Modular Casual Military Soldier

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 25

  • @scyfox.
    @scyfox. 7 місяців тому +1

    This looks so cool to show options for players of Airsoft Milsim Games.

  • @oleksandrkorostylov6718
    @oleksandrkorostylov6718  7 місяців тому +2

    Hello. Yes. It will appear on marketplace in a few days

    • @JustJoshinYouBro
      @JustJoshinYouBro 3 місяці тому

      I love you for making this if you're the badass who made it. I swear the LOD is amazing. I can't wait to buy it.

    • @grimsk
      @grimsk 15 днів тому

      Hello, I absolutely love your assets, and I gave my first 5-star rating since the Marketplace transitioned to Fab. Currently, Fab doesn't offer a way to contact or communicate with asset creators, so I'm reaching out here.
      In general, a single knee pad is typically worn on the right knee, not the left. This is because most shooters are right-handed. When a right-handed shooter naturally crouches to aim, the knee that touches the ground is the right one, not the left.
      Would it be possible for you to update the asset to reflect this fact? Currently, all single knee pads in your asset are worn on the left knee. I don’t want our game to be criticized for this detail. Thank you so much for your help!

    • @oleksandrkorostylov6718
      @oleksandrkorostylov6718  15 днів тому +1

      @ Hi. Thank you for choosing our product.
      Please send your request to our discord server.
      We will prepare and send you mirrored meshes of pants with kneepads for your project.
      discord.gg/EDpZhAVc

  • @SolarTara
    @SolarTara 7 місяців тому

    I think this is amazing. I would love to have seen some more wear, dirt, dust, mud, on them. Maybe even some more differences in material types in terms of roughness values and what not. Great work though!

  • @ForumUser-gf6tw
    @ForumUser-gf6tw 2 місяці тому

    I want to know how it can use in meta human as the customization is controlled on their web creator. Can you show how your tools work with metahuman?

  • @Amarancho
    @Amarancho 7 місяців тому

    wow that's awesome! just checking out your characters on the marketplace and about to get a bundle. so i stumbled over this video. this looks very promising and what i'm looking for. is this product available or anytime soon?

  • @ahmadjadallah2811
    @ahmadjadallah2811 4 місяці тому

    Do the faces support AR Kit for facial animation and lip sync? (I am talking about the face meshes that comes with it, not metahumans)

  • @crazyguy7585
    @crazyguy7585 4 місяці тому

    character looks so good but the price is out of my reach need to give some discount

    • @JustJoshinYouBro
      @JustJoshinYouBro 3 місяці тому

      It's a decent price for it. What are you planning on using this for?

  • @dreamuser8519
    @dreamuser8519 4 місяці тому

    Hello. Can we play the Lyra demo ourselves and see the skins in this game?

  • @rpentertainment4973
    @rpentertainment4973 6 місяців тому

    Nice asset! Any plan to do tutorials for it?
    For example, how to implement it with Meta Humans

    • @oleksandrkorostylov6718
      @oleksandrkorostylov6718  6 місяців тому

      Thank you.
      This model uses the standard UE5 Skeleton. Any option will work here, depending on your tasks. There are many tutorials on youtube.
      Could you tell me if you would like to see similar tutorials with these assemblies?

    • @rpentertainment4973
      @rpentertainment4973 6 місяців тому

      Ah ok, thank you
      In general some Editor footage would be great, to see how the meshes look like and how to work with them.
      I saw that the Arms and Gloves are changed together, same as Legs and Feets, so I assume they are one mesh.

  • @highlimit4952
    @highlimit4952 28 днів тому

    Hi, where are the differences between the Modular Casual Military Soldier and Modular Military Character Pack? And can i change the Editor Stuff so i can only select normal clothing before the Players begin to play and can not configure the good stuff?

    • @oleksandrkorostylov6718
      @oleksandrkorostylov6718  27 днів тому

      Hello.
      The difference is that most of the assets are different.
      I'm not quite sure what exactly you mean by your question?

    • @highlimit4952
      @highlimit4952 27 днів тому

      @@oleksandrkorostylov6718 which Assets? I mean, Can I use your Character Editor ingame for the Players and Reduce the Amount of Items in the configurator. I want that the Players find the stuff on the Map and Can not select by start :)

    • @oleksandrkorostylov6718
      @oleksandrkorostylov6718  25 днів тому

      There's about 70 percent of the assets here that are different or have different skins.
      All of this is possible to realize with blueprints in your project.
      Those are not the solutions my product offers. I specialize in character creation, not game mechanics.

  • @gco44
    @gco44 Місяць тому

    can you please add this to unity i would love to buy it

  • @That_Gamerdad
    @That_Gamerdad 7 місяців тому

    will these
    work with eu4 skeleton / ALS?

    • @oleksandrkorostylov6718
      @oleksandrkorostylov6718  7 місяців тому

      At the moment, this product only has a UE5 skeleton.
      I'm not sure how it will work with the foreign ALS system, which was developed for UE4 and as far as I know is no longer supported.

    • @That_Gamerdad
      @That_Gamerdad 7 місяців тому

      @@oleksandrkorostylov6718 ok no problem,
      ALS has a massive community and is still very much alive..