that hard. A pipe to Fahr Outpost is a bit pointless as the pipe that leads there is only 3 areas away. I agree regarding Creepy Steeple though.
@@Lukandon In regards to glitzville you still have to sit through some canned animations and constantly have to show the cheepcheep your boarding pass. It just makes the treck more tedious. Fahr outpost would still be an opportunity to skip being mobbed by several highspeed frost piranhas. Plus it would mean that during the general white backtrack hunt you can just pipe hop meaning a lot less screen transitions overall.
It’s hard to believe that this remake will come out nearly twenty years after the original was released. Man, how time flies…
Surprised I haven't seen anybody mention that it looks like the remake is in 30fps, as opposed to the original's 60. I'm gonna play the remake and enjoy the hell out of it but I will be a bit disappointed if it ships at 30.
It’s too flashy they added too much lightning
Seems that the remake runs at only 30 fps whereas the original is 60. Honestly I'd sacrifice some graphical quality if it meant they could push 60.
Quick list of notable comparison points:
- Snappier transitions, as seen in the Peach tile flips at the end.
- Vibrancy changes to some environments (example, grass looks significantly less extreme Green green and more soft green) as well as minor prop/detail changes to accompany this (like less flowers and grass tufts in the green fields).
- New sprites included for partners and other notable characters such as Bowser! Also minor shading and lighting differences on these and other sprites to give more dimension (see Hooktail's excellent lighting).
- New NPCs or otherwise gussied-up NPCs to match the unique aesthetics! (See Glitz Pit purple toad)
- Battle transition in music got a dynamic speed shift.
- Commitment to the paper pop-up book stylization (examples, railing thickness differences on Mario's house, trees getting the crossover-paper pop technique, and the title screen popout fold).
All in all, it looks wonderful and so much fun! Even side by side they both look so beautiful.
left screen: how I remember the OG version!
right screen: what it really looks like!
I can’t wait for the remake to be released!
I LOVE them using a mix of the old artstyle and the newer more "paper" one!
It's so clean and shiny, like literally scrubbing the GCN version with soap and water. And they added more detail to the environments. I'm so glad they put effort into this remake. So many memories.
Weird, looks like they knocked the framerate down to 30FPS instead of keeping it at TTYD's original FPS (60). To be fair, Oregano King has a hard time running on Switch hardware at 60, so if this is a recreation of TTYD using the OK engine, it makes sense that they could not bump the FPS any higher than 30, but still disappointing. Graphics look nice though.
Dang. The team did a great job tightening up the animation, camera work, and graphic design with what they've learned over the years. I hope we get a "4K" version on Switch 2!
I knew it looked a lot different but THIS MUCH?! DAAAMN Nintendo knocked it out of the PARK with this.
The GC one doesn't like that blurry on my TV 🤨
Are ya really shocked they are trying to make the OG look worse in comparison?
The side-by-side comparison really highlights just how more expressive characters are in the remake compared to the original, and I find that pretty neat.
You guys know what this all must mean? ! It’s highly possible for the other Paper Mario games that came after TTYD to also get the remaster treatment in later futures! From “Super Paper Mario” (Wii) to “Color Splash” (Wii U)! I don’t know about Mario & Luigi: Paper Jam (3DS) though.
It would be cool to have all paper mario games on switch, although for me, I just want color splash to get a port since its the only paper mario game that I haven't played (besides TTYD).
Isn’t Color Splash already in HD? I don’t think it really needs a remaster.
@@icecreamdf5259 Ok, well, Color Splash can get a port while the others get HD remakes
I am curious how Super Paper Mario would look in this artstyle. I feel like it would be particularly hard to "paperify" while maintaining the original feel.
Take all the nostalgia and love for the first two Paper Mario titles and remove their soul. You get Color Splash
i just want the og text noises back other than that its perfect
The lighting can be a little hit or miss but the actual textures are gorgeous. I’m super excited.
Can I still name the yoshi a swear?
They added nice little animations when they didn't have to
I found out some of the dialogues had changed!
0:25 - Goombella says about that she's a junior at the University of Goom other than being a student.
1:27 - Bowser says "Lunkhead" instead of saying "Airhead".
I wonder if they retranslated it from japanese. If so, is Vivian being trans going to carry over?
The models look crisp and the lighting effects are great, the 3D models do look more like folded paper and cardboard which really suits the art style.
I'm loving the updated soundtrack
I say it’s very nice that with the enemies like the Goomba’s and Boo’s, they didn’t redesign to have them look like as they have in the Paper Mario games since Sticker Star, they kept them how they were in the original Thousand-Year Door.
1:26 Did they not use the word Airhead again because they're afraid of the candy suing them? Weird change
I think it’s because it’s a harsh word? Idk
@@MusuemBucket it's because they retranslated it from japanese
There is a new NPC at 0:40
If its $60 hopefully its more than just a graphical update
Is it wrong if I say that the GameCube version looks better
@sallopez3903 I mostly don't like how bland some of the new designs are by comparison. Like the clouds in world 1 and the trees, and I haven't even played the game hardly haha
This was a game back in 2004?!
The one issue I have with this is the obsession modern game devs have with making the text tiny. Just compare the text between two screens. The text on then Gamecube version is large enough to read from across the room, while the switch has very small letters. I have very bad eyesight, so small text is a huge deal breaker for me. I really hope this is just an issue with the formatting of UA-cam videos, but seeing how this has been a problem for many recent games, I doubt it.
I have noticed that devs seem to think something being higher resolution means they can make the text smaller. Uh, no? We need it BIGGER! My eyes can't handle this!
I think part of it is that the average TV is larger now.
@@Enaronia Larger, higher res, and with better color range. The text was only so large in the original out of necessity. It's also why particle effects in remakes are often toned down, they were bigger so you could actually see them clearly on older displays.
whoa,I may have never got to play a thousand year door but the gamecube version looks like it aged pretty well and the remake for the switch,made it look even more incredible,I love how crisp everything looks
Original, I was gonna say something positive, because I like the way the remake looks, and how it borrows some aesthetics from CS and TOK, while sticking to its original charm and og charcter design. I then realized after reading some comments, that most TTYD fans seem to blow a casket if their favorite Paper Mario is compared to anything after Super Paper Mario. Even if the comparison is objectively positive. I wonder what it is about the majority of y'all, that doesn't allow you to be happy. You see, this is why it's better to be a M&L fan, because we don't have the same problems as this. I'm still getting this game on realase though. Just because y'all are toxic, isn't gonna stop me from getting this game.
I really hope there's an option to make the font size bigger
classic paper mario and modern paper mario fanbase wars finally close
i sure hope so
I will not disagree that Origami King and Yoshis Crafted World really puts the pop up book feel I get from Mario Party 6 and this remake. They really need to nail down that kind of art style with this TTYD remake the original didn’t have because of older hardware.
And maybe Paper Mario sequels in the future.
I wonder if someone at Nintendo was just like begging the higher-ups to give them this one chance to remake this and then they said FINE but it better be good
And then they put their heart and soul into it. (and hopefully to also send a message ^w^)
I honestly like the GameCube one better
Ah, I can see Nintendo is adopting Ubisoft’s philosophy of “30 fps is more cinematic”. The 19 year old GameCube original seems to run way smoother than this new version. I really hope it’s just the Nintendo Direct stream making it look slower, because I don’t care what anyone says; a smooth 60 fps makes games look so much nicer than anything less than that in action.
They struck a really nice balance between the old artstyle and new artstyle with this remake.
Sadly it's probably gonna play at 30 fps while the old can be at 60 😒
The original will go up in value cuz more people want the package together
I love how it perfectly blends the comic book aesthetic with the paper cutout aesthetic. It looks gorgeous. I hope this is how the Paper Mario series carries on in the future.
I don't know why, but I just love the idea of Luigi's talk just being his laugh
My very first Paper Mario game was Sticker Star, It’s currently my favorite Paper Mario Game. But this looks awesome I’m definitely buying it. People do say that Thousand Year Door is the best Paper Mario game so I’ll give the remake a Shot.
Dude, you’re gonna love it!
This is going to sound wierd out of context but I'm so glad they kept the nose in the remaster.
I'd rather have the original assets at 60fps.
I played the game with HD textures some time ago. It's not as good as my memories. But I don't want to spoil it for anyone. :) Anyway, it's good to see is again in a new fresh style. We already knew that Paper Mario 2 would be released (leaks). So I asked myself: What will Nintendo change? I thought they will remove the gallows from the center of the town. But you can still see it in the trailer. The game is old and may not match the current spirit of age. Interessting... I like the modern Paper Mario games. The look, idea and music. But the fight system and some mechanics like one-hit kills (game over) etc. is really annoying. So, maybe Nintendo is rebooting Paper Mario? Mabye a combi of both ages. I'm waiting for a new Paper Mario. From history we can expect a new game between 2024 - 2026.