Blender Tutorial - Full Guide to Boid Particles

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  • Опубліковано 30 лис 2024

КОМЕНТАРІ • 107

  • @darrennew8211
    @darrennew8211 3 роки тому +146

    This is the sort of content Blender needs more of: "here's how every option works."

    • @paxdriver
      @paxdriver 3 роки тому

      Except for the grammar... "an-u-lar" lol 😜

    • @Wzxxx
      @Wzxxx 3 роки тому

      Exactly

    • @deCarvalhoLUIZ
      @deCarvalhoLUIZ 3 роки тому

      Exactly. He did it so well.

    • @BlenderMadeEasy
      @BlenderMadeEasy  3 роки тому +1

      @Kristopher Driver I didn't even realize that lol it's hard to pronounce everything correctly when recording😅

    • @paxdriver
      @paxdriver 3 роки тому +1

      @@BlenderMadeEasy ;p lol no biggie, just pissing about. it's good vid, thanks much

  • @user-gq1ij
    @user-gq1ij 3 роки тому +20

    I litrally am so happy that I feel like crying
    I wanted to learn it so bad since when I first used it in Ian Huberts Moths
    Thanks a lot

  • @alocanushini563
    @alocanushini563 3 роки тому

    This video worthes thousands of likes. thanks, saved my life.

  • @elishap1536
    @elishap1536 2 роки тому +1

    This was the most unfamiliar particle physic type before you show up, but I know it will be my favorite.
    Thank you.

  • @LO_FLI
    @LO_FLI 3 роки тому +3

    Just finding your tutorials for the first time... almost 2 years into learning blender how is that possible - anyways really appreciate how you explain stuff!

  • @akunekochan
    @akunekochan 3 роки тому +1

    Didn't know blender was also a game
    the more you know🌟

  • @rasmusyde5909
    @rasmusyde5909 3 роки тому +7

    The misc sections controls how much a specific particle can move on the different vectors while moving. Turn it down if you want your UFO to move but stay kind of flat/still. Turn everything up if you have fx a fish and you want it to bend and twist a lot as it moves. Does it make sense? Try using an arrow shaped object as the render object. It's hard to see using only spheres and cubes.

  • @phatnguyen-cy7gb
    @phatnguyen-cy7gb 2 роки тому

    holy.. i must login to subcribe this channel. this is gold man

  • @samoulton8308
    @samoulton8308 3 роки тому +2

    It’s fun to give boids collision obstacles, especially when they are following a lead object on a set path. I had not gotten to make them fight or flee. Great video as ever.

  • @nicomal
    @nicomal 3 роки тому +6

    Great tutorial, I was trying to do a particle simulation in reverse, this is even better.

    • @user-gq1ij
      @user-gq1ij 3 роки тому +2

      Never thought of it that way, thats really creative

  • @teamwinftw6391
    @teamwinftw6391 3 роки тому +10

    Amazing tutorial! I always wondered how boids worked.

  • @Tomasin139
    @Tomasin139 3 роки тому

    Indeed this is the tutorial which the most of blender users might wanted to see.

  • @stylebeacon3019
    @stylebeacon3019 3 роки тому +3

    You are simply awesome and perfect

  • @RadovanHalir
    @RadovanHalir 29 днів тому

    Thank you so much, you help me a lot!

  • @Preohhh
    @Preohhh 8 місяців тому

    Amazing tutorial, thank you so much! Understanding the tool and what you can do with it fills me with inspiration for all kinds of nonsensical, but cool ideas! Cheers a bunch!

  • @aluckyshot
    @aluckyshot 2 роки тому

    I am having way less problems with crashing these days in Blender. Still happens 🤣 would give you a hug if I could.

  • @FilmSpook
    @FilmSpook Рік тому +1

    Thanks again, my Brother!!

  • @rangevideophoto856
    @rangevideophoto856 2 роки тому

    Thank you. This was very clearly explained.

  • @river_river_river
    @river_river_river 3 роки тому +4

    Super great breakdown! Thanks for sharing.

  • @KennyPhases
    @KennyPhases 4 місяці тому

    This is amazing! Thanks!

  • @chriskeegan
    @chriskeegan 3 роки тому

    Fascinating boids are a lot more complex than i thought. I’m gonna give them another go. thanks.

  • @jamaljamalwaziat1002
    @jamaljamalwaziat1002 3 роки тому +17

    (HEIGHT) IS WHEN UR BOIDS LAND ON GROUND BUT HALF OF THAT SOLDIER IS BELOW THE GROUND...

  • @rubensangelo1646
    @rubensangelo1646 3 роки тому

    great, nice... very nice job man. CONGRATS

  • @itchytastyurr
    @itchytastyurr 9 місяців тому

    Need REACTOR PARTICLES back! that way a killed enemy could be replaced with a dead pose model or use death by collision to replace a walking boid with a climbing one when it hits a wall and back to walking when it hits another object or boid set up to kill and replace it at the top (would be invisible). also enemies could emit weapons fire too! or just regular change outs of animated instances so the won't seem so mechanical.

  • @RedBellyMedia
    @RedBellyMedia 2 роки тому +3

    the height setting is for the land boids and their distance above the ground collision object

  • @gharibgamegg
    @gharibgamegg 3 роки тому

    Wow this is incredible

  • @Mich_Angel
    @Mich_Angel 3 роки тому +1

    Awesome tutorial, thanks.

  • @BlenderBob
    @BlenderBob 2 роки тому

    Thanks! I really enjoyed the clip!

    • @BlenderMadeEasy
      @BlenderMadeEasy  2 роки тому

      Thank you! :) you've been putting out some great stuff recently! Keep it up!

  • @RockAnimationStudio
    @RockAnimationStudio 2 роки тому

    Great walkthrough !

  • @anishalamansari9887
    @anishalamansari9887 3 роки тому

    Best tutorial and explanations...❤️❤️

  • @chfr
    @chfr 11 місяців тому

    Awesome video, it's Boidtastic :D

  • @plasmacotton
    @plasmacotton Рік тому

    im a fan of boids!!!!

  • @TylerDane
    @TylerDane 3 роки тому

    Thanks man! This is exactly what I needed to figure out a piece of a puzzle I've been working on.

  • @ayaz1979
    @ayaz1979 10 місяців тому

    Amazing, Thank you so much

  • @notsure1969
    @notsure1969 3 роки тому +1

    This was a great tutorial. You could make some pretty awesome battle scenes with this.

  • @biptya_animates
    @biptya_animates 2 місяці тому

    Lol the Ico speheres just took off... Like "i'm not winning so i aint fighting🤣🤣🤣🤣

  • @gamegnome
    @gamegnome 3 роки тому

    Thanks for making this, also loved the half-life reference

  • @pabloezequielpadula7278
    @pabloezequielpadula7278 3 роки тому

    Amazing. You have done it again!

  • @keziagreste
    @keziagreste 7 місяців тому

    This is so cool.. like they have a brain of their ownn

  • @KamSinghNow
    @KamSinghNow 3 роки тому

    Awesome well detailed tutorial. Thanks great job.

  • @DavidRamos-fh7qn
    @DavidRamos-fh7qn 8 місяців тому

    14:31 Do you think the boid with average speed would be a good setting to make a close up comet breaking the earths atmosphere? I’m new to animation and blender 😅

  • @Ahmed-eu4yb
    @Ahmed-eu4yb 3 роки тому

    I wonder why I didn’t know your channel till now

  • @farshadmohiti
    @farshadmohiti 3 роки тому

    Helpful video-Thanks

  • @Fleischkopf
    @Fleischkopf 2 місяці тому

    bird flight with goal starts at 10:00

  • @hamidmohamadzade1920
    @hamidmohamadzade1920 Рік тому

    really awesome

  • @thereddeveloper
    @thereddeveloper 3 роки тому +2

    If you don't set the "Object" of "Follow Leader", they are going to choose one themselves and that's what those values are for.

  • @rf-cinematic1576
    @rf-cinematic1576 3 роки тому

    This is amazing! Thank you for the tutorial!

  • @gurubhaitube
    @gurubhaitube 3 роки тому

    thanks for your efforts 🔥❤️...i was looking for this since years..🙏

  • @vrfxrealtime
    @vrfxrealtime 2 роки тому

    thanks for sharing!

  • @GCSEPhysicsExplained
    @GCSEPhysicsExplained 3 роки тому

    Great tutorial

  • @IKustomCro
    @IKustomCro 3 роки тому

    Pure awesomness!

  • @blandspaghetti1177
    @blandspaghetti1177 2 роки тому +1

    Thanks for the video. Very helpful. Are boids the right tool to use if I wanted to simulate particles avoiding an object they surround? For example a lillypad in a pond that slightly displaces small debris that surrounds it if it moves.

  • @Екатерина-и7с6р
    @Екатерина-и7с6р 3 роки тому

    thank you for this nice tutorial)

  • @absentzz347
    @absentzz347 3 роки тому

    Hearing the rules of this system reminds me a lot of Sandkings.

  • @blackswan6386
    @blackswan6386 3 роки тому

    more of this more of this !!!!! this is just few days...lol thanks Mate ! great explaining , good job well done ! greetings and sub !

  • @karraryahya8496
    @karraryahya8496 3 роки тому

    Thank you so much

  • @blendergeek6230
    @blendergeek6230 3 роки тому

    Nice work 💜👍👍

  • @philippeb4267
    @philippeb4267 3 роки тому

    Incredible ^^ Thank's a lot

  • @Frank2_
    @Frank2_ 3 роки тому +1

    This is great thanks! Is it possible to have animations for the particles too? So if it’s a bunch of bugs they can crawl around?

    • @BlenderMadeEasy
      @BlenderMadeEasy  3 роки тому +2

      Yes that is possible! If you create the animation with a rig and just select that object to be the particle it should work.
      This tutorial is a bit old but it's basically what you are wanting to do. ua-cam.com/video/SNKI9sUZiw0/v-deo.html

    • @Frank2_
      @Frank2_ 3 роки тому +1

      @@BlenderMadeEasy Awesome thank you!

  • @ethancossett7318
    @ethancossett7318 2 роки тому

    For some reason, Avoid Collision seems to have no effect on my Boids, although the lookahead function definitely is affecting performance. Is there something I'm missing to make them actually try to avoid stuff?

  • @freddyli5356
    @freddyli5356 2 роки тому

    Me: Seeing this
    Also me: Why I thinking of final battle of Ender's game?

  • @synapse349
    @synapse349 2 роки тому

    And how do i instance animated objects for the boids so that they animate depending on whether they move or not?

  • @violentpixelation5486
    @violentpixelation5486 Рік тому

    Great explanation. I'm interested now to use #boidparticles in my next project. I need to find a reason now. :D Thanks alot.

  • @trulgn
    @trulgn 2 роки тому

    How can these be coloured as seen in the thumbnail?

  • @杨译文
    @杨译文 2 роки тому

    Amazing!!!!!!

  • @ginescap
    @ginescap 3 роки тому

    Amazing thanks :)

  • @jamespowers7151
    @jamespowers7151 3 роки тому

    I LOVE IT!!

  • @blackswan6386
    @blackswan6386 3 роки тому

    how to kill the particles on an collision body object ? the particle still moving around the shape, they doset kill/die ...hm thanks

  • @karraryahya8496
    @karraryahya8496 3 роки тому

    Subscribed 🥰

  • @ObscureHedgehog
    @ObscureHedgehog 3 роки тому

    !!! THANK YOU!

  • @kate2326
    @kate2326 3 роки тому

    It tells me every object I add for relations is an "Invalid Target!" is that a bug? (2.93b)

  • @satree7912
    @satree7912 3 роки тому

    It looks pretty much like the vortex force field with particles system

  • @AyushSharma-hx9sw
    @AyushSharma-hx9sw 3 роки тому

    hehe time to make some bats flying

  • @LloydMario
    @LloydMario 3 роки тому

    So this is how they made that scene from finding nemo 🐠

  • @BoboKoko-nk4fr
    @BoboKoko-nk4fr 10 місяців тому

    How to give it color

  • @Vertexvoyager
    @Vertexvoyager 2 роки тому

    what do i do if my birds fly sideways?

  • @GaryParris
    @GaryParris 3 роки тому

    excellent :o)

  • @sakana820
    @sakana820 3 роки тому

    Sir, can you help me in one thing, can you plz tell me how you have updated blender to 2.93? I have the .91 version and Im sacred that if I update it, my previous blender project files will no longer work 😭 can you plz help me🙏
    Btw tutorial is awesome as always :D

    • @BlenderMadeEasy
      @BlenderMadeEasy  3 роки тому

      Updating won't effect your previous project files. You don't need to worry about that.

    • @descendinguniverse
      @descendinguniverse 3 роки тому +4

      When you load the new version of Blender for the 1-st time, don`t forget to choose Load settings of the previous version or so. It will keep all addons, themes and other settings you had in the previous version

    • @squishybluecat
      @squishybluecat 3 роки тому +2

      @@descendinguniverse Holy crap I have been using blender for a few years and only now just learned about this, thank you so much lol.

    • @sakana820
      @sakana820 3 роки тому

      Thank you alll soooo much 🙏🏻

    • @descendinguniverse
      @descendinguniverse 3 роки тому

      ​@@squishybluecat It took me like 8 years of pure ignorance untill I discovered it accidentally haha. No one mentioned it even in beginner tutorials despite it`s a crucial thing. Glad it helped!

  • @desmondjay3759
    @desmondjay3759 3 роки тому

    God bless you homie

  • @z_axis450
    @z_axis450 3 роки тому

    Discord notification gang giv like

  • @ahnafjamil455
    @ahnafjamil455 3 роки тому +1

    i didn't know I can make team-based fighting games

  • @artisttreestudio5989
    @artisttreestudio5989 Рік тому

    you know, i wish you went more on the other land options, but this was helpful nonetheless. #superlatecomments

  • @gharibgamegg
    @gharibgamegg 3 роки тому

    Space war

  • @dreamsandrealms4581
    @dreamsandrealms4581 3 роки тому

    LOL "blender just crashed"...same here 2 times per particle emitter. When I change end frame to 100, it crashed 2 times. Then at 3rd time with both particle emitters, I changed end frame in "other monitor" and didnt crash (magic hardware + software conflict error bug?)

  • @SVAFnemesis
    @SVAFnemesis 11 місяців тому

    do people not know how to normalize audio volume or what?

  • @armwindtv9927
    @armwindtv9927 Рік тому

    blender crushed 🤣

  • @rocketninja942
    @rocketninja942 3 роки тому +1

    Me... Girls LMAO