just got my golden dice using this party comp (obviously without the guide) but i can confirm that this party composition has great synergy and works so well together!!
Yeah absolutely - as the game goes on there are hardly any encounters that even need the utilization of each character. Without arbitrary limitations the player character just scales much harder than the enemy.
This is the very best video on party comp that i've ever watched.. Gear overlap was the great issue in my 2 first playthrough.. I'm at the third one now, first time with the durge, i will make these 4 characters and plus a open hand monk, because free gear..
Agreeing on the points. :) As for ”best” comp there are quite many answers tbh. There are so many aspects to take into consideration. I find several melee characters can delete single targets like no others, especially if you don’t wanna long rest often. And camp buffers make a big difference aswell (bar after confronting the brain the first,time.)
Absolutely, I was debating on the inclusion of so many more builds into the party. There is no one way to build a good party, honorable mentions to builds like the Open Hand Monk, Throwzerker, Light Cleric, BM Fighter etc. The viable build diversity is great :)
I would say this is a pretty good "fair" comp (fair-ish, you are still using Bhaalist armor + slaying arrows). You are not taking advantage of many game-breaking mechanics such as stunning fist scaling with str, abjuwizard or angelic reprieve metamagic stacking. It's prefectly viable, but far from the best comp unless you have a self-imposed rule against abusing the more broken stuff (in which case an archer should be off the table).
Last comment I swear lol do you think the gloomstalker is better using the bows you suggested or the titanstring with giant strength elixer? Not sure but again titanstring and the elixers are broken imo
If you use the Bloodlust Elixir there is no comparison, no amount of damage scaling can catch up to the addition of an entire action. If you either don't have or don't use Bloodlust Elixirs then absolutely the Titanstring + Giant Strength Elixir is the best in the game, even in Act III.
Especially on honor mode I feel like there are a few items that are broken and must be included on a team if you claim it as the best. Band of the mystic scoundrel plus helm of arcane acuity are busted busted. Easily the best two items in the game and must be used. Also really like the hat of fire acuity for the same reason. Only other thing I thought of is use monk. It is top three build in the game and makes most boss fights trivial with stunning strike. Plus all his gear is free for him to use and is exceptionally strong.
I was VERY close to switching out the Bardadin to the Mystic Scoundrel bard and including the Open Hand Monk over the Wizard because it really is that good, esp Act I. There is no one way to build the best parties, the inclusion of either of those would be correct :)
Only if you forget to knock Alfira out before getting her camp scene, if you do, playing the Dark Urge is only ever a net positive because of the cloak
I guess you have to decide whether you'd rather have a smoother early game or an even more busted late game. I imagine SFG reasoned that it was more important to survive act 1.
To clarify any confusion, echoing what @omegagaming609 said, the best item for the Sorlock is the potent robe (as mentioned around 19:10), which you get from Alfira in Act II. The item you get from the Dark Urge is the Deathstalker Mantle cape in Act I which I mention as being one of the best items for the Gloomstalker. Be mindful to knock Alfira out before you get the camp scene with her to avoid killing her and becoming locked out of the Potent Robes
You have to knock out alfira and then run across the bridge to the blighted and long rest as soon as possible afterwards. That’s the safest way to do it, imo - I’ve done it a ton of times and it never fails. The key is to not accidentally trigger a different long rest event that will take precedence over it. So I like to have someone cast sleep on alfira, have astarion sneak attack her with nonlethal (the sneak attack crit always one shots her when he uses a rapier), fast travel out of the grove, then run across the bridge towards the blighted village. The game autosaves once you’ve crossed the bridge, and I go to long rest immediately. Then the replacement bard, Quil, shows up and Durge kills them instead! Alfira is alive and well to give you the robe in act 2
just got my golden dice using this party comp (obviously without the guide) but i can confirm that this party composition has great synergy and works so well together!!
Yess my inconsistent king
Consistently inconsistent
Very useful information and peak editing, it's very clear you put a lot of effort on this video, cheers!
Glad you enjoyed!
I've been waiting for this 🔥
trepang2 AND balatro mentioned? holy based
Thank you so much! Now I won't have to switch between all your different videos anymore.
All of these builds played well are so strong that it kind of makes the need for a team redundant when they're soloing every encounter in 1-3 turns.
Yeah absolutely - as the game goes on there are hardly any encounters that even need the utilization of each character. Without arbitrary limitations the player character just scales much harder than the enemy.
This is the very best video on party comp that i've ever watched.. Gear overlap was the great issue in my 2 first playthrough.. I'm at the third one now, first time with the durge, i will make these 4 characters and plus a open hand monk, because free gear..
Thank you! The Open Hand Monk is searchingforgod approved :) Switch it out for any of the party members, it is a really strong build
Man, your videos are wonderful
That balatro soundtrack on the background had me thinking I am crazy in my gamba addiction for a second hahahaha
It was difficult to stop playing to work on this video
Agreeing on the points. :) As for ”best” comp there are quite many answers tbh. There are so many aspects to take into consideration. I find several melee characters can delete single targets like no others, especially if you don’t wanna long rest often. And camp buffers make a big difference aswell (bar after confronting the brain the first,time.)
Absolutely, I was debating on the inclusion of so many more builds into the party. There is no one way to build a good party, honorable mentions to builds like the Open Hand Monk, Throwzerker, Light Cleric, BM Fighter etc. The viable build diversity is great :)
Your editing is dope as fuck.
Appreciate you! Hoping to only get better
Finally🔥🔥🔥
Id replace the gloomstalker ranger with a swords bard using the band of the mystic scoundrel and the helm of arcane acuity as my archer.
I would say this is a pretty good "fair" comp (fair-ish, you are still using Bhaalist armor + slaying arrows). You are not taking advantage of many game-breaking mechanics such as stunning fist scaling with str, abjuwizard or angelic reprieve metamagic stacking. It's prefectly viable, but far from the best comp unless you have a self-imposed rule against abusing the more broken stuff (in which case an archer should be off the table).
It is harder to do right by you than it is my own parents, omgopet.
This is a cool build. I wanna try the tempest wizard now.
You should, one of the more satisfying builds to play
Last comment I swear lol do you think the gloomstalker is better using the bows you suggested or the titanstring with giant strength elixer? Not sure but again titanstring and the elixers are broken imo
If you use the Bloodlust Elixir there is no comparison, no amount of damage scaling can catch up to the addition of an entire action. If you either don't have or don't use Bloodlust Elixirs then absolutely the Titanstring + Giant Strength Elixir is the best in the game, even in Act III.
Especially on honor mode I feel like there are a few items that are broken and must be included on a team if you claim it as the best. Band of the mystic scoundrel plus helm of arcane acuity are busted busted. Easily the best two items in the game and must be used. Also really like the hat of fire acuity for the same reason. Only other thing I thought of is use monk. It is top three build in the game and makes most boss fights trivial with stunning strike. Plus all his gear is free for him to use and is exceptionally strong.
I was VERY close to switching out the Bardadin to the Mystic Scoundrel bard and including the Open Hand Monk over the Wizard because it really is that good, esp Act I. There is no one way to build the best parties, the inclusion of either of those would be correct :)
Boring party. U need 4 palbards for sure
Basedgod
I agree I want to have a healer in my head but besides luminous orb/rad orb cleric all are super underwhelming compared to just another damage dealer
Sigh reloads new save
I thought the Dark Urge prevented you from getting the OP robe and wasnt suggested in the other video because of it lol
Only if you forget to knock Alfira out before getting her camp scene, if you do, playing the Dark Urge is only ever a net positive because of the cloak
@searching4god Sweet. Been looking for a strong build that could also dialogue, so thanks!
True way to go Honor is SOLO
what are the mods you are using for the clothes
Shadowheart's is called "Bladesong Attire", the rest of the party is using "SR Legacies". Both available on Nexus Mods
Why a storm wizard and not a storm sorcerer?
Because you can get 6th lvl spells scaling off of Intelligence via scrolls and not lose spell progression.
Exactly as above ^, since we're taking 2 levels into Tempest Cleric, the only way to get chain lightning would be through scrolls
Best party is all wither hirelings customized lol
This vessel is at thy disposal
im a little confused, in the sorlock guide you say potent robe is the single best item for sorlock.. now u say its the dark urge robe
I guess you have to decide whether you'd rather have a smoother early game or an even more busted late game. I imagine SFG reasoned that it was more important to survive act 1.
The item you get from dark urge is a cape, not chest gear. You can get both by knocking out alfira in act one.
To clarify any confusion, echoing what @omegagaming609 said, the best item for the Sorlock is the potent robe (as mentioned around 19:10), which you get from Alfira in Act II. The item you get from the Dark Urge is the Deathstalker Mantle cape in Act I which I mention as being one of the best items for the Gloomstalker. Be mindful to knock Alfira out before you get the camp scene with her to avoid killing her and becoming locked out of the Potent Robes
Wait how do you get the potent robe while also playing as durge?
You have to knock out alfira and then run across the bridge to the blighted and long rest as soon as possible afterwards.
That’s the safest way to do it, imo - I’ve done it a ton of times and it never fails. The key is to not accidentally trigger a different long rest event that will take precedence over it. So I like to have someone cast sleep on alfira, have astarion sneak attack her with nonlethal (the sneak attack crit always one shots her when he uses a rapier), fast travel out of the grove, then run across the bridge towards the blighted village. The game autosaves once you’ve crossed the bridge, and I go to long rest immediately. Then the replacement bard, Quil, shows up and Durge kills them instead! Alfira is alive and well to give you the robe in act 2
Idk man 4 war clerics would be better late game, especially if you chose gith for your character
wrong, you can roll 4 2h fighters or 4 bards and fk this game like there is no tomorrow. Just git gud and learn mechanics.
holy based!!!