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The new Barrage Tanks have become the bane of my existence. I unloaded several clips of my autocannon into their weak points and they don't DIE! Also, they are the only tank completely immune to mortars.
I am really happy with the upsides of the update, and the downsides don’t kill my enjoyment. Most people complaining are at Helldive, now Super Helldive level, and are upset that the hardest difficulty, in which they asked to make it harder, is now hard.
@KW-tx6er I think they're saying it's funny how people are complaining the game is too easy. The devs put a harder difficulty and now everyones saying the game is too hard
@@oldstyle5114 it does... Press C on PC while choosing the mission or before dropping in on the world map and it says all of the effects on that mission/planet. You can also pull up the map to see which effects are active...
4:42 what the hell 4:44 uhhh hello 4;47 hey come back 4:49 hey come back 4:50 hey hey! 4:52 get back here 4:52 NO 4:53 you’re the monster you don’t get the run away
If you ignore what people say in UA-cam and Reddit and see the overall reception to the update, it was pretty positive. Not perfect, but people nowadays see non-perfection as failure. I still can have a blast in the game, especially when I try new stratagems than the basic load out I usually take. I really learned to like the railgun and rocket pods because of this.
The scope in third person thing is actually because that is how they handle the "first person" mode- they're literally just moving the camera. This is also why first person scopes have been so often horribly misaligned- because they put the camera in the wrong damn spot.
@@TopFPSPlaysYT Thanks a lot! One more question, if I may, does premier pro help a lot in keyframing, or is it more of a manual labor? Because I did notice the tracking is EXTREMELY smooth!!
'Flying vehicles could be exciting.' *watches average bot combat, where one wrong move results in literal walls made of lasers flying at you* "Exciting..."
5:33 they still haven't given us normal vehicles in the game like the Jeeps or the cars what makes you think they're actually going to give us flying vehicles it's probably just going to be like an attack helicopter stratagem they'll just stay in the area and kill a little bit of things and then leave
Ok 1 shot with rail gun is the definition of OP, not flamethrower that takes an entire canister before the nerf. Don't want to be that person but i do miss fun, rail gun buff including But one has more significance than another
0:03 - Skill issue. Yes, Ally just went over this spot, but there was an obvious invisible mine. 1:13 - Pure skill issue, how didn't he consider a tower there? No, you don't need to be schizo to play this game. 4:20 - Getting ragdolled? Against bots? Sounds like skill issue. 5:40 - Spontaneous combustion is an intended mechanic you are too unskilled to consider. (or do we talk about invisible mines while sight angle in mech doesn't show your legs?) 5:50 - That modificator is really checking your skill at predicting rng, and you got skill issue 6:48 - Skill issue. Why is he moving to an obvious inanimate dead body? That's insanely dangerous and he isn't even thinking. 7:32 - The same skill issue. Are they playing with eyes closed? The hint is obvioius 9:40 - Why is he raging? Why is he frustrated? This game is about difficult milsim realism, and yes, a 200-ton walker can stand with half of its body on the barrack. The game isn't frustrating, you are just bad.
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0:38 "If you're struggle with the dropships, try the quasar cannon."
Okay, but why are his cheeks out?!
It’s the Female Helldiver thing.
funny thing is it's the laser cannon, not the quasar cannon
@@acezero8132 and those are gunships, not dropships
mods be going hard with those cheeks out
@@christopherravenstein8597 Nah its a Mod
0:38 "If you're struggle with the dropships, try the quasar cannon." that is a laz cannon mate
I had one job… I re-recorded the line and used the wrong one in the final edit 🤦🏼♂️ Will try and edit out.
and gunships... not dropships
On a roll here! You can tell this is my first video back after a break…
@@TopFPSPlaysYT Its all good m8!
- "careful, hellbomb!"
- "I wonder if I can punch it..."
😂😂😂
Arrowhead: Oh you having fun with the spear? NERF 9:31
Tbf, one shotting an entire command bunker is busted. Keep everything else about the spear except that, I’d have no complaints.
6:29 "I didn't know you could punch it" 😭😭😭
Bruuuuuuuuuuh
Not the dropped ones though
The new Barrage Tanks have become the bane of my existence. I unloaded several clips of my autocannon into their weak points and they don't DIE!
Also, they are the only tank completely immune to mortars.
I am really happy with the upsides of the update, and the downsides don’t kill my enjoyment. Most people complaining are at Helldive, now Super Helldive level, and are upset that the hardest difficulty, in which they asked to make it harder, is now hard.
OK then stay af diff 2 to 5 forever
@KW-tx6er
I think they're saying it's funny how people are complaining the game is too easy. The devs put a harder difficulty and now everyones saying the game is too hard
I enjoy how difficult difficulty 10 is.
I needed more challenge honestly, but not too much. This might be just right
@@mrstoutmire The one called the game too easy were a minority of well organized divers, not really the casual divers, just thinking logically here.
0:54 that’s a thick diver👀
That's not the quaser cannon
1:33 had me choke on my drink and laugh while I was at work lol.
5:53 apparently lol some planets have an atmospheric effect that messes with the trajectory of all orbital stratagems, found this out today lol
I can't believe there's so many people who don't know this, it's been in the game since launch
@@KimiEclipseIf only the game fucking told you that
@@oldstyle5114 it does... Press C on PC while choosing the mission or before dropping in on the world map and it says all of the effects on that mission/planet. You can also pull up the map to see which effects are active...
@@oldstyle5114If only people would read
the ball scratch.. can relate
1:46 I didn't know Spider-Man was a Helldiver
4:42 what the hell 4:44 uhhh hello 4;47 hey come back 4:49 hey come back 4:50 hey hey! 4:52 get back here 4:52 NO 4:53 you’re the monster you don’t get the run away
Oh that's niche snoop dawg playing helldivers 2
Yesterday I landed on the Pelican & sent it flying
Finally some actual content that's not a goddamn new channel
Helldivers 2 is an amazing game
Errrmm actually there's too many nerfs and all the guns are trash soooo
it was an amazing game with the potential to be so much more. Now its.. eh. it exists.
Agreed. Still an awesome game
@@shoulderpyroReddit has invaded 😭
If you ignore what people say in UA-cam and Reddit and see the overall reception to the update, it was pretty positive. Not perfect, but people nowadays see non-perfection as failure. I still can have a blast in the game, especially when I try new stratagems than the basic load out I usually take. I really learned to like the railgun and rocket pods because of this.
Now I know you can puch the bomb and it explode...thanks to those guys.
The scope in third person thing is actually because that is how they handle the "first person" mode- they're literally just moving the camera.
This is also why first person scopes have been so often horribly misaligned- because they put the camera in the wrong damn spot.
2:32 J.O.E.L xD
I got fing shot by a shuttle yesterday when someone called in a walker
0:39 if you’re struggling against bots, try the quasar cannon… It’s the laser cannon.
2:03
I’m pretty sure the devs won’t try to stop people from modding models and not actual gameplay
As far as i know people can't see your mods, when i tried it with a friend he couldn't see any changes.
Love how gettung flinged is so common its 90% of the clips
"Ball scratching". Sure, let's go with that.
Last charger: UNLIMITED… POWER!!!
Finally
Hey, your edits are pretty clean, I love it! May I ask what kind of editing software you use to get these clean tracking subtitles? Thanks so much!
Premier Pro and most of the tracking is manual keyframing.
@@TopFPSPlaysYT Thanks a lot! One more question, if I may, does premier pro help a lot in keyframing, or is it more of a manual labor? Because I did notice the tracking is EXTREMELY smooth!!
1:00 can someone give Pelican-1 a medal
7:48
I’m pretty sure you could dispatch a pelican to come catch you in that time
Def might have try spear on the command bunkers after watching this
2:40 I had it too. Generally, if you see it, you can leave it. will reach the end of the map
4:44 oh k
And that would be slim circle
0:38 Why their cheeks out on duty😳
We must stay focused helldivers we must stay focus!
0:38 Quasar cannon? Are You serious?
'Flying vehicles could be exciting.'
*watches average bot combat, where one wrong move results in literal walls made of lasers flying at you*
"Exciting..."
5:33 they still haven't given us normal vehicles in the game like the Jeeps or the cars what makes you think they're actually going to give us flying vehicles it's probably just going to be like an attack helicopter stratagem they'll just stay in the area and kill a little bit of things and then leave
Ok 1 shot with rail gun is the definition of OP, not flamethrower that takes an entire canister before the nerf.
Don't want to be that person but i do miss fun, rail gun buff including
But one has more significance than another
9:40 - was that snoop dog?
That was my clip, they just added Snoop to it 😂
@@radonculous9158 He wasn't asking about the helldivers game play, he was asking about the cam clip.
@@----.__yea I believe I answered that
@@radonculous9158 no, you didn't
@@----.__ ok genius
thas that new Nicki Minaj skin aint it
Lol😂😂😂 0:06
Pre Patch railgun was just boring…!
5th
Everything you see that works in this video will get nerf next patch.
The game after last update is a full glitches
Pelican call in support stratagem would be boss but its hitch is you cant use it when evac is called down.
0:03 - Skill issue. Yes, Ally just went over this spot, but there was an obvious invisible mine.
1:13 - Pure skill issue, how didn't he consider a tower there? No, you don't need to be schizo to play this game.
4:20 - Getting ragdolled? Against bots? Sounds like skill issue.
5:40 - Spontaneous combustion is an intended mechanic you are too unskilled to consider. (or do we talk about invisible mines while sight angle in mech doesn't show your legs?)
5:50 - That modificator is really checking your skill at predicting rng, and you got skill issue
6:48 - Skill issue. Why is he moving to an obvious inanimate dead body? That's insanely dangerous and he isn't even thinking.
7:32 - The same skill issue. Are they playing with eyes closed? The hint is obvioius
9:40 - Why is he raging? Why is he frustrated? This game is about difficult milsim realism, and yes, a 200-ton walker can stand with half of its body on the barrack. The game isn't frustrating, you are just bad.
You feel better now?
@@zenenzarcon I feel you didn't get the sarcasm. And I feel frustrated of current game state and people who are defending it
@@MRACOS2 I'm fighting that battle between the main sub and the lowsodium sub rn. It sucks
helldivers fell off the hype for it was crazy tho
Never jumped on the hype train. I didn't see what all the fuss was about tbh.
It's still going fine despite the BS tf u on about
Game is sooooooo Boring!!!
Nah.