DBZ Budokai Tenkaichi 3 - How to Z Counter [GUIDE/TUTORIAL]

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  • Опубліковано 23 жов 2024

КОМЕНТАРІ • 174

  • @THEGrandMasterHawk
    @THEGrandMasterHawk  9 місяців тому +36

    A couple of important details I forgot to include.
    The Z Counter has a cooldown of 25 frames; if you press up+punch during the cooldown it will reset.
    And always try to press both buttons at the same time, don't hold up & then press your punch button, it won't work.
    EDIT: Burter is the other character I forgot can ZC Sonic Sway, alongside Demon King Piccolo since his Rush Ender is the same as Piccolo End's.
    EDIT 2: I've discovered that Videl/Great Saiyawoman, GT Kid/Ssj/Ssj3 Goku, Saibamen & Garlic Jr. can also ZC the Sonic Sway.
    EDIT 3: I think I forgot to include him but Super Garlic Jr. also has a unique grab. You can see me ZC'ing it here: ua-cam.com/video/f6HVU7mNiAg/v-deo.html
    EDIT 4: Courtesy of mafiaguy8886; Kid Gohan can also Z Counter Android/Super 17's & Ssj Vegeta's Sonic Sways. Clip here: ua-cam.com/video/rwqEMFdzHbM/v-deo.html

    • @mafiaguy8886
      @mafiaguy8886 9 місяців тому

      Kid gohan also

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  8 місяців тому +2

      Very interesting. I just tested it out myself & you're correct, he indeed can ZC Ssj Vegeta's & Android/Super 17's Sonic Sways. Only those two though, more than likely. Thank you! I'll add it to my pinned comment.

    • @ArKDanSamael
      @ArKDanSamael 8 місяців тому

      @@THEGrandMasterHawk
      ua-cam.com/video/r20gv9MXNd4/v-deo.html
      Hello, I appreciate your video and the work you have done.
      I come to tell you that I have a project on PS2 that also works for the PCSX2 emulator, it is a new ISO with increased difficulty, I hope you can try it please.
      Later I will be working on a Wii version with the same characteristics as my project.
      Greetings and thank you very much for your attention.

    • @shadowjester5513
      @shadowjester5513 Місяць тому

      What buttons to a press to z counter

    • @salemMtroy
      @salemMtroy 24 дні тому

      ​@@shadowjester5513 up+square (X if Xbox)

  • @ricksanchez8051
    @ricksanchez8051 8 місяців тому +56

    Playing back then I never actually realized how in depth the fighting mechanics are!!!!!

    • @boredape1986
      @boredape1986 24 дні тому

      They're too in depth. Why is everything so simplified for a game so complicated?

  • @RP-zl5ix
    @RP-zl5ix 6 місяців тому +97

    Z counter is DBZ BT3's equivalent of JJK's Black Flash

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  6 місяців тому +5

      JJK has some sort of parry?

    • @Flvtchrr
      @Flvtchrr 6 місяців тому

      It's basically a critical hit. Rare. For me it's very inconsistent but i get what he means. Pretty good anime so check it out. And if you have any more tips for z counter​, please teach me. @warhawk059377

    • @kingkami519
      @kingkami519 4 місяці тому +5

      @@THEGrandMasterHawkit’s more complicated

    • @JordanPVG453
      @JordanPVG453 3 місяці тому +7

      @@THEGrandMasterHawkbasically like an attack you can launch when you’re in the flow state

    • @yolo-oy1qb
      @yolo-oy1qb 3 місяці тому

      except cursed clashed sucks balls

  • @TheAnimatedGamer
    @TheAnimatedGamer 8 місяців тому +48

    Bro thats crazy that the tenkaichi devs had you up there at the battle hour! That gives me hope BT4 will be good

  • @Betabrawler
    @Betabrawler 9 місяців тому +60

    Someone is getting ready for Sparking Zero. I hope this is included in the incoming game and properly balanced since it puts you in disadvantage when you Z counter (Up + Square/A/Y) an opponent with NO Ki since it will vanish behind you, a really bad spot for the player who did the Z Counter.

    • @julius00
      @julius00 8 місяців тому +4

      Actually no,Z Counter takes no ki at all,the one that takes ki is teleporting AFTER Z Counter using circle , O

    • @therealpat_
      @therealpat_ 7 місяців тому +2

      I know this is kinda late, but I saw the Z counter in the recent trailer so we’re good

    • @Betabrawler
      @Betabrawler 7 місяців тому +1

      ​@@therealpat_ there was? Do you have the timestamp of it?

    • @Felipe3044
      @Felipe3044 7 місяців тому +6

      ​@@Betabrawler Sparking Zero gameplay showcase minute 4:46

    • @salemMtroy
      @salemMtroy 24 дні тому +1

      Also they changed the name to super counter in sparking zero.

  • @DanteDelorian
    @DanteDelorian 4 місяці тому +13

    The depth of the mechanics is why this game is still top tier 17 years later

  • @henriquedasamas1085
    @henriquedasamas1085 8 місяців тому +13

    I'm impressed with the work that you put into this, super completed and detailed,

  • @denzelmichigan4688
    @denzelmichigan4688 6 місяців тому +7

    Playing this game on a slim ps2 with a ps5 controller. Loving it for the most part. But learning this move has been tough.

  • @THEGrandMasterHawk
    @THEGrandMasterHawk  6 місяців тому +16

    For anyone who watches this video & posts a new comment from the time THIS comment was posted; I just wanted to inform you that UA-cam is not informing me of newly posted comments, as I have missed at least 6 of them until I decided to check on how well this guide was doing. If you're someone who has questions / wants help, I'd advise joining my Discord server which is in the description. Otherwise I will try to check here periodically.

    • @ninetails625
      @ninetails625 Місяць тому

      You can check all comments in UA-cam studio

  • @kayqueelson1761
    @kayqueelson1761 5 місяців тому +4

    Tip for those watching on the computer: you can watch the video frame by frame if you pause the video and click the "," or "." buttons, which rewind the video and fast forward it, respectively.

  • @LoveFlappy
    @LoveFlappy 6 місяців тому +5

    This is that stuff, looking forward to seeing you in sparking zero!

  • @k-slapz1339
    @k-slapz1339 9 місяців тому +9

    Appreciate your hard work Hawk

  • @psnisy1234
    @psnisy1234 16 днів тому

    Assuming we are all playing on emulators, the easiest way to get up 2x - 3x better with your z-counters is to bind it to 1 button. You ever notice how easy it is to vanish attacks as opposed to z-countering them? That because its 2 buttons, but a vanish is only one button. For my z-counters I binded up+square (z-counter for ps2) to L3 button so now I'm countering pretty easy now.

  • @justsolid3201
    @justsolid3201 9 місяців тому +4

    Thanks it helped me ZC 1000x against a certain player I just fought hehe

    • @Katisaki2
      @Katisaki2 9 місяців тому +3

      😒😒😒😒

  • @doncinati7644
    @doncinati7644 3 місяці тому +2

    I hope some characters can Z-Counter sonic sway.. adds a bit of personality & uniqueness
    Edit: in SZ of course

  • @MrBosskobe24
    @MrBosskobe24 26 днів тому

    Hey, love your videos, i want to know if I fail to do my first z counter, how much do I have to wait for to my second try? For example, if i fail the first combo, can I get the second combo? I see that u put that 25 frames cooldown but like how many seconds is that?

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  26 днів тому

      I'm not sure as I haven't timed it before but I would assume it's one whole second.

  • @jadin1803
    @jadin1803 3 місяці тому +1

    Great stuff!😆i can tell this took a lot of effort to organize

  • @TheDamnedSniper
    @TheDamnedSniper 7 місяців тому

    Just found your channel and I'm trying to improve in this game. I have some questions. Around 12:06, what is it that you do with gohan before attacking? Is it a feint? How can I do that, seems that you skip the light attack and go straight into heavy attacks

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  7 місяців тому

      It's called a Step-in & sway out. It's done by pressing your dash button (in this case it was X, for PS2 scheme) in close quarters, & then your block button. Not all characters have it though. If you do dash button and then guard button you'll step-in then sway out, but in this case I did dash button then ki button, which gave me Ultimate Gohan's Heavy Finish. When you do a step-in you have the option to do Lift Strike (Ki button + up), Ground Slash (Ki button + down) & neutral. But neutral is different for every character. Some examples of which characters have what from a step-in neutral attack;
      - Ultimate Gohan = Heavy Finish
      - Kid Gohan = Flying Kick
      - Ssj Goku Mid / Ssj4 Goku = Kiai Cannon
      - Super Vegetto = Rush Ki Wave
      - Base Trunks = Blaster Wave
      these are all the Rushing Techniques that are accessible from step-ins.
      If you have any more questions, feel free to ask.

    • @TheDamnedSniper
      @TheDamnedSniper 7 місяців тому

      Nevermind, already found it. In DBZ Tenkaichi 4 mod, it's on the move list. A heavy attack after a step-in.

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  7 місяців тому

      Enjoy.

  • @TheScepter25
    @TheScepter25 Місяць тому +1

    Watching this and hitting the lab after seeing goku and vegeta hitting this in the latest trailer lol.

  • @xio_0
    @xio_0 9 місяців тому

    Sonic sway can ZC is new to me, and cancel ZC without ZC is new to me too. Like ki blast, flanking, punch, else than that I already know even giant throw and different frame when dragon smash. Nice tutorial, vid and explanation Master Hawk.
    What make me hilarious is down smash and I can’t ZC punch enemy cause enemy already at the ground 😂

  • @user-fc9pl2fn9o
    @user-fc9pl2fn9o Місяць тому

    Hey Hawk, I have a question about learning the Z Counter with the characters you mentioned (Burter, Buu, Gogeta etc…)
    I’m currently trying to learn the timing for the input by watching the exact frame you should click it and then memorising a still image of the character’s body. E.g. For Burters first punch you click it right after he does a small leap animation into the air.
    I’ve been experimenting with this using Perfect Cell and so far I’m consistent with it as I have rough images of the correct frames.
    I’m questioning whether this is a good idea to do because rather than honing my instinct and understanding general timings for Z Counters, I am just reacting to character model changes that I remember.
    By doing that, it might not apply to the rest of the characters in the game and I’m simply limiting myself to just Z Countering a few characters.
    Would this also be a bad idea for Sparking Zero because it looks like the camera angles have changed so it’d be harder for me to Z Counter by frame memorising rather than reflex.
    Oh and one other random question I’ve got is how should you beat someone that is holding neutral guard a lot. Doing several punches with Square just lead to getting Sonic Swayed, Lift Strike and Ground Slash are vanishable so I’m thinking maybe utilising grabs more is the way to go? Fully Charged Up/Down Smash could work too but maybe it’ll take too long and they can vanish that too.

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  Місяць тому

      As I said in the beginning of this guide, everyone learns differently. If it works for you, use it for the characters that work. For the characters that don't, just try to adapt. If you are able to, you can record your footage & watch it back in 0.25 speed to see when the hits you're having trouble with, connect. Then, you can go from there. Where there's a will, there's a way.
      No, it won't be a bad idea for SZ because the ZC is easier there than it was in Tenkaichi 3.
      Vanishable attacks aren't a bad option just because they're vanishable, sometimes it's necessary to take risks. Depending on your character, you can do a semi flank (ascend & then descend around your opponent), shoot a ki blast, do a side-step, or do a Body Strike (level 1 charge attack). There are a couple of advanced options you can do as well but we'll start with these if you're just getting into it.

    • @user-fc9pl2fn9o
      @user-fc9pl2fn9o Місяць тому

      @@THEGrandMasterHawk Yes exactly, we all have different learning styles. You actually gave me a really good tip before about using save states to practice Perfect Smashes but now I use them for practicing ZCs against different characters.
      I’m actually going a step further than recording and watching on 0.25x, I set my Dolphin temporarily to very slow speeds to see each frame so that I know exactly when to input.
      After I just try to translate that information on 120%. I hope by learning it for the variety of characters you provided, it should hopefully carry over to most characters in game but if not I’ll just adapt.
      I truly do believe it’s more important for me to focus on having a strong defence first to win fights, rather than learning the fancy tech for attack.
      Btw how often can you go for another ZC consecutively as I know there’s a cool-down to prevent spamming. I tend to click it every 2-3 punches but I don’t know if that’s too slow/fast.
      Oh I didn’t know it’s easier in SZ, hopefully my practice here can pay off then but one thing I don’t like is that you don’t teleport behind anymore which is pretty useful for back turned damage and setups.
      I fully get that you need to take risks with vanishable attacks at some points. I’ve been trying to learn the Semi Flank and I saw you can confirm if you’re doing it correctly with A17 but i haven’t got the combo string to continue once, Im probably doing it too slow/too much R2/R1 input. Do you have any tips for doing it?
      I’ll definitely look into implementing Ki Blasts, Side Steps and Body Strikes too. Just out of curiosity, could you tell me some of the advanced options you mentioned.
      After working on ZCs and Vanishing im going to improve my attacking options. I often approach using a Dash Attack but I know that’s a bad choice because it’s vanishable so I need to expand my options there.

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  Місяць тому +1

      Good stuff.
      Defense generally is much more important than offense. A good defense is the best offense, is something that I've always lived by. And I'm grateful that I have one of the best defenses in the world in Tenkaichi 3, especially considering how difficult it is.
      The cooldown is 25 frames, IIRC.
      It should payoff well. Don't worry.
      My own semi-flanking is still a gamble (I'm not good or bad at it, but I also have BARELY worked on it), but if you're not getting it to combo it could mean you're using too much R2/R1. Since you're using R2 for the second half of it, you want to be holding forward (up) on your left stick / d-pad & let go of R2 so that once you start punching, you'll already be aligned & it should connect.
      Close-quarters free dash from a side/back-step, Magnet Break which has a similar timing to close-quarters free dash, and a few others.

    • @user-fc9pl2fn9o
      @user-fc9pl2fn9o Місяць тому

      @@THEGrandMasterHawk Yep Defense is very difficult but it’s so rewarding. Reminds me of a Pokémon episode where Ash used that exact same line in a gym fight (can’t remember who against).
      For the semi Flanking Part do you mean the sequence should be holding forward on left stick, R1 to fly over, R2 to descend then let go and immediately click square, all while still holding forward?
      How far down should you descend with R2 before letting go, im assuming it’s not that much.
      Still haven’t gotten the hang of it but I’m practicing other things at the same time rather than tunnel visioning it.
      I’ve seen a few of those advanced techniques in your coaching videos, they look neat to pull off for sure.
      Do you have any tips for how to approach enemies at mid-long range? I tend to just use a Dragon Homing and Dash attack but I know this is bad because it’s easily vanishable.
      I’ve tried using the Charged Ki Blast Semi Flank from Paige’s tutorial as an approach but mine is way slower than his and not clean. It feels like once I get into the step in barrier and land the blast, ascending and descending is so much slower.

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  Місяць тому +1

      Regarding semi flank, it depends on you & your situation; you are not forced to go left or right, but let's say you happen to be punching your opponent from the left side & you're not completely aligned, you would want semi flank to the left. Conversely, if you're against the wall, depending on which side of the wall you're against, you'd semi flank to the opposite side, naturally. Your inputs though, yes, that is correct; R1, immediately R2, all while holding forward, and if you do it fast enough you'll get the combo to continue or at least not allow your opponent to escape.
      How far down you go with R2 is completely dependent on your character & the opponent's character; the reason why that matters is for both height, and wherever your first punch lands on the character model.
      There are multiple ways you can go about approaching at mid/long range; ki poking, dash boosting, Dragon Dashing in and just not pressing anything. Depending on how much ki the opponent has & your capabilities, I'd recommend dash boosting, otherwise you can do what I usually do for the heck of it & just Dragon Dash in to close the distance & be ready to vanish or cancel your dash somewhere in case a Super comes in.
      The CKB semi flank is also a great option but I wouldn't use that to approach unless your opponent is not moving. And even when they're not moving it's still a gamble. I would say the CKB semi flank is more of a judgement call; if the opponent can't punish you for it, then go for it.
      Apologies for the late response, I'm no longer receiving responses to comments.

  • @cindyh156
    @cindyh156 9 місяців тому

    Just got through the first week of the semester. Also passing through. Hope all is well. :3

  • @tth4816
    @tth4816 4 місяці тому

    Amazing video bro. Good job🖤👍🏾

  • @squirrelz6117
    @squirrelz6117 8 місяців тому +2

    Timing that just to a few frames without audio cues or anything seems impossible. Even at .5x speed in the emulator lol. I heard someone say it has to do with your character flinching i have no idea what that is, my character's face looks blank.

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  8 місяців тому +1

      Flinching means when your character starts taking a punch. Without audio cues it is definitely possible. You can still do everything visually.

  • @TheInnerMindsEye
    @TheInnerMindsEye 8 місяців тому

    thanks Hawk much appreciated!

  • @The_Real_Raidou
    @The_Real_Raidou 22 дні тому

    I just wanna be good enough to fight the ai for sparking zero this is really gonna help that you.

  • @este5684
    @este5684 8 місяців тому

    should you always try to z counter attacks that you could dodge using the block button vanish or is that just a matter of mixing things up?

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  8 місяців тому

      Mixing things up. That is totally your preference as the player. If you're practicing ZC'ing to improve your skills, I'd suggest trying to ZC. If you're in a real battle & want to mix things up, by all means go for the vanish. It's completely up to you.

  • @dante4265
    @dante4265 Місяць тому

    Cant wait to play ranked games on Day 1 in Sparking Zero.
    Just imagine you have an easy chance to get an OG BT3 god player like him and beat you with Mr. Satan while you play as Gogeta Ssjb.

  • @creed-of-69
    @creed-of-69 4 місяці тому

    Hello I have a question, is it more difficult (maybe impossible) to Z counter on the PAL version which is on 25 fps ?

  • @dinklebottom_
    @dinklebottom_ 4 місяці тому +2

    what are your emulator settings to look that sharp and clear

  • @BearDude2311
    @BearDude2311 Місяць тому

    My main right there

  • @Symptomatic315
    @Symptomatic315 Місяць тому

    Is there any way to efficiently learn how to Z Counter? Training against the CPUs for purely defensive purposes is a nightmare. Typical fighting games have a way to make the CPUs focus on just one form of attack to practice the defensive tech.

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  Місяць тому

      If you play people locally or play people online, your process may speed up. For offline training you could try using the purple potaras to make the CPU do specific moves.

  • @monkeydluffy4616
    @monkeydluffy4616 4 місяці тому +1

    Why does your game look a lot faster than mine? As if you speeded the game up a bit, can I do that on my pc too?

  • @COD-OTIMIZADO
    @COD-OTIMIZADO 23 дні тому

    Top!

  • @xelmns3534
    @xelmns3534 3 місяці тому +2

    How are you z countering without letting go of block ?

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  3 місяці тому +1

      I have my thumb on block & index finger curling around my triangle button to my square button to ZC while blocking. It's apparently called the "claw grip".

    • @xelmns3534
      @xelmns3534 3 місяці тому

      @@THEGrandMasterHawk ok makes sense that’s what I was assuming. Out of curiosity , do u play tenchaichi in claw the whole match or only when attempting to z counter?

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  3 місяці тому +1

      Only when attempting to ZC.

  • @Vegitanks
    @Vegitanks 8 місяців тому

    Me gusta tu método yo entrenaba con personajes muy propensos al Z counter como respuesta, controlar todos los personajes por tiempos tomaba mucho trabajo

  • @ShigetoAMV
    @ShigetoAMV 8 місяців тому

    Hey Master hawk, how do you time it so perfectly. I just can't do it during rush attack

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  8 місяців тому

      What system are you playing on?

    • @ShigetoAMV
      @ShigetoAMV 8 місяців тому

      @@THEGrandMasterHawk Dolphin, DBZBT3 (PAL) 120% Windows 10 Intel i3 10th gen 8gb rM

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  8 місяців тому

      Okay, cool! That makes it a lot easier for me since I recorded this tutorial on that ISO & in that exact speed.
      The best thing I can tell you to do is watch the the video at a slower playback speed so you can see the timings. After that, you may have to try timing the ZC two frames before the attack actually comes out. To give you an idea of how that will feel you can try doing what I did if you like; have yourself as P1 with whatever controller you're using, and have P2 with keyboard controls. Bind your up button to either W, E or R, and bind your punch button to A, S or D (I did A & W and I have long fingers, so I used my left ring finger & middle finger for this setup when I got most of the clips by myself during my method section), then all you have to do is punch with your P1 and try to ZC with your P2 keyboard binds. I promise it's a LOT simpler than I'm making it sound. For me I got all my clips done within 10 minutes.
      Let me know if that works for you and if it doesn't, I'll think of something else in the meantime!

    • @ShigetoAMV
      @ShigetoAMV 8 місяців тому

      @@THEGrandMasterHawk thanks a lot

  • @FuTech101
    @FuTech101 3 місяці тому +1

    this is in tenkaichi 2 right? i did it once on accident but you dont teleport behind them i think, i never did it again tho

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  3 місяці тому +1

      In Tenkaichi 2 it is called a Combo Breaker & you automatically attack again upon executing it.

  • @wolvesbane1748
    @wolvesbane1748 24 дні тому

    couldn’t u spam up square to trigger the counter too?

  • @gamerphxd9652
    @gamerphxd9652 Місяць тому

    For UP should I use the analog or the UP button

  • @kaiselkamish9904
    @kaiselkamish9904 6 місяців тому

    Hi, i've been trying for years to reproduce a dodge i did when i was a kid, some character threw a, lets say, kamehameha and my character started dodging it while going forward. Do you anything about this? owuld really appreciate some hints. Thanks!

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  6 місяців тому

      It would depend on whether or not you had Afterimage Strike on. "Started dodging it while going forward" is very vague so I can only assume you had probably used a Blast 1; Afterimage, etc.

    • @kaiselkamish9904
      @kaiselkamish9904 6 місяців тому

      @@THEGrandMasterHawk Don't really know how to explain it. I have only done it once, and i've seen the CPU do it a few times. It's an automatic response after pressing something, it starts going trough the kamehameha doing teleports from left to right until it arrives at your enemy.

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  6 місяців тому

      Something like this, perhaps? ua-cam.com/video/gAWbFEOJhd0/v-deo.html

    • @Kn1ght1k
      @Kn1ght1k 6 місяців тому

      @@kaiselkamish9904 hold r2 and doubletap X

    • @Kn1ght1k
      @Kn1ght1k 6 місяців тому

      while holding the dpad left,right, or up

  • @BearDude2311
    @BearDude2311 Місяць тому

    I see why the crowd ran

  • @gdplayer53
    @gdplayer53 7 місяців тому

    How do you do the grab counter if they are on the ground you grab they're leg and swing them in the air then if they punch you dodge the attack then hit them

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  7 місяців тому

      What you just described sounds like the Giant Throw, in which case it is in the guide. Is the move you're referring to in the video? Point it out & I can try to help you.

  • @bo8o796
    @bo8o796 3 місяці тому

    hello, i want to ask how you make it look HD?

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  3 місяці тому

      @@bo8o796 I'm running it in 4k & I have a 4k texture pack installed.

  • @amitamvs7082
    @amitamvs7082 Місяць тому

    How do you do that stomp finisher in 0:07

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  Місяць тому

      Block button after a full power smash. It's called Lightning Attack.

  • @goldentrout4811
    @goldentrout4811 5 місяців тому

    cool man

  • @Patrick-hz2uq
    @Patrick-hz2uq Місяць тому

    what does foward square do? I be seeing the bots duck on my attacks how do i do that

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  Місяць тому

      Forward+Square is Z Counter. What you're describing is likely the step-in.

  • @albinoobsession
    @albinoobsession 6 місяців тому

    You can dodge movements with fast movement?

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  6 місяців тому

      I don't know what you're referring to but yes.

    • @albinoobsession
      @albinoobsession 6 місяців тому

      lol@@THEGrandMasterHawk

    • @albinoobsession
      @albinoobsession 6 місяців тому

      @@THEGrandMasterHawk teleportation

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  6 місяців тому

      That would be Z Counter 1, the vanishing counter, yes.

    • @albinoobsession
      @albinoobsession 6 місяців тому

      @@THEGrandMasterHawk Go into the game files to learn all the intricacies of the game or program the computer to use more precise movements.

  • @albinoobsession
    @albinoobsession 5 місяців тому

    do you have access to the source code of the game I would like to develop an AI here is my idea. 1. **Réactions Ultra-Rapides** : Une IA pourrait théoriquement réagir à des vitesses bien supérieures à celles des humains, permettant de parer, esquiver ou contre-attaquer presque instantanément face à des attaques adverses.
    2. **Optimisation des Combos** : L'IA pourrait maîtriser parfaitement les séquences de combos, en sélectionnant toujours les combinaisons de coups qui maximisent les dégâts en fonction de la distance, de la position de l'adversaire et du ki disponible.
    3. **Gestion Parfaite du Ki** : L'IA pourrait gérer son énergie (ki) de manière optimale, en sachant exactement quand l'utiliser pour des attaques spéciales ou la conservation pour des esquives et contre-attaques, assurant ainsi une efficacité maximale tout au long du combat.
    4. **Prédiction des Mouvements de l'Adversaire** : En utilisant des techniques d'apprentissage profond, une IA pourrait prédire les actions de l'adversaire avec une grande précision, se préparant à contrer les stratégies adverses avant même qu'elles ne se manifeste pas.
    5. **Utilisation Stratégique des Transformations et Fusions** : L'IA pourrait choisir le moment optimal pour utiliser des transformations ou des fusions, tirant parti des boosters de stats spécifiques au meilleur moment possible.
    6. **Utilisation de Toutes les Fonctionnalités du Terrain** : L'IA pourrait exploiter de manière experte les caractéristiques de chaque arène, en utilisant des obstacles ou des particularités du terrain à son avantage stratégique.
    7. **Adaptation Dynamique en Temps Réel** : L'IA pourrait s'adapter en temps réel à la stratégie de jeu de l'adversaire, changeant ses tactiques de combat en fonction de l'évolution de la partie pour toujours conserver un avantage.
    8. **Stratégies de Feinte et de Diversion** : Utiliser des stratégies complexes incluant feintes et diversions pour désorienter l'adversaire humain, par exemple, en lançant une attaque puissante pour ensuite rapidement enchaîner avec une esquive et une contre-attaque inattendue.
    Ces capacités mettront en valeur non seulement la puissance brute de l'IA en termes de calcul et de traitement de l'information mais aussi son habileté à "comprendre" profondément les mécanismes du jeu et à les exploiter de façon créative. Cela pourrait offrir un aperçu fascinant de jusqu'où la technologie peut aller dans la compréhension et la maîtrise des jeux vidéo complexes.

  • @Swahy
    @Swahy 8 місяців тому

    can u only play 60 fps on this game?

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  8 місяців тому +1

      30. You can't play 60.

    • @julius00
      @julius00 8 місяців тому

      ​@@THEGrandMasterHawkwdym PAL runs at 50 ans NTSC runs at 60

    • @khaledhamlil984
      @khaledhamlil984 Місяць тому

      @@THEGrandMasterHawk you can play 6 using a cheat to unlock it bro.

  • @yugocs
    @yugocs 3 місяці тому

    In character selection, why do some characters look like AI? Like Goten and Kid Trunks? Am I tripping? XD

  • @kingwill4056
    @kingwill4056 2 місяці тому

    Hard to do in PCSX2 😢 i have a pretty bad computer so I cant get dolphin emulator

  • @SidneyLaRose
    @SidneyLaRose 7 місяців тому

    Hello first of all thank you for this video
    I would like to know how you did configure the emulator please, could you redirect me to a video or maybe talk about it in a future one ?

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  7 місяців тому +1

      You're welcome.
      Configure the emulator as in everything up?

    • @SidneyLaRose
      @SidneyLaRose 7 місяців тому

      @@THEGrandMasterHawk I've already got the game on Dolphin but the graphics don't look as pretty as yours! Sorry my question wasn't very clear

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  7 місяців тому

      I have a 4k texture pack installed, that's likely why. If you join Discord we have a link for it.

    • @SidneyLaRose
      @SidneyLaRose 7 місяців тому

      @@THEGrandMasterHawk amazing thank you

    • @mauriciokkp
      @mauriciokkp 7 місяців тому

      @@THEGrandMasterHawk im already on the discord, where should i check? also, im on ps2, i dont know if the mod is for the ps2

  • @Xeno_Infinite
    @Xeno_Infinite 8 місяців тому

    mod textures aniversary?

  • @Markooo54
    @Markooo54 9 місяців тому +1

    how do i get my game to look like this? the zoom out and graphics how do i get it like thisv

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  9 місяців тому +2

      I have a 4k texture pack installed which is only visible outside of 1p Vs 2p. You would have to join Discord to get it, I'm not even the one that has it. My friend does.

    • @Markooo54
      @Markooo54 9 місяців тому

      @@THEGrandMasterHawk hmmmm ok what about the speed and everything? cuz when you do attacks n etc its so fast and no input delay at all i barely have any input delay but it could be faster if ykwim?

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  9 місяців тому

      Because of online PvP & using PAL, we all use 120% speed, that's why the game looks faster. :)

    • @Markooo54
      @Markooo54 9 місяців тому

      @@THEGrandMasterHawk understood 💯 if it’s cool can i have the discord id like to have the graphics and everything i currently play on a mac so i’m not sure if it’s possible tho

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  9 місяців тому

      The link to my server is in the description! I JUST updated my server with the 4k pack but it's for Windows, I would have to check for Mac.

  • @lytegdobou9941
    @lytegdobou9941 27 днів тому

    cand find the timmi,g its ok woth 0 but for coute z is so difficult

  • @AR-nu4qe
    @AR-nu4qe 8 місяців тому +1

    What buttons you use to do this? On a ps2

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  8 місяців тому +1

      All clips were recorded on dolphin emulator, via PC. PS2 controls are what everyone is most familiar with so I did use them a few times in the video.

    • @Velocity_YT
      @Velocity_YT 7 місяців тому

      You press the up joystick and square at the same time.

  • @kauaotaku1156
    @kauaotaku1156 5 місяців тому +1

    tem que deixar encostar no personagem?

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  5 місяців тому +1

      Yes. It is as the strike lands on you.

    • @kauaotaku1156
      @kauaotaku1156 5 місяців тому +1

      @@THEGrandMasterHawk tem que deixar atinger e depois apertar os botões?

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  5 місяців тому +1

      Pulsa los botones en el momento preciso.

    • @kauaotaku1156
      @kauaotaku1156 5 місяців тому +1

      @@THEGrandMasterHawk é muito difícil mas muito obrigado pela atenção e ajuda

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  5 місяців тому +1

      Sólo practica. Llegará con el tiempo.

  • @LilSodium
    @LilSodium 8 місяців тому

    yeah but also why does your game look so crisp

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  8 місяців тому

      I have a 4k texture pack installed. 😊

    • @yousefeno
      @yousefeno 6 місяців тому

      @@THEGrandMasterHawkmind linking it in the description?

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  6 місяців тому

      @@yousefeno I'll do it later with instructions on how to install.

  • @ItZwilkyy
    @ItZwilkyy 19 днів тому

    HACKERRRRR

  • @SvcZ
    @SvcZ Місяць тому

    Can u use this in sparking zero

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  Місяць тому +1

      Yes.

    • @SvcZ
      @SvcZ Місяць тому

      @@THEGrandMasterHawk perfect, my friends are the biggest trashtalkers of all time, ive bought a ps5 Only to beat them

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  Місяць тому +1

      Hahahaaaaa. Best of luck! Get in that training.

    • @SvcZ
      @SvcZ Місяць тому

      @@THEGrandMasterHawk so i downloaded bt3 on my pc and plugged my ps5 Controller, are there the same mechanics, i want to be better since the first match hahaha

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  Місяць тому +1

      Yes there is.

  • @rickland1810
    @rickland1810 6 місяців тому

    How is he playing wide screen with that quality? What is he using?

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  6 місяців тому +1

      Everything was recorded on dolphin emulator via PC & with a 4k texture pack installed.

    • @rickland1810
      @rickland1810 6 місяців тому

      @@THEGrandMasterHawk Thank for the response. So this is the wii version? I've always played on pcsx2 and never been able to get that quality

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  6 місяців тому +1

      @@rickland1810 Correct, this is the Wii version!

  • @mariuszt462
    @mariuszt462 3 місяці тому

    Awesome guide, but I've never managed to master the counter even though I manage to do it several times during a fight, but to deliberately plan this counter... never.

    • @THEGrandMasterHawk
      @THEGrandMasterHawk  3 місяці тому

      It just takes practice, and the attitude to never give up. You got this.