I don’t think this op is super strong. She has the most amount of hard counter that a lot of operators. IQ can find the other body, and if brava hacks the other body, it will make it so if they do not switch to the other body, that body will overheat and die. And any explosive can kill the other body. Plus, like a good chunk of the body is still shootable when not in use. She is balanced by the fact that she requires good teamwork to use effectively, like using a mute,Jäeger,waimai, azami, blocker, and other stuff to get the most out of the other body. At the very least you will need at least one other person on site in order to have a lower chance of dying when she swaps.
@@Somedudewuzhere it depends on how the lower ranks will play them, as a silver they could ither find it or it could run the enemy for there foams after a death save play
These new operators with futuristic gadgets makes me appreciate the operators with low tech home made gadgets like bandit, Flores, and maverick. Like they see all these insanely futuristic and expensive gadgets and they’re like, “nah, I can do better with $50” and they *DO* do better
i swear ubisoft has no idea how to balance operators. they just nerf operators into the ground and then let them die. this solis nerf AGAIN is absolutely ridiculous. She was already garbage after her first nerf with no impacts. Now she’s one of the worst ops in the game. I have never been so disappointed in ubisoft before.
@@muff1nb0y46 2 separate health pools is pretty insane and the main counter would just be killing the robot behind the shield that is watching you and can also kill you if you don't stare at it the entire time you push it😂🙏
@@DrewIbarra714 my guy it takes like a whole ass 6 seconds to switch from one robot to another. You can also track the stationnary one with IQ aswell in case it's off site...
@@DrewIbarra714brava can overheat and kill the robot, and any explosive will either kill it outright, or destroy the shield and make it defenseless. IQ can track the unused robot, and the other robot can be emped. A lot more counters than most ops.
The thing that doesn't make sense is that, if this is an option, why risk the lives of operators when you can just have them use their skillsets with robots?
Because R6 is canonically just a game between the operators. Idk how putting a 5.56 or .45 acp into your buddies forehead qualifies as a game but it appearantly does.
@@tmoney1487siege is apparently just a simulation of rainbows operators fighting each other, nearly everyone is on the same team except for the blatantly evil operators like deimos
The only issue I have with this character is the effect they get when damaged. Remove the blood on the screen, they're robots they don't have blood. Instead replace it with say static or the edges of the screen cracking, It makes more sense and will add a different feeling when playing the character.
@@jamesjackson7324 she can't do her basic function as a roam clear without it. Yes she has an ability but it sucks still even with this new buff. I'm just glad she isn't a discount vigil anymore
Why, how is it hard to believe that this could be someone's favorite? I've basically stopped playing the game, but this is easily my favorite character they've done as well, it's incredibly fun and an interesting concept that they've explored with a previous character after they've endured life altering injuries.
If they buff nokk again, they should make her footsteps be dampened by 25 percent, that way the defender has less time to react but doesn’t make nokk super overpowered
@seismicpizza Not really. This doesn't change anything. It incentivises people who just sprint around the entire map with her ability active to stoo doing so, which isnt a problem with her its a problem with people that play her. The only thing this positively affects is when they have bulletproof cams in awkward spots.
Nokk with silent step was not even op. People need to understand that pick rates are contextual. No one was playing other entry frags when Nokk was at her peak bc Ash had horrible recoil, Iana was nerfed, Zofia became a 3 armor, etc.
@@dharakcolossus981killing the inactive shell counts as a kill, then you could the active one for a second kill. Then kill the other 4 operators. Total of 6 kills [ NVM THEY PATCHED IT ]
@@XeroMaestroonce you kill one, the second kill is gonna be like destroying a gadget because the player can’t control it after that. Your sense of logic is fucking hilarious my friend
@@Welsh7133 what? killing the inactive shell first does count as a kill, the second kill is for the actual active shell controlled by the player, don't call out someone on their logic when yours is clearly flawed
@@justalpha9138 wdym no skill? Idk why they nerfed her into the ground. Them taking away the ability to use her gadget during the prep phase was enough.
@@shoople46Click ability button and see where every electronic in a 20m range was so indepth and skill intensive bro. It was so hard to spin in a circle and see where everyone and everything is. Or to play from below and get wall hacks on plants, thats so hard to do and such a big brain play and had so much counterplay. She really wasnt that OP.
@@DylanMills-g3f then if it was like that in game it wouldn't be fun would it? Maestro evil eye? Nah man can't destroy it without explosives when the BP glass is closed, Osa shield? Better prepare an impact or waste a c4 or else you just have a bp window where you can get shot.
well i won’t say you but we clearly have no idea what buttstock slap hits like and from watching too many military equipments and videos they can break hard glasses with few slaps if you are hitting correctly
@@aidikeiiwhen you are on site near to doc yes. In this case you could be deep roaming, be stuck with one health in a 1v2, switch to your on site robot and boom, what would have been a 4v5 for the attackers, is now still a 5v5 with a full health op in site. Not only that, attackers probably spent utility on the dead robot. Attackers got the same amount off utility but now possibly have to kill 6 ops. It’s already a defense sided game. Stupid shit imo.
why does that matter lol, if anything it makes lower end pcs be able to pick up the game with any budget. not everyone who wants to move to pc from console wants to drop 5k just to have a pc good enough to run a powerful engine.
@AntiLaKill yea but that's what's holding the anti cheat back severely it's so hard for a game this old on such a outdated engine to prevent cheats lets be real if it was on a next gen engine they could handle cheats so much better
@@dillonsparks115 Insert the star trek "500 cigarettes" but instead of cigarettes we have server issues, bugs, inconsistencies and a different feel to the control. Adding to that, porting it would take a year AT LEAST. And with what improvements?
Actually it's not that old, Vulcan engine 3.0 by now if I'm not mistaken, the change to Vulcan engine was after successful tests and positive feedback from year 4 , or 5 ? (The season goyo and amaru came out)
i feel like the nokk update is nice, it rewards being patient and a lot of people seem to forget she has impact emps, if u drone out first u can emp prox traps and still catch defenders off guard, also take into account that ideally ur whole team is pushing as well or at least applying pressure. Also a lot of people are complaining about how unless defenders bring cams shes useless, but she doesnt have to be played every round, if u see a maestro or echo in prep phase then u can switch to nokk, if not then play a diff op.
@@Paxed238 I really like this perspective actually. I think the change is definitely a good change. It’s just really a bummer that I will still trip proximity sensors (makes me mad every time lol)
She will most likely never get silent step back. The new buff is actually pretty good, rewards slow and patient play style with being super hard to track down by cams. You can hold angles forever with the new buff.
@Somedudewuzhere That was always the way to play her tho, it didnt change anything. And you can just shoot cams or move past them if theyre an issue with the angle youre holding
@@tmoney1487 gives them a false sens of safety, she would have to repositon to fill her meter back before or shoot camera, alot of people in these comments are underestimating how good anti intel is
@@drxkqSo they want her to play fast and not quit moving...but also slow by never sprinting or shooting at anything that doesn't have a heartbeat? Idk i feel like theres just better options on the table like twitch or brava, both can get rid of cams before they ever become relevant and brava has the active ability to get rid of other things like electronic traps and prox alarms as well while making them work in the benefit of the attacking team.
@@tmoney1487 u can stand still and not lose charge? wdym they want her to play fast, shes a slow and patient character now that punishes people that are off guard
if you check the reveal, when they are talking about drone boost, in the bottom right of the screen there seems to be a invisibility option activated by V.
You can anchor and roam at the same time You can switch between them to block off an attacker or give them a surprise view The options are endless with this op.
So... in the world of Rainbow Six Siege, you can build highly capable robot operators, that you can control like a very advanced drone... but you still send in human operators into highly dangerous situations, instead of just, having everyone use robot drones so that the few of the best operators around wouldn't risk dying during operation. I think the writers were on vacation.
For game balance. This op might be worse than sens if IQ could track both robots. If wanted other gadgets to also work like what you were saying, siege would be an entire different game, with half of the abilities not working.
@@SomedudewuzhereGood, there are multiple operators with hard counters that make them near useless, this operator shouldn't be an exception. The thing is already extremely unbalanced, it gives you a whole ass second life as long as you don't take a shot to the head and die immediately.
@@thebrodybiss1466so you essentially want the op to be useless as a iq would have Wallhacks on you at all times like pule but able to see from a large ass distance it would be a Anchor exclusive op even then it would be unfair ams unbalanced af
Almost half the attackers gave a headgear that has a gassmask cosmetic or something that covers there mouth if that was the case smoke be damn near unless a robot you can understand as it don't have lungs
You forgot the extra drone update where you can hold the jump button and it shows you a previs of where you will land, essentially this is r6s showing more love to drones this update
Interesting how she's lowkey a counter to Deimos, her former teammate who betray and almost killed her. Sounds like she was trying to find a way to get back at him
I can see this being a problem with bomb. If u play one on site anchored, the opponent knows you're not using it so he looks for the active one if he doesnt kill the cam one. You can immediately switch and flank him, it is basically a 2 v 1
Wow cool robot passives! Too bad the comp players want all passives gone. They have some good points like yellow pinging on cams being op, but passives where cool and gave characters more identity. Looking at withstand, zofia is pointles let her have it pls
Bruh if they remove yellow pings on cameras i will move on to a different game for real. We already lost things like cookable nades and silent step for nokk because of comp players, and those are some of the most controversial and hated changes ubisoft has ever made at least since I started playing. Its not hard to find and shoot cameras.
@tmoney1487 well I want to start by saying only remove them in ranked, causal is fine. Shooting default cams is easy but drones and anything bulletproof are a different story. And Valk is downright broken. Perhaps if you want to leave yellow pings then add an alert like red pings for yellow pings that are close to you or cams that can see you yellow pinging. It doesn't exactly need to be removed, but something needs to be done about your exact location is being revealed without you knowing
crazy that so many people were upset they were adding an operator in a wheelchair saying "her counter is stairs" when she`s just in her gaming setup at home
it could've been good if they actually made gadgets for the recruits, but instead they just made them worse for the sake of having cosmetics by not allowing more than one on a team. and you know, if they added any new content at all. there literally wasn't a single new feature for me. I'd already been in the marketplace beta since last year.
If they are treated as two different characters and have separate HP, and ammo then the second gadget should be to. Also, IQ should be able to spot both of them them, mute jammer should work on them, thatcher emp grenade should immobilize both of them for a set amount of time definitely if he throw two back to back against the controlled one and dokkaebi should be able to hack them. And the other guy with the hacking drone should be able to affect the control one to.
Echo famously asked, "Why do it yourself when robots can do it better?" Do you recall? Although we were aware that he was joking, we weren't prepared for it to get this serious.
I've never been one to complain about Siege losing its style as most of the time (like with the lighting) it does make for better gameplay. But that post action scene is the most generic, CoD looking design I have ever seen. They could've made it look like a mission briefing with each of the operators files on a table and you stamp off what they excelled at. Now it just looks so... generic. I don't think Siege needs to go back to their old lighting and particles as people forget that it geniunely sucked to play with that, but at least make the menus feel more tactical looking to help sell that feeling of Siege.
I find it weird that she only has one primary they could’ve at least gave skopos a dmr like the camrs so you can get a least use a long range gun to get the idea of a sniper
What about a dmr Plus richochet pad concept, you can choose corners in the map to set up a pad with a camera (connetors in the maps) and the camera feed is hooked up to a flip sight like glaz which can be toggled. Being able choose to fire at the cam/ pad when someone runs those connections, this would be an awesome concept.
Ngl i cant wait because it seems fun but holy shit another defender based update. Ik thats a no brainer because the operator is a defender but can attackers get a really op operator. It seems like the game is nowhere near balanced between attackers and defenders. But it is what its is as long as your good everything's balanced. Also i feel like it would be better to let nook bypass proximity gadgets like ,fenrirs and proxy alarms (only when her gadget is activated), instead of getting her silence step back
I really think they should make it to where since flashbangs don't affect it. They should make it to where impact emps and thatchers ability can kind of flashbang it so to speak
Yet again Ubisoft has made the brave and very smart decision to release an overpowered operator and then nerfing another operator into the ground. They are truly game developers of all time.
all jokes aside, Kudos what a great video, you could have said anything but by the pure fact you labeled timestamps throughout the video from the jump is really helpful for a viewer
cool idea this operator. but this operator should be vulnerable to thatcher EMPS and other EMP impacts. for example= EMP impact will disable the live robot and automatically switch to other one until cooldown will last. for now it will be target banned operator when players learn how to play them.
After Thatcher rework he is disabling electronics for a period of tíme. Sooo, It would be a free kill for example but the operator will be forced to use the other one. Even then will players rather Ban other operators with emp impacts who will want to play Skopos and even then this operator will be bonded to a well coordinated teammates so not everybody will be able to play those two robots efficient.
@@Act.Random if you don’t have another robot to switch to because it got destroyed your kinda just dead on top of the already multiple counters the skopos has and how easy to destroy it is. If you implement that then over half of the attackers would have an easy hard counter to skopos when including Flores, twitch, brava, iq, any one with explosive, anyone with emps, dokk, nokk anyone with claymore while also not being able to get healed or have armor packs. Doesn’t that seem a lil crazy
Bloody good question? Would make brava more useful when they decide to use mute, he's basically just drone denial and they are drones so I'd think right?
Its 1/4 for the first call and 1/2 for the second. Youre making it sound way worse than it actually is. Her ability is best used when there are 2 or more defenders dead anyway to shut off cam support rather than just shooting down a barricade and calling immediately then rushing in with the SMG-12.
so basically shes at herhouse playin rb6
🤣
💀
😂lmfaoo players should be able to relate perfectly
you play r6 in r6
She plays with 2 accounts tho
Fenrir mains are rubbing their hands together watching this cuz you know this opp is going to be banned like crazy
i be banning vigil now
You know we are
I don’t think this op is super strong. She has the most amount of hard counter that a lot of operators. IQ can find the other body, and if brava hacks the other body, it will make it so if they do not switch to the other body, that body will overheat and die. And any explosive can kill the other body. Plus, like a good chunk of the body is still shootable when not in use. She is balanced by the fact that she requires good teamwork to use effectively, like using a mute,Jäeger,waimai, azami, blocker, and other stuff to get the most out of the other body. At the very least you will need at least one other person on site in order to have a lower chance of dying when she swaps.
@@Somedudewuzhere it depends on how the lower ranks will play them, as a silver they could ither find it or it could run the enemy for there foams after a death save play
the new operator is a defender so theyll work well with fenrir
Professor X stuck at the bottom of red
Laughed a little to loud in public at this
I feel like skopos is the epitome of *teleports behind you* "nothing personal kid"
It's that video of the battle bot car teleporting behind another car and shoving it off the table.
Very weird decision making a former sniper not have a sniper rifle and also an operator who’s canonically really bad with electronics control robots
I've been thinking that too tf ubisoft
Would be a worse decision to have a sniper be on defense
Sniper on defense, NO!
on defense?
Sniper would just not fit into the Operator Mechanics, like at all
I'll be honest, when i first heard about this op i thought it was fake.
Yeah well same when I heard about dokkaebi. “New operator going to call your phone and hack cameras” i was like what?
@@WhatIsTheHeatThat Is not even remotely close to the same thing
@@WhatIsTheHeat at this point thats the most believably operator in the game
@@WzDk13 Yeah it is. I
@@WhatIsTheHeat 1 is hacking phones and one is a disabled women in a wheelchair that is meant to be deployed into active terrorits locations.
Lol bandit is just hugging his car battery.
Probably sleeps with it like a teddy
he loves his car batteries, there's no shame in that.
Is no one talking about how fucking massive that battery is? Like that's 2 car batteries are put together
@@annalerthope he doesn’t drool on it
@@shoople46 Tell me you know nothing about about cars without telling me.
These new operators with futuristic gadgets makes me appreciate the operators with low tech home made gadgets like bandit, Flores, and maverick.
Like they see all these insanely futuristic and expensive gadgets and they’re like, “nah, I can do better with $50” and they *DO* do better
Kapkan, sledge, thather, tachanka, glaz, doc, rook, oryx, using simple gadgets
oryx's gadget is literally himself
Haha doo doo
@@WhatIsTheHeat I was waiting for one of these, thank you
@@uzer_uzerov real
love the fact that her face reflects on the dark laptop screen when changing between robots
Great attention to detail didn’t notice it at first.
So we're literally playing as Skopos. That's like a 4th wall break.
Wait that's insane
It's getting too meta
Like me when the game is loading and I see my face fr fr
i swear ubisoft has no idea how to balance operators. they just nerf operators into the ground and then let them die. this solis nerf AGAIN is absolutely ridiculous. She was already garbage after her first nerf with no impacts. Now she’s one of the worst ops in the game. I have never been so disappointed in ubisoft before.
Returned after a long time and was wondering why she stopped working. That's how bad it is, I just assumed she broke
Honestly seems like they took a lot of precautions to make this operator balanced, I think it looks super fun I’m excited
How is it in any way balanced?
@@leothaz2921it gets countered by literally everything lol
@@muff1nb0y46 2 separate health pools is pretty insane and the main counter would just be killing the robot behind the shield that is watching you and can also kill you if you don't stare at it the entire time you push it😂🙏
@@DrewIbarra714 my guy it takes like a whole ass 6 seconds to switch from one robot to another. You can also track the stationnary one with IQ aswell in case it's off site...
@@DrewIbarra714brava can overheat and kill the robot, and any explosive will either kill it outright, or destroy the shield and make it defenseless. IQ can track the unused robot, and the other robot can be emped. A lot more counters than most ops.
The thing that doesn't make sense is that, if this is an option, why risk the lives of operators when you can just have them use their skillsets with robots?
Because R6 is canonically just a game between the operators. Idk how putting a 5.56 or .45 acp into your buddies forehead qualifies as a game but it appearantly does.
@@tmoney1487well shown by the cinematic for r6 its not exactly live rounds think of it like a intense professional airsoft match with funky shit
@@tmoney1487siege is apparently just a simulation of rainbows operators fighting each other, nearly everyone is on the same team except for the blatantly evil operators like deimos
Video game
@@tmoney1487it’s simunition. Expensive airsoft. All you need is a different bolt and ur gun is good to shoot.
Leave Solis alone Ubisoft 😭
Lowk
They did leave her alone. For a very long time, and she was very meta for that time
Real, leave mommy solis alone
@@SK.305 nah I rekon they only needed to remove the prep phase usage and mabey reduce the gadget battery by 25%
@@SK.305this is why you don’t work for ubisoft
The only issue I have with this character is the effect they get when damaged. Remove the blood on the screen, they're robots they don't have blood. Instead replace it with say static or the edges of the screen cracking, It makes more sense and will add a different feeling when playing the character.
Give Nøkk her silent step back! Holy shit Ubisoft!
She doesn't need that back. It was too good combined with the camera invisibility. This is a good buff. Relax
Hell no, this was a way better change... silent step is unhealthy
@@jamesjackson7324 she can't do her basic function as a roam clear without it. Yes she has an ability but it sucks still even with this new buff. I'm just glad she isn't a discount vigil anymore
@@angelguardianpeace-lf6flshes arguably better at roam clearing now since she’s practically invisible to cameras and can go undetected now.
@@Its_Only_Chill why is it in the lower than that she has it but she can't use it in game
0:11 I dont believe your being " completely honest "
He is. Relax. Not everyone auto locks the ubisoft hate without reason
@@jamesjackson7324 Except that it's what they say in almost every update
Why, how is it hard to believe that this could be someone's favorite? I've basically stopped playing the game, but this is easily my favorite character they've done as well, it's incredibly fun and an interesting concept that they've explored with a previous character after they've endured life altering injuries.
@@zaer-ezart literally last season???
If they buff nokk again, they should make her footsteps be dampened by 25 percent, that way the defender has less time to react but doesn’t make nokk super overpowered
no they shouldnt do that. with the buff shes getting she will be just fine
@@seismicpizza nah bc her ability is still kinda weak
@@seismicpizzagreat. Now she is finally a little better than recruit.
@seismicpizza Not really. This doesn't change anything. It incentivises people who just sprint around the entire map with her ability active to stoo doing so, which isnt a problem with her its a problem with people that play her. The only thing this positively affects is when they have bulletproof cams in awkward spots.
Nokk with silent step was not even op. People need to understand that pick rates are contextual. No one was playing other entry frags when Nokk was at her peak bc Ash had horrible recoil, Iana was nerfed, Zofia became a 3 armor, etc.
Remember when Echo said, "why do it yourself when robots do it better?" We knew he was somewhat joking but we didn't know it would get this far lmao.
boys you can officially get a 6 man ace
Skopos only has 1 life. The Inactive robot is a camera, even after the Active robot is killed,
@@dharakcolossus981killing the inactive shell counts as a kill, then you could the active one for a second kill. Then kill the other 4 operators. Total of 6 kills [ NVM THEY PATCHED IT ]
You can even get a 7 man ace if youre willing to sacrifice a teammate 😂
@@XeroMaestroonce you kill one, the second kill is gonna be like destroying a gadget because the player can’t control it after that.
Your sense of logic is fucking hilarious my friend
@@Welsh7133 what? killing the inactive shell first does count as a kill, the second kill is for the actual active shell controlled by the player, don't call out someone on their logic when yours is clearly flawed
Solis was at the bottom of the ocean and they decided to keep drilling further down 💀
Now shes in the mariana trench💀
Facts, even with impacts it’s pointless to use her. Impacts and giver her original range on the scans and maybe….
Honestly I don't mind because I HATE her character. She was beyond frustrating to fight against and took ZERO skill
@@justalpha9138 wdym no skill? Idk why they nerfed her into the ground. Them taking away the ability to use her gadget during the prep phase was enough.
@@shoople46Click ability button and see where every electronic in a 20m range was so indepth and skill intensive bro. It was so hard to spin in a circle and see where everyone and everything is. Or to play from below and get wall hacks on plants, thats so hard to do and such a big brain play and had so much counterplay. She really wasnt that OP.
Imagine being chased and you run away and switch to the other robot 😂
If theyre chasing me with a blitz, thats exactly what id do.
gotta love how theres bullet proof glass, but it shatters with a buttstock slap.
Its bulletproof not slap proof
@@frigorifero645go smack bp glass irl that shit won't bust
@@DylanMills-g3foh really?
@@DylanMills-g3f then if it was like that in game it wouldn't be fun would it?
Maestro evil eye? Nah man can't destroy it without explosives when the BP glass is closed, Osa shield? Better prepare an impact or waste a c4 or else you just have a bp window where you can get shot.
well i won’t say you but we clearly have no idea what buttstock slap hits like and from watching too many military equipments and videos
they can break hard glasses with few slaps if you are hitting correctly
so ubisoft said they'll remove every lore passive but the robots have so many lore passives.
i mean echo being old friends with dokkaebi is a bit different from playing as a robot
it makes sense that robots dont get smoke canisterd since they dont breath
The idle shell is just a big bulletproof camera. That’s the basic jist.
@@xa4243but mute does, but to be fair, they can't heal or use plates
I dont think they are lore passives so much as they are just logic passives such as being immune to toxic babes seeing as it has no lungs.
I'd just like to mention the hud has the Greek version of Colossus and Talos, being
Κολοσσός and Τάλως. Pretty neat small detail :3
I love talos sm
Also is your profile v1 with heavys gun? Is your name a sniper piss jar reference? Enigmatic
She has super advanced robots that can walk on two legs but has to manually move her wheelchair? Gotta keep them arms strong i guess
Y'all getting to in depth now😭
I actually love the Dokka update as a Dokka player. Now when my teammates go for an unplanned rush I have an excuse as to why I didn't call
Looks like UBISOFT is back to making wild futuristic ops again
They need a simple operator. They haven't made one in a hot minute
Rare Ubisoft W
@@memegod6750Tubarao is fine imo, using quick-freeze liquid to prevent breaching is something I could see being in early Siege.
@@woodenchairofwood419 ur alone on this one
Tbf boston dynamics is like 2 years away from this
So basically you can now get a six kill round
Yea
Technically 10 if u kill 4 team mates
@Nightshade50808 cant kill more than 1 teammate without getting removed 🤓 i mean unless they all decide to forgive you lmao
@@adumba3709 it has been removed yes you get rff but you can kill your entire team
So it is a 6v5 if you don’t die. You can kill 2 people, have 5 health left and then swap and have a whole new life left to finish the round.
The fact that both robots have different health/ammo is crazy might be time to uninstall honestly
Right, because you can't heal in r6
@@aidikeiiwhen you are on site near to doc yes. In this case you could be deep roaming, be stuck with one health in a 1v2, switch to your on site robot and boom, what would have been a 4v5 for the attackers, is now still a 5v5 with a full health op in site. Not only that, attackers probably spent utility on the dead robot. Attackers got the same amount off utility but now possibly have to kill 6 ops. It’s already a defense sided game. Stupid shit imo.
@@viii2137You can’t heal either robot, or have a rook plate. And the other robot half the time just gets found by iq and then killed.
@@Somedudewuzhere Idc the games ass
we are almost at this game’s 10th year of life and we are still playing on a 2014 game engine, AnvilNext 2.0.
What does it matter lol, the game is optimized just fine
why does that matter lol, if anything it makes lower end pcs be able to pick up the game with any budget. not everyone who wants to move to pc from console wants to drop 5k just to have a pc good enough to run a powerful engine.
@AntiLaKill yea but that's what's holding the anti cheat back severely it's so hard for a game this old on such a outdated engine to prevent cheats lets be real if it was on a next gen engine they could handle cheats so much better
@@dillonsparks115
Insert the star trek "500 cigarettes" but instead of cigarettes we have server issues, bugs, inconsistencies and a different feel to the control.
Adding to that, porting it would take a year AT LEAST. And with what improvements?
Actually it's not that old, Vulcan engine 3.0 by now if I'm not mistaken, the change to Vulcan engine was after successful tests and positive feedback from year 4 , or 5 ? (The season goyo and amaru came out)
im fine with them not adding her silent step back, but please make nokk a 3 speed
yeah she's never getting out of ban phase
Memes are gonna be off the chart
they could have just given nokk the buff they were gonna give years ago. as a nokk main, this doesn't make up for not having silent step.
Play your cards right and It Will make It up for the silent step
@@frigorifero645 I CAN confidently say you have NEVER played nokk EVER.
i feel like the nokk update is nice, it rewards being patient and a lot of people seem to forget she has impact emps, if u drone out first u can emp prox traps and still catch defenders off guard, also take into account that ideally ur whole team is pushing as well or at least applying pressure. Also a lot of people are complaining about how unless defenders bring cams shes useless, but she doesnt have to be played every round, if u see a maestro or echo in prep phase then u can switch to nokk, if not then play a diff op.
this also leaves her in a state where shes not too op and also unique compared to vigil and cav
@@Paxed238 I really like this perspective actually. I think the change is definitely a good change. It’s just really a bummer that I will still trip proximity sensors (makes me mad every time lol)
A deep roamer and an anchor at the same time
0:14 is it because the new op represents the entire community?
😭😭😭
The Nokk update was alot more boring than I thought it was gonna be.
I totally thought she would get silent step back.
This is kinda sad :/
She will most likely never get silent step back. The new buff is actually pretty good, rewards slow and patient play style with being super hard to track down by cams. You can hold angles forever with the new buff.
@Somedudewuzhere That was always the way to play her tho, it didnt change anything. And you can just shoot cams or move past them if theyre an issue with the angle youre holding
@@tmoney1487 gives them a false sens of safety, she would have to repositon to fill her meter back before or shoot camera, alot of people in these comments are underestimating how good anti intel is
@@drxkqSo they want her to play fast and not quit moving...but also slow by never sprinting or shooting at anything that doesn't have a heartbeat? Idk i feel like theres just better options on the table like twitch or brava, both can get rid of cams before they ever become relevant and brava has the active ability to get rid of other things like electronic traps and prox alarms as well while making them work in the benefit of the attacking team.
@@tmoney1487 u can stand still and not lose charge? wdym they want her to play fast, shes a slow and patient character now that punishes people that are off guard
This is gunna be an INSANE roaming op bro the fact i can chall garage on clubhouse and just teleport back to bedroom once i feel pressure is crazy
Me and gng orchestrating drive-bys with skopos will go crazy
Solis is now the Worst op in the game
Nah that title belongs to wack ass sens
@@Iknowyourmadbozosens does have the bulletproof wall exploit though
@@BlippiHarlemShakethey patched that
if you check the reveal, when they are talking about drone boost, in the bottom right of the screen there seems to be a invisibility option activated by V.
You can anchor and roam at the same time
You can switch between them to block off an attacker or give them a surprise view
The options are endless with this op.
So... in the world of Rainbow Six Siege, you can build highly capable robot operators, that you can control like a very advanced drone... but you still send in human operators into highly dangerous situations, instead of just, having everyone use robot drones so that the few of the best operators around wouldn't risk dying during operation. I think the writers were on vacation.
IQ detects the robot that is turned off and unable to see the one who is turned on, a yes, make sense somewhere
For game balance. This op might be worse than sens if IQ could track both robots. If wanted other gadgets to also work like what you were saying, siege would be an entire different game, with half of the abilities not working.
@@SomedudewuzhereGood, there are multiple operators with hard counters that make them near useless, this operator shouldn't be an exception. The thing is already extremely unbalanced, it gives you a whole ass second life as long as you don't take a shot to the head and die immediately.
@@thebrodybiss1466so you essentially want the op to be useless as a iq would have Wallhacks on you at all times like pule but able to see from a large ass distance it would be a Anchor exclusive op even then it would be unfair ams unbalanced af
@@thebrodybiss1466 you realize by that logic doc has 4 lives, right? Still not an OP operator lmfao
Solis is getting buried every update
So robots are immune to smoke gas, but the operators with gas masks aren't?
Almost half the attackers gave a headgear that has a gassmask cosmetic or something that covers there mouth if that was the case smoke be damn near unless a robot you can understand as it don't have lungs
Ubi refusing to give new ops shotguns hurts. Especially on defense
5:01 kannye west ahh emote
Can't wait for the Chappie crossover
Enough technology to create robots, not enough for an exosqueleton 😂
Brava bout to go crazy
They fucking nerfed solis again
You forgot the extra drone update where you can hold the jump button and it shows you a previs of where you will land, essentially this is r6s showing more love to drones this update
Interesting how she's lowkey a counter to Deimos, her former teammate who betray and almost killed her. Sounds like she was trying to find a way to get back at him
Neat concept, but I doubt that his little drones would seek out the robots instead of her in lore
I can see this being a problem with bomb. If u play one on site anchored, the opponent knows you're not using it so he looks for the active one if he doesnt kill the cam one. You can immediately switch and flank him, it is basically a 2 v 1
I havent played Siege in a few years but I have to say this is like the single most unique character in any shooter ive seen, very cool
Wow cool robot passives! Too bad the comp players want all passives gone. They have some good points like yellow pinging on cams being op, but passives where cool and gave characters more identity. Looking at withstand, zofia is pointles let her have it pls
Hot take, withstand would be less controversial if more ops had it, would also make it less cool on zof but that's a separate convo I feel
@@dash_naa2944 honestly with how defender sided defense is what if all attackers got it? Just maybe with the downside of the frost mat effect
@Tundra-Zero I could see that, give or take a few characters it would be busted on, or it doesn't apply to 3 speeds, idk
Bruh if they remove yellow pings on cameras i will move on to a different game for real. We already lost things like cookable nades and silent step for nokk because of comp players, and those are some of the most controversial and hated changes ubisoft has ever made at least since I started playing. Its not hard to find and shoot cameras.
@tmoney1487 well I want to start by saying only remove them in ranked, causal is fine. Shooting default cams is easy but drones and anything bulletproof are a different story. And Valk is downright broken. Perhaps if you want to leave yellow pings then add an alert like red pings for yellow pings that are close to you or cams that can see you yellow pinging. It doesn't exactly need to be removed, but something needs to be done about your exact location is being revealed without you knowing
crazy that so many people were upset they were adding an operator in a wheelchair saying "her counter is stairs" when she`s just in her gaming setup at home
I think this operator's shield may be a hint at how the Blackbeard rework will look
Ngl solis seems like the hated child
This makes me think that maybe New Blood was so lackluster because they were making this
Nah new blood just sucked
it could've been good if they actually made gadgets for the recruits, but instead they just made them worse for the sake of having cosmetics by not allowing more than one on a team. and you know, if they added any new content at all. there literally wasn't a single new feature for me. I'd already been in the marketplace beta since last year.
I love how siege is thinking outside the box with this one I really hope to see more operators like this
Stephen tactical
If they are treated as two different characters and have separate HP, and ammo then the second gadget should be to.
Also, IQ should be able to spot both of them them, mute jammer should work on them, thatcher emp grenade should immobilize both of them for a set amount of time definitely if he throw two back to back against the controlled one and dokkaebi should be able to hack them. And the other guy with the hacking drone should be able to affect the control one to.
Can’t wait for the Stephen hawking elite skin
Damn bro never heard that one before
@@yolyrodz33 someone can't take a joke
@@holy_siege_lord7758the joke is she is disabled?
@@yolyrodz33 It's pretty funny you beta
Better yet b1 battle droid
Not to mention that fenrir gets banned every game and it still doesn’t affect their ability
bringing back Nøkk's silent step would instantly make her infinitely more viable
You know they’re gonna double spawn peek in casual with this new Op. 😊
This is one of the most innovative ops they’ve added in awhile.
This'll be so lovely for roaming and on site play, I gotta play both roles so often that this'll be a life saver.
I find it funny lore-wise how the new ops get all this futuristic gear and bandit still has a car battery. if there was a Halfords nearby he’d be op.
Still bandit is best wall denier
Solis is basically useless now
the spectre divide operator
Fax, ubi trying to compete
Echo famously asked, "Why do it yourself when robots can do it better?" Do you recall? Although we were aware that he was joking, we weren't prepared for it to get this serious.
“Here’s my quote, don’t waste my fucking time.”
Yeah, she’s my favorite operator now.
I've never been one to complain about Siege losing its style as most of the time (like with the lighting) it does make for better gameplay. But that post action scene is the most generic, CoD looking design I have ever seen. They could've made it look like a mission briefing with each of the operators files on a table and you stamp off what they excelled at. Now it just looks so... generic. I don't think Siege needs to go back to their old lighting and particles as people forget that it geniunely sucked to play with that, but at least make the menus feel more tactical looking to help sell that feeling of Siege.
I find it weird that she only has one primary they could’ve at least gave skopos a dmr like the camrs so you can get a least use a long range gun to get the idea of a sniper
What about a dmr Plus richochet pad concept, you can choose corners in the map to set up a pad with a camera (connetors in the maps) and the camera feed is hooked up to a flip sight like glaz which can be toggled. Being able choose to fire at the cam/ pad when someone runs those connections, this would be an awesome concept.
0:27 Surprises in Greek as she is the Valkerie, Osa and Solis combo but on wheels.
@@vellbariaofficial Greek god
@@uzer_uzerov Holy crap Breacher from door kickers action squad spotted
This is the first time in a while where i've been genuinely impressed. This Operator looks incredible and well polished.
1v1ing with this operator will be sick
Ngl i cant wait because it seems fun but holy shit another defender based update. Ik thats a no brainer because the operator is a defender but can attackers get a really op operator. It seems like the game is nowhere near balanced between attackers and defenders. But it is what its is as long as your good everything's balanced. Also i feel like it would be better to let nook bypass proximity gadgets like ,fenrirs and proxy alarms (only when her gadget is activated), instead of getting her silence step back
Ubisoft make a balanced operator challenge: Impossible
From all the testing I've done, this op is pretty balanced
@@KudosR6i agree
Ubisoft makes new defenders op and makes the attackers the most hated operators
Speaking of nøkk, her shotgun is completely overpowered and it’s a lot of fun to use. It’s basically sniper 90 2.0.
nice Hot Weels season
It would have been way cooler to have the owner of the robots be completely anonymous so it causes people to ask “who is controlling these!?”
Im suprised how many passives they removed due to being unfair and then add more passives
Power creep is fun
I really think they should make it to where since flashbangs don't affect it. They should make it to where impact emps and thatchers ability can kind of flashbang it so to speak
Bro imagine if one had a shotgun
One shoulda had a new short range buckshot shotgun and the other shoulda had a new long range slugshot shotgun
@@Kazinga123 or one with smg and one with shotgun would be tuff
@@jestjake7086 yeah, a new double barrel shotgun kinda like the bosg but buckshot would’ve been sick af
One should've kept the sniper too
@@popdop0074nope,top op
Macie Jay about to go crazy with this op
Yet again Ubisoft has made the brave and very smart decision to release an overpowered operator and then nerfing another operator into the ground. They are truly game developers of all time.
Your just dog bro the new op sucks
@@stellrisnew op is gonna be funny as hell.
Fenrir main is just excited that fenrir may not get a ban in every match anymore
man stairs is gonna be the real enemy
all jokes aside, Kudos what a great video, you could have said anything but by the pure fact you labeled timestamps throughout the video from the jump is really helpful for a viewer
Skopos: i was a apex predator so why am i on the hostage extraction team
Bandit: because viperstrike is full which is also why i am on this team
I have to say I’m excited for this update, it looks new and interesting. I’ll be happy to try it out when the update comes
cool idea this operator. but this operator should be vulnerable to thatcher EMPS and other EMP impacts. for example= EMP impact will disable the live robot and automatically switch to other one until cooldown will last. for now it will be target banned operator when players learn how to play them.
The fine until they only have one robot. Thatcher would basically act like a Grenade or a free kill. That’s the most infuriating thing ever
After Thatcher rework he is disabling electronics for a period of tíme. Sooo, It would be a free kill for example but the operator will be forced to use the other one. Even then will players rather Ban other operators with emp impacts who will want to play Skopos and even then this operator will be bonded to a well coordinated teammates so not everybody will be able to play those two robots efficient.
@@Act.Random if you don’t have another robot to switch to because it got destroyed your kinda just dead on top of the already multiple counters the skopos has and how easy to destroy it is. If you implement that then over half of the attackers would have an easy hard counter to skopos when including Flores, twitch, brava, iq, any one with explosive, anyone with emps, dokk, nokk anyone with claymore while also not being able to get healed or have armor packs. Doesn’t that seem a lil crazy
I wonder if brava hacks a mute jammer will the robot just not work while it’s in its radius?
Bloody good question? Would make brava more useful when they decide to use mute, he's basically just drone denial and they are drones so I'd think right?
@@matthewarthur5252more than likely will as it's effected by a emp already and hacked jammers do affect defenders like clash if I remember correctly
amazing video, thanks for it!
Im so hyped for this season, i wasnt really on last season so im ready to return!
Doki should get one phone call off the rip. Telling me you have to wait over a third of the round for one call? 2/3 for the second? Wack
I’m just happy it’s not a 10 meter call bro
Its 1/4 for the first call and 1/2 for the second. Youre making it sound way worse than it actually is. Her ability is best used when there are 2 or more defenders dead anyway to shut off cam support rather than just shooting down a barricade and calling immediately then rushing in with the SMG-12.