NAB 2018 Rewind - Robyn Haddow: Make it Mographable: Creative Concepts for Production

Поділитися
Вставка
  • Опубліковано 25 сер 2024
  • Watch all of the NAB 2018 Rewinds on Cineversity: c4d3d.com/2qUomyM
    Robyn Haddow demonstrates how she creates Fantasy User Interface (FUI) elements using Cinema 4D’s MoGraph toolset. You’ll see how the Inheritance Effector and the X-Particles plugin combine to create a brain morph visualization. Next, using a project from Spider-Man: Homecoming, Robyn shows some techniques for creating a variety of nulls on the surface of an object, which she exports to Adobe After Effects and uses as 3D locators for 2D text elements or effects. Robyn builds out a “MoGraph Tech Sphere”, and shows the power of MoGraph Selection tags to art-direct changes to clone color and scale made by effectors. You’ll also see how the PolyFX deformer can add greeble effects on an object. Finally, Robyn shows how to create an orbiting telemetry visualization using the Cloner object’s Rate option.
    04:36 Brain Morph Project Overview
    05:15 Inheritance Effector
    10:08 Adding Variation with Random Effector Weighting
    14:57 Organic Brain Representation with X-Particles Follow Position and Curl Turbulence
    20:29 Rendering XP Trails object with C4D's Hair Material
    23:25 Exporting clone positions to After Effects
    35:14 MoGraph Tech Sphere
    38:45 MoGraph Selection Tag
    43:46 PolyFX Greeble
    49:35 Telemetry Orbit with Cloner Rate Animation

КОМЕНТАРІ • 20

  • @kickheavy8982
    @kickheavy8982 3 роки тому +1

    This was an amazing presentation. I learned a few Cinema features that I never would have thought of.

  • @STUDIOLEX
    @STUDIOLEX 4 роки тому

    Oh many this is sooooooooo nice to watch.

  • @olgapichugina62
    @olgapichugina62 6 років тому +2

    Magnificent infographics !!! To do this you need to know the Cinema4D program very well!

  • @sweakley1
    @sweakley1 5 років тому

    Just superb. Learn something new every time I watch it.

  • @ryanmassiah
    @ryanmassiah 6 років тому

    So many great gems of information shared here! Especially the variance shader.

  • @sweakley1
    @sweakley1 6 років тому +1

    This is great.. Thanks for taking time to explain

  • @LeA-ff6lv
    @LeA-ff6lv 5 років тому +1

    cool!

  • @alexpho
    @alexpho 5 років тому

    Brilliant!

  • @clauso2052
    @clauso2052 4 роки тому

    legend!

  • @ak5258
    @ak5258 5 років тому

    badass!!!!

  • @Brandonbraun
    @Brandonbraun 4 роки тому +1

    damn, so smart and so helpful!

  • @ahmedsheeraz
    @ahmedsheeraz 4 роки тому

    Randomize weight is not working in r21, maybe I am doing something wrong

  • @shagscatchem
    @shagscatchem 4 роки тому

    I have tried to recreate the Inheritance animation, yet after adding State B to inheritance and keying from 0 to 100%, and checking Morph Motion Object, there is still no animation at all. Why am I running into this problem? I went step by step and even created multiple projects to try this out and none of them are animating to inherit my object. Please help!

  • @user-ug3hg8ml3x
    @user-ug3hg8ml3x 6 років тому

    ПІЗНАВАЛЬНО!

  • @pradiptapoddar9480
    @pradiptapoddar9480 6 років тому

    Can anyone help me? Which type of shaders and render settings can be used for this type of hud effects.

    • @rbsn3d
      @rbsn3d 6 років тому +1

      Robyn is explaining it very well. If you mean the 2D-HUD-Elements those are done totally in After Effects parented to the Nulls from Cinema.

    • @pradiptapoddar9480
      @pradiptapoddar9480 6 років тому

      Robert I'm asking for the material and render settings used in c4d.

    • @CZTUTORIALS
      @CZTUTORIALS 5 років тому

      @@pradiptapoddar9480 Xray shaders :)

  • @seng9527
    @seng9527 4 роки тому +1

    um.... a.... um...... a......

    • @kuunami
      @kuunami Рік тому

      Yeah, it was a bit excessive.