@@JohnnyMatthews Thanks for looking into it! It really is helping :D I'm playing with this right now, it's great to have a concrete example of Sampling. And at the end of the video you demonstrate why a simple Screw on the guide curve wouldn't achieve the same effect (Which I wondered about at the beginning).
Awesome Tutorial - it worked really well with the cylinder . Tried the same on a grid (which i‘m using more often) but then the mesh never reaches the endpoints of the curves - any idea why ?
"Curve of Point" is too confusing. I think they should go with something like "Parent Curve", or "Point's Curve" or something like that. idk. I guess it's easy to get used to, but didn't really speak to me at first.
Why geometry nodes its not trying to learn a bit from grasshopper for rhino ? making simple loft takes 4 components and sorting points, data as well. Those walk arounds are super confusing. Having simple parametric lofts dividing by points, joining points cross data that wold be dream to make good parametric models.
We just don’t have sorting nodes yet. But I have a feeling that they will come as we move into simulation nodes. There are only 2 main paid coders working on geometry nodes. So that is probably why it doesn’t have every feature of commercial products yet.
I need to replay it again and again to get all of the information that you deliver, this tutorial is great! give me moreeeee!
Doing my best!
Whoa! This is hands down the most sophisticated geometry nodes tutorial to date! :)
Thanks, I thought it was pretty neat.
How do you make things look like easy in geometry nodes??!!!!!! You are a genius
This is superb. I'm pretty good with Geometry Nodes, but your work is next level.
I’m glad you like it 😊
Indexes are so confusing!
I'm starting to understand them, this helped. 👍
Glad it helped! I'm thinking of making a video that just talks about indexes.
@@JohnnyMatthews That would be awesome!
I first ran into an index headache when trying to join curves between multiple points.
Can you turn on the Closed Captions? It helps me follow along, and this is such a cool looking tutorial I don't want to miss out :D
Hmm they should auto-generate. I’ll see if I can find out why they did not.
It looks like they are working now.
@@JohnnyMatthews Thanks for looking into it! It really is helping :D I'm playing with this right now, it's great to have a concrete example of Sampling. And at the end of the video you demonstrate why a simple Screw on the guide curve wouldn't achieve the same effect (Which I wondered about at the beginning).
Awesome Tutorial - it worked really well with the cylinder . Tried the same on a grid (which i‘m using more often) but then the mesh never reaches the endpoints of the curves - any idea why ?
How does it handle UV's?
"Curve of Point" is too confusing. I think they should go with something like "Parent Curve", or "Point's Curve" or something like that. idk. I guess it's easy to get used to, but didn't really speak to me at first.
I had a patch in at the same time with ‘parent curve’ but was overruled since the ‘of’ phrasing was being used in several other places. 🤷🏻♂️
@@JohnnyMatthews - gotcha, yeah seems weird at first. Once you know, you know, so doesn't really matter I guess - just seemed odd
That’s way too sophisticated for me.
Sorry, that one got a bit dense.
Why geometry nodes its not trying to learn a bit from grasshopper for rhino ? making simple loft takes 4 components and sorting points, data as well. Those walk arounds are super confusing. Having simple parametric lofts dividing by points, joining points cross data that wold be dream to make good parametric models.
We just don’t have sorting nodes yet. But I have a feeling that they will come as we move into simulation nodes. There are only 2 main paid coders working on geometry nodes. So that is probably why it doesn’t have every feature of commercial products yet.
Thank you so much! I have been using Sverchok for lofting on a project I'm on, but Geometry Nodes is preferable!
You're very welcome! Thanks for your support!
:-) nice. Try SVERCHOK though to make surfaces from curves with loft for exemple.
SVERCHOK is pretty cool.