The Distant Horizons mod is changing Minecraft

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  • Опубліковано 19 бер 2024
  • Blow away Minecraft's render distance limits with the NEW Distant Horizons mod! Join me as I REACT to this game-changing mod and explore its potential to revolutionize Minecraft. We'll dive into a simple setup guide, experiment with the settings, and see how Distant Horizons might impact Minecraft forever!
    Timestamps:
    0:47 - LOD's explained
    1:36 - Setup Process
    3:33 - Experimentation
    PC specs: i5 12600K & RTX 3080
    shaders shown in video: Bliss shaders
    Iris project official discord invite link: (update: every link I share doesn't work so just look up the server, you can find it)
    Here's another good video on this subject by @flowstatevideo be sure to check it out!
    • How To Make Minecraft ...
  • Ігри

КОМЕНТАРІ • 919

  • @v.m.6549
    @v.m.6549 2 місяці тому +3889

    Mojang should just hire some of this modders at this point, this guys are making Minecraft look like an actually actively updated game

    • @ClebyHerris
      @ClebyHerris 2 місяці тому +258

      They have hired some modder like gnembon but some sources say that there is too much bureaucracy and random hoops and garbage to go through to add something or change anything.

    • @flamingscar5263
      @flamingscar5263 2 місяці тому +176

      The problem is that these modders work in Java
      Only java
      Many of the things we see, like shaders and LODs are not doable on bedrock, bedrock uses a custom, well, everything written in C++, it's why it's so fucking buggy, anything added to bedrock needs to be programmed individually in C++
      Mojang won't add something unless it's doable on bedrock, last time they did that was the 1.9 combat update and that was controversial

    • @wordlessi
      @wordlessi 2 місяці тому

      ​@@flamingscar5263i'd think adding lods in c++ would actually be much easier than java

    • @Hecker9974
      @Hecker9974 2 місяці тому +63

      With how little they update the game compared to what modders can do in Java, I'm not worried if Mojang ever decides to ditch Java and focus on the Bedrock monetization. The community will probably easily add the Bedrock updates to Java and better things like these mods

    • @zephyrus3568
      @zephyrus3568 2 місяці тому +19

      ​@@flamingscar5263tbf, bedrock have a way better performance and less of a unoptimized mess Java is

  • @Yes-me4pk
    @Yes-me4pk 2 місяці тому +2058

    This is legitimetly how Minecraft should look like by default. It looks so natural and LODs are a no brainer for any open world game

    • @nevan2201
      @nevan2201 2 місяці тому +58

      Yea but the game is old and game makers dont like changing their style

    • @scratchbeginner2954
      @scratchbeginner2954 2 місяці тому +33

      Bro if that was Minecraft I wouldn't even play it. To play this Minecraft you need rtx 4090 to have it 60 FPS let alone integrated graphics on intel Pentium gold 4415U with 2.30 GHz.

    • @scratchbeginner2954
      @scratchbeginner2954 2 місяці тому +10

      And the game is good as is because shaders just make Minecraft.. just not Minecraft.

    • @MrGreenRecliner
      @MrGreenRecliner 2 місяці тому +6

      There can only be one Robert Downey Jr. pfp and it will be me.

    • @Yes-me4pk
      @Yes-me4pk 2 місяці тому +3

      @@MrGreenRecliner last one standing may win

  • @nugxlutz9949
    @nugxlutz9949 2 місяці тому +1073

    Once Distant Horizons 2.0 comes out officially I will never play without it. I've been playing with Distant Horizons shaders for a couple of days and it just restored the love of Minecraft in me.

    • @Shvetsario
      @Shvetsario 2 місяці тому +44

      Imagine using it on a custom map you made with a city, damn

    • @Kennyancat
      @Kennyancat 2 місяці тому +21

      ​Why imagine? I've tried out several and as you can guess it's absolutely bonkers.

    • @Resursator
      @Resursator 2 місяці тому +16

      I already cannot imagine playing without it. I'm playing in VR with the create mod and some others, and now I've played around 150 hours in just that, triple more time I spent in other VR games.

    • @vladdostupidthings6549
      @vladdostupidthings6549 2 місяці тому +1

      Bless your heart

    • @redastannsd3398
      @redastannsd3398 Місяць тому +6

      For me, this is the biggest update of minecraft that turn this game to another level. It will definitely made players feel fun and enjoy to this game again. I came back to play this game with these mods install, and I've fallen in love with this game just like how I feel when I was 7
      The biggest update of minecraft that will made players enjoy again, change minecraft forever, and it didn't come from the developer.

  • @CosmicJxsh
    @CosmicJxsh 2 місяці тому +502

    I recommend using another mod called "chunky" alongside with DH. It essentially preloads all of your chunks (within a certain radius, most set it to 6000) making distant horizons load all of the chunks faster, which also give you more performance as a plus.

    • @ashtonki6769
      @ashtonki6769 2 місяці тому +1

      How does it work? If you know. Curious

    • @_Zemlya
      @_Zemlya 2 місяці тому +23

      And world size about 999 Gb

    • @caley1942
      @caley1942 2 місяці тому +24

      @@_Zemlya 6000x6000 map is something around 1-3 Gb file and that is plenty of space to play for singleplayer (if you don't use nether for travel) so its not so bad if you don't start to load bigger numbers, which just doubles the file size every few thousands of blocks.

    • @WebSurfReal
      @WebSurfReal Місяць тому +10

      You preload the chunks, i did it for our server that i play with friends. I preloaded on my pc on singleplayer about 6000 blocks in a square radius from our spawn. The issue is that the world save file doesnt weigh that much, but the LODS weigh like 7GB for this amount of chunks. So it is very bulky. But with this method if you have acess to the seed or the map. You can use this on server with friends very effectivly.

    • @C4Ske
      @C4Ske Місяць тому +1

      Can someone please explain to me how you combine mods with distant horizons? Im very new to modding so all the file shit confuses me but i have two separate modded versions of minecraft, one with iris distant horizons, and forge. I want to use my forge mods with distant horizons but i am unsure how

  • @JamesJazzz
    @JamesJazzz 2 місяці тому +641

    Just an FYI, but it seems that you never actually went above 200/300 chunks rendered.
    Distant Horizons has to load in all these chunks, process them and then display them.
    And because your CPU Load setting (just 2 under Render Distance Input) was set "Low Impact" it never actually had the chance to load them in fast enough to really see it. (You can see chunks popping up in the distance to see the actual speed). For presentation purposes, I'd recommend setting it to Aggressive, as it takes quite a while to load them in normally. You can look around and actually see the chunks loading in the background.
    The only chunks you really saw were the ones that were already preloaded before, so increasing the distance made little difference.
    That's also why you saw that some chunks were missing. And quitting the world and re-entering it just causes the mod to load the already cached world data.

    • @alzario
      @alzario 2 місяці тому +67

      To add to this, running a chunk generation mod like chunky overnight to generate 5000-10000 blocks radius will probably be enough almost for a whole playthrough. Unless exploring over 10000 blocks away is a thing you usually do that is.

    • @sckiiv
      @sckiiv 2 місяці тому +1

      i have an intel core i914900k yet i cant set it to the max settings, it just crashes right away

    • @kesslerdupont6023
      @kesslerdupont6023 2 місяці тому +4

      @@sckiivmaybe try limiting your cpu in bios or getting a better cooler

    • @kesslerdupont6023
      @kesslerdupont6023 2 місяці тому +1

      If you wait enough you can tell the difference with higher radii

    • @BLASTED246YT
      @BLASTED246YT 2 місяці тому +5

      ​@@sckiivI have an 11700f and can set it to max no problem

  • @maxonite
    @maxonite 29 днів тому +21

    It’s insane to me that Minecraft doesn’t natively support LOD. Its a no brainer

  • @Sleepy_boy55
    @Sleepy_boy55 2 місяці тому +1217

    Holy moly....oh, hey, my computer is on fi... *distant explosion*

    • @DrFumiya
      @DrFumiya 2 місяці тому +58

      It won’t.

    • @Ace_IsG0ne
      @Ace_IsG0ne 2 місяці тому +101

      yea it's pretty omptimized for low end pcs

    • @flamingscar5263
      @flamingscar5263 2 місяці тому +50

      Actually no
      Distant horizons uses what's called LODs, level of detail
      The farther a chunk, the less of the chunk is rendered and at less detail

    • @wordlessi
      @wordlessi 2 місяці тому +2

      ​@@Ace_IsG0nenot with shaders rllt

    • @bottleofcat
      @bottleofcat 2 місяці тому +10

      @@wordlessiactually even with the shaders it can be used and run well so its still really optimized, unless your computer is super cheap then thats just a you problem 🤷‍♂️

  • @WavyDane
    @WavyDane 2 місяці тому +228

    distant horizons or bobby actual allows for real exploration, unlike vanilla where u look at a fog border and hope for the best.

    • @minhtranquoc8122
      @minhtranquoc8122 2 місяці тому +43

      it really looks like an open-world game now, when i see this, my reaction was "Minecraft has always been this beautiful?"

    • @sixty5notch796
      @sixty5notch796 2 місяці тому +23

      I think they should add a lod sysrem into the base game, if q small dev team of passoniate modders for free can do this, imagine what tons of actual paid employees could do

    • @minhtranquoc8122
      @minhtranquoc8122 2 місяці тому +3

      @@sixty5notch796 maybe no, the mod makers don’t have time pressure while the devs have to update regularly, they don’t have time for that thing

    • @queefedworm
      @queefedworm 2 місяці тому

      Sorry they don't have time for making the game better@@sixty5notch796

    • @iulic9833
      @iulic9833 2 місяці тому +15

      @@minhtranquoc8122 Well, they do have the resources to do something similar to this, and personally I don't see any other feature they could add that would be more impactful than something like an LOD slider.

  • @WavyDane
    @WavyDane 2 місяці тому +178

    it just gives such a nice peace of mind that u can just pillar up & figure out where you wanna go & what you wanna do 1st

  • @Guiny
    @Guiny 2 місяці тому +49

    playing with custom terrain on a survival world with friends WITH distant horizons with a single-handedly amazing experience

  • @shadee0_106
    @shadee0_106 2 місяці тому +50

    8:02 it looks the same because it would take a *VERY* long time for Distant Horizons to generate 8000000 chunks (4000x4000)

    • @MillerIndustriesInc
      @MillerIndustriesInc Місяць тому +6

      16,000,000

    • @YT7mc
      @YT7mc 16 днів тому +4

      It’s interesting you wrote the equation but not the correct answer

  • @masterprediction7353
    @masterprediction7353 2 місяці тому +44

    Mojang should have done this…

    • @apolloyeet7110
      @apolloyeet7110 Місяць тому +5

      That’s exactly what I was thinking 😮💀

    • @t.r.inight
      @t.r.inight 18 днів тому +1

      No.. i wouldn't even play it at this point, the whole point of Minecraft would be gone. If you like this, great, install the shader, but Minecraft by default should stay as it is right now

    • @PawanKumar19324
      @PawanKumar19324 18 днів тому

      I also think it once but move spawning chunks farms everything for broken up, they can introduce it as extra features maybe but not be default.

    • @Luke_Skvwalker
      @Luke_Skvwalker 16 днів тому

      They did in bedrock, it goes up to 96 chunks, and can be altered further in the files

    • @goldenpanda7004
      @goldenpanda7004 15 днів тому

      ​@@t.r.inightelaborate?

  • @legendaryzero2730
    @legendaryzero2730 22 дні тому +19

    minecraft takes two years to add a single mob and a couple new blocks and calls it a “major update”
    They just need to hire these people already

  • @kisaragi-hiu
    @kisaragi-hiu 20 днів тому +10

    I remember seeing ilmango play with Distant Horizons in his peaceful skyblock world. He could build farms kilometers away and still be able to see those farms back at spawn. Distant Horizons really is incredible. Glad to see it get more reach.

  • @max.schilling
    @max.schilling 2 місяці тому +4

    My boy, your video quality, commentary, storytelling, music, and emotions are just over the top! Your videos are absolutely wonderful.

  •  2 місяці тому +26

    I wish Mojang would add something like this to Vanilla

  • @Bomb_and_Kou
    @Bomb_and_Kou 2 місяці тому +15

    The gaps in the world are from you leaving the world and interrupting the chunk loading task. It's worth checking the Impact setting in the menu to the highest setting, sit at 5fps for like 2 minutes, then set it back to minimal when working with farther render distance. I currently play on a world at 2048 distance with no issues. You can also hit F3 to see the running tasks.

  • @enriquemoreno5132
    @enriquemoreno5132 2 місяці тому +38

    Minecraft community is amazing, what were microsoft devs doing with the game this whole time? there's a guy that made this incredible mod, and at the same time, Mojang with F**ing Microsoft is tryint to release some wolf skins for 1.20.5 )? doesn't make any sense to me, and I'm saying this from a POV of a Java Software Engineer.

    • @lenoxpI
      @lenoxpI 2 місяці тому +10

      Yeah the fact that people are more excited for this mod than the actual Minecraft update should say something to the Mojang devs.

    • @tque69
      @tque69 2 дні тому +1

      And the fact that most of the things they are adding to the game are just a copy/paste of mods that people have made (just re-textured)
      For example: auto crafter

  • @monsackni
    @monsackni Місяць тому

    Love your editing style, feels very high quality

  • @asianicet5536
    @asianicet5536 2 місяці тому +1

    So underrated, congrats on 1k subs btw 🎉

  • @Cygnus_MC
    @Cygnus_MC 2 місяці тому +4

    Gotta love DH, good shout on the installation tutorial, i shouldve done that

  • @pudy9482
    @pudy9482 2 місяці тому +30

    just 890 views?
    YOU DESERVE SO MUCH MORE 😭

  • @Morex_
    @Morex_ 2 місяці тому +2

    finally got DH+Bliss to work, Thank you!!!

  • @pixelpunchyt
    @pixelpunchyt 10 днів тому +3

    The inner nerd in me screamed every time i saw you set a value to 500 instead of 512 or any another power of 2

  • @SKRlNIA
    @SKRlNIA 2 місяці тому +7

    Oh, it's still in development
    I guess I'll just wait for the official release. Can't wait to play it on my potato!

  • @breakcoredealer
    @breakcoredealer 2 місяці тому +3

    u are super underrated bro

  • @Gulitize
    @Gulitize 2 місяці тому +1

    in the F3 menu it shows if it is currently working on rendering new stuff, also you can change how much CPU the mod uses to renders, I would put it at maximum and then wait a few minutes when the world is first created, after that you can reduce the allotted CPU power without problems.

  • @WhereThatWallAt
    @WhereThatWallAt 20 днів тому

    This is incredible, but what I'm truly excited for in the future is nvidium getting shader/iris compatibility and running that with the Bobby mod.

  • @sledgedragon2677
    @sledgedragon2677 2 місяці тому +2

    Chunks not loading could be you running out of available VRAM or it's just that the auto generator function missed a chunk and you now have to go over and actually generate them yourself.
    I noticed that to update the LODS you have to reload the chunks in the area. While we were building a castle on our world, I would often go into spectator mode and fly away to look at the castle from a distance. It wouldn't have the new additions rendered until I reentered the area and reloaded those chunks, then I could fly away again and see the new LODS.
    ALSO; If you get that weird graphical ghosting bug from disabling or reenabling shaders, just tap R and it'll reload the shader. That fixes it.

    • @XaIter0
      @XaIter0 Місяць тому

      Hey my chunks go pretty far (100-150 chunks) but not as much as it should even if i set my distance to 400+. I have 4060 ti + r5 5600 and 16 gb ram. I gave the permission to the game to use 10 gigs so there is no problem on the ram sides but i doubt about the 8 gb vram. Also when i run the mode with terralith and tectonic the slow loading and missing chunks go even crazier. Is there something to do with the cpu, vram or the optimization of the mode? Pls help my only hope is that DH is still in beta.

  • @TheNewSkai
    @TheNewSkai 2 місяці тому +21

    Did you actually generate a large enough world to use those high render distances? DH needs to generate the LOD chunks as well as the actual chunks so those insanely high render distances will take absurd amounts of time to generate.

    • @Bomb_and_Kou
      @Bomb_and_Kou 2 місяці тому +1

      It's a lot faster than you'd think, and theres settings for how much cpu is dedicated to chunk loading. You can put it on "I paid for the whole CPU" and run at 5fps while it loads tens of thousands of chunks then pop it back down once the world is loaded.

    • @1GAMEDOG1
      @1GAMEDOG1 2 місяці тому +3

      It doesn't generate the actual chunks. It's very quick.

    • @Bomb_and_Kou
      @Bomb_and_Kou 2 місяці тому

      @@1GAMEDOG1 There is a toggle to turn OFF chunk generation but it is On by default.

    • @1GAMEDOG1
      @1GAMEDOG1 2 місяці тому +3

      @@Bomb_and_Kou it generates it's own LoD chunks, completely separate to Minecraft's actual chunks being generated.
      The chunk generation is quick because it's much simpler than actual chunk generation.

  • @ashtonki6769
    @ashtonki6769 2 місяці тому +1

    Upping the actual render distance with chunks can work decently, increasing your lod distance with chunks will cause the drop in graphic quality to be spread out over further distances

  • @Dumb_Dash
    @Dumb_Dash 2 місяці тому +2

    Breathtaking!

  • @alexandresoutonogueira7675
    @alexandresoutonogueira7675 Місяць тому +2

    The chunks still need to be generated. That's why it won't show the entire world at first.

  • @thycakeisalie5472
    @thycakeisalie5472 2 місяці тому +3

    very informative, I plan to test it and I hope it can function with Vivecraft in any capacity... 😅

  • @AugustRenders
    @AugustRenders 20 днів тому

    It looks like something out of a cinematic Minecraft movie, and that's awesome!

  • @kotiksae
    @kotiksae 2 місяці тому +2

    Can’t wait to have it on 1.20.4, I am building a city in this version and the mod would allow for some astounding photos

    • @kotiksae
      @kotiksae 2 місяці тому

      Actually i found a 1.20.4 experimental DH version and downloaded it

  • @nasz_komputer
    @nasz_komputer 2 місяці тому +5

    Why it cant load some chunks?
    Probably some chunks was never generated, so to show them minecraft need to generete them (which it take some CPU), you can try change the setting "CPU Load" from Low Impact to higher.

  • @cola98765
    @cola98765 2 місяці тому +6

    1) updating the settings can take a while, especially when generating as more CPU time is dedicated to generating rather than updating the terrain with new settings.
    2) the gaps are result of interrupted generation, they only appear in the LOD areas (ie if you visit them they will still be there) the 2.0.2 version of the mod did not save correctly which areas are actually generated.
    3) generation is slow in general, because Minecraft chunk generation is slow, generating 256 chunks RD can take a hour or two.
    4) most limits in settings are arbitrary, there is debug option to bypass it
    5) DH does not like when you constantly turn shader on and off

  • @lvrrb0y312
    @lvrrb0y312 Місяць тому

    after all my years of playing minecraft, it’s completely unbelievable how far this game has come

  • @kepofshangri-la8942
    @kepofshangri-la8942 29 днів тому +2

    I'm an avid Bethesda game player and modder, my mind was blown until you said LOD's, and then I was like oh well yeah duh. It's such an archaic of long distance rendering but it almost always proves to be better than full rendering.

  • @SambinoDev
    @SambinoDev 2 місяці тому +5

    Bro as goofy as the "chunks" setting looks, it also has a real charm to it. I feel like if Minecraft had always had that as a way to see distant chunks where they're kind of just averaged together, we would all be used to it and think nothing more of it.

  • @Lavafist
    @Lavafist 2 місяці тому +3

    What resource pack are you using for the UI? It looks really good

  • @omerdikyol
    @omerdikyol 2 місяці тому +2

    Can you make a video about all mods (or modpack i assume) in your mods folder? Love it!

  • @nogamenolife9182
    @nogamenolife9182 2 місяці тому

    When you play with distant horizons once, there is no going back. It is just too good to see your endless world and your buildings very far away.

  • @obese_microwave
    @obese_microwave 2 місяці тому +5

    Hey do you have a modlist for this video? I like the way your game was moving so I would like to know

    • @denotzgii
      @denotzgii 2 місяці тому +1

      do you know already? i really want this movement mod

    • @denotzgii
      @denotzgii Місяць тому +1

      nvm i found it. its called "camera overhaul"

    • @JohnnyGottaCraft
      @JohnnyGottaCraft  Місяць тому

      I'm working on a video where I go through all my mods. It's been taking longer than expected cuz I have like 300+ mods

  • @jackattack3429
    @jackattack3429 2 місяці тому +3

    i actually had an idea for a solution to the render distance near the horizon.
    one could be a world curvature effect, which could just bend the unrendered land over a fake horizon maybe?
    another solution would be the old minecraft fog effect,but just have it off way into the distance so it kinda softens the horizon

  • @Anime_edit-AMV
    @Anime_edit-AMV 5 днів тому

    over a past 2 years minecraft is getting insanly good beating other games in my pov since I played this only for 4 years it helped me in every way possible and these are minecraft scientists that works for minecraft's good future
    well I still nostalgic after not playing this game for 2 years but this really made me fulfilled thanks minecraft community

  • @S1su
    @S1su 2 місяці тому +2

    There’s just videos about this left and right and right under my nose all the time! 😅

  • @nikoladekovski4611
    @nikoladekovski4611 2 місяці тому +29

    For anybody who is going to see this video toward the end and think the mod is a buggy mess:
    First, the mod is very highly experimental in it's beta. So is the shader, and especially the Iris mod. Second, this glitch only happens if you try to disable rendering while the shaders are on. If you want to disable anything always go in the order Shaders -> Rendering
    I'm sorry, but the part of the video where you try the different render distances (256, 500, 1500, 2000, 4000) is extremely misleading. The reason you weren't noticing a difference was because of 2 things:
    1. The mod can't just instantly generate millions of LODs, it needs a lot of time to generate them, especially when they become very numerous after 128 chunks of render distance. You need to adjust the CPU usage to Aggressive and wait for hours, days or even WEEKS to generate enough to display the 4000 chunks render distance. That would also take up 10s or 100s of gigabytes of disk storage, as DH now stores it's LOD data as full resolution block ID
    2. The shader mod adds fog that makes it difficult to see past 256 chunks during some parts of the day/night cycle in the game. This can be changed in the shader settings, of cource.
    Hope this helps.

    • @VIPTORY
      @VIPTORY 2 місяці тому +1

      Don't you need 100 gigs of ram to render it, do you?

    • @zackzeed
      @zackzeed 2 місяці тому

      @@VIPTORY No...

    • @nikoladekovski4611
      @nikoladekovski4611 2 місяці тому +2

      @VIPTORY Hmm, I don't know for sure. It should be possible to test, but honestly it would take a very long time. I'd rather leave that to the developers of the mod.

    • @Lmkane799
      @Lmkane799 2 місяці тому +1

      ​@@VIPTORYon my world I use 512 chunks and I have 10gb only allocated to minecraft and it only uses like 7gb and it took about an hour to load them all but I have a mid cpu

    • @nikoladekovski4611
      @nikoladekovski4611 День тому

      Part of this is now outdated. Specifically the part that mentions thay it takes 100s of GB to store the lods. It now takes way less space.

  • @WavyDane
    @WavyDane 2 місяці тому +15

    Minecraft should have 64 chunks by default... without lod...

    • @lilcatguy8317
      @lilcatguy8317 2 місяці тому +7

      Your computer would implode and the game would be unplayable

    • @breadles_
      @breadles_ 2 місяці тому +8

      With better optimizations to rendering, yes it should.

    • @lincolnpreuit6993
      @lincolnpreuit6993 2 місяці тому +1

      Bedrock Edition joins the chat
      -Sorry

    • @pug9662
      @pug9662 2 місяці тому +2

      All games use LODs and minecraft is a game that needs them

    • @QUIKCaspa
      @QUIKCaspa 2 місяці тому

      @@lilcatguy8317 Not my PC lol, my PC is the fastest you can buy besides having the most storage, (i9 14900ks, 128GB DDR5 7233mhz, RTX 4090 Strix OC)

  • @txma.
    @txma. Місяць тому

    The chunk loading is actually such a vibe, it almost turns Minecraft into a liminal game

  • @sponge_0140
    @sponge_0140 Місяць тому

    Even the chunk lods looks good because they feel stylistic in a complementary way to mc

  • @lukuro
    @lukuro 2 місяці тому +5

    Yo can you link your modlist, it looks amazing

    • @JohnnyGottaCraft
      @JohnnyGottaCraft  2 місяці тому +1

      I'm gonna make a video about it. A lot of the ones I used in here are explained in my other video (the one with the hand in the thumbnail)

  • @comyuse9103
    @comyuse9103 2 місяці тому +3

    its almost like minecraft is a technical mess and mojang should actually do some work to fix the game. of course, that'll never happen. the only time they've even vaguely pestered at updating the code was a naked attempt to push microtransactions into the game.

  • @R-on3ux
    @R-on3ux 6 днів тому

    Imagine using that mod in a mega build world...boy that would be majestic

  • @ShameFulKreation
    @ShameFulKreation Місяць тому

    Nice video man, quick question. Whats your Bliss shader's settings? Do you have a config video somewhere maybe?

  • @oakjon8571
    @oakjon8571 2 місяці тому +3

    heads up though, this mod does work as intended and can be beautiful with out nuking your pc, but when you load it everything looks vanilla, then after about 5 minutes the first little bit loads, all in all to get the " infinite render distance " you have to let your game run and slowly load for between several hours to a couple of days.

  • @KeksiGaming
    @KeksiGaming 2 місяці тому +3

    I see alot of Distant Horizon videos now but I hear nobody talking about the mod "Bobby"? The mod has been around way longer than Distant Horizons and does almost the same but without graphical issues. If you want to generate chunks far away without needing to load them first, you can combine Nvidium + Bobby + C2ME (You need an Nvidium GPU tho), this then loads the chunks far away automatically. Bobby is pretty underrated.
    Oh and also, Distant Horizons uses LODs (like mentioned in the video) but Bobby instead saves those chunks so they look the same from every render distance. Distant Horizon instead makes the chunks far away look bad in detail if you zoom in.

    • @Olliesama
      @Olliesama 2 місяці тому +1

      That's because they do completely do different things. Bobby is saving the data that the server sends and storing it so you can view it as if it were single player, DH is doing LOD allowing you to view chunks that don't actually "exist" just graphical lookalikes.

    • @KeksiGaming
      @KeksiGaming 2 місяці тому

      @@Olliesama Yeah, pretty much exactly what I said. Still same function at the end tho, you want to play with an incredibly high render distance.

    • @gavinferguson2938
      @gavinferguson2938 2 місяці тому

      ​@@KeksiGamingImagine the day when Nvidium works with Iris and DH. New AMD GPUs are getting mesh shaders so its a very real possibility.

    • @KeksiGaming
      @KeksiGaming 2 місяці тому

      @@gavinferguson2938 Would be amazing tho

  • @looktech_oficial
    @looktech_oficial 26 днів тому

    Amazing 🤩

  • @Houdini192
    @Houdini192 2 місяці тому +1

    underrated youtuber

  • @Lexa2201
    @Lexa2201 2 місяці тому +2

    my laptop can't even handle more than 4 render distance bro

    • @heer_Jefferson
      @heer_Jefferson 2 місяці тому +3

      mine can barely handle 16 chunks but with distant horizons I have stable frames with 48 chunks and 12 true ones. truly a great mod

    • @Lexa2201
      @Lexa2201 2 місяці тому

      @@heer_Jefferson would that mean i'd be able to do more than 4 render distance if i used that mod?

    • @derram0k
      @derram0k 2 місяці тому +2

      @@Lexa2201 Yes, but the change from low quality to normal quality will be very obvious since it will be happening pretty close to you.
      The mod is also a lot easier to install if you're not worried about using shaders.

    • @heer_Jefferson
      @heer_Jefferson 2 місяці тому +2

      @@Lexa2201 yes that is almost certain but I do recommend you set the generation mode to pregenerated chunks only to make the amount of chunks you can generate without performance loss bigger

  • @knivesron
    @knivesron 2 місяці тому

    thes mod made us realised how small our world really was. we thought we had massive epic builds only to install Distant Horizons to feel like we were really just next door

  • @ShidsRage
    @ShidsRage 19 днів тому

    Ah, just what I needed for my skyblock world

  • @MidnightRider75
    @MidnightRider75 2 місяці тому

    Yo bro your content is very high quality for the amount subscribers you have and also I wanted to know the GUI texture pack that you used

    • @JohnnyGottaCraft
      @JohnnyGottaCraft  2 місяці тому

      Thanks. It's the reimagined GUI dark pack. I'm making a video that goes through all my mods and packs later, so stay tuned

  • @anonymousmuffin956
    @anonymousmuffin956 2 місяці тому

    Not enough people talk about nvidium. It’s a paper add on that doesn’t use LOD’s but instead nvidia gpu mesh magic (?) to use vram and load many more chunks at once. It allows for full detail at very far distances (1000fps at 128 chunks) but requires a decent nvidia gpu.

  • @Funn_Monkey
    @Funn_Monkey 2 місяці тому +1

    you got alot of cool mods that ive never seen before, is there a modpack with all your mods? even if there isnt, rlly cool video

    • @JohnnyGottaCraft
      @JohnnyGottaCraft  2 місяці тому +2

      Not a modpack but I'm working on a video where I go over all my mods and resource packs so stay tuned!

  • @transformerjames
    @transformerjames Місяць тому

    this is actually so good bc I use bliss shaders normally

  • @temporaltribe
    @temporaltribe 28 днів тому +1

    Version 0.07 is coming out in a month or two. Hopefully, it will be stable and for minecraft version 1.20.4

  • @ImBulletm9
    @ImBulletm9 Місяць тому

    I kinda see this being added in to the game in a future update.
    This mod REALLY shows you what minecraft is missing the most. Basic LOD.

  • @TheCreator1197
    @TheCreator1197 12 днів тому

    @JohnnyGottaCraft what mod do you have that is showing the current world/biome in the centre of the screen?

  • @RevlikesArma
    @RevlikesArma День тому

    It has now been added to Curseforge!

  • @goodmankyle25
    @goodmankyle25 2 місяці тому

    By the way, you can only ever see 3-4 miles away irl, which conveniently is 300-400 render distance. We are literally getting into the territory where we can see as far in Minecraft as the real world.

  • @tommj4365
    @tommj4365 Місяць тому

    It has probably already been stated, but the smearing effect is related to CPU usage, at least for me it can't be set to "low" or "minimal". Set it to normal or balanced and it might start working for you

  • @YuuExussum
    @YuuExussum 23 дні тому +1

    Now if only I could use Distant Horizons with shaders, Create, and Valkyrian skies, my dream of creating a steampunk utopia in Minecraft will be complete.

  • @MDG-mykys
    @MDG-mykys Місяць тому

    The chunk mode actually looks weirdly cool.

  • @ScaleShift
    @ScaleShift 2 місяці тому

    That glitch where the sky isn't rendering (and therefore the buffer isn't cleared resulting in that trippy visual) can be bandage "fixed" by turning off the Bliss shaderpack.

    • @10points57
      @10points57 26 днів тому

      When I turned bliss shaders back on it still is messed up

  • @Litch016
    @Litch016 2 місяці тому +2

    Ill be honest, i havent played minecraft without distant horizons ever since it came out and so did the bliss shaders for it. Genuine game changer.
    Edit: i also generally dont play without tectonic. Tectonic is perfect with distsnt horizons.

  • @ctoacu6188
    @ctoacu6188 Місяць тому

    THe only expansions I've wanted from day 1 were bigger caves and further render distance. It's been a good year and some for me to say the least.

  • @thesynical939
    @thesynical939 Місяць тому

    Time to add this to my allthemods9 server

  • @computergamernl
    @computergamernl 20 днів тому

    since discovering distant gorizons i almost cabt handle not playing with it on. Kinda hoping on multiplayer support soon. The way it works in multiplayer now is fine but if it can send lod data to all the clients thats gonna be amazing

  • @pulpinfinity4611
    @pulpinfinity4611 2 місяці тому +1

    the reason why your lods were loading slowly is because in the settings, ur cpu load was low impact so it was using less cpu power, if you want it to load fast you have to increase it to like aggresive. Also what you loaded was actually not 1500 chunks, it was around 256 only, 1500 takes a lot of time and performance to load, when u rejoined the world it simply boosted the first few lod chunks to load

  • @TheBluePhoenix008
    @TheBluePhoenix008 2 місяці тому

    This is a pretty good video

  • @knivesron
    @knivesron 2 місяці тому

    just to note distant horizons wont force your server to send you extra chunks. DH instead will rememebr chunks you have been and wont unload them.
    this is why you see empty chunks,2 so get your elytra and go explore and fill out your world for distant horizons

  • @knivesron
    @knivesron 2 місяці тому

    distant horizons mod is super amazing. you can literally increase the view dist so its more then irl.
    it makes the flat earth look concave, somthing we dont observe in reality.

  • @smitagurav1296
    @smitagurav1296 20 днів тому

    How this mod works is like that u need to actually visit the chunks for the mod to save them and show them later

  • @Leftblu
    @Leftblu 2 місяці тому

    DH generates a file in save folder which can be quite big. This area you rendered in the middle of video can take approximately 5gb. I'd assume that's why it takes quite a time to load

  • @neves5083
    @neves5083 2 місяці тому

    That's the future of minecraft in my opinion

  • @Jakkaribik1
    @Jakkaribik1 Місяць тому

    This should be in the Base Game Such another world when you see 3 Times more

  • @brax_tix950
    @brax_tix950 2 місяці тому

    Ye, ive been seeing just lots of cinematics with this mod now.

  • @aboba7526
    @aboba7526 Місяць тому

    Waiting already few months for release, thinking they will never release it

  • @jstne4006
    @jstne4006 2 місяці тому

    2:33 thank you

  • @RobloxianX
    @RobloxianX 13 днів тому

    bro having the render distance be infinite changes the feel of minecraft so much

  • @kingofflames738
    @kingofflames738 Місяць тому

    Now imagine if Cubic chunks got updated for newer versions and you use it, plus DH, plus shaders on a world with extreme generation.

  • @rejuksss
    @rejuksss 2 місяці тому +1

    I noticed that the problem with this mod is that the chunks need to be pre-loaded first. In other words, if you just spawned into a new world, the chunks that you never loaded will never show up in the distance. But if you flied/walked around the world for a bit and then returned to your spawn point, then you would see that the very distant chunks are still loaded in the background, making it look like you can see really far. It's a bit of a shame that the mod can't load the chunks that are really far in a low resolution and only increase the resolution when you get closer.

  • @el6700
    @el6700 2 місяці тому

    minecraft hasnt looked this good in a long time

  • @carson2889
    @carson2889 28 днів тому

    did a little math and ~300 on the DH render distance should be about accurate in terms of how far you can see in real life (~3 miles in ideal conditions)

  • @TheBaxes
    @TheBaxes 2 місяці тому

    I wonder if this works with the VR mod. It really needs this because for some reason anything higher than a render distance of 8 makes it work incredibly slow

  • @user-jo7ps6uq5m
    @user-jo7ps6uq5m Місяць тому +1

    insane how lod's and a basic shader isn't in vanilla minecraft still

  • @wolffbringer1551
    @wolffbringer1551 2 місяці тому

    I just want this to work with mods. I will then install it instantly - Seeing my factory and our train station from afar... I would cry. :D
    Especially playing in VR....

  • @ReiCaixa
    @ReiCaixa Місяць тому

    Are you able to see structures you build really far away?
    Or does it use the seed generation of the world to show the "original" chunks?