Enter the Gungeon Inspired Bullet Hell Action Roguelite!! | Let's Try Dungeon Core

Поділитися
Вставка
  • Опубліковано 2 бер 2023
  • Get Dungeon Core: store.steampowered.com/app/13...
    Dungeon Core is a roguelite top-down shooter where you get to explore the sewers and beyond to ultimately reach an old underground research facility. Old nuclear waste has caused dangerous mutations in creatures due to a failed experiment. You set out to destroy the abandoned nuclear core.
    The Let's Try series is a way to preview / review games in order to get my first impressions through the first moments of gameplay.
    Support the channel on Patreon to gain a bunch of different rewards:
    / retromation
    ➡ Thank you to my supporters on / retromation
    ➡ 3edgy5me863, Ashbinator, BigLow, Chrysophrase,
    Deadendsaint, Dysnomia, etheron369, Hephaestus, ihavehalfasoul, Junogray, JusticeTom, Kage_Shukuun, Little Hink, MoreThanAwesome, Nydeleric, Osoleve, Patrica, Piegood, ProjectLlama, Riffler Underhill, Rostepher, Romulus, Sainey, Sebastian Benn, Skoore, SpaceTime, Spence, StormXVI, The Turtle, and Throwbo!
    Join my Discord‼ → / discord
    Join the Wholesomeverse Discord‼ → / discord
    Subscribe for more Let's Tries: bit.ly/SubscribeRetromation
    #DungeonCore
  • Ігри

КОМЕНТАРІ • 55

  • @talismanicentertainment3364
    @talismanicentertainment3364 Рік тому +72

    Hey Retromation, I was very excited when I saw this video pop up :) I'm Filip, the creator of Dungeon Core. Your feedback is very valuable to me and I'll make sure that some of your points are fixed in the next update. Adding an option to disable camera shake is an easy fix and something that I for some reason overlooked. I'm looking into different ways to make it more interesting for veteran players and a solution could definitely also disregard the permanent upgrades (maybe a set of mutators so you could choose your own difficulty?). Thanks for the video and keep doing what you do!

    • @ryanclark9386
      @ryanclark9386 Рік тому +3

      That's awesome, about how long did it take to make this game if you don't mind me asking IV always wondered how much work goes into these, very good game

    • @larrydotson2625
      @larrydotson2625 Рік тому

      Is this game out on consoles or will it be released on consoles in the near future?

    • @Ohdonnyboy
      @Ohdonnyboy Рік тому

      This game looks beautiful can't wait to try it out❤

    • @pitt2012
      @pitt2012 Рік тому

      Something Retro said at the end hits home to me. I (bc I grew up with games like FF4, FF5, and Breath of Fire), love some good old-school grinding where my time pays off. I want to know that it helps me have an easier time against bosses. I never bought Gunjeon, it seemed too hard and not fun for me. Add more options to gameplay but don't take away my satisfaction with the grind. Also, don't make the grind stupid long/difficult. That's also super annoying.

  • @someguyjay
    @someguyjay Рік тому +16

    “gungeon inspired” seems like an understatement

    • @samg.a.4388
      @samg.a.4388 Рік тому +2

      Bro looks like they ripped the code straight from the game it reminds me more of like a mod than anything

  • @koalatseklia6476
    @koalatseklia6476 Рік тому +18

    We need more dungeon core it's awesome

  • @coolbomb5990
    @coolbomb5990 Рік тому +8

    I think it's really cool that you can upload 2 videos of 2 different games in one day.

    • @Retromation
      @Retromation  Рік тому +17

      3 videos of 3 different games*

    • @alexisfy
      @alexisfy Рік тому +6

      @@Retromation Later that day:
      4 videos of 4 different games**

  • @XCougar85X
    @XCougar85X Рік тому

    Thanks for the video. I just got EtG yesterday and now i already want this one too :D

  • @TheDonutMan3000
    @TheDonutMan3000 Рік тому +3

    I have almost 800h in EtG and it's exactly as you said. The game looks really cool, but the meta progression is really dampening the hype for me. Especially because there's only one currency. In theory it's a neat mechanic to balance in-run upgrades with overall progress, but I think it would work a lot better with item unlocks instead of stat upgrades.
    I get that as a dev you want to differentiate your game from other games of that genre, but EtG got that formula down so perfectly that I don't think it's a bad thing at all to be similar to it. That being said, I think the game is different enough already in other aspects that it would be an overall positive thing to mimic EtG's "meta-progression" angle.

  • @CmdrCorn
    @CmdrCorn Рік тому +17

    It looks fun, but as far as metaprogression, arent the greatest roguelikes of all time the example to live by? Like Rogue, Isaac, Spelunky? Unlocks that add items/loot, sidegrades and complexity, then finally in the form of new characters and modes are the way to do it IMO. Needs an active reload probably too while we're being critical lol

    • @iampotsataja
      @iampotsataja Рік тому +5

      That's the difference in roguelikes and roguelites. Lites have permanent progression, likes have unlocks, if even that

    • @CmdrCorn
      @CmdrCorn Рік тому

      @@iampotsataja Fair enough... I kinda hate both terms these days because they seem so flimsy. Big if true though thanks, I'll try to pay more attention.

    • @umbaupause
      @umbaupause Рік тому +3

      @@CmdrCorn The term got so muddled that everyone has their own definition it feels like. Rogue Legacy left a heck of a term back then, huh? :D

    • @Show_My_Name_Not_My_Handle
      @Show_My_Name_Not_My_Handle Рік тому +2

      @@umbaupause
      We just need entirely new nomenclature. I've re-written this comment like five times, all with different arguments, and ultimately it all just comes down to us all collectively needing to face the fact that the term needs to be retired, and it's spawn, the "rogue-lite," too.
      If I want to play a new action-platformer, we basically know what I'm in for. Maybe it's 2D, maybe it's 3D, maybe it has collectibles, maybe it has bosses, but I know, at the least, that no matter what, I'll be playing in real-time, and hopping between platforms. The name, while clumsy, works.
      If I want to play a new Rogue-like/lite, I have no fucking clue what it'll be like. Could be just about anything, from any POV, with any of a wide variety of mechanics in basically any combination, using any of a variety of control schemes. We basically only know that it's not going to be a traditional sports game.
      I'll cut myself off here, I could wear your eyes weary with words about this.

  • @bjornvdb185
    @bjornvdb185 Рік тому +2

    I hope the dev sees this video and decides to make it worth using 2 guns and maybe even punish for only buffing or using 1. It seems like the game would greatly increase in quality from that alone. The pixelart is cool though and the general vibe is pretty nice too. Just missing some gameplay polish.

  • @chadcook5934
    @chadcook5934 Рік тому

    I want this as well etg is awesome and this looks so similar

  • @Werewolve100
    @Werewolve100 Рік тому +1

    dangit reto, i can only buy so many games!!

  • @detaart
    @detaart Рік тому

    Please make a series out of this

  • @apeflight5553
    @apeflight5553 Рік тому +9

    Oh this looks very much like Gungeon, but I dunno about the aesthetics here.
    Might just be because I'm so used to Gungeon and I'd get used to it, but idk if I'm a fan.

    • @kettenotter
      @kettenotter Рік тому +1

      I think the aesthetic is fine... except the bosses they look super generic and boring

    • @apollotheodoro5710
      @apollotheodoro5710 Рік тому

      @@kettenotter the weapons are too bland and the upgrades are meh at best

  • @ashawk6036
    @ashawk6036 Рік тому +3

    I might be wrong but it looks like breaking the machines spawns in more enemies.

  • @kyle784
    @kyle784 Рік тому

    From what I've seen on steam reviews the game lacks weapon variety, but it sure looks pretty fun. I'll pick it up if it ever goes on a 50%+ sale.

  • @levifields296
    @levifields296 Рік тому

    They should definitely add the trash cannon from EtG, it would be perfect

  • @umbaupause
    @umbaupause Рік тому +4

    I feel like weapons could do well if they started reloading automatically, and while you can still use the other weapon. As it is now, it just seems like you have 2 weapon slots, but you skip having to switch between them, if that makes sense.

  • @SubjektDelta
    @SubjektDelta Рік тому

    woo rogue likes!!

  • @Gumunista
    @Gumunista Рік тому +2

    this game seems very cool, but its a little bit too much gungeon for my taste

  • @Pegu5454
    @Pegu5454 Рік тому

    W game

  • @LordDragox412
    @LordDragox412 Рік тому

    ReloaDungeon.

  • @matthewp3497
    @matthewp3497 Рік тому

    Hi Retromation. I'm making a free tower defense Rougelike for the playdate, but you will be able to play it on pc with a controller. Would you want to play it when it's further along?

  • @flanchuga
    @flanchuga Рік тому

    Looks to me like the intention was not to "dual wield" guns, but simply a way to keep more than one gun at a time in a somewhat realistic way. Just intended to keep two different weapons that might be useful in different situations.

  • @averymccoy1703
    @averymccoy1703 Рік тому

    Seems a lot like soul knight you should check it out.

  • @Zidane007stone
    @Zidane007stone Рік тому +5

    Yep, having dedicated currency for meta progression is a must.
    And people who dont like meta progression can just ignore it altogether, I, on the other hand, love meta progression, the more there of it - the better. The moment there is nothing more to "lvl up" I ditch the game, since playing a game without any more progress to get in it brings me no joy.

    • @Otoshis
      @Otoshis Рік тому +4

      I do not like the idea of "ingore it altogether" in games general. They were made with those things in mind and it lessen the experience when you just do not do some stuff. It is especially a problem when some things are build around a certain concept, like enemies dealing a lot of damage with the remind of metaprogression where you just boost your health or tanky enemies, because you can boost your damage, etc.
      I like metaprogression, but for someone that do not, just ignoring it doesn't solve the issue, because it gives different experience than was intended and some parts might even seem unfair/unbalanced.

  • @gercaidoz8388
    @gercaidoz8388 Рік тому

    copy and paste lol

  • @hanzybb842
    @hanzybb842 Рік тому

    Haven’t watched yet, but isn’t every “twin stick action rougelike” inspired by Gungeon lol

    • @BebehCookieIcecream
      @BebehCookieIcecream Рік тому +10

      No? Gungeon was not the first

    • @Retromation
      @Retromation  Рік тому +11

      they're not, no

    • @codered_dev
      @codered_dev Рік тому +1

      @@Retromation nuclear throne

    • @codered_dev
      @codered_dev Рік тому +1

      @@Retromation smash tv did something similar

    • @hanzybb842
      @hanzybb842 Рік тому

      @@Retromation But most recent games that pull from Twin Stick elements, have major inspiration from Gungeon, not that it is the ONLY, but it 100% made the most money and is a perfect model for it

  • @n-icebeam
    @n-icebeam Рік тому

    Cool game but the guns themselves are boring.

  • @sillygoosemichael
    @sillygoosemichael Рік тому

    what a thumper, i kind of dislike this game. seems wayyy too inspired from gungeon and the meta progression is so bleh. its also just plain unoriginal.

  • @spokiee2000
    @spokiee2000 Рік тому +3

    you keep saying meta but but i feel like you dont really understand what you are saying when u use it..... Jesus its the worst thing about todays streamers.... META this Meta that.... ffs...

    • @Retromation
      @Retromation  Рік тому +3

      It is very common shorthand for meta-progression. The part of roguelites that makes you stronger between runs. You are wild lol.

    • @spokiee2000
      @spokiee2000 Рік тому

      @Retromation lmmfao you literally defined the word while using the word... do you not see the issue here.... u have no idea what u are talking about.

    • @averagefearoftheocean3005
      @averagefearoftheocean3005 Рік тому +1

      ​@@spokiee2000 ummm... What? He explained what it was short for, then gave a very concise description. What's the problem?