Making a Cozy Fantasy Game in Unity | My Process
Вставка
- Опубліковано 27 чер 2024
- Crimson Hollow is a hand drawn isometric RPG set in a magical town, hidden from the outside world. Join the community and watch as this game develops!
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Wishlist on Steam: store.steampowered.com/app/24...
Patreon: www.patreon.com/user?u=63972238
Discord Community: / discord
Official Website: www.crimsonhollowgame.com/
Instagram: / crimsonholl. .
TikTok: / crimsonhollow. .
Twitter: / _crimsonhollow
Business Inquiries: crimsonhollowinfo@gmail.com
Credits
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The Roaring Newt Diorama
• Crimson Hollow, but in...
Song: "Setting Out at Night" by Rauhdex
/ @rauhdex
All Other Songs:
/ @gwriterstudio
Musician's Patreon:
/ gwriterstudio
Chapters
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00:00 Intro
01:27 Groundwork
02:33 Photoshop
05:14 Unity
08:14 Community
#cozygames #gamedev #gaming #indiegame #artist - Ігри
I genuinely have been looking forward to this game coming out! I have had it on my wish list for quite a while now. You are doing amazing with the development of this game, and I know I will be getting it as soon as you publish it! Thank you for your hard work and dedication to such a beautifully drawn and thought out game.
Thank you so much for your support!
Hi! I'd recommend making it so the non-hand-drawn animations (rigged sprites and models like the trees and presumably the character) are at a lower frame rate, like 12fps. It'd make them fit in better with the hand-drawn animations and make the game lean better into its hand-drawn aesthetic
Every time you do an update, I am more and more blown away. This looks so good!
Courtney your game looks so polished already!
Your devlog series has inspired me to make my own cozy game and I am so happy YT recommended your channel.! Can't wait for the game to release! All the best! 🔥🔥
Thank you! I'm so happy you are inspired. Best of luck on your cozy game. We got this!
I love the customizable homes!! So many options! 😮
Thanks Tony! ❤
I would love to see a video about testing the gameplay loop for fun. So far its the most beautiful indie game on UA-cam, but we haven't seen any gameplay besides walking and talking. What is the loop that players actually play?
Thank you! Gameplay is a work in progress but centers around collection, crafting, and questing. Stay tuned for updates on this 💜
I totally agree. Fun is the thing I struggle with the most and I’ve had to let projects go because I could not achieve playable fun.
@@MarcosCodas That's why a fun gameplay loop needs to be the first thing you focus on. You can always change the story and the art to get your desired vibe, but you can't make an unfun game fun.
@@anarchoyeasty3908 I wouldn't say it needs to be done a certain way, otherwise it doesn't work. But certainly, I found it a lot harder to do, to add fun, than to add anything else.
I don't know how this sounds but seeing your art makes it feel like I am eating chocolate.
What would make the home customization even more interesting is if the town NPC's react to your choices. Have a dark or light home? Some NPC are more wary wile others are more welcoming. Depending on there alignment.
Dude it's crazy that everything's hand drawn. I thought for sure you were doing 3D with some insane shaders. Would be cool to see more dev logs. This might be one of the best looking games of this genre I've seen. Keen to see more updates.
I work for a game publisher and we've released games that don't even look half as good as this - well done Courtney! I'm so excited to see more! :)
Holy freakin amazing. This was fun to watch. I've been wanting to get an insight into your design process for awhile and now I'm even more blown away by your insane talent. I can't wait to play this game!
Thank you Ryan! I’m loving Nightstones 💜
Currently making my own game and whenever I hit a rough patch I go back to your videos and it inspires me to keep going. Can't wait for the game to come out! Amazing work! :)
Ok, so i'm a seasoned professional app dev and am making my first unity 2d game for fun and making my own art w ipad/procreate. Lady you are an absolute wizard! holy s%* I am really struggling w finding a streamlined workflow to output art assets. I feel like it will take me 30 years to make my game. You are an inspiration , even if I get little depressed/jealous seeing how good you are. Can't wait to play it!!
The art in this game so polished and cozy :D
I especially loved how you showed your process for animating the foliage and waterfalls, it looks amazing >:)
i can't wait this game looks so cool 🤩
Thank you so much for a second shout-out! Your kindness is heartwarming!
As I said previously, I love your style and your idea with this game. My video was a way to send you my best wishes for a project which is bound to be successful.
Since the awesomely positive feedback received from your community, I'd love to make another video in the near future. Let me know if you have suggestions!
Once again, thank you! Best regards!
Your environmental design is genuinely so beautiful and lively. I can’t wait to play it, thank you for creating something with so much passion.
Every new devlog you upload there is always something new and mind-blowing, especially compared to your first one to this new one.
This looks sick
the art for your game is already so beautiful, holy crap!
Love the detail your putting in!! the game is looking stunning already~ genuinely love seeing your process through everything
Dude I can't wait to spend soooo many hours of my life playing this! It's so pretty :)
I love the feel and look of your world. I enjoy cozy games alot and from the moment i saw you were making this game i knew i had to add this to my collection. Looking forward to showing the world how nice this one is!
So cool that you've been committed to this project for so long
If possible, when mining or farming etc, I like the flow of when you water a plant you can go right to the next one, if possible to be able to hold button to do an action is a lot nicer on my hands that having to click however, you do you! You have a great foundation, it’s on,y a suggestion . Your work looks beautiful as always, definitely going to make the house for dnd, it is really a cool design, excited to see your progress further, I got this!
I love this so much the cozy feels are so nice. I love the idea of sitting in a soft winter park or going fishing
This is beyond stunning, I cannot wait to play this game... just take my money!
Hey Courtney, thanks for the update, we are all rooting for you, best of luck
When this releases, this would probably be the first game I'll purchase
Loving the progress you're making. Everything looks gorgeous. One thing to note, which you might have already fixed by now, is at the base of the waterfall, it would help to see more ripples in the river itself to help make it feel more alive. Anyways, keep up the awesome work.
Hobbyist game developer here, with no talent for graphics, i'm in love with your art style and your game's atmosphere :)
Keep it up, it's gonna be awesome
It looks gorgeous, and your development of it is fascinating to watch! Thank you. Definitely will wishlist
Dang, it's looking absolutely beautiful and atmospheric!
The game looks so 🔥
Wow you've really mastered your art pipeline! Very impressive stuff on the cottage customisation!! 😍
Been following your journey for some time now, and I get more and more excited with each new update--will most deff purchase upon release!! Sending all my love and support to your dedication to create something wonderful and incredible. As far as I'm aware, game development is not entirely linear, so I hope you are in awe of your abilities as I am :D
Amazing work. Its good to have pipelines that allow easy customisation with colours and shapes from the get go.
Btw, if you aren't already aware, Adobe have changed their terms of service (TOS), everything created within their products, including photoshop, can be used by them with a free unlimited world wide license to take your work, change it, use it how they want, and a bunch of other scary stuff. If you are worry about this, I suggest spreading the word, and finding alternatives to photoshop.
Amazing work! I'm so proud to see how much work you've done!
The fan animations going to be crazy!
honestly i'm excited for this
You have made lots of progress there. I love doing assets with no saturation to recolor in unity. Only problem was i usually needed another layer for highlights if i wanted to keep white highlights but recolor the rest. Unity can do overlays with screen and additive and multiply using the shader graph but i havent figured it out properly as yet.
i'm so excited to play your game!!!! it looks amazing and so cozy, and I specially enjoy seeing the behind the scenes
Every update you do has me more and more excited! The art being hand drawn and so beautiful really just sets this game apart from a lot of the cozy games on the market. I really am so excited and fyi the cottage options look amazing!! I do one request for the windows, if possible, could we get some colorful stained glass options? I love the look of stained glass windows and the way the light passes thru them! Especially when you see them on a cute little cottage! Anyways, looking forward to the next update! All the best, Courtney! ❤
I can’t guarantee it will happen but is certainly possible. The window glass color is currently kept as a separate game object so that the lights in home turn on at night. Which means I can change the window color pretty easily 💜
@@crimsonhollowgame Thank you for always hearing out our suggestions. Even if you don't do stained glass this is still such a super beautiful game and the houses are just so cute!!
Been following since nearly the beginning, and each new video makes me more excited! Your art is soooooo beautiful
I've just been getting into Game Dev-ing to help me find a creative outlet and your videos have been really motivating. Am pumped to play your game when you release
i commented this on your last devlog, but i thought i'd say it here too, because i think it's really important!
my one criticism of this incredibly beautiful game (that i'm super excited for!!), is the lack of body types. i know very little about game development lol but i think adding just one larger body type option for character customization would do a world of difference, as well as having some plus-size or even just not quite as skinny NPCs. thanks!
This game has been on my Steam wishlist since July of last year! Thank you for taking the time to update us on your progress! The game looks absolutely beautiful!
OH MY GOSH ITS LOOKING AMAZINGGG
If you wanted a more accurate way to change colors, you could look into implementing a Palette Swap Shader. Different colors tend to have different values for highlights/midtones/shadows so it doesn't always look right when you merely use different tinting, but I think it seems to be working well enough in your case.
So great to see your progress, look forward to the game.
Your game took a breath of life when you added the movement to the environment! I'm looking forward to the day I can play this!
This is already one of my favorite games! Love love love the work so far ❤
This game looks o GOOD AWRGH I need it now, sooner, please!! Love it!!
Your game looks so beautiful! I would love to visit a world like that! 😊
You're so impressive! All the effort and organization being rolled up into this exquisite game...thank you for being you. I'm looking forward to the next update! Keep going! You got this!!
This looks amazing! I saw a post about it on reddit and skipped right over it. Seeing it in video though, completely spun me. Wish listed.
this looks so awesome, wishing you all the success
So perfect!!!
You are doing such an amazing job!!
i love learning about your process. i hope you do more of these style videos!
been following every video as they come. looking good :)
Customizing your house, YES! This looks so incredible and detailed. Can't wait for more!
I've been following this since day one. Keep up the great work! This is looking awesome!!!
Lovely aesthetic you have going for your game. It's interesting to see how other GD work. Fantastic job with the game design so far!
It looks so beautiful and amazing!!!! 💝💖
your art style is sooo beautiful
Looks amazing!
Wishlisted, very excited for this ^_^
You are a real artist🔥
love this game, thank you for showing the progress u have made. Hope see more stuff ❤❤❤❤❤❤
This is so inspiring! I've always wanted to create something like Crimson Hollow, but with a classic medieval fantasy theme (like very old fantasy). It must be incredibly time-consuming (which is why I'm sticking with animation only 😁 ). I absolutely love watching your process videos - they're incredibly inspiring. Awesome work! Wishlisted! 😍😍
This is so impressive!
YOU are impressive! Thank you so much for allowing me to use your incredible music in the video.
@@crimsonhollowgame anytime :)
You are amazing! Your single-mindedness inspires me with determination and I stop being afraid of doing a lot of work on projects alone. Hello from Russia!
This is so impressive. I love the cottage designs. Your videos are inspiring. ☺️
You are doing such a great job! I love how you are showing us every single step😊 I'm sure this game will win over many players once it's released.🤩
Wishlisted!
Thank you for your support!
the art makes something inside me fuzzy idk what to say but i feel very calm and comfy whenever i see ur art, i swear if the sound and ambience if correctly done this will be the best cozy game
Awe this comment made ME feel fuzzy! Thank you!
I am speechless with your talent. I am planning to get into game dev and you are truly inspiring. I am very excited for your game! I just have a very small request. Please dont leave MacOs behind. I think this game would be amazing on it. I understand that this might be out of your scope but it is worth considering 😊
I’ve been watching since the first video came out! Keep up the good work!
Hi i really like the video and i just wanted to point out things that I noticed and ideas now i don't know if this ideas have been already implemented or thought of
1. 7:33 the Stream or River wasn't moving only the water fall was hope you add that
2.Can you add footprints and let say you step on other materials they also refect on others surfaces example Water, Blood, Mud water refect on snow and dirt blood on all surfaces and so on etc
3. Can you research into Hades Character models i think it would fit and look lovely but with a slight difference would be good i know it would be hard to do cause you mostly are a artist that draws stuff and you might have to pay a animator to do these increasing the strain on your personal budget so it just idea you can keep in mind
4. Maybe you can check the persona series for social sim mechanics as a reference or inspiration i think most mechanics would fit the game like dating
and Personal social stats the problem is how you can implement this maybe it can be a main or side optional mechanic i am talking about the personal social stats obviously the dating aspect would be a optional thing
5. Hope you add minigames
To Hollow: Now i know the ideas are a daunting task and increases the work strain but i think it will benefit the game and most people would love this sidenote i think even Hades 2 has a mechanic where you could go in a pool and talk to romanceable npc's especially the game that has the same acesthic as yours so yea have a good day and thank you for reading.
hey this is pretty cool, keep up the good work!
Whoa looks great!
Thanks Matthew!
I want to be your friend. I've been trying to make a solid game for 4 years now. So many drawings and so many ideas all over my home.
wowww! This is looking incredibly gorgeous! New subscriber and wishlister here 💖💖💖
Been following the journey, motivated me to jump in and stop just writing ideas 🌑
the lanterns light could flicker to add more movement like the wind for the plants and trees
Great job! Your game looks wonderfully good! Your art pipeline thought me a lot. one thing I would like to mention is I think there is an inconsistency with your animations. I'm talking about the seamless wind animations of the tree and plants vs the hand drawn waterfall animation. I would recommend changing one of them with the other to make the game aesthetics seem seamless and more consistent, but it's just my opinion :)
Comment for visibility. Great work as always
very interesting! 👍
been following your devlogs since day 1 and seen every single video. i wish you'd provide more background on yourself as a an ex-teacher and how you even started on this journey to learn how to program and make a game with 0 experience/background! that's the part i'm really intrigued by
I’m so hypped for this game 😍😍😍
It's susprising how there are so many cozey gamers don't know about thiss yet!
YESSSSSSS ❤
just waneted to say I love the devlogs, keep up the good work!
Hey, I love yout work and style and I'm looking forward to hear more about the gameplay as well. The art is already gorgeous and I love the atmosphere and details you already brought to life. I did notice one thing, that almost feels like a perspective illusion, but might just be weird geometry. If you pause the video e.g. at 5:11 you can see a full view of the cottage. I can't make sense of how the roof is connected to the pillars below. It reminds me of the "elephant with 5 legs" illusion somehow.
It's difficult to point out in writing what's off, especially as a non native speaker. But I'll give it a try nonetheless: The roof seems smaller and / or off center. The overhang is more pronounced on the left and bottom edges of the roof, while the right edge almost seems flush with the basement. Also the pillars connection points with the roof seem off. The center front pillars need shadow between them and the wall to pronounce their distance to the wall, but also their connection to the beam above, and that connection to the roof, seem somewhat off. As said, reminds me of the elephant.
I think you noticed that yourself, as the window in the front of the second floor is centered, as should be the roof above. Bt the spiky top isn't right above the window, it's basically to far to the left. The spike seems to be straight above the center base, while the window is centered to the overhang of the second floor. I hope this somehow makes sense.
What you do with that information is up to you of course, but I just needed to mention it as it drove me crazy deciphering the 3D of the building as I do love creating and customizing my builds in survival games as well. Enshrouded and Valheim just invite to create mediaval, viking, fantasy themed buildings.
Keep it up and I'm looking forward to your next video!
I wish to be transported in this bloody world. I literally would move there I swear it!! Dx 😭💔🔥 I love this sooo much! 🥺 I’m gonna be playing this so much hehehe!! ;3
Your work looks great! You are correct that you can change how the SpriteRenderer color is applied to the base image, but it requires some shader knowledge. There's several ways to combine two colors (in this case, the base image color and the SpriteRenderer color), which is called the "blending mode".
If you make a custom shader with Unity's ShaderGraph (no coding required), throw it on a custom material, and use that for your sprite, you can change the blend mode completely. Some examples of other blending modes are Overwrite (completely replace the sprite's color with the other color), additive (add the two RGB values), multiply (multiply the RGB values), etc.
I noticed you have a hover effect that applies an outline and an overlay color to the hovered object. Is this not implemented with a shader? If you are manually drawing the texture for these for every object, you could consider switching that approach and saving some time! LMK if I can help with anything :)
This is incredible! The art style is just so beautiful. How do i learn to draw like this? I would love an in depth tutorial. Either way, i 'm looking forward to this game!
Absolutely delightful as always
Your game looks amazing I hope it succeeds you might want to ask viewers to follow your steam page it's really important for the steam algorithm ❤❤