Spoiler's ahead: Solanum and The prisoner hurt so much because... Both are dead and yet a fragment of them remains forever. Solanum is so close yet so far from the eye. Never able to return because she is the living representation of Shrodinger's Cat. She is neither alive nor dead, and she accepts that. With the Prisoner you can garner some information from one of the endings that they lose track of time there. Days blend into days. So how many days has the prisoner spent isolated? Wondering if his act of defiance meant anything? Only to finally be told it led to something more beautiful. Despite the universe ending, his little act made his life complete, made his sacrifice of the years worth it. and despite the fact you cannot end everything with him knowing that nor being able to save him. It still leaves a feeling of fulfillment.
@@LunarAsipien5320 Spoiler here as well: I think the Prisoner was especially sad, as you're connected to the ATP, so you'd go back, even after "permanently" connecting to the simulated reality, but the Prisoner couldn't, as their body had already died. They were stuck for so long, and in the end, the only freedom was to kill the fire in their lantern, resulting in their conscious being erased. The Prisoner's freedom meant their death, it's saddening to know this, and it still hurts, but then I think about how the prisoner reacted to seeing that the Nomai discovered the Eye, they'd have some final happy memories before erasing themselves. Also, random fact, in the game files, the Prisoner is named Kaepora, which the Wiki suggests is a reference to an owl character from The Legend of Zelda series, and in the species in general are just called "ghosts" and "ghostbirds" in the game files.
@@Alex-ib7ip I love that tidbit of knowledge at the end there, Kaepora; Our friend who we shared such a short and yet one of the most bonding moments between us.
@@LunarAsipien5320 Yeah, I had only known Kaepora for the amount of minutes we spent together, sharing memories and the future that happened to the solar system, and yet I felt like I bonded so much with them, it's really sad that they had to die, and not just that, they had to die twice, their body dying and rotting away, then their lantern was extinguished, at least they gave themselves a nice vision before killing the flame.
The way the prisoner was standing far off at first, on his own far from the crowd and from the campfire, just broke my heart. They were such an emotional and spiritual species, their fear and ultimate fate is incredibly saddening, though in the end, he died knowing that his actions that gave him an eternity of solitary imprisonment meant something. It's all reflected in his playing. His tune is so lovely, I would invite him to play every time.
El prisionero y la última nomai, uno todavía sintiendo remordimiento por ser la causa por la cual una especie terminó varada en el sistema solar mientras la otra le agradece de todas formas porque, a pesar todo, sin este no habríamos encontrado el ojo del universo, al final su valentía fue la que ayudó e inspiró a otros, incluso a nosotros, a llegar a nuestra meta y dar paso al siguiente universo. Me encanta como este DLC trata el tema del miedo y como cierra el mensaje de aceptar la muerte, este juego no puede ser más perfecto.
Meeting the prisoner was so beautiful. Seeing a stranger be friendly after getting chased down so often was so perfect because all I wanted to do was talk to them.
There's something so perfect about this combination. Hearing the prisoner's tune for the first time was incredible. The way that they play, swaying back and forth with the music and closing their eyes, and I swear they're smiling as they play. It was something so perfect and beautiful. With Solanum with them, it really does feel special. They're all together now! It's gorgeous.
Great observation! Kinda fits the way each of them deals with curiosity, right? Curiosity was the driving force of the Nomai, and they never regreted their choices, even when they were locked so far from their kin. The strangers, by the other hands, came to hate their own curiosity, and dread any possibility of novelty... No place for hope in the new for them, for much time.
I think he could have blown his own fire, but the fact that he waited for a litteral eternity shows that the Prisoner is the ultimate incarnation of hope
His face in the slides when they locked him in there :( Hurts my fucking soul. Something I realized while playing was that when you crack open the vault, the prisoner is shining his light out the crevice :( It's what gives you the vision that shows how to unlock him.
SPOILERS: Ever since I finished the eye after the dlc, and got to hear the prisoners tune added to the final song, I can’t help but place this game in the best of all time category. This dlc is what a dlc should be, it is the last and final thread that completes a masterpiece you thought was already completed. The revelation that the reason the Nomai never heard the eye’s call again after hearing it the first time, was because the Strangers turned their device back on and continued to block the signal, it felt like the answer to a question I had forgotten to ask. It’s why the signal came out of no where, the prisoner taking a moment to let the eye speak into the universe again, praying anyone out there hears it’s call, and the nomai, who heard the call that would lead to their doom, but ultimately their greatest achievement as a species hundreds of thousands of years later. Laying the groundwork for us, a humble hearthian, to be the one who essentially presses the restart button on our dying universe. The prisoner paid for this bargain not just with his life, but with millennia in solitude, trapped in the quietest prison in existence, not knowing if it was all for nothing. Then the prisoner meets us, and we share with him the story not just of his own peoples fate, but the fate of the universe as well. He knows his call was heard, after lifetimes of solitude and imprisonment, he finally learns it wasn’t for nothing. All of this, I could hear in his tune. The deep, low notes reach a different spectrum of feeling, something that outer wilds makes unique. I have never experienced anything like this game, and I’ve never been moved to tears by a game either. Outer wilds gave us one final story, and it has honestly emotionally impacted me so much harder than I ever thought it would.
that is perhaps one of the best descriptions of the DLC I have heard: the answer to the question that you had forgotten to ask. What happened to the echoes from the eye?
Love this. Do you think that the universe would have restarted if a conscious observer didn’t show up to the eye to begin the universe? Or would have all the stars died and the universe as it was would waste away
@@lambbonesdev I think maybe that’s the cycle of universes in OW, that it always ends with some sort of conscious observer entering the eye and resetting the Universe. I think our universe came dangerously close to not resetting at all, because the Strangers blocked the eyes signal and only one clan of the Nomai ever heard it. If it wasn’t for the strangers, the Eye would have called out to every living being in the Universe, and it would have reset. Our hearthian was the last possible hope of our dying universe.
Screaming and crying rn. This game has destroyed me beytond repair. I can't listen to the soundtrack without bawling. This combo is saddest o f all. I can't even see well enough to type well. I loved this game so much. Replayed it and the dlc so much and still sob uncontrollably when the hatchling shows the prisoner his people and stor y or observe the eye. My heart literally hurts. I'll never forgetthis game.
I love how all tunes mix together in perfect harmony, like they were always there but you just couldn't hear them. Each one of them a tune of the universe, part of a whole, noticed at the end of time to welcome the stories to be born.
I think the one thing i took from the end of the DLC is that the inevitable end is what made the strangers fearful, when instead they couldve seen the eye for the amazing potential it had for bringing peoples together - because it is the inevitable end that reminds us to enjoy the time we have with those around us right now.
Cont. I mean, what else could the Prisoner say to Solanum in that moment. Maybe it is just the concept of it sounding beautiful, but I want to believe Solanum would forgive them, tell them thank you for what they did and rejoice in our success in entering the eye.
@@onoff5815 Off that, you could say Solonum’s melody conveys the sense of unyielding curiosity, no matter the cost. In a way, it’s almost like a forgiveness, if there were anything to forgive. Better yet, it feels like reassurance. They were both driven by the Eye, and together they embrace it
I like the fact that all characters song fit together. But you can see that these two instruments feel way different from the Outer Wilds Venture Program guys It is a nice touch considering that, well, these are from a differnet civilization Truly an amazing experience. Thanks for sharing this, sounds beautiful :')
I bought the game and I was unable to do it by myself due of comprehension issues. A french youtuber called TheGreatReview has just made two videos to tell the entire story of the game and Echoes of the Eye. Now I'm here, with all the story in my head and this music and it makes me explore some emotions that I've so rarely explored. Thank you
To me, the prisoners song is so sad. It sounds like an apology, for what his species did. I also felt so so bad for their species, they weren't bad, just scared. Can you blame them for what they did? (Although, the Prisoners punishment was a bit much) The reel you get when you see them all sad hit differently when I realised they destroyed their entire homeworld to make the stranger just to arrive at the eye to realise what it was capable of Man this game is something else
This game is my favourite game of all time. That said, I don’t really want a sequel. The story was an amazing package, and the DLC closed it perfectly. Not only would an unplanned sequel feel as if it were forced, but it betrays Outer Wild’s message of embracing the inevitable end. Now with *that* said, I do truly look forward to what this studio makes, and any other game that can come close to replicating the same experience that this one did
Here's the full song (this video is only the 2 special instruments of the song) ua-cam.com/video/9sZq71GFjaE/v-deo.html BTW in case your friend tries to convince you to play this game avoid reading the comments just to be safe. Spoilers need to be avoided for this game, the more blind you are going in the better
Imagine if it was actually just a heavily modified sound of an owl’s hoot to make it sound like an instrument instead of using a theremin (the instrument used in the prisoner’s song)
I keep thinking about this game, and especially the DLC for it. I think that Outer Wilds might be the only game I've ever played where I can't find anything wrong with it. Like, I literally can't name a single thing I didn't enjoy about it or a single flaw I noticed. Maybe the only thing sadder than the ending of the DLC is that I can never go back and play it again to experience it fresh.
Just found out about this game and song from a lethal company mod. Never heard of it before, but between my friend highly recommending it and this beautiful music, I've gotta try this game out
yup, all the instruments together have maybe a slight bad balance, and then with the addition of Solanum and the Prisoner, it becomes even more unbalanced, and yet, the music sounds like it was always this way, and never was out of balance...
Real question everyone is asking is what come first : - Did the Owl people became deaf because of their terrible music ? - Or did they play terrible because they're deaf ? Jokes apart I really like this music
Spoiler ahead:
Why are my alien friends always dead.
Spoiler's ahead:
Solanum and The prisoner hurt so much because... Both are dead and yet a fragment of them remains forever.
Solanum is so close yet so far from the eye. Never able to return because she is the living representation of Shrodinger's Cat. She is neither alive nor dead, and she accepts that.
With the Prisoner you can garner some information from one of the endings that they lose track of time there. Days blend into days. So how many days has the prisoner spent isolated? Wondering if his act of defiance meant anything? Only to finally be told it led to something more beautiful. Despite the universe ending, his little act made his life complete, made his sacrifice of the years worth it. and despite the fact you cannot end everything with him knowing that nor being able to save him. It still leaves a feeling of fulfillment.
@@LunarAsipien5320 Spoiler here as well: I think the Prisoner was especially sad, as you're connected to the ATP, so you'd go back, even after "permanently" connecting to the simulated reality, but the Prisoner couldn't, as their body had already died. They were stuck for so long, and in the end, the only freedom was to kill the fire in their lantern, resulting in their conscious being erased. The Prisoner's freedom meant their death, it's saddening to know this, and it still hurts, but then I think about how the prisoner reacted to seeing that the Nomai discovered the Eye, they'd have some final happy memories before erasing themselves. Also, random fact, in the game files, the Prisoner is named Kaepora, which the Wiki suggests is a reference to an owl character from The Legend of Zelda series, and in the species in general are just called "ghosts" and "ghostbirds" in the game files.
@@Alex-ib7ip I love that tidbit of knowledge at the end there, Kaepora; Our friend who we shared such a short and yet one of the most bonding moments between us.
@@LunarAsipien5320 Yeah, I had only known Kaepora for the amount of minutes we spent together, sharing memories and the future that happened to the solar system, and yet I felt like I bonded so much with them, it's really sad that they had to die, and not just that, they had to die twice, their body dying and rotting away, then their lantern was extinguished, at least they gave themselves a nice vision before killing the flame.
@@Alex-ib7ip I like the word ghosts for them. It may not have been what their species was originally called, but that's all they are now
The way the prisoner was standing far off at first, on his own far from the crowd and from the campfire, just broke my heart. They were such an emotional and spiritual species, their fear and ultimate fate is incredibly saddening, though in the end, he died knowing that his actions that gave him an eternity of solitary imprisonment meant something. It's all reflected in his playing. His tune is so lovely, I would invite him to play every time.
I'm not crying.
I'm not crying.
I'm crying...
I clicked on this wondering "What about them?"
"Oh, tears."
I needed this
All of us needed this, un placer vivir esto contigo en strema
Are you sure you want to remember me? I'll be glad if you do.
Hombre, Felipez. Aquí nos encontramos. Imagina irte al campo, encender una hoguera y poner el tema este en bucle.
El prisionero y la última nomai, uno todavía sintiendo remordimiento por ser la causa por la cual una especie terminó varada en el sistema solar mientras la otra le agradece de todas formas porque, a pesar todo, sin este no habríamos encontrado el ojo del universo, al final su valentía fue la que ayudó e inspiró a otros, incluso a nosotros, a llegar a nuestra meta y dar paso al siguiente universo.
Me encanta como este DLC trata el tema del miedo y como cierra el mensaje de aceptar la muerte, este juego no puede ser más perfecto.
Enorme Felipez, muchas gracias por descubrirme esta obra de arte
Meeting the prisoner was so beautiful. Seeing a stranger be friendly after getting chased down so often was so perfect because all I wanted to do was talk to them.
There's something so perfect about this combination.
Hearing the prisoner's tune for the first time was incredible. The way that they play, swaying back and forth with the music and closing their eyes, and I swear they're smiling as they play. It was something so perfect and beautiful.
With Solanum with them, it really does feel special. They're all together now! It's gorgeous.
They really are a very expressive species, despite being a blend of owls & elks and not having a lot of human like features.
Really like the melancholy of the Prisoner, while Solanum sounds more hopeful somewhat.
Great observation! Kinda fits the way each of them deals with curiosity, right? Curiosity was the driving force of the Nomai, and they never regreted their choices, even when they were locked so far from their kin. The strangers, by the other hands, came to hate their own curiosity, and dread any possibility of novelty... No place for hope in the new for them, for much time.
Yeah its total opposites
One of hope
One of Solitude
this reminds me Orpheus and Eurydice in Hades
I feel so bad for the Prisoner. Imagine being stuck in a prison alone until the end of time, unable to die, after your own kind turned against you
I think he could have blown his own fire, but the fact that he waited for a litteral eternity shows that the Prisoner is the ultimate incarnation of hope
His face in the slides when they locked him in there :( Hurts my fucking soul.
Something I realized while playing was that when you crack open the vault, the prisoner is shining his light out the crevice :( It's what gives you the vision that shows how to unlock him.
@@AdmCornFlake wow, it makes total sense, makes it pretty creepy looking back though
No. He turned against them. He basically became a traitor to "humanity".
SPOILERS:
Ever since I finished the eye after the dlc, and got to hear the prisoners tune added to the final song, I can’t help but place this game in the best of all time category. This dlc is what a dlc should be, it is the last and final thread that completes a masterpiece you thought was already completed. The revelation that the reason the Nomai never heard the eye’s call again after hearing it the first time, was because the Strangers turned their device back on and continued to block the signal, it felt like the answer to a question I had forgotten to ask. It’s why the signal came out of no where, the prisoner taking a moment to let the eye speak into the universe again, praying anyone out there hears it’s call, and the nomai, who heard the call that would lead to their doom, but ultimately their greatest achievement as a species hundreds of thousands of years later. Laying the groundwork for us, a humble hearthian, to be the one who essentially presses the restart button on our dying universe. The prisoner paid for this bargain not just with his life, but with millennia in solitude, trapped in the quietest prison in existence, not knowing if it was all for nothing. Then the prisoner meets us, and we share with him the story not just of his own peoples fate, but the fate of the universe as well. He knows his call was heard, after lifetimes of solitude and imprisonment, he finally learns it wasn’t for nothing. All of this, I could hear in his tune. The deep, low notes reach a different spectrum of feeling, something that outer wilds makes unique. I have never experienced anything like this game, and I’ve never been moved to tears by a game either. Outer wilds gave us one final story, and it has honestly emotionally impacted me so much harder than I ever thought it would.
that is perhaps one of the best descriptions of the DLC I have heard: the answer to the question that you had forgotten to ask. What happened to the echoes from the eye?
Love this. Do you think that the universe would have restarted if a conscious observer didn’t show up to the eye to begin the universe? Or would have all the stars died and the universe as it was would waste away
@@lambbonesdev I think the universe wouldn't restart. Someone has to press the button
@@lambbonesdev I think maybe that’s the cycle of universes in OW, that it always ends with some sort of conscious observer entering the eye and resetting the Universe. I think our universe came dangerously close to not resetting at all, because the Strangers blocked the eyes signal and only one clan of the Nomai ever heard it. If it wasn’t for the strangers, the Eye would have called out to every living being in the Universe, and it would have reset. Our hearthian was the last possible hope of our dying universe.
And I still want more lmfao
The Prisoner’s instrument sounds like a sad singer and it makes me sad
Lyrics:
WOOOoooooohhh
Woooohwoooowoooooohh
WooowoooOOowooooOoh
woooOhooohoohooooohhhwooo
WoowooowooohhWEOOOOOHHH
I love you.
I was crying listening to this and reading the comments, then I read this one. Thank you for making me laugh with that
@@GoldGalaxy19 heart is still broken
why does this make me want to cry
Because hearing their songs are equivalent to hearing their story that we were gifted to explore and discover.
Screaming and crying rn. This game has destroyed me beytond repair. I can't listen to the soundtrack without bawling. This combo is saddest o f all. I can't even see well enough to type well. I loved this game so much. Replayed it and the dlc so much and still sob uncontrollably when the hatchling shows the prisoner his people and stor y or observe the eye. My heart literally hurts. I'll never forgetthis game.
My boyfriend and I have agreed if either of us get amnesia, first things first is to make sure they replay outer wilds.
I love how all tunes mix together in perfect harmony, like they were always there but you just couldn't hear them. Each one of them a tune of the universe, part of a whole, noticed at the end of time to welcome the stories to be born.
It makes you wonder if perhaps there are more tunes missing, ones we'll never hear.
I think the one thing i took from the end of the DLC is that the inevitable end is what made the strangers fearful, when instead they couldve seen the eye for the amazing potential it had for bringing peoples together - because it is the inevitable end that reminds us to enjoy the time we have with those around us right now.
Spoilers:
It feels kind of like the Prisoner apologizing to the Nomai. Feeling responsible for the Nomai's death because of the fear their race had.
Cont.
I mean, what else could the Prisoner say to Solanum in that moment. Maybe it is just the concept of it sounding beautiful, but I want to believe Solanum would forgive them, tell them thank you for what they did and rejoice in our success in entering the eye.
@@onoff5815 Off that, you could say Solonum’s melody conveys the sense of unyielding curiosity, no matter the cost. In a way, it’s almost like a forgiveness, if there were anything to forgive. Better yet, it feels like reassurance. They were both driven by the Eye, and together they embrace it
@@bluethan806 Beautifully said
Well technically it’s the prisoners reason why our hearthian explorer created the new universe
beauty found in a cruel world makes it glow more
I like the fact that all characters song fit together. But you can see that these two instruments feel way different from the Outer Wilds Venture Program guys
It is a nice touch considering that, well, these are from a differnet civilization
Truly an amazing experience. Thanks for sharing this, sounds beautiful :')
I bought the game and I was unable to do it by myself due of comprehension issues. A french youtuber called TheGreatReview has just made two videos to tell the entire story of the game and Echoes of the Eye. Now I'm here, with all the story in my head and this music and it makes me explore some emotions that I've so rarely explored. Thank you
To me, the prisoners song is so sad. It sounds like an apology, for what his species did. I also felt so so bad for their species, they weren't bad, just scared. Can you blame them for what they did? (Although, the Prisoners punishment was a bit much)
The reel you get when you see them all sad hit differently when I realised they destroyed their entire homeworld to make the stranger just to arrive at the eye to realise what it was capable of
Man this game is something else
Let’s hope for a sequel
The music sounds like they were meant to play together amazing
@Hexer Medreth ohh man
i mean there can't really be a sequel just because of how it's set up, y'know?
@@T_Moneyzz the problem is that there is no other game that can give the same experience or somewhere near it
No matter what the devs make next, I'll be there for it.
After all "whatever comes next is not to be feared"
This game is my favourite game of all time. That said, I don’t really want a sequel.
The story was an amazing package, and the DLC closed it perfectly. Not only would an unplanned sequel feel as if it were forced, but it betrays Outer Wild’s message of embracing the inevitable end.
Now with *that* said, I do truly look forward to what this studio makes, and any other game that can come close to replicating the same experience that this one did
The sound of the system before the Hearthians evolved
My friend sent me this, have no idea what it is, but i like it
If you have the time and money, play this game and then the DLC.
Here's the full song (this video is only the 2 special instruments of the song)
ua-cam.com/video/9sZq71GFjaE/v-deo.html
BTW in case your friend tries to convince you to play this game avoid reading the comments just to be safe. Spoilers need to be avoided for this game, the more blind you are going in the better
PLAY THIS GAME. it's super amazing. don't get spoiled tho.
have you played the game?
@@Zarigueya_123 no
God I love this game, thank you so much for this
i like how the prisoners tune actually sounds like an owl. i actually call their species owlks. like an elk and an owl together. it’s fitting.
Imagine if it was actually just a heavily modified sound of an owl’s hoot to make it sound like an instrument instead of using a theremin (the instrument used in the prisoner’s song)
I keep thinking about this game, and especially the DLC for it. I think that Outer Wilds might be the only game I've ever played where I can't find anything wrong with it. Like, I literally can't name a single thing I didn't enjoy about it or a single flaw I noticed. Maybe the only thing sadder than the ending of the DLC is that I can never go back and play it again to experience it fresh.
2 prisoners of time playing together......it's sad, but atleast it's from the best game ever
Two prisoners of fate, two nomads lost to time...
Now this is what we call a ship dynamic
Just found out about this game and song from a lethal company mod. Never heard of it before, but between my friend highly recommending it and this beautiful music, I've gotta try this game out
ABSOLUTELY! I recommend going into the game blind if you like figuring out lore from things you find. It makes the experience so much better.
It beautiful and perfect
This is great
There is sort of a good and bad balance in this melody. Beautiful
surprisingly enough, Gabbro can help tie these two together. I have another one with him added into the mix.
yup, all the instruments together have maybe a slight bad balance, and then with the addition of Solanum and the Prisoner, it becomes even more unbalanced, and yet, the music sounds like it was always this way, and never was out of balance...
@@thesleeplessone6971 what do you mean by balanced?
I like how their instruments are Way different than the hearthians
it feels like somthing i would actually hear in the game
Because it is in the game
@@psdpinion oh shit really well that proves my memory's fucked up
after refreshing my memory yes it is in the game but what i meant is that it sounds like you would find it before the end
im sorry if it sounded like i was trying to defend myself there just wanted to explain
thank you for this 💘💘
I JUST WANNA HUG THE PRISONER 😭😭😭
Ancient alien bros ;_;
OH.....
who else started whistling along?
Could you do only The Prisoner?? Thank you!!
Ninjakivi2 has a version of each of the instruments alone.
Spoilers:
His name was Kaepora.
It's in the game's data files, but nowhere in the game proper.
Hi, do you know if we can use this combination of music in our videos? (By crediting you and the outer wilds artists)
Can you make a Solanum and Riebeck duo?
Whats the instrument the prisoner plays?
it sounds like a theremin but its not, it's something that andrew prahlow said he handcrafted
@@Oblivioust wait its not a theramin?
The sound is provided by a theremin or something like it, but the in-game instrument seems to work somewhat like a musical saw.
Oof ow ouch 😞
Real question everyone is asking is what come first :
- Did the Owl people became deaf because of their terrible music ?
- Or did they play terrible because they're deaf ?
Jokes apart I really like this music
Only disliking cause you put ads on it.