What if Enter the Gungeon Was a TURN-BASED Roguelike!? | Let's Try Enter the Chronosphere

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  • Опубліковано 11 лип 2024
  • Wishlist Enter the Chronosphere: store.steampowered.com/app/19...
    A psychedelic roguelike that blurs the line between real-time action and turn-based tactics. Play as misfit aliens, craft wild combinations between hundreds of weapons, items and abilities, and disable uncharted chronospheres: Colossal structures that consume time and distort reality.
    ➡ Thank you to my supporters on / retromation
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    Deadendsaint, Dysnomia, etheron369, Hephaestus, ihavehalfasoul, Junogray, JusticeTom, Kage_Shukuun, Little Hink, MoreThanAwesome, Nydeleric, Osoleve, Piegood, ProjectLlama, Riffler Underhill, Rostepher, Romulus, Sainey, Sebastian Benn, Skoore, SpaceTime, Spence, StormXVI, The Turtle, and Throwbo!
    Join my Discord‼ → / discord
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    Subscribe for more Let's Tries: bit.ly/SubscribeRetromation
    #EnterTheChronosphere
  • Ігри

КОМЕНТАРІ • 43

  • @effortstar
    @effortstar 23 дні тому +29

    Hey, thanks for playing!
    You're spot on with your feedback (and in fact we've got some big systems for weapon and item power progression coming very soon).
    Glad you enjoyed the early build!
    (For the record dodge roll / enfilade is one of my favourite combos too. It's *filthy* with the double barrel shotgun 😎👍)

    • @heckzotica
      @heckzotica 23 дні тому +2

      Do the cows have drops or an achievement for not killing them? Or is it just some cows?

  • @KykisYT
    @KykisYT 24 дні тому +64

    I feel like actions shouldn't be turn based if you are not in combat to save time.

    • @iokuu
      @iokuu 24 дні тому +8

      If it's anything like other simultaneous-turn-based games, you can just hold down the move to keep taking your move turns, and then the game is essentially going in real time.

    • @gragalakaisel1477
      @gragalakaisel1477 23 дні тому +4

      right. probably that's why Baldurs gate and divinity is so goated

    • @michaelcondon9806
      @michaelcondon9806 23 дні тому +2

      That was exactly the thought I had - if there's no enemies on screen, allow real-time movement.

    • @Gigawood
      @Gigawood 23 дні тому +1

      Like fallout 1 and 2

  • @UnknownMM13-c1j
    @UnknownMM13-c1j 24 дні тому +32

    Yoooo! I used to play this game when it came out back on itch io and was a really fun 2d roguelike, it's so cool that the game got such a huge and major update, turning a 2d game into a 3d one, adding abilities and so much stuff, I'm really happy that the old version is still there cause that game had no balance at all, I'll definitely check out the new version soon

    • @styxrakash4639
      @styxrakash4639 24 дні тому +4

      Thank you Mr. UnknownMM13-c1j

    • @UnknownMM13-c1j
      @UnknownMM13-c1j 24 дні тому +6

      I don't know what your thanking me for? But your welcome sir styxrakash4639

    • @aronseptianto8142
      @aronseptianto8142 23 дні тому

      @@UnknownMM13-c1j i'm mildly sure that's a bot

    • @UnknownMM13-c1j
      @UnknownMM13-c1j 23 дні тому

      @aronseptianto8142 oh.... that's dumb, thanks for letting me know, UA-cam really needs to fix this bot problem tho

  • @Crossilian
    @Crossilian 24 дні тому +16

    The "delayed fire" effect on your rifle spawns the projectile in front of you but does not move it in the same action, unlike the regular fire.

  • @hanifarroisimukhlis5989
    @hanifarroisimukhlis5989 23 дні тому +2

    Man this game mechanics reminds me so much of an old Flash game called Frozen Synapse. It's just a lot less strategy and more focused on tactics.
    If only i could run that game without crashing 😞

  • @FlamingKetchup
    @FlamingKetchup 23 дні тому +3

    If you didn't notice, your Surveyor's drill projectiles go through walls

    • @FlamingKetchup
      @FlamingKetchup 23 дні тому +1

      The delayed shot just seems to be a shot that doesn't travel very far initially. I.e, standard shot travels the standard distance per turn in the turn you shoot it, the delayed quickdraw travels only a short distance when you shoot it, then travels the standard distance per turn after.

  • @sawyermcintosh4754
    @sawyermcintosh4754 23 дні тому +2

    Please do another series on Have a Nice Death, they updated it so much and I think you'll love it (though you'll make it look like it's way too easy and I'm a chump for taking so many attempts to win a run) They even added an NG+ system!

  • @pixelgamerpro1597
    @pixelgamerpro1597 24 дні тому

    this games looks so much FUN!
    really would love u to return to this at one point
    great vid

  • @ErekLich
    @ErekLich 24 дні тому +1

    this looks amazing! Wishlisted.

  • @jumberiko8863
    @jumberiko8863 24 дні тому +1

    Love your vids keep it up

  • @slothmoth2389
    @slothmoth2389 21 день тому

    This is very much my kind of deal! So much so that I want to wait to watch the full video until the game becomes available. Cus it's gonna make me really wanna play it! Definitely likin' and commenting on it because it's exciting! Hope there is a public demo or early access coming soon!

  • @leandroTRA
    @leandroTRA 23 дні тому +3

    Imagine you get draft into WW3.
    you are all alone hidden behind a corner.
    you hear ''Good morning'' in a sped up pace. its Retromation's voice.
    you turn around just to get blast point blank with a long range rifle.
    this is the last episode you will ever see, because you are in it.
    dies.

    • @Jeekc
      @Jeekc 23 дні тому +2

      And you hear the same voice saying "Good night" as you bleed to death.

  • @williambarnes5023
    @williambarnes5023 23 дні тому

    To solve the done getting stronger issue, I suggest making it so that anything you drop goes into an upgrade pool. So if I drop a Ricochet Rifle to use a different weapon, it upgrades Richochet Rifles for the rest of the run to Richochet Rifle+1.

  • @hesseldekraai
    @hesseldekraai 24 дні тому

    Maybe for the pacing issue: You get tot click on the item pointer to go there/equip immediately. That way you do have to fight the enemies to get the thing you want, you don't have to fight the enemies you might want to avoid and you don't have to do these little steps all the time.

  • @uoodSJW
    @uoodSJW 24 дні тому +8

    I can't remember the name but I'm sure there was a turn based game where you have free real-time movement once the floor is clear. Regarding the aiming, it would be nice if there was a line projecting the angle, in Steamworld Heist and Peggle you could even get a line showing more bounces.

  • @RedSkullington
    @RedSkullington 23 дні тому

    Not sure if this is unique to Pathos (prob not) but it's a turn based dungeon crawler and if you click on the map, it will auto move you to the location UNLESS you come across loot or you aggro an enemy. I haven't played it in forever, so that may be a little off, but I think a movement mechanic like that would benefit this game a lot. Either way, it looks fun as hell!

  • @SylvesterAshcroft88
    @SylvesterAshcroft88 18 днів тому

    This reminds me of a tile based Roguelike i played a while ago, i can't remember the name of it, but it was turn based based, and had a look similar to Adventure Time, it reminds me a lot of that game for reason, except a bit fairer in terms of difficulty!

  • @cheese9144
    @cheese9144 24 дні тому

    ALMOST the turne based system i want in a game
    cool cool

  • @alexsamaniego9061
    @alexsamaniego9061 22 дні тому

    went to find it on the store. it was not there!!! :( SAD! looks like I have to wait till it comes out to try it.

  • @garrettwinchester4969
    @garrettwinchester4969 23 дні тому

    This game is sick, I’d like to see the other characters if you are going to stick with it

  • @thedormantinformant3216
    @thedormantinformant3216 23 дні тому

    I'm surprised how much reto reacted when getting a chest while having a full kit, i mean its a random loot table, what if you have items you dont need for your build, don't like, or don't use.

    • @Retromation
      @Retromation  23 дні тому +4

      Then anything you get to replace it is still half an item because you aren't gaining a full upgrade, only the difference between what you had and what you got. There is just a large percentage of the game that will be spent with no more strength gained making builds quite stagnant unless you force yourself to take down/side grades just to get variety.
      In Isaac terms for someone with an Isaac avatar, what if every single character was forced to be Tainted Isaac without any of the benefits he brings? There is a time and a place for it, but usually the genre is about building up a run.

  • @benzur3503
    @benzur3503 23 дні тому

    Thats superhot gungeon 😍

  • @verg4469_
    @verg4469_ 24 дні тому

    did i hear gungeon. sold

  • @SlycerZ
    @SlycerZ 23 дні тому

    i dunno why, but for some reason the movement giving me crypt of the necrodancer vibes

  • @Igorious92
    @Igorious92 23 дні тому

    Top-down Super-Hot? 🔥 :)
    I see you have no reason to do something at last floors, because you already have all guns and items.

  • @TZerot0
    @TZerot0 24 дні тому +1

    Game seems great?

  • @williambarnes5023
    @williambarnes5023 23 дні тому

    The answer to the movement issue is to draw the path in multiple steps like an OSU track showing where you're going to be at the end of each turn to get to where your mouse is, and then send you along that path, interrupting your movement if you see something new while you move, such as a revealed item, bullet, enemy, etc. The same should happen for weapon effects, especially the ricochets, just extend the targeting line and bounce it exactly as the bullet would.

  • @Mast3rB3ard
    @Mast3rB3ard 24 дні тому +1

    first?

  • @0OH_NO0
    @0OH_NO0 24 дні тому

    Too many games. Just. So many.

    • @markopopovic9874
      @markopopovic9874 23 дні тому

      is good no?

    • @0OH_NO0
      @0OH_NO0 23 дні тому +1

      @@markopopovic9874 It's a good problem to have, I just can't play them all.