How to Make Realistic Water Flow using Particles in Cinema 4D - no plugins

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 18

  • @Ineedanameasap
    @Ineedanameasap 3 роки тому +1

    This worked amazingly on my weak af computer, thanks

  • @alexandrahansolkim2159
    @alexandrahansolkim2159 2 роки тому +1

    Love it. Thanks 👍👍

  • @holamellamo535
    @holamellamo535 3 роки тому +2

    just amazing thank you so much, i'm a beginner and this helped so much

  • @JukkaTilli
    @JukkaTilli 2 роки тому

    Thanks, it helped!

  • @holamiplenty
    @holamiplenty 4 роки тому +3

    Niceeee

  • @nadiaputri9717
    @nadiaputri9717 3 роки тому +1

    Hi, May I ask? When I make this water, why is it still penetrating the glass? Can you give a tutorial?

  • @aryaarya4753
    @aryaarya4753 3 роки тому

    Hi thanks for the tutorial . Any idea how i can make it on vray render? Every time i render with vray liquid doesn't show

  • @Theapuscaru
    @Theapuscaru 3 роки тому

    could you add render settings in the description? for some reason mine won't render right

  • @haideralikhan9147
    @haideralikhan9147 4 роки тому +1

    Sir, can u make a small video of splashing waterfall with collider tag i m new on c4d and trying to make waterfall scene for my video

  • @TraceyElliott
    @TraceyElliott 4 роки тому

    I've tried this and my metaball doesn't work, it just comes out as 1 blob, what am I doing wrong? :-)

    • @WeTheFeeble
      @WeTheFeeble  4 роки тому

      Can you send me your settings and a screenshot?

    • @pfazak2874
      @pfazak2874 4 роки тому +1

      hey so i had the same problem as you did so i experimented a bit and i found that in order to fix this problem you can see where you flow has the desired form and turn the whole metalball into an object(right click ->select children and the right click again -> current state to object) . If you do that you can render it whithout issue but you wont be able to use the whole emitter animation.

    • @hamsterfish9915
      @hamsterfish9915 3 роки тому +3

      Hi, I had this problem however if you uncheck "render instance" in the emitter it made it work for me.

    • @pfazak2874
      @pfazak2874 3 роки тому

      @@hamsterfish9915 yea actually I found a better solution. In the emitter you have the two first settings birth and render . By increasing the render you solve this issue