5 things I wish I knew as an indie dev starting with Clickteam Fusion 2.5

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  • Опубліковано 3 гру 2024

КОМЕНТАРІ • 8

  • @plasmabeamgames
    @plasmabeamgames  4 дні тому

    00:11 Intro
    00:27 1: Don't use default Clickteam functionality
    01:51 2: Anything good is going to need programming and specifics
    03:12 3: Set up useful machines for yourself with fastloops
    04:30 4: Do plenty of planning
    05:44 5: It may be a long time before your game starts being fun
    06:36 Ending
    07:32 Slurp!

  • @AlexTCGProYT
    @AlexTCGProYT 14 годин тому +1

    Great video, thanks for the tips

  • @Edel99
    @Edel99 11 годин тому +1

    Thanks for the video. Do you ever use any other game engines? I've been learning Construct 3 lately and it's awesome! The games feel so smooth. It's literally the Fusion 3 we've been waiting for.

    • @plasmabeamgames
      @plasmabeamgames  6 годин тому +1

      I'm sticking with CTF2.5 for now. My Discord is a place for game-makers to gather, though, so it's possible it'll become a hub for Construct 3 as well.
      Here's an invite if you want to check it out: discord.com/invite/TpGE8yFEXa

  • @MateoOG
    @MateoOG 4 дні тому +2

    do you have any idea when clickteam 3 is coming out? I know it will be available on Mac, when 2.5 is not sadly.(only available for ancient 32 bit software.) I don't want to have to buy parallels just for clickteam yk

    • @plasmabeamgames
      @plasmabeamgames  4 дні тому

      I hear it's been in the works for 9 years and there's very little news about it. I wouldn't count on it to be honest!

    • @MateoOG
      @MateoOG 3 дні тому

      @@plasmabeamgames oof 🥲

    • @Edel99
      @Edel99 11 годин тому +1

      ​@@plasmabeamgamesin 2025 it'll be 12 years waiting. They've been working on F3's framework since 2013. They've also rewrote it once (that I know of).