Creating Stunning Surfaces with Blender and Geometry Nodes

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  • Опубліковано 20 сер 2024

КОМЕНТАРІ • 28

  • @truongle7872
    @truongle7872 Рік тому +3

    I need to replay it again and again to get all of the information that you deliver, this tutorial is great! give me moreeeee!

  • @blendercomp
    @blendercomp Рік тому +4

    Whoa! This is hands down the most sophisticated geometry nodes tutorial to date! :)

  • @blendercgiart
    @blendercgiart 2 місяці тому

    How do you make things look like easy in geometry nodes??!!!!!! You are a genius

  • @scottcourtney8878
    @scottcourtney8878 Рік тому +1

    This is superb. I'm pretty good with Geometry Nodes, but your work is next level.

  • @jimsmindonline
    @jimsmindonline Рік тому

    Indexes are so confusing!
    I'm starting to understand them, this helped. 👍

    • @JohnnyMatthews
      @JohnnyMatthews  Рік тому +2

      Glad it helped! I'm thinking of making a video that just talks about indexes.

    • @jimsmindonline
      @jimsmindonline Рік тому

      @@JohnnyMatthews That would be awesome!
      I first ran into an index headache when trying to join curves between multiple points.

  • @EmilySmirleGURPS
    @EmilySmirleGURPS Рік тому +2

    Can you turn on the Closed Captions? It helps me follow along, and this is such a cool looking tutorial I don't want to miss out :D

    • @JohnnyMatthews
      @JohnnyMatthews  Рік тому +1

      Hmm they should auto-generate. I’ll see if I can find out why they did not.

    • @JohnnyMatthews
      @JohnnyMatthews  Рік тому +1

      It looks like they are working now.

    • @EmilySmirleGURPS
      @EmilySmirleGURPS Рік тому

      @@JohnnyMatthews Thanks for looking into it! It really is helping :D I'm playing with this right now, it's great to have a concrete example of Sampling. And at the end of the video you demonstrate why a simple Screw on the guide curve wouldn't achieve the same effect (Which I wondered about at the beginning).

  • @oliverpanrok7063
    @oliverpanrok7063 Рік тому

    Awesome Tutorial - it worked really well with the cylinder . Tried the same on a grid (which i‘m using more often) but then the mesh never reaches the endpoints of the curves - any idea why ?

  • @2Buildor2Break
    @2Buildor2Break Рік тому

    How does it handle UV's?

  • @jeffg4686
    @jeffg4686 Рік тому +1

    "Curve of Point" is too confusing. I think they should go with something like "Parent Curve", or "Point's Curve" or something like that. idk. I guess it's easy to get used to, but didn't really speak to me at first.

    • @JohnnyMatthews
      @JohnnyMatthews  Рік тому +1

      I had a patch in at the same time with ‘parent curve’ but was overruled since the ‘of’ phrasing was being used in several other places. 🤷🏻‍♂️

    • @jeffg4686
      @jeffg4686 Рік тому

      @@JohnnyMatthews - gotcha, yeah seems weird at first. Once you know, you know, so doesn't really matter I guess - just seemed odd

  • @blenderpete
    @blenderpete Рік тому +1

    That’s way too sophisticated for me.

  • @jankozerski2989
    @jankozerski2989 Рік тому

    Why geometry nodes its not trying to learn a bit from grasshopper for rhino ? making simple loft takes 4 components and sorting points, data as well. Those walk arounds are super confusing. Having simple parametric lofts dividing by points, joining points cross data that wold be dream to make good parametric models.

    • @JohnnyMatthews
      @JohnnyMatthews  Рік тому

      We just don’t have sorting nodes yet. But I have a feeling that they will come as we move into simulation nodes. There are only 2 main paid coders working on geometry nodes. So that is probably why it doesn’t have every feature of commercial products yet.

  • @alexdelker
    @alexdelker Рік тому

    Thank you so much! I have been using Sverchok for lofting on a project I'm on, but Geometry Nodes is preferable!

  • @MikeMike-wc8on
    @MikeMike-wc8on Рік тому

    :-) nice. Try SVERCHOK though to make surfaces from curves with loft for exemple.