What helped me to squeeze more from Umbraclaw is that I immediately wished for a good (not the best) ending on a blank file. This did put some things into perspective. From the 2nd part, there're hidden memory crystals that you'll need Feline form to get (since you need ALL of them), but also those secret items that are unobtainable without Humanoid form. And those 2nd part stages can only be accessed once each, which means there'd be times where you have to turn Humanoid to get the item, but then revert back to Feline. The system that's there to give road to redemption and moral weight now becomes your only lifeline by which you can succeed. And for me there's something inherently satisfying to see the thing that's sold to you as absolutely bad, and taming and controlling it. Kyon looks at the final boss - the only time it happens in Humanoid form - remembers it's master, and returns a determined "meow" instead of irritated one.
@@Book0fUrizen Oh, you know it. Is it perfect? Well, not really.. but if Inti had done some extra changes on the gameplay loop they probably could have had a homerun here that would rival their other games. Also, don't forget about the Gunvolt DLC boss we are getting this month! That being sad, it's one of my best purchases of the year. Hope to see more with what they can do with the idea or the IP; an expansion to the lore would be cool I think.
It's easy to miss but you could only break certain walls with humanoid form that give you really good upgrades...lots of things this game doesnt tell u which i why i enjoyed taking it apart so much
I like the game. I wish i just liked it a little more. Some of the defensive abilities are too OP and make the game way too easy. Even on the hardest mode (without newgame+ powerups) I just breezed through it all in cat mode, because the turtle shell makes you mostly invincible. Edit - Also there could be a few more songs added too. Way too few music.
Funny, my use of the Elephant power in the demo made me see it as weak, since it would only absorb the first projectile if the enemy fired a volley of them at once.
I must have overlooked thatt thanks for the clear up.. I do wish we had a more manual control of negating projectiles instead of an all encompassing ring
What helped me to squeeze more from Umbraclaw is that I immediately wished for a good (not the best) ending on a blank file.
This did put some things into perspective. From the 2nd part, there're hidden memory crystals that you'll need Feline form to get (since you need ALL of them), but also those secret items that are unobtainable without Humanoid form. And those 2nd part stages can only be accessed once each, which means there'd be times where you have to turn Humanoid to get the item, but then revert back to Feline. The system that's there to give road to redemption and moral weight now becomes your only lifeline by which you can succeed.
And for me there's something inherently satisfying to see the thing that's sold to you as absolutely bad, and taming and controlling it. Kyon looks at the final boss - the only time it happens in Humanoid form - remembers it's master, and returns a determined "meow" instead of irritated one.
Game was REALLY good!! Definitely a well-worthy day 1 buy for me.
As long as youre not nit picky like me lot to love about the game for sure, glad you enjoyed it!
@@Book0fUrizen Oh, you know it. Is it perfect? Well, not really.. but if Inti had done some extra changes on the gameplay loop they probably could have had a homerun here that would rival their other games.
Also, don't forget about the Gunvolt DLC boss we are getting this month! That being sad, it's one of my best purchases of the year. Hope to see more with what they can do with the idea or the IP; an expansion to the lore would be cool I think.
It's easy to miss but you could only break certain walls with humanoid form that give you really good upgrades...lots of things this game doesnt tell u which i why i enjoyed taking it apart so much
I like the game. I wish i just liked it a little more. Some of the defensive abilities are too OP and make the game way too easy. Even on the hardest mode (without newgame+ powerups) I just breezed through it all in cat mode, because the turtle shell makes you mostly invincible. Edit - Also there could be a few more songs added too. Way too few music.
Funny, my use of the Elephant power in the demo made me see it as weak, since it would only absorb the first projectile if the enemy fired a volley of them at once.
I must have overlooked thatt thanks for the clear up.. I do wish we had a more manual control of negating projectiles instead of an all encompassing ring
@@Book0fUrizen Was the version you used in the vid enhanced when it was red? Maybe that's what I was missing out on.
Ohhh yeaa it was upgraded version