This is an extremely helpful video for a variety of reasons, but shoutouts to the person in chat (1:37) who said 'eating a good burger' in response to the question 'what is success' because I agree fully.
When I first Started playing Strive, the game stuck me in floor 1 I so bad. It legitimately felt like I was losing to 2 year olds. But... I stuck it out. I lost and lost and lost and lost and lost, but eventually I started figuring out the mechanics. I started to recognize the mistakes I was making and corrected them, and like the lyrics to the arcade mode boss, I crawled out of that floor 1 pit up to floor 9 where I'm currently hovering on. and all of that is to say, the lesson I took from all that, is that failure is not an end state. Failure is a question. It's a question that the game's gonna keep asking you until you have an answer for it.
I watched this video expecting how to approach failure, and got rewarded with Romolla's villain arc in theoretical SFV competitive scene (insert smiling SF6 Luke face here)
I feel that "doing well" in a competitive setting early on can really mess up your mentality going forward as well if you're not "ready" to grow competitively. Seen a lot of people who smoked their friends in Smash show up to a tournament feeling themselves only to go 0-2 and never return, and even people who went 2-2 or 3-2 one week go 0-2 or 1-2 the next week and likewise disappear.
Yea I started in smash ult and I was going 2-2 orr so at my locals. I wasn't able to get much better than that consistently and I got pretty down on myself and quit. Not gunna lie playing guilty gear now and not even being able to get into celestial absolutely kills me. I feel like such a scrub for it.
@@gregoryolenovich6440 Nah I definitely subscribe to the idea that "scrub" is a mentality, not a skill assessment - kinda the idea that "It's other people's fault I'm not succeeding." I will agree it can be really hard to feel like you're improving though. I want to acknowledge this as well: going 2-2 in a tournament / being Floor 10 is still pretty good! These are some common ways people might see some improvement in my opinion: 1) Solidify a game plan. Find out your character's win condition and ALWAYS strive to set it up. I play Potemkin, so for me my "main" goal is to build 50 meter, and get my opponent into the corner. 2) Watch your losing replays. Where did the match go wrong? Was it that you were stuck in the corner, or was it that you overcommitted midscreen, which led to you getting carried to the corner? 3) If you identify a situation that goes generally poorly for you ("I keep getting anti-aired!" for example, or "Their block string never ends."), single-mindedly "fix" the problem for a few games. Commit to NEVER jumping unless it's in a combo, for example. Or ALWAYS block with FD, just to see how the situation changes. Of course only for a few games at a time, in order to see how it may integrate into your gameplay. I'm by no means a pro, I've just gotten into celestial a few times, and a lot of it was done by exploiting bad habits and tightening my gameplay. I still lose, obviously, but it rarely feels that bad.
@@TheManWithNoHands thanks for such a detailed response. I'll def take a lot of the tips into consideration. I'll have to figure out what Gios win condition is because for me it just seems like her win condition is keep guessing right on the strike throw mix.
@@gregoryolenovich6440 Well I'm definitely not Gio expert, but I feel frametraps are key for her strike/throw. 5S and corkscrew are + on block, allowing you to catch mashing if you put small gaps in your blockstrings. Her dash grab is also unreactable, so switching up dask K, dash 2S, and dash grab will make an approach harder to deal with. Use the occasional dash K/2S -> corkscrew to get in and be plus or dash K/2S -> Dust/slightly delayed 214K to catch aggressive options. Also always wall break with Super if you can to continue your turn. You probably already know these things, but I don't play Gio so I only know really how they fight me. Either way though I'm sure you'll improve, though it might be a rough road. If you haven't already, looking up Giovanna on Dustloop gives an overview of her strategy at the top.
When I get down in the dumps, I always think back to Leon Massey's "I'm bad" as means to remind myself to be nicer to myself. Now, I will have to come back to this video as well every once in a while.
Hey Romolla! I would just like to say that I really like your content on mentality and psychology in relation to fighting games. I feel like you've had plenty of stuff to say that is great even from just a general life perspective. I am currently a graduate student in psychology and a lot of your stuff when you talk about success and failure is actually generally spot on in terms of framing. Thanks for this kind of content. I really enjoy it!
I think labbing out bad matchups is really fun, especially if I can find someone to grind out long sets with. It's been a while since I've played a game my other fgc-adjacent friends also play though... Hoping SF6 changes that. Either way this was a good video. Lots of good points, especially about making sure above all else you have a good and mentally healthy reason to keep playing.
I definitely body myself because I turn on the game expecting to lose when realistically my win-rate is ~50% (going 2-1 or 1-2 most matches). I think the biggest hurdle for me is lab work and combo consistency/retention. I can spend hours in the lab fiddling with stuff but then the match comes and it's all spaghetti in the brain. It's hard to stay motivated too when you get stomped in a match and don't even know why; I don't want to lab, I just want to turn off the game at that point. Losing without knowing or understanding why is the most fustrating and demotivating way to lose for me by far.
One thing you can try, if you didn't already, is practicing your combos against cpu or in arcade mode on lower difficulties. There will be some sort of resistance, but you're also going to panic way less since the pressure will not be as big as in the online match. I recently tried it and it seems like a good idea. It's also very important to know that every single little thing you do better means a lot, no matter how miniscule it could seem. It's the sign that in the future you would do even better if you keep it up. Also I think that the understanding of what's happening or why do you win/lose comes from experience, when you understand what you do and what your opponent does way better. It's alright if you don't feel like labbing or spending hours in training mode, it's just important to know that the people you losing to are just that - people, and they aren't doing anything that you can't. Maybe you really need a little rest and if you really like the game, you will face the previous challenges way better once you come back.
@@ЛьохаАбдулобонзай couldn’t agree more with all of what you said. Lab work helps with raw understanding and input practice. Taking that work into VS CPU or Arcade is helpful for the exact reason you describe, provides some pushback. Helps smoothen things out online.
Thank you for saying this, this is the one thing that I'd like to see repeated as far and wide as possible, it is the difference between the growth/improvement mindset vs the fixed mindset.
Damn, thank you so much for always making my day Deb, holy cow, I realized and learn something new from every video you make especially about fg mentality.
I have always that feeling of not being good enough to enter tournaments. I just force myself now even when I go 0-2, if my time allows it. The mentality of "I need to be able to reach top8 or why am I even entering this tournament?" is so flawed. Not only does it stop your growth but it also makes 0 sense. Someone has to lose or there is no top8! Doesn't mean you're bad, just others are great, as you said.
I went 3-2 in my first Strive tournament and still thought i failed when i went out in the round before top 8. It was my first tournament and I cleared some way and I still felt i failed. thanks for this video.
I tried coming back to Strive when season 2 dropped and only lasted a few days. I got stuck in a Ky mirror against a really good player and got washed. The problem wasn't just that I got wrecked, but I had no idea what I did wrong. It just felt like I made a lot of incorrect decisions in neutral and I was always getting caught at the end of my mental stack. (When I was looking for Foudre Arc, I'd get hit by Stun Dipper RC and vice versa.) The fact I didn't have any clear mistake to learn from and just lost RPS over and over really led me to beat myself up for being stupid. When I caught myself thinking terrible things about myself I closed the game and uninstalled again. I was trying to develop a more growth-based mentality like you prescribe in your videos, but situations like this just made me feel stupid for even trying. Maybe I'm just not cut out for competitive games. I'm not as self destructive as I used to be, but it still brings out a side of me I wish I didn't have.
Sometimes that's just what happens. You don't know what you don't know, and it's hard not to get hung up on it. I wouldn't say you're not cut out for competitive games, you just don't have enough information to draw a meaningful conclusion yet.
Do you watch replays? Because, honestly speaking, if you watch yourself play you will see mistakes. No one plays perfect and taking notes on how you play is a great way to learn what your mistakes are. At least that is how I learned to get okay enough to do better.
I know it's a few weeks late, but do note that developing a better mindset is a very long, difficult process that takes a lot of work. Especially if you have a history of depressive or self-destructive thoughts and behavior. If you ever want to give it a go again, I'd suggest using discord or something to try and find supportive players around your skill level to play with directly, especially in voice chat. It eases a lot of the tension and allows you to maintain your cool a lot easier when you have a friendly voice in your ears. From there you can decide when and if you're ready to try to play ranked etc again, or if you'd rather just... play with friends. That's perfectly cool too!
I def fall into that trap of not playing high tiers because it's "too easy" and then complaining when they are too good. Really trying to work on getting past that. I get so upset when I'm doing bad, I just keep feeling like I should do better. It's nice to see videos like this because I can get really down on myself at times for not being better.
Damn Romolla out here great giving life advice. It's very true though, at the end of the day there' 1 winner and 1 loser of the match, it's natural to be the loser just as it is to be the winner.
I just wanna go 2-2. I've been to a couple majors and went 1-2 each time. I get in this awful headspace where I always expect myself to get better and progress even though I'm probably not playing enough for that to be realistic.
I've just had to learn to accept I'm not good at some things and never will be because I no longer have the time required to be good at them like I did when I was a kid. If I want to play fighting games I've just got to learn to accept that the ""You Lose" screen is my home because of the like universal 15% W/L rate I normally have and just take some entertainment out of the character designs, music etc. It still stings sometimes, but not as bad as it used to.
I want to watch this video, i love fighting games, i love anime fighting games, i have grinded several for months, i know it takes time to polish and perform. But GBFVR got me in the dirt... months of no progress, entire days of play with only Ls. I cant comprehend why.
I like jumping up to floor 10 and getting wrecked by a celestial player. You learn a lot getting washed because things that work on floor 9 will get countered on floor 10 and up. You see flaws in your gameplan and it’s good to play players like that.
Thanks, I play a different game but these tips help a lot. Have stopped playing Ranked on Eternal Return because I kept facing and dying to hard match ups lol
We're in a mental health epidemic Most people won't git gud at fighting games because the process makes them feel bad and make excuses. Coincidence? I think not!
I'm reading Josh Waitzkins art of learning right now and his idea of 'investing in loss' has helped a lot! As well as you, zaferino, and a few others. My current focus is to not random dp amymore. It's a mind fuck to realize it's literally me doing these dps I don't want to do lmao
The day of the patch I got kicked out of celestial 10 times. I just want to play in celestial and it's so annoying and demoralizing bouncing back to the tower screen over and over after falling just short of completing the challenge several times and makes me not want to play the game. I don't mind losing. It's going back and forth between floors that makes me not want to play. It's similar to that thing in some video games where you play on hard mode and when you die 2 or 3 times the game asks you to switch to easy mode. Except the game forces you to lower the difficulty. It's so insulting.
@@diomarkov2794 certain characters typically. Or I just choke. I'm now officially dodging Jack-O lol cuz I have no idea what to do against that character. Like, I don't like dodging people, but it really seems to be the only way I can get in.
I am a Honda main if I lose to Luke that my fault but I will do better next not giving up i knew from beginning it will be a struggle zoning is weakness always been that since sf2 so I accept the journey not going back but it not all bad there is fun moments 😊.
I have no qualms with applying fighting game lessons from a cow to the rest of my actual life.
We must follow the cow's words of wisdom
gele sá cúdich
This is an extremely helpful video for a variety of reasons, but shoutouts to the person in chat (1:37) who said 'eating a good burger' in response to the question 'what is success' because I agree fully.
"I've won enough, I shouldn't lose to this" uh oh, that's the millisecond the sniper dot landed on my head
"Sucking at something is the first step towards being sorta good at something."
-Jake the Dog
#jakethedogsweep
When I first Started playing Strive, the game stuck me in floor 1 I so bad. It legitimately felt like I was losing to 2 year olds. But... I stuck it out. I lost and lost and lost and lost and lost, but eventually I started figuring out the mechanics. I started to recognize the mistakes I was making and corrected them, and like the lyrics to the arcade mode boss, I crawled out of that floor 1 pit up to floor 9 where I'm currently hovering on. and all of that is to say, the lesson I took from all that, is that failure is not an end state. Failure is a question. It's a question that the game's gonna keep asking you until you have an answer for it.
You and Leon massey amazingly cover how self destructive your own mind can be
I watched this video expecting how to approach failure, and got rewarded with Romolla's villain arc in theoretical SFV competitive scene (insert smiling SF6 Luke face here)
I feel that "doing well" in a competitive setting early on can really mess up your mentality going forward as well if you're not "ready" to grow competitively.
Seen a lot of people who smoked their friends in Smash show up to a tournament feeling themselves only to go 0-2 and never return, and even people who went 2-2 or 3-2 one week go 0-2 or 1-2 the next week and likewise disappear.
Yea I started in smash ult and I was going 2-2 orr so at my locals. I wasn't able to get much better than that consistently and I got pretty down on myself and quit. Not gunna lie playing guilty gear now and not even being able to get into celestial absolutely kills me. I feel like such a scrub for it.
Ah… I loved the “im the best in my circle of friends at smash. This is my first tournament” crowd.
@@gregoryolenovich6440 Nah I definitely subscribe to the idea that "scrub" is a mentality, not a skill assessment - kinda the idea that "It's other people's fault I'm not succeeding." I will agree it can be really hard to feel like you're improving though.
I want to acknowledge this as well: going 2-2 in a tournament / being Floor 10 is still pretty good! These are some common ways people might see some improvement in my opinion:
1) Solidify a game plan. Find out your character's win condition and ALWAYS strive to set it up. I play Potemkin, so for me my "main" goal is to build 50 meter, and get my opponent into the corner.
2) Watch your losing replays. Where did the match go wrong? Was it that you were stuck in the corner, or was it that you overcommitted midscreen, which led to you getting carried to the corner?
3) If you identify a situation that goes generally poorly for you ("I keep getting anti-aired!" for example, or "Their block string never ends."), single-mindedly "fix" the problem for a few games. Commit to NEVER jumping unless it's in a combo, for example. Or ALWAYS block with FD, just to see how the situation changes. Of course only for a few games at a time, in order to see how it may integrate into your gameplay.
I'm by no means a pro, I've just gotten into celestial a few times, and a lot of it was done by exploiting bad habits and tightening my gameplay. I still lose, obviously, but it rarely feels that bad.
@@TheManWithNoHands thanks for such a detailed response. I'll def take a lot of the tips into consideration. I'll have to figure out what Gios win condition is because for me it just seems like her win condition is keep guessing right on the strike throw mix.
@@gregoryolenovich6440 Well I'm definitely not Gio expert, but I feel frametraps are key for her strike/throw. 5S and corkscrew are + on block, allowing you to catch mashing if you put small gaps in your blockstrings. Her dash grab is also unreactable, so switching up dask K, dash 2S, and dash grab will make an approach harder to deal with. Use the occasional dash K/2S -> corkscrew to get in and be plus or dash K/2S -> Dust/slightly delayed 214K to catch aggressive options. Also always wall break with Super if you can to continue your turn.
You probably already know these things, but I don't play Gio so I only know really how they fight me. Either way though I'm sure you'll improve, though it might be a rough road.
If you haven't already, looking up Giovanna on Dustloop gives an overview of her strategy at the top.
When I get down in the dumps, I always think back to Leon Massey's "I'm bad" as means to remind myself to be nicer to myself. Now, I will have to come back to this video as well every once in a while.
Hey Romolla! I would just like to say that I really like your content on mentality and psychology in relation to fighting games. I feel like you've had plenty of stuff to say that is great even from just a general life perspective. I am currently a graduate student in psychology and a lot of your stuff when you talk about success and failure is actually generally spot on in terms of framing. Thanks for this kind of content. I really enjoy it!
I recently failed my road test and this video just popped up in my recommended. Thank you cow lady ❤️
A vtuber cow talking about lessons from failure under the umbrella of fighting games is how I'm describing the vibe of the 2020's
“Grow up bitch” the hardest quote from the video 😂
This is the exact thing I've been telling my friend who I'm helping practicing fighting games
I think labbing out bad matchups is really fun, especially if I can find someone to grind out long sets with. It's been a while since I've played a game my other fgc-adjacent friends also play though... Hoping SF6 changes that. Either way this was a good video. Lots of good points, especially about making sure above all else you have a good and mentally healthy reason to keep playing.
I definitely body myself because I turn on the game expecting to lose when realistically my win-rate is ~50% (going 2-1 or 1-2 most matches). I think the biggest hurdle for me is lab work and combo consistency/retention. I can spend hours in the lab fiddling with stuff but then the match comes and it's all spaghetti in the brain.
It's hard to stay motivated too when you get stomped in a match and don't even know why; I don't want to lab, I just want to turn off the game at that point. Losing without knowing or understanding why is the most fustrating and demotivating way to lose for me by far.
One thing you can try, if you didn't already, is practicing your combos against cpu or in arcade mode on lower difficulties. There will be some sort of resistance, but you're also going to panic way less since the pressure will not be as big as in the online match. I recently tried it and it seems like a good idea. It's also very important to know that every single little thing you do better means a lot, no matter how miniscule it could seem. It's the sign that in the future you would do even better if you keep it up.
Also I think that the understanding of what's happening or why do you win/lose comes from experience, when you understand what you do and what your opponent does way better. It's alright if you don't feel like labbing or spending hours in training mode, it's just important to know that the people you losing to are just that - people, and they aren't doing anything that you can't. Maybe you really need a little rest and if you really like the game, you will face the previous challenges way better once you come back.
@@ЛьохаАбдулобонзай couldn’t agree more with all of what you said. Lab work helps with raw understanding and input practice. Taking that work into VS CPU or Arcade is helpful for the exact reason you describe, provides some pushback. Helps smoothen things out online.
I expect to go 0-2 because of low self-esteem. Would be funny if I win my first locals. I will update when I participate in my first one in two weeks
you just got ys a fan lol
Thank you for saying this, this is the one thing that I'd like to see repeated as far and wide as possible, it is the difference between the growth/improvement mindset vs the fixed mindset.
Damn, thank you so much for always making my day Deb, holy cow, I realized and learn something new from every video you make especially about fg mentality.
Great vid as always cow lady! I feel like these always come out at just the right time and help me refocus. Good luck to everyone trying to improve!
I have always that feeling of not being good enough to enter tournaments. I just force myself now even when I go 0-2, if my time allows it.
The mentality of "I need to be able to reach top8 or why am I even entering this tournament?" is so flawed. Not only does it stop your growth but it also makes 0 sense. Someone has to lose or there is no top8! Doesn't mean you're bad, just others are great, as you said.
I went 3-2 in my first Strive tournament and still thought i failed when i went out in the round before top 8. It was my first tournament and I cleared some way and I still felt i failed. thanks for this video.
"I suck and I will never accomplish anything' was something that I ethier said or thought for so long Jesus
I feel shot.
I knew Romola would get my ass eventually , finally subbed cause this video was straight fireeee
I just love the last sentence. I'm hanging that up to my wall.
I usually just get angry and focus that anger into improvement
Fighting games have always been tricky I find it to be a lot harder to think youre a strong player thats why ive had a hard time getting into them
I tried coming back to Strive when season 2 dropped and only lasted a few days. I got stuck in a Ky mirror against a really good player and got washed. The problem wasn't just that I got wrecked, but I had no idea what I did wrong. It just felt like I made a lot of incorrect decisions in neutral and I was always getting caught at the end of my mental stack. (When I was looking for Foudre Arc, I'd get hit by Stun Dipper RC and vice versa.)
The fact I didn't have any clear mistake to learn from and just lost RPS over and over really led me to beat myself up for being stupid. When I caught myself thinking terrible things about myself I closed the game and uninstalled again. I was trying to develop a more growth-based mentality like you prescribe in your videos, but situations like this just made me feel stupid for even trying.
Maybe I'm just not cut out for competitive games. I'm not as self destructive as I used to be, but it still brings out a side of me I wish I didn't have.
Sometimes that's just what happens. You don't know what you don't know, and it's hard not to get hung up on it. I wouldn't say you're not cut out for competitive games, you just don't have enough information to draw a meaningful conclusion yet.
Do you watch replays? Because, honestly speaking, if you watch yourself play you will see mistakes. No one plays perfect and taking notes on how you play is a great way to learn what your mistakes are. At least that is how I learned to get okay enough to do better.
I know it's a few weeks late, but do note that developing a better mindset is a very long, difficult process that takes a lot of work. Especially if you have a history of depressive or self-destructive thoughts and behavior. If you ever want to give it a go again, I'd suggest using discord or something to try and find supportive players around your skill level to play with directly, especially in voice chat. It eases a lot of the tension and allows you to maintain your cool a lot easier when you have a friendly voice in your ears. From there you can decide when and if you're ready to try to play ranked etc again, or if you'd rather just... play with friends. That's perfectly cool too!
I def fall into that trap of not playing high tiers because it's "too easy" and then complaining when they are too good. Really trying to work on getting past that. I get so upset when I'm doing bad, I just keep feeling like I should do better. It's nice to see videos like this because I can get really down on myself at times for not being better.
Strong words from the facts machine.
Damn Romolla out here great giving life advice. It's very true though, at the end of the day there' 1 winner and 1 loser of the match, it's natural to be the loser just as it is to be the winner.
I just wanna go 2-2. I've been to a couple majors and went 1-2 each time.
I get in this awful headspace where I always expect myself to get better and progress even though I'm probably not playing enough for that to be realistic.
romolla giving better life advice than 99% of self help gurus on youtube
I've just had to learn to accept I'm not good at some things and never will be because I no longer have the time required to be good at them like I did when I was a kid. If I want to play fighting games I've just got to learn to accept that the ""You Lose" screen is my home because of the like universal 15% W/L rate I normally have and just take some entertainment out of the character designs, music etc.
It still stings sometimes, but not as bad as it used to.
I love the mindset content, it's good for the FGC longterm.
Failure is also a big thing in business The trick is to fail with someone else’s money
LMAO
If only Okabe watched this video he wouldn't have had such an issue giving it another go
does anyone know the song at 12:30
How do I change my u.provemt
I want to watch this video, i love fighting games, i love anime fighting games, i have grinded several for months, i know it takes time to polish and perform. But GBFVR got me in the dirt... months of no progress, entire days of play with only Ls. I cant comprehend why.
Saving the video just for the "grow up bitch" part. Completely sent me lmao
I am personally happy bouncing around floor 8 to 9 I enjoy playing folks on my skill level rather than getting trashed by a sweaty Celestial
I like jumping up to floor 10 and getting wrecked by a celestial player. You learn a lot getting washed because things that work on floor 9 will get countered on floor 10 and up. You see flaws in your gameplan and it’s good to play players like that.
@@cbt4510same
Romolla is literally the Dr.K of the FGC
What’s the name of the song in the outro? Also, I really liked the video!
Thanks, I play a different game but these tips help a lot. Have stopped playing Ranked on Eternal Return because I kept facing and dying to hard match ups lol
don't feel bad, after the first week of season start that game's ranked is literally just smurfs
based
based
Ceo of based rh
Y’all are based
So if you just play for fun but dont have a clear goal in mind, you wont necessarily improve?
I like the wikihow thumbnails lol
don't blame top tiers. figure out why you lost. don't let your anger build, take a step back. heard loud and clear Deb. loud and clear.
We're in a mental health epidemic
Most people won't git gud at fighting games because the process makes them feel bad and make excuses.
Coincidence? I think not!
How do you not care what others think?
the saddest cow thumbnail
I'm reading Josh Waitzkins art of learning right now and his idea of 'investing in loss' has helped a lot! As well as you, zaferino, and a few others.
My current focus is to not random dp amymore. It's a mind fuck to realize it's literally me doing these dps I don't want to do lmao
The day of the patch I got kicked out of celestial 10 times. I just want to play in celestial and it's so annoying and demoralizing bouncing back to the tower screen over and over after falling just short of completing the challenge several times and makes me not want to play the game. I don't mind losing. It's going back and forth between floors that makes me not want to play. It's similar to that thing in some video games where you play on hard mode and when you die 2 or 3 times the game asks you to switch to easy mode. Except the game forces you to lower the difficulty. It's so insulting.
how did you get kicked out exactly? like, certain characters/players/strats?
@@diomarkov2794 certain characters typically. Or I just choke. I'm now officially dodging Jack-O lol cuz I have no idea what to do against that character.
Like, I don't like dodging people, but it really seems to be the only way I can get in.
Temporarily Embarrassed Top Player mentality
I am a Honda main if I lose to Luke that my fault but I will do better next not giving up i knew from beginning it will be a struggle zoning is weakness always been that since sf2 so I accept the journey not going back but it not all bad there is fun moments 😊.
Romolla