Making ok Camillo Olivetti (Digital Human) Unreal Engine 5

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  • Опубліковано 12 тра 2024
  • www.territorisvelati.it/
    Full Album
    www.artstation.com/artwork/49...
    ITA:
    Sono felicissimo di presentare questo splendido progetto a cura di Territori Svelati, ed in colalborazione con la famiglia Olivetti, riportare in vita Camillo Olivetti e la sua splendida storia, una famiglia unica, con un etica ed una visione del mondo senza precedenti, l'azienda che ha creato il primo PC del mondo, grazie ad Olivetti e ad il genio di Mario Tchou, una storia con un destino tragico che vi racconteremo strada facendo con il nostro progetto.
    ENG:
    I am thrilled to present this wonderful project by Territori Svelati, in collaboration with the Olivetti family, to bring Camillo Olivetti and his remarkable story back to life. A unique family with an unparalleled ethos and worldview, the company that created the world's first PC, thanks to Olivetti and the genius of Mario Tchou. It's a story with a tragic fate that we will unfold through our project
    #unreal #unrealengine5 #metahuman #camilloolivetti #olivetti #storia #history

КОМЕНТАРІ • 7

  • @IgorGrzhenda
    @IgorGrzhenda 2 місяці тому +1

    Final result is very high quality, 11/10, it would be so helpful if u upload full process timelapse of some of your future works

  • @gamer-zu4bi
    @gamer-zu4bi Місяць тому

    Great work! Can you please do altair ibn la ahad the protagonist of assassin's creed 1 or ezio auditore from AC revelations? You're a legend man!

  • @AlexanderRogalnikov
    @AlexanderRogalnikov 2 місяці тому

    Great work! Did you use metahuman identity to upload his head and then re-apply the textures? Otherwise how were you be able to keep MH facial controls?

  • @3djimmy
    @3djimmy 2 місяці тому +1

    OK so I'm seeing Zbrush, Faceform, Photoshop, Substance, Blender, and Unreal, can I assume we are using textures from Texturing XYZ or 3D Scan Store? Also I am assuming the facial mocap is through the Iphone livelink? Again fantastic work man appreciate you sharing the process.

    • @elvismorellidigitalvisuala6211
      @elvismorellidigitalvisuala6211  2 місяці тому +1

      Exactly, about texturing I use both, Texturing XYZ and 3D scan store are cool, personally I prefer Texturing XYZ then I'll paint over on Substance, dermal and subdermal, micro details, etc. Mocap is done with MHA and an iPhone.

    • @3djimmy
      @3djimmy 2 місяці тому

      Many thanks and again the proof of concept that it can be done really helpful. Keep looking up, peace 🕊️