Man... I'm glad I'm not the only one feeling some of these ways. I won bamboo battles the week before Frosty Faustings, and I was hype for a bit, but then I started thinking "ahh, a lot of the really good players are traveling, or not playing for this reason or that" It's so easy to dismiss your own accomplishments and move goalposts on yourself. Great video.
You know what. I'm really taking this to heart. Last night, after watching your video, I decided to practice a cool May combo I saw Ruu do in one of his matches I saw in a YT compilation. Combo was sick, j.D air dash cancel into j.H and loops from there, good corner carry, good damage, can break the wall easily. I went into the tower (I'm floor 10-ish, though I don't play on lower floors even if I get rating updates) and I was just fighting with people of all skills. Some celestials, some floor 8 guys and some other floor 10 players. Literally whether I won or lost I was having fun just because I was practicing the combo against people. If I landed it I felt *SO FUCKING GOOD*, even if I lost the round. If I messed it up, I didn't even feel particularly bad, just that I gotta watch out for that situation again and see if I can get it to work. Playing with an objective that actually improves your skill rather than "to win" is such sage advice, which I hear all the time, but finally sunk in. Before I was basically only doing the combo off RRC pop ups. Tonight, I'm working on conversions whether it's a big counter hit where I RRC and convert it into that combo or I just Anti-air them with Close S or Air to Air them with j.K or j.S. I already worked out some of the muscle memory in training mode so now I just gotta retain that in a match. Thing is, I've been having trouble with airborne opponents as May, particularly when they have far horizontal reaching air normals that beat out j.H's startup. If I'm literally LOOKING for my opponent to do what I usually struggle against and I beat it out with my new combo ... I don't even know. All I know is the dopamine will be hitting, and again, I don't even have to win the match.
Such a great video, thank you for making this. Psychology has been the biggest factor in my improvement over the years but it's rarely talked about to this extent. I hit the same walls you talked about but I didn't have the words to describe it nearly as accurately as you did.
I think you should try and work with Dr. K (from HealthyGamer) to do a stream. You two would have a very interesting conversation about this subject in general. Also I know you can't possibly address every single psychological state when it comes to how people percieve fighting games, but I feel like the opportunity of (at least) mentioning how people treat their egos differ by contrasting the example of ego you've shown in part 1 (which is from a person with a much healthier self esteem) with a person who has a very low self esteem. To give you an example of what I mean I'll use myself: I tend to see myself as a bad player and tell myself I'm the worst player there is for the character I play, even though this is obviously not true. When I make mistakes I tend to tell myself that the reason they happen is simply because of me being bad at the game and a lost cause. The reason a person like me does this type of thing is a very roundabout and weird way of protection of the ego from self sabotage (which is something I don't have any control over, mind you). By stating I have no way of becoming a better person I don't have to acknowledge my own mistakes and improve as a player (or person) and that's fed by overall pessimism and negativity towards the self. I don't even believe there is a way to fix my situation and, when people offer help, I dismiss it by stating that their solution doesn't apply to my case (which, let me be honest with you, turns out to be true a lot of the time whenever I give the advice a try, but I digress)... And then one might ask: "Why don't you do anything about it given the fact that you acknowledge your flaws and seems to know pretty well about your problem?". That's simple: I don't know how to fix it and the advice given by others didn't work at all. All I get is some vague shit that doesn't lead me anywhere. But anyway... I'm just repeating myself at this point, so let me conclude: I believe an example like this would hit a lot of people in the community pretty hard since I'm aware I'm not the only one who suffers from this. I hope I don't regret posting this here later lol
Recently been trying to get into fighting games myself, specifically Strive so me and a my friends can play together. And honestly, a lot of your videos have been really informative! Planning and sharing quite a few of them with said friends. All that said, I noticed something interesting when you were talking about newer players and how they look at the best players, specifically the mindset of what the best looks like and how they react. I remember watching a huge documentary on Hungrybox in the Smash community (mostly out of curiosity), and hearing you talking about "Danube Dan" gave me a flashback to that entire video. That was a fairly specific example, to be fair, but I think it's an interesting one none the less. It also fits in with the whole "fighting for honor" given how the Smash Melee community handles certain characters and mains Just kind of wanted to put that out there as an example of how a mindset like that mind spiral in something bigger. Anyways, thanks again, and keep up the great the work!
I never leave comments but I'm so glad I watched this now rather than later because I literally have the exact same story I just got 17th at frosty and was so upset about not making top 8 at my first big major I dumbed it all down to bracket luck and have been complete doomer mode but this was some really good advice and a wake up call to get better
The "I'm not good" thing drives me insane... I have friends that say, "I'm not good and they are out there winning locals and doing okay at regionals. Meanwhile me going 2-0 losing in locals feels like, "Well if you are bad then I am shit..."
Watched both of your video on Psychology. Love em! I love fighting games especially GG and Tekken and also I'm an aspiring counselor. Your videos were a great reminder that I have the potential to be great! And I am not bad just because I may lose to really strong opponents or certain characters! There is always something to learn
Thank you for making these videos. I thought I hated Strive, but I realized I was just angry at myself. These videos have made me not only a better fighting game player, but also a better person.
amazing video. stuff I think I know and sounds obvious when i hear it BUT still need to hear it. I still get frustrated in fighting games and i worry about it hurting my friendships/ those games for me. Stuff to work on. great video.
Goal post shifting is such a deep seeded phenomenon of FGs. In Japanese there's a term "Villiage hero". It means someone who's the best in their local arcade. Before internet era, or even before rollback become truly standards -- which is pretty much Strive release -- local arcade can vary from Daigo in your arcade to everyone is John Snow, and the latter is way more common. So villiage hero mostly are the best among weak. They're percieved to be THE monster of the game, but as soon as they go to a national level tournament they 0-2 easily. Being good has no standard. I'm an intermediate player of Strive, good day in heaven, bad day in 8f (estimate), and I don't play that many ranked. My friend was broke by my day 0 Baiken due to my 8f status since he is 8f as well. He mains Leo and lose consistently for over 10 rounds then never invited me again. In my friend group I'm a xenomorph, my rank means nothing and I'm overwhelmingly strong, the worst part is I main Nago before so, shameless and merciless as well. My ranked experience was I once went from 5f to 8f within an hour, I also fell back into 6f within minutes, I'm not consistent at all, and I like to throw rocks depending on the day. Question: am I good or trash? All depend on perspective.
Good way of saying you can't be content with yourself if you tend to seek external validation and allow yourself to be defined by other people's opinions.
What if you don't have an ego of sorts? Like you a knowledge you are bad but find it hard to improve constantly? Like a cycle of self deprication? Idk how that would factor into this.
Winning EVO and any other major fighting game tournaments: Fleeting and meaningless Hearing Emet-Selch's last word in Shadowbringers: rent-free in head for eternity
but say you understand what made you angry in whatever the context, then what? what do you do with that information? how does knowing why you got angry help in any way? cuz you're still angry either way, that's where i'm stuck at right now
I think theres two routes or layers to what you do next. 1 is what you can do about it in terms of in game. If it's say, a move you think is cheap or overpowered, you can't force the devs to nerf it, but you can put time into learning how to best deal with it. The line of thinking can go from "ah i got hit because this move is cheap and stupid" to "ah i got hit because I jumped in recklessly". But sometimes, thats not enough. So the 2nd thing, is what you can do about it in terms of mental. Say you think a character is overpowered. Challenge that idea. Is every tournament dominated by that character? Why aren't you playing that character? Ask these questions and chase them to their conclusion, and you'll basically always have to accept that either you're wrong, or its time to switch characters.
@@sleepybinch None of those things are the frustrating part to me, I don't mind characters being strong or anything like that. What frustrated me when I was playing fighting games, was losing to things that I had no idea how to deal with. I know that I can take the time to figure out how to deal with it, and not get frustrated the next time, I get that. But that makes the journey very frustrating, and ultimately one of the things that made me not want to play fg's anymore.
@@ImEmilyy__ That's exactly the issue though haha There's so many things to learn in fighting games so you're bound to lose to things you do not understand throughout the journey of getting better. That, is what is frustrating to me. The sheer amount of things to learn.
@@prvk3 That's what training mode is for. If there's something you struggle with, record the dummy and put yourself in that exact same situation until you find a way around it.
the pipeline of "Win EVO -> Get high -> Scroll twitter" is so powerful that my understanding of my goals in fighting games has changed
Man... I'm glad I'm not the only one feeling some of these ways. I won bamboo battles the week before Frosty Faustings, and I was hype for a bit, but then I started thinking "ahh, a lot of the really good players are traveling, or not playing for this reason or that" It's so easy to dismiss your own accomplishments and move goalposts on yourself. Great video.
You know what. I'm really taking this to heart. Last night, after watching your video, I decided to practice a cool May combo I saw Ruu do in one of his matches I saw in a YT compilation. Combo was sick, j.D air dash cancel into j.H and loops from there, good corner carry, good damage, can break the wall easily. I went into the tower (I'm floor 10-ish, though I don't play on lower floors even if I get rating updates) and I was just fighting with people of all skills. Some celestials, some floor 8 guys and some other floor 10 players. Literally whether I won or lost I was having fun just because I was practicing the combo against people. If I landed it I felt *SO FUCKING GOOD*, even if I lost the round. If I messed it up, I didn't even feel particularly bad, just that I gotta watch out for that situation again and see if I can get it to work. Playing with an objective that actually improves your skill rather than "to win" is such sage advice, which I hear all the time, but finally sunk in.
Before I was basically only doing the combo off RRC pop ups. Tonight, I'm working on conversions whether it's a big counter hit where I RRC and convert it into that combo or I just Anti-air them with Close S or Air to Air them with j.K or j.S. I already worked out some of the muscle memory in training mode so now I just gotta retain that in a match. Thing is, I've been having trouble with airborne opponents as May, particularly when they have far horizontal reaching air normals that beat out j.H's startup. If I'm literally LOOKING for my opponent to do what I usually struggle against and I beat it out with my new combo ... I don't even know. All I know is the dopamine will be hitting, and again, I don't even have to win the match.
dude this is literally me but with landing pot busters
dont even care if win or lose, if pot bustered is landed the serotonin just flows in
@@feelip31 your brain on pot
I humbly request more of these videos
Such a great video, thank you for making this. Psychology has been the biggest factor in my improvement over the years but it's rarely talked about to this extent. I hit the same walls you talked about but I didn't have the words to describe it nearly as accurately as you did.
I think you should try and work with Dr. K (from HealthyGamer) to do a stream. You two would have a very interesting conversation about this subject in general.
Also I know you can't possibly address every single psychological state when it comes to how people percieve fighting games, but I feel like the opportunity of (at least) mentioning how people treat their egos differ by contrasting the example of ego you've shown in part 1 (which is from a person with a much healthier self esteem) with a person who has a very low self esteem.
To give you an example of what I mean I'll use myself: I tend to see myself as a bad player and tell myself I'm the worst player there is for the character I play, even though this is obviously not true. When I make mistakes I tend to tell myself that the reason they happen is simply because of me being bad at the game and a lost cause. The reason a person like me does this type of thing is a very roundabout and weird way of protection of the ego from self sabotage (which is something I don't have any control over, mind you). By stating I have no way of becoming a better person I don't have to acknowledge my own mistakes and improve as a player (or person) and that's fed by overall pessimism and negativity towards the self. I don't even believe there is a way to fix my situation and, when people offer help, I dismiss it by stating that their solution doesn't apply to my case (which, let me be honest with you, turns out to be true a lot of the time whenever I give the advice a try, but I digress)...
And then one might ask: "Why don't you do anything about it given the fact that you acknowledge your flaws and seems to know pretty well about your problem?". That's simple: I don't know how to fix it and the advice given by others didn't work at all. All I get is some vague shit that doesn't lead me anywhere.
But anyway... I'm just repeating myself at this point, so let me conclude: I believe an example like this would hit a lot of people in the community pretty hard since I'm aware I'm not the only one who suffers from this. I hope I don't regret posting this here later lol
Recently been trying to get into fighting games myself, specifically Strive so me and a my friends can play together. And honestly, a lot of your videos have been really informative! Planning and sharing quite a few of them with said friends.
All that said, I noticed something interesting when you were talking about newer players and how they look at the best players, specifically the mindset of what the best looks like and how they react. I remember watching a huge documentary on Hungrybox in the Smash community (mostly out of curiosity), and hearing you talking about "Danube Dan" gave me a flashback to that entire video. That was a fairly specific example, to be fair, but I think it's an interesting one none the less. It also fits in with the whole "fighting for honor" given how the Smash Melee community handles certain characters and mains
Just kind of wanted to put that out there as an example of how a mindset like that mind spiral in something bigger. Anyways, thanks again, and keep up the great the work!
Bro I just finished my second (first sober) watch of the fist video and here comes part 2 on a silver platter. Great content, keep it up!
You should have a fighting game theory series or something man this is so so informative for everyone. Big brain shit
I never leave comments but I'm so glad I watched this now rather than later because I literally have the exact same story I just got 17th at frosty and was so upset about not making top 8 at my first big major I dumbed it all down to bracket luck and have been complete doomer mode but this was some really good advice and a wake up call to get better
The two videos you've created on this subject were terrific. I learned a lot.
The "I'm not good" thing drives me insane... I have friends that say, "I'm not good and they are out there winning locals and doing okay at regionals. Meanwhile me going 2-0 losing in locals feels like, "Well if you are bad then I am shit..."
Watched both of your video on Psychology. Love em! I love fighting games especially GG and Tekken and also I'm an aspiring counselor. Your videos were a great reminder that I have the potential to be great! And I am not bad just because I may lose to really strong opponents or certain characters! There is always something to learn
Stop trying to be good - just strive to be better.
I loved this series so much! Thank you
Thank you so much for making these two videos.
Thank you for making these videos. I thought I hated Strive, but I realized I was just angry at myself. These videos have made me not only a better fighting game player, but also a better person.
amazing video. stuff I think I know and sounds obvious when i hear it BUT still need to hear it. I still get frustrated in fighting games and i worry about it hurting my friendships/ those games for me. Stuff to work on. great video.
Goal post shifting is such a deep seeded phenomenon of FGs.
In Japanese there's a term "Villiage hero". It means someone who's the best in their local arcade. Before internet era, or even before rollback become truly standards -- which is pretty much Strive release -- local arcade can vary from Daigo in your arcade to everyone is John Snow, and the latter is way more common. So villiage hero mostly are the best among weak. They're percieved to be THE monster of the game, but as soon as they go to a national level tournament they 0-2 easily.
Being good has no standard. I'm an intermediate player of Strive, good day in heaven, bad day in 8f (estimate), and I don't play that many ranked. My friend was broke by my day 0 Baiken due to my 8f status since he is 8f as well. He mains Leo and lose consistently for over 10 rounds then never invited me again. In my friend group I'm a xenomorph, my rank means nothing and I'm overwhelmingly strong, the worst part is I main Nago before so, shameless and merciless as well. My ranked experience was I once went from 5f to 8f within an hour, I also fell back into 6f within minutes, I'm not consistent at all, and I like to throw rocks depending on the day.
Question: am I good or trash?
All depend on perspective.
Great content
LOVE THE GLASSES, cow supremacy
You have to listen this video. I can’t take deb seriously when she has a mommy milker avatar on screen.
Good way of saying you can't be content with yourself if you tend to seek external validation and allow yourself to be defined by other people's opinions.
Comment for the god Algor
What if you don't have an ego of sorts? Like you a knowledge you are bad but find it hard to improve constantly? Like a cycle of self deprication? Idk how that would factor into this.
Anyone know background music at 14:19?
Winning EVO and any other major fighting game tournaments: Fleeting and meaningless
Hearing Emet-Selch's last word in Shadowbringers: rent-free in head for eternity
very important vid fr
Second comment for the algorithm
If you want some real whiplash, listen to and digest what Deb is saying in these 2 parts...
then go watch DSP play some Street Fighter
Does anyone actually think Faker is not the best League pro player of all time?
what software is he using for his avatar?
but say you understand what made you angry in whatever the context, then what? what do you do with that information? how does knowing why you got angry help in any way? cuz you're still angry either way, that's where i'm stuck at right now
I think theres two routes or layers to what you do next. 1 is what you can do about it in terms of in game. If it's say, a move you think is cheap or overpowered, you can't force the devs to nerf it, but you can put time into learning how to best deal with it. The line of thinking can go from "ah i got hit because this move is cheap and stupid" to "ah i got hit because I jumped in recklessly". But sometimes, thats not enough. So the 2nd thing, is what you can do about it in terms of mental. Say you think a character is overpowered. Challenge that idea. Is every tournament dominated by that character? Why aren't you playing that character? Ask these questions and chase them to their conclusion, and you'll basically always have to accept that either you're wrong, or its time to switch characters.
@@sleepybinch None of those things are the frustrating part to me, I don't mind characters being strong or anything like that.
What frustrated me when I was playing fighting games, was losing to things that I had no idea how to deal with.
I know that I can take the time to figure out how to deal with it, and not get frustrated the next time, I get that. But that makes the journey very frustrating, and ultimately one of the things that made me not want to play fg's anymore.
@@ImEmilyy__ That's exactly the issue though haha
There's so many things to learn in fighting games so you're bound to lose to things you do not understand throughout the journey of getting better. That, is what is frustrating to me. The sheer amount of things to learn.
@@prvk3 That's what training mode is for. If there's something you struggle with, record the dummy and put yourself in that exact same situation until you find a way around it.