I run Union OE/Strength/Arms Keepers and Secret Service Unyielding/Strength/Arms Keepers. Bloodied. I learned from watching your videos and I absolutely love it. Thanks for making great content and making the game easier for the new players (me)
It's wild to think that we've completely power-crept t65 power armor, went from that last little bit of optimization you can get to being in the same group as t51
OE/END/WWR Union is perfect for me, you're basically immortal with electric absorption, emergency protocols and all the benefits from END dependant perks. And, you can carry all the weapons you want without depending on 90rw 3rd star
I'm a full health PA build. Currently using Union PA with overeaters, a mix of agility and intelligence, and then full set of thru hikers because I don't want to waste perk cards on weight reduction of my food and chems. I just have arms keeper card for weapon weight reduction as i'm a heavy gunner.
Prior to the legendary crafting changes, I managed to snag 4/5 pieces of Over Eater's/Powered/Weapon Weight Reduction Excavator armor from a vendor with a Chinese name - even had the legacy jet pack mod (There was a brief window you could craft it on Excavators, because a PA skin messed with mods, I believe?), and it just came off SKETCHY AS HELL... but despite this, it never got removed by Bethesda so I've been running it for some time now. Ended up rolling an OE/Powered/Ammo WR lege piece myself, to finish it off. The +100 Carry Weight of Excavators is essential for a hoarder like me, able to push ~620 max weight with Smoked Mirelurk Fillets, and Death Claw Steak/Stingwing Fillets - could push it higher with Strength legendary mods instead of Powered, but I love my VATS too much, even if it burns fusion cores like a mfer. The take away, is that carry weight is such an insanely good set bonus, that I don't feel much reason to use any of the 'vanilla' PA sets that lack one; I really wish they'd give X-01, and other sets their own bonus to try and differentiate 'em, because the only distinction right now are defensive values, and maybe some mods.. which is mostly irrelevant when even the weakest PA set has the potential to reach the threshold for diminishing defensive returns.
powered is no longer useful for herbivores with company tea, but it is still useful for carnivores. but five pieces is a lot, you could try with less to see if you notice a difference, a few pieces +2 chance can be very useful to reach the 24 chance to make a critical on two shots with a lucky weapon
@@nielseliot7444 Always rocked Carnivores, because I love my carry weight buffs; w/ 5 pieces the AP regen fills up the bar pretty much instantly, and the only thing slowing it down, is the damn server not updating as fast as I would like it to. Since I use an automatic EPR, I burn through AP super fast, and the Powered mods make it tolerable.
I have a full Excavator/Overeater/+2 STR/WWR for max carry weight and ore farming, a full Hellcat/Overeater/AP regen/Sentinel as tank option, a full Union/Oveater/+2 END/Sentinel which I'm testing right now. On the armor side I use a full SecretService/Unyielding/AP regen/Sentinel and a full SecretService/Unyielding/+2 INT/WWR for XP farming and carry weight. Sentinel might be bugged, but it still reduces overall damage taken - you just need enough hitpoints to survive the bugged damage spikes. As I plan to switch to VATS heavy gunner I also thought about getting +2 Luck on a VATS focused powerarmor, but this depends on the final versions of the 4 star effects. If "Limit Breaking" is still one of the better options for power armor, then I will go for that and a lower Luck value to still crit every other shot. Although the new "Rejuvenating" 4 star effect with health and AP regen that is even active inside VATS also looks quite nice.
It should be noted that with the next big update, all power armors and regular armors with the "heavy" prefix will get an additional +1/2 of the current ricochet chance (if the chance is 20%, then 20 + (20 * 1/2) = 30%). Secret service and bos recon armor will be "heavy", but civil engineer will be "medium", so there will be no bonus for it. Arms keeper will be less useful for hoarding, because mobs will no longer drop non legendary weapons. Personally, I like to have two pieces with acrobat on 3rd star on unyielding sets, full immunity to fall damage.
@@darthharlan5044 2x cushioned mods give 50% fall damage reduction, 2x goat legs perk gives 80%, only 2x acrobat gives 100% immunity. And the december update will reduce the serendipity chance.
The part about enemies no longer dropping non-legendaries is not entirely accurate - they partially walked that back and they will drop player-leveled weapons 20% of the time.
I am running Strangler Heart PA because it is minor damage boost and free afk enemy hitter. Outside of power armor I'm wearing thorn armor because it boost melee for a bit and also provide some kind of afk enemy hitter. The difference is you need to take a melee hit for it to work, but it is still doing the job. Also, since there is no jetpack option for Thorn armor, I'm also carrying a single weightless Brotherhood Recon torso with jetpack installed, since BR armor is the lightest armor jetpack can be installed to, and I swap to it using hotkeys whenever I need it and swapping back to my Thorn torso whenever I don't
I used to run Secret service & transitioned to Civil eng for weapons breaking slower. I felt that the Civil had a significantly smaller condition bar & took more durability damage due to its lower resistances. so in practice, it felt like Civil gave me 1 item breaking slower & 5 items breaking faster compared to Secret service and more breaks & repairs overall. back to SS for me
tbh I am looking for repairs currently as I haven’t played in around a year and there are new challenges revolving repairing certain gear / scrapping that awards 80 atoms. I’ve gone up like 1200 off of challenges alone in the last few days of actively grinding them
Exactly!! I did a lot of work to get a set of overeaters,endurance and wwr and only used it three times because like you said, I spent more on fixing the armor that I would my guns I went back to SS also
food and drink reduction is underrated in my opinion because it can save your perks in agility and str and it makes me able to have the big capacity backpack which is much more useful than weapon reduction (in my opinion)
I have 2 sets of SS and union with WWR. I made the same sets with FWR. No return for WWR, the save perks with FWR are too useful and will be more in december
You were talking about the pros of the hellcat and I gave it a try. I use a full set of hellcat and all pieced have overeaters and endurance. I also use the max legendary perks for fire and poison. I never died again other than killing myself during reflective mutations. This chanel is a huge Fallout 76 bible and it helped me out many times, so thank you AT! 🍀
I am a Hellcat lover. I like the fact that I am literally a bullet sponge. Rocking the rust skin but hoping to get the Presidential one or Enclave one at some point.
I currently run a full health build and my armor is a mixture of overeaters and vanguard. Seems to have been working pretty well for me as of late. But chances of me switching are slim seeing as my luck in breaking down legendaries for effects have been less than ideal.
I run food and drink reduction on my Union PA and SS armor. It saves the perk points and also allows you to have a different backpack mod. I use high capacity for more carry weight.
For a long time I was using overeater's secret service in an explosive commando build. Ended up farming and swapping to overeater's union power armor for a heavy gunner build, been using that since
I'm still working on building out my armor, I've got my effects mostly pinned down and just need to finish the grind for civil engineer armor unless I can snag the solar armor plans from Minerva first. Right now I'm using a set of botsmith armor and a metal chestplate with OE/END on everything, and I'm working on getting Belted for everything as well. (the guns of a Pioneer are _hungry_ and demand to be fed) I'll be keeping the same effects when I swap out my armor. I also have two sets of power armor,, but I almost never use them anymore. One is a set of Excavator armor just set up for hauling with STR and otherwise mixed effects. The other is a set of Hellcat armor with full H/END/TH that I never got around to actually using before I rendered it largely obsolete, but I might break it out if the raid ends up needing me to be tankier.
Video might be older than that, but the other reason to run off Sprangler heart is they just bossed up while even before they bump it I ran it because I could run in the building. The AOE is fairly large. You can run in the building and run around and gather all the mobs in one like a true MMO and just kill it all I want And for really built that is really helpful. You don’t even have to really run around once you start dealing shit somewhere everything in the area comes to you and get the eggroll but now since they fucked up the strangler art, the AOE strangler heart is almost one shotting. I realize it’s probably a bug, but it’s one shot like a third of say the ghoul in the clubhouse when you run through the building your hero, my Agro, and then die And then when you run around to finish off the strangler, you’ll find dead bodies everywhere Wrangler heart is working really well right now if we could see the bleed damage if we were getting proper bleeds right at the moment, maybe it’s also doing proper bleeds again and not attacking them but doing more damage off each attack Not I’m poison poison damage off feature attack but the alien is definitely working like a champ unfortunately and I tested that the strangler hard helmet is no longer immune to being scrapped. It used to be the only helmet you couldn’t accidentally scrap not anymore not legendary crafting. It looks likewhatever cause that is no longer in fact that scrap by the other day, it was quite annoying because I didn’t think it would scrap, but it did.
😡🐢Good morning and thank you for sharing your top choices😊 as for #1 daily PA fullset Excavator Overeaters JP, 2 fire res, cryo res, rad res and agility all WWR. #1Armor BOS Recon JP unyeilding, 3 Intelligence, fire res, and poison res. all WWR. #2 armor BOS Recon Overeaters JP, 3 Intelligence, fire res, poison res. all WWR.
I always used secret service but recently changed to civil engineer armor and I’m loving the set bonus so my weapons almost never break but sadly with the pts changes and reflect chance from ricochet not being as high due to civil engineer only being sturdy I’ll have to see how it works out in practice once those changes hit the live server. If survivability wise it works out the same then I’ll keep using civil armor but if I notice a decline in ricochet chance I may wind up switching back to secret service
Good to see some love for the CE armour rather than the SS, dunno if it's just me but balistic resistance is lower with CE but energy and radiation resistance is actually higher than SS
Unyielding is plenty for sneaking, you don't need to also have +2 agility on every piece that's super overkill!!! 30+ agi your basically invisible as long as your don't walk into the enemy.
It's my experience that more than two weapon weight reduction mods doesn't really do much. Spread that out a bit between aid weight and ammo weight. *You get to that I see.
I run around in a full set of Troubleshooter's/Sent/Str because of how often I grind Sheep. I have a full set of Mutant Slayer's/Sent/END for Eviction Notice. I have a full set of Overeater's/Sent/STR but I never wear it because I notice the difference when doing sheep, whereas I don't have any issues in my TS set outside of Evic. Full health/Vamp Mini shredder build.
OE secret service for regular, hellcat for when i rarely use pa. I have a thorn set waiting for me to make a melee build, a ce set, that i planned to use on my explosive build to reduce breakage, but with 2 shot nerf, that's on indefinite hold. I have another secret service set unyielding +intelligence that i use to grind the scoreboard when they put weapons on it. And I'll be adding the new pa to my armor sets as well
So what are you doing with your weapons when you swap from a set of WeaponWR to FoodWR? Im curious cause that's what i'm running and i've got ar. 80/90 weapons on me at all time and I really couldn't put them in my stash ( and if I could, I wouldn't need the wwr)...
Cool! Glad to see I’m not the only one who favors the CE armor too, I just find it very versatile, reliable, looks better than most late game armor sets and the added durability for weapons is very useful for my auto alien disintegrator
if they make sentinel work as advertised they will have to nerf it substantially. it’s literally zero risk highest reward, ‘just stand there and survive like a god’ lol
I use ss uny/end/fdc reduction along with packrat backpack. T65 OE/1 powered jetpack/4strength limbs/fdc reduction. Bloodied Heavy gunner comando build atm.
I use overeaters, hardy and sentinel. I know sentinel is bugged but they'll probably fix it eventually, works well otherwise for the union as I can tank everything. Emergency protocol on it helps too.
Why strength for the second star? Are you running heavy? I’m rifleman so I ask if I should put endurance there instead, or if strength is just overall better
Civil Eng unyielding, endurance, weapon weight reduction and union power armor overeaters, strength and weapon weight reduction with 2 chest pieces one with emergency protocols and other with a jetpack same legendary
Secret Service armor, mostly vanguards I think, but I have a piece of weightless and 2 pieces of overeaters. Deep pocketed on all pieces. Shielded lining secret service underarmor. Hellcat power armor, one piece of overeaters, the rest is vanguards. I'm working on a t-65 set, but I don't have the mods I would like.
Hi bro, i know that i have a lot of questions😂 Just a quick one, do i have to have 23 or 33 lucks points to crit every other shot?? Iam full health now, so 33 is not achiavable because i have oe mods and not points from unyielding because of full health. Just that i know, because to have 23 i have to put 3 luck mods on armor but if it have to be 33, i will put there strong or agility or powered instead. Pls
@ thanks a lot. So if i understand well, i need 23 luck with weapon with lucky mod on? Without lucky mod i need 33? Will be there big loss when i will have just 15 luck pls?
@@MartinLengal - crits are nice, and I make sure I keep up the 33 luck. Unyielding S.S all the way, so it is easy with a bloodied build. But would I really need it? Nope. Not really. Also, every 3rd shot a crit isn't that much less. And, as I said above: Change is coming, crits will be more common.
Some time ago, I had two PA leg pieces with endurance bonus and it cost me a ton of lost junk several times (i'm not f1st). I don't know if the bug is fixed, but it had something to do with screen loading. If you have low health with rads, you die while fast travelling without any chance to respawn, as controls wont work. Probably because endurance kicked in after screen load and you had negative health on arrival. But it was fun to watch someone stealing so much junk he was unable to move.
I've been playing for a while now and given how many events there are that reward improved repair kits. I've ended up with a stack of 300+ kits on me, no need to worry about repairing with how many kits you can get now.
Using Full set of Union OE/E/WWR & Full Set Of CE UNY/Powered/WWR Love the combo of powered with quad inertial vats opt on my railway for events shoot for days
I love civil engineer armor solely for the weapons break slower. I never went back after it came out and scrapped my unyielding SS armor with the new update.
Good for you. I use it aaaaaaaaall the time on my armour, and if I do need more defence (and it's rare cause the game isn't that hard, let's be honest), I do put a PA on... :)
@@seccosec, right, but give an example of how you think it's necessary. How does using one change any build you run? In operations it's useless. In expeditions it's useless. In events it's useless. Generally it's just useless. What do you find absolutely necessary about it? Marsupial is more than enough.
@@brohanfromrohan5771ever heard of the greatest bounty hunter ever? Boba Fett? The mandalorians jetpacks helped balance the fight against the Jedi force capabilities and you want to ignore history? We wear jetpacks because jetpacks are....cool.
@@brohanfromrohan5771 It saves time. And more importantly saves me getting incredibly annoyed. If you enjoy parcour instead of Fallout 76, then awesome, but most don't and that is why it's so popular.
I use Secret Service with 100% Chameleon, and third star Secret Agent...I'm pretty much invisible to everything. I have 100% Overeaters Union too, I've yet to mod the second and third star though.
Just completed my secret service full unyielding set with 3 rd star thru hikers - not sire of what to do with 2nd star yet but thinking Int but the 6 points from thru hikwrs and traveling pharmacy not being needed is gonna be awesome - haven’t determined what i am going to do with those 6 points yet though as i literally completed the 3 star set today a few hours ago. Any suggestions are welcome
But either be recon or Thorner depending on what I was doing while meeting although speaking and and bleeding together, doesn’t hardly feel I mean usually when I wear armor, I’m not speaking. I’m running around without on our Malay weapon, right but that or an auto melee weapon, but again, but not happening right now so
i run 3 characters. comando, melee and power armor. comando i run secret servise for both pve and pvp. melee i run thorns for pvp and pve. Power armor - union for pve and for pvp strangler heart and t-65. All builds are low hp for pve and full hp for pvp
I havent had much luck but i use Overeaters Forest Scout Armor on my main that i have gathered through the years from different characters that has weapon weight, Ammo and Food stuff reduction(i'm carrying tons of canned coffee 😝) I want to use something else but i keep getting the same useless crap...
Hey turtle, do you know how much damage resistence we can have cause i have the same un pa same as u, and i receive a lott of dame and EVEN IF A USE EMERGENCY P. AND I a have a Srt. H PA ONLY WITH EMERGENCY P. AND i remove all other perks cards and i'm getting way much less damage, i am a little confuse 😢
Your question is somewhat confusing, the best answer I can give is it doesn’t really matter what power armor set you are using, the most important thing from any power armor set is that (with a full set of any combination of pieces equipped) it will reduce incoming damage by 42%. If you are using emergency protocols then the remaining 58% that will further reduce by 50% so you should only be taking 29% of the normal damage while protocols are active. I don’t know why you would be taking less damage after you remove perk cards, there are no perks that increase the damage you take, only the empath mutation which is remedied with class freak. If you do use the lone wanderer perk and then join a team then you will lose its benefits so that will make you take more damage. If you use overeaters power armor and you are not fully fed then you will receive less benefit from it as well. If you were on a team with another player who does have the empath mutation then they were also reducing your damage with their mutation and when you leave their team then you will take more damage there as well. Almost all power armors come with enough DR/ER to protect you and that is the least valuable part of the power armor anyway. Hope that helps.
Call me ever where strangler heart in power, armor or generally speaking only ever have a service ever once in a while. I start screwing around, but for instance, that aren’t working right now, so I was trying to play with Thor armor the other day and realized that wasn’t getting any bleed Solar armor is great but I mean if you’re on a team and then then you’re trying to be a support, but I’ll find myself meaning to do that much anymore because his name is gotten too easy and everybody is just too well out that you really don’t help. I literally tried to go back and play around with the extra weight carrying of excavator and While it was, it was OK getting all that extra weight. I also just didn’t find it that useful unless you don’t carry around my entire arsenal, I just carry with what I’m playing with at the time and to be honest most of those up away swung away from explosive launchers we’re all weight reduced anywayI mean, that seem to be the OP role that they put on all of those shot and then whatever and then reduced
Hi Angry, Iam just thinking what to do with my armors 🙏 Iam full health and first star is clear oe, third star is thrue hiker because sentinel is not working. But what to put as a 2nd star pls? Agility, strenght, powered or luck?? Help pls 🙏
All the non pa sets I have taken a liking to civil worker set especially with weapon break perk for the set. PA union all the way thanks to being universal. The new pa may change my mind but we will have to see.
I gambled my 2.2k Scrips and got a full civil engineer set (and more things but they are normal) I was hating farming ballistic fiber so thats a win I guess xD
Does anybody know how much an instigating explosive durability - breaks 50% slower Fatman is worth now that the explosive prefix is working? I just found it and checked on fed 76 but it says it doesn't exist so I have no idea what it's worth if anything
Hey turtle, do you know how much damage resistence we can have cause i have the same un pa same as u, and i receive a lott of dame and EVEN IF A USE EMERGENCY P. AND I a have a Srt. H PA ONLY WITH EMERGENCY P. AND i remove all other perks cards and i'm getting way much less damage, i am a little confuse 😢
@ exactly iam missing right leg 😂 Will the set bonus work with ur or forest scout armor? And what to put as a second star? Strenght, agility, luck or powered? First is for me clear oe and third are thrue hikers. And i have ss armor oe and ss uny and solar oe and strangle heart oe, union oe and t65 oe… But still dont know which 2 star mods to put there😢
I got stupid lucky by getting 4/5 overeats and one Auto stim for PA It’s T-45 but maybe cause of how tanky I feel it’s currently my best PA build cause I haven’t been lucky enough to get it for the others yet
Yes, and endurance also boosts you AP now when you have thirst quencher. So it's one of the most wanted 2nd stars you should want on your armor. It also boosts your immunity to diseases.
Hardy isn’t useless but it is very specific. END seems pretty good with changes to perk cards and there are more changes coming that are on the PTS which will come to the live game with the next major update. If you want to test the benefit of the park cards just modify your endurance with the card equipped so you can see how much benefit you are getting. I’m greatly considering using the +END effect considering those coming changes on the PTS. 10 END is also +50 health by itself. AP refresh can come from company tea. I do have hardy and fire resist on my other set of armor though. All depends on what you want out of your armor.
Unyielding, Powered, WWR Ss set. This video got me thinking of changing my 2nd star to something else universal. Legendary crafting hasn't been too good to me.
Molerats and radroaches dying if they touch you is not a worthy tradeoff for the higher durability and greater resistances of SS armor. You also get away without using deep-pocketed because you're unyielding and have ridiculous carry weight.
I can’t understand the durability aspect of weapons or armour. I have so many repair kits and I gain them every week that worrying about how fast my stuff breaks is so far from my thoughts. A
I've recently wlswapped my u yielding character from ss to ce an tbh I don't find myself repairing it any more than I used to, the legs in particular used to break all the time on my ss set
Full set of wood armor, the only thing that kills me is, the occasional beaver
😂😂😂😂
Brilliant 😂😂😂
I run Union OE/Strength/Arms Keepers and Secret Service Unyielding/Strength/Arms Keepers. Bloodied. I learned from watching your videos and I absolutely love it. Thanks for making great content and making the game easier for the new players (me)
What about civil engineer
It's wild to think that we've completely power-crept t65 power armor, went from that last little bit of optimization you can get to being in the same group as t51
OE/END/WWR Union is perfect for me, you're basically immortal with electric absorption, emergency protocols and all the benefits from END dependant perks. And, you can carry all the weapons you want without depending on 90rw 3rd star
I'm a full health PA build. Currently using Union PA with overeaters, a mix of agility and intelligence, and then full set of thru hikers because I don't want to waste perk cards on weight reduction of my food and chems. I just have arms keeper card for weapon weight reduction as i'm a heavy gunner.
Prior to the legendary crafting changes, I managed to snag 4/5 pieces of Over Eater's/Powered/Weapon Weight Reduction Excavator armor from a vendor with a Chinese name - even had the legacy jet pack mod (There was a brief window you could craft it on Excavators, because a PA skin messed with mods, I believe?), and it just came off SKETCHY AS HELL... but despite this, it never got removed by Bethesda so I've been running it for some time now.
Ended up rolling an OE/Powered/Ammo WR lege piece myself, to finish it off.
The +100 Carry Weight of Excavators is essential for a hoarder like me, able to push ~620 max weight with Smoked Mirelurk Fillets, and Death Claw Steak/Stingwing Fillets - could push it higher with Strength legendary mods instead of Powered, but I love my VATS too much, even if it burns fusion cores like a mfer.
The take away, is that carry weight is such an insanely good set bonus, that I don't feel much reason to use any of the 'vanilla' PA sets that lack one; I really wish they'd give X-01, and other sets their own bonus to try and differentiate 'em, because the only distinction right now are defensive values, and maybe some mods.. which is mostly irrelevant when even the weakest PA set has the potential to reach the threshold for diminishing defensive returns.
powered is no longer useful for herbivores with company tea, but it is still useful for carnivores. but five pieces is a lot, you could try with less to see if you notice a difference, a few pieces +2 chance can be very useful to reach the 24 chance to make a critical on two shots with a lucky weapon
@@nielseliot7444 Always rocked Carnivores, because I love my carry weight buffs; w/ 5 pieces the AP regen fills up the bar pretty much instantly, and the only thing slowing it down, is the damn server not updating as fast as I would like it to.
Since I use an automatic EPR, I burn through AP super fast, and the Powered mods make it tolerable.
I have a full Excavator/Overeater/+2 STR/WWR for max carry weight and ore farming, a full Hellcat/Overeater/AP regen/Sentinel as tank option, a full Union/Oveater/+2 END/Sentinel which I'm testing right now. On the armor side I use a full SecretService/Unyielding/AP regen/Sentinel and a full SecretService/Unyielding/+2 INT/WWR for XP farming and carry weight. Sentinel might be bugged, but it still reduces overall damage taken - you just need enough hitpoints to survive the bugged damage spikes. As I plan to switch to VATS heavy gunner I also thought about getting +2 Luck on a VATS focused powerarmor, but this depends on the final versions of the 4 star effects. If "Limit Breaking" is still one of the better options for power armor, then I will go for that and a lower Luck value to still crit every other shot. Although the new "Rejuvenating" 4 star effect with health and AP regen that is even active inside VATS also looks quite nice.
It should be noted that with the next big update, all power armors and regular armors with the "heavy" prefix will get an additional +1/2 of the current ricochet chance (if the chance is 20%, then 20 + (20 * 1/2) = 30%). Secret service and bos recon armor will be "heavy", but civil engineer will be "medium", so there will be no bonus for it.
Arms keeper will be less useful for hoarding, because mobs will no longer drop non legendary weapons.
Personally, I like to have two pieces with acrobat on 3rd star on unyielding sets, full immunity to fall damage.
Don’t the different armor types also get ap refresh, or rather an ap regen multiplier as a trade off? Coulda sworn I read that somewhere
Just wear cushion on your legs for fall damage reduction
@@cortez1030 never heard of it, not noticed on pts.
@@darthharlan5044 2x cushioned mods give 50% fall damage reduction, 2x goat legs perk gives 80%, only 2x acrobat gives 100% immunity. And the december update will reduce the serendipity chance.
The part about enemies no longer dropping non-legendaries is not entirely accurate - they partially walked that back and they will drop player-leveled weapons 20% of the time.
I am running Strangler Heart PA because it is minor damage boost and free afk enemy hitter. Outside of power armor I'm wearing thorn armor because it boost melee for a bit and also provide some kind of afk enemy hitter. The difference is you need to take a melee hit for it to work, but it is still doing the job. Also, since there is no jetpack option for Thorn armor, I'm also carrying a single weightless Brotherhood Recon torso with jetpack installed, since BR armor is the lightest armor jetpack can be installed to, and I swap to it using hotkeys whenever I need it and swapping back to my Thorn torso whenever I don't
I used to run Secret service & transitioned to Civil eng for weapons breaking slower.
I felt that the Civil had a significantly smaller condition bar & took more durability damage due to its lower resistances.
so in practice, it felt like Civil gave me 1 item breaking slower & 5 items breaking faster compared to Secret service and more breaks & repairs overall. back to SS for me
tbh I am looking for repairs currently as I haven’t played in around a year and there are new challenges revolving repairing certain gear / scrapping that awards 80 atoms. I’ve gone up like 1200 off of challenges alone in the last few days of actively grinding them
Copium
Plus Repair kits are just pilling up... I've got over 200, so i'm happy to use loads of them :D
Exactly!! I did a lot of work to get a set of overeaters,endurance and wwr and only used it three times because like you said, I spent more on fixing the armor that I would my guns I went back to SS also
food and drink reduction is underrated in my opinion
because it can save your perks in agility and str and it makes me able to have the big capacity backpack which is much more useful than weapon reduction (in my opinion)
Yes
I have 2 sets of SS and union with WWR. I made the same sets with FWR. No return for WWR, the save perks with FWR are too useful and will be more in december
@@Rad_Kad yea that's great
WWR is useless lmaooo get a mule
@@mrthor3061 I have 4 mules and WWR is still quite useful on my main, since I don't just specialize on one gun.
You were talking about the pros of the hellcat and I gave it a try.
I use a full set of hellcat and all pieced have overeaters and endurance. I also use the max legendary perks for fire and poison.
I never died again other than killing myself during reflective mutations.
This chanel is a huge Fallout 76 bible and it helped me out many times, so thank you AT! 🍀
I am a Hellcat lover. I like the fact that I am literally a bullet sponge. Rocking the rust skin but hoping to get the Presidential one or Enclave one at some point.
I can never run anything other than excavator sadly for the extra carry weight, 70+ power armor skins have sealed my fate.
Union also has carry weight set boost
Ngl i think the excavator is good enough, a set of overeaters will protect you against most apalachia has to offer
I currently run a full health build and my armor is a mixture of overeaters and vanguard. Seems to have been working pretty well for me as of late. But chances of me switching are slim seeing as my luck in breaking down legendaries for effects have been less than ideal.
The combination of Blue Ridge armor and Rip Daring underarmor looks wild
I run food and drink reduction on my Union PA and SS armor. It saves the perk points and also allows you to have a different backpack mod. I use high capacity for more carry weight.
same, full health overeaters plus strength as 2nd star. everything else is too op and really not necessary
Isn't the backpack useless in PA?
@Valion yes you are right. Backpacks are only good out of PA
Really hard to break my solar armor addiction
For a long time I was using overeater's secret service in an explosive commando build.
Ended up farming and swapping to overeater's union power armor for a heavy gunner build, been using that since
Unless things have changed you need 33 Luck to crit every other shot, not 32
I'm still working on building out my armor, I've got my effects mostly pinned down and just need to finish the grind for civil engineer armor unless I can snag the solar armor plans from Minerva first. Right now I'm using a set of botsmith armor and a metal chestplate with OE/END on everything, and I'm working on getting Belted for everything as well. (the guns of a Pioneer are _hungry_ and demand to be fed) I'll be keeping the same effects when I swap out my armor.
I also have two sets of power armor,, but I almost never use them anymore. One is a set of Excavator armor just set up for hauling with STR and otherwise mixed effects. The other is a set of Hellcat armor with full H/END/TH that I never got around to actually using before I rendered it largely obsolete, but I might break it out if the raid ends up needing me to be tankier.
I run full health T-65, and Secret Service. Both Overeaters and Weapon weight reduction.
Same.
T65 + Hellcats Paint on it looks fantastic
Is overeaters really better then bolstering?
@@nij1m_exe140 yes
@@nij1m_exe140yes for both bloodied and full health.
Video might be older than that, but the other reason to run off Sprangler heart is they just bossed up while even before they bump it I ran it because I could run in the building. The AOE is fairly large. You can run in the building and run around and gather all the mobs in one like a true MMO and just kill it all I want And for really built that is really helpful. You don’t even have to really run around once you start dealing shit somewhere everything in the area comes to you and get the eggroll but now since they fucked up the strangler art, the AOE strangler heart is almost one shotting. I realize it’s probably a bug, but it’s one shot like a third of say the ghoul in the clubhouse when you run through the building your hero, my Agro, and then die And then when you run around to finish off the strangler, you’ll find dead bodies everywhere Wrangler heart is working really well right now if we could see the bleed damage if we were getting proper bleeds right at the moment, maybe it’s also doing proper bleeds again and not attacking them but doing more damage off each attack Not I’m poison poison damage off feature attack but the alien is definitely working like a champ unfortunately and I tested that the strangler hard helmet is no longer immune to being scrapped. It used to be the only helmet you couldn’t accidentally scrap not anymore not legendary crafting. It looks likewhatever cause that is no longer in fact that scrap by the other day, it was quite annoying because I didn’t think it would scrap, but it did.
😡🐢Good morning and thank you for sharing your top choices😊 as for #1 daily PA fullset Excavator Overeaters JP, 2 fire res, cryo res, rad res and agility all WWR. #1Armor BOS Recon JP unyeilding, 3 Intelligence, fire res, and poison res. all WWR. #2 armor BOS Recon Overeaters JP, 3 Intelligence, fire res, poison res. all WWR.
I always used secret service but recently changed to civil engineer armor and I’m loving the set bonus so my weapons almost never break but sadly with the pts changes and reflect chance from ricochet not being as high due to civil engineer only being sturdy I’ll have to see how it works out in practice once those changes hit the live server. If survivability wise it works out the same then I’ll keep using civil armor but if I notice a decline in ricochet chance I may wind up switching back to secret service
Good to see some love for the CE armour rather than the SS, dunno if it's just me but balistic resistance is lower with CE but energy and radiation resistance is actually higher than SS
Unyielding is plenty for sneaking, you don't need to also have +2 agility on every piece that's super overkill!!! 30+ agi your basically invisible as long as your don't walk into the enemy.
It's my experience that more than two weapon weight reduction mods doesn't really do much. Spread that out a bit between aid weight and ammo weight. *You get to that I see.
I run around in a full set of Troubleshooter's/Sent/Str because of how often I grind Sheep. I have a full set of Mutant Slayer's/Sent/END for Eviction Notice. I have a full set of Overeater's/Sent/STR but I never wear it because I notice the difference when doing sheep, whereas I don't have any issues in my TS set outside of Evic. Full health/Vamp Mini shredder build.
OE secret service for regular, hellcat for when i rarely use pa. I have a thorn set waiting for me to make a melee build, a ce set, that i planned to use on my explosive build to reduce breakage, but with 2 shot nerf, that's on indefinite hold. I have another secret service set unyielding +intelligence that i use to grind the scoreboard when they put weapons on it. And I'll be adding the new pa to my armor sets as well
So what are you doing with your weapons when you swap from a set of WeaponWR to FoodWR? Im curious cause that's what i'm running and i've got ar. 80/90 weapons on me at all time and I really couldn't put them in my stash ( and if I could, I wouldn't need the wwr)...
Cool! Glad to see I’m not the only one who favors the CE armor too, I just find it very versatile, reliable, looks better than most late game armor sets and the added durability for weapons is very useful for my auto alien disintegrator
if they make sentinel work as advertised they will have to nerf it substantially. it’s literally zero risk highest reward, ‘just stand there and survive like a god’ lol
I love the ultracite armor's design and i can't even use my Overeater's set due to plans not even dropping for the legs.
i can make you some legs on pc
If you are on PC, I might have the plans or can make the legs for you if you want or just give you mine as I never use it?
And if u are on xbox I 100% have the leg plans
Thanks, I'm on PC and I'm looking for the calibrated shocks plans if anyone is selling them for caps lemme know.
@@Rorschach1998 calibrated shocks drop from scorch beast queen event. If I am lucky enough to get them again soon, I'll give you a shout.
I use ss uny/end/fdc reduction along with packrat backpack. T65 OE/1 powered jetpack/4strength limbs/fdc reduction. Bloodied Heavy gunner comando build atm.
I use overeaters, hardy and sentinel. I know sentinel is bugged but they'll probably fix it eventually, works well otherwise for the union as I can tank everything. Emergency protocol on it helps too.
Why strength for the second star? Are you running heavy? I’m rifleman so I ask if I should put endurance there instead, or if strength is just overall better
Hey Puts Strenght onto the pieces as a convinience * a every Day hoarder armor
Been running Secret Service Uny/AP/Ammo weight for vats commando and non-PA Vats heavy. Having a lot of fun with AA/Explo/25 heavies at the moment :)
Civil Eng unyielding, endurance, weapon weight reduction and union power armor overeaters, strength and weapon weight reduction with 2 chest pieces one with emergency protocols and other with a jetpack same legendary
Secret Service armor, mostly vanguards I think, but I have a piece of weightless and 2 pieces of overeaters. Deep pocketed on all pieces. Shielded lining secret service underarmor. Hellcat power armor, one piece of overeaters, the rest is vanguards. I'm working on a t-65 set, but I don't have the mods I would like.
Hi bro, i know that i have a lot of questions😂 Just a quick one, do i have to have 23 or 33 lucks points to crit every other shot?? Iam full health now, so 33 is not achiavable because i have oe mods and not points from unyielding because of full health. Just that i know, because to have 23 i have to put 3 luck mods on armor but if it have to be 33, i will put there strong or agility or powered instead. Pls
Fallout 76: VATS Critical Recharge, How Much Luck Do You Need? Is 68 Luck too Much?
ua-cam.com/video/DkSal-AD7b4/v-deo.html
@ thanks a lot. So if i understand well, i need 23 luck with weapon with lucky mod on? Without lucky mod i need 33? Will be there big loss when i will have just 15 luck pls?
@@MartinLengal - crits are nice, and I make sure I keep up the 33 luck. Unyielding S.S all the way, so it is easy with a bloodied build. But would I really need it? Nope. Not really. Also, every 3rd shot a crit isn't that much less.
And, as I said above: Change is coming, crits will be more common.
@@MartinLengal- oh, and make sure to lock the space bar if on PC and using Vats. A piece of folded paper is my fave tool for that. 😅
@@Valion Iam on ps and it took me 500 lvls to discovered that i have to push triangle for crits 😂 Iam lvl 703 now..
Some time ago, I had two PA leg pieces with endurance bonus and it cost me a ton of lost junk several times (i'm not f1st). I don't know if the bug is fixed, but it had something to do with screen loading. If you have low health with rads, you die while fast travelling without any chance to respawn, as controls wont work. Probably because endurance kicked in after screen load and you had negative health on arrival. But it was fun to watch someone stealing so much junk he was unable to move.
I've been playing for a while now and given how many events there are that reward improved repair kits. I've ended up with a stack of 300+ kits on me, no need to worry about repairing with how many kits you can get now.
Let's gooo get our shells sorted
Using Full set of Union OE/E/WWR & Full Set Of CE UNY/Powered/WWR Love the combo of powered with quad inertial vats opt on my railway for events shoot for days
I love civil engineer armor solely for the weapons break slower. I never went back after it came out and scrapped my unyielding SS armor with the new update.
Love the video turtle keep up the great work!
Over Eater Secret Service FTW
I haven't used a jetpack in about a year now and I don't ever find myself in situations where I need it. I think it's fluff. Completely unnecessary.
They are totally unnecessary. Nice to have, but there are definitely better things you can put on your chest.
Good for you. I use it aaaaaaaaall the time on my armour, and if I do need more defence (and it's rare cause the game isn't that hard, let's be honest), I do put a PA on... :)
@@seccosec, right, but give an example of how you think it's necessary. How does using one change any build you run? In operations it's useless. In expeditions it's useless. In events it's useless. Generally it's just useless. What do you find absolutely necessary about it? Marsupial is more than enough.
@@brohanfromrohan5771ever heard of the greatest bounty hunter ever? Boba Fett? The mandalorians jetpacks helped balance the fight against the Jedi force capabilities and you want to ignore history? We wear jetpacks because jetpacks are....cool.
@@brohanfromrohan5771 It saves time. And more importantly saves me getting incredibly annoyed. If you enjoy parcour instead of Fallout 76, then awesome, but most don't and that is why it's so popular.
Best and OP - Jet Pack Devilish Hellcat Helmet - I can take care of that treasure :D
Great video! I run SS unyielding, powered, wwr. T65 OE, Endurance, WWR
I use Secret Service with 100% Chameleon, and third star Secret Agent...I'm pretty much invisible to everything. I have 100% Overeaters Union too, I've yet to mod the second and third star though.
Just completed my secret service full unyielding set with 3 rd star thru hikers - not sire of what to do with 2nd star yet but thinking Int but the 6 points from thru hikwrs and traveling pharmacy not being needed is gonna be awesome - haven’t determined what i am going to do with those 6 points yet though as i literally completed the 3 star set today a few hours ago. Any suggestions are welcome
If you have their ear....2 possible additions
Selling Armor as Sets vs individually
Freezer for Selling foods and perishables
But either be recon or Thorner depending on what I was doing while meeting although speaking and and bleeding together, doesn’t hardly feel I mean usually when I wear armor, I’m not speaking. I’m running around without on our Malay weapon, right but that or an auto melee weapon, but again, but not happening right now so
Hey buddy,
You might want to condense your comments into a single short one. You just yapping incoherently at the moment.
I am currently running unyielding SS but I plan to switch to Thorn unyielding with +3 str on the third star
You mean +2 str because +3 is only on weapons
Civil engineer is my go to outside of power armor. Armored backpack to boost the armor resistance to 400.
I don’t like the armour after going for ultra light and polymer I am constantly repairing it
I spent soooo many modules on outfitting all of my sets with Sentinel’s legendary effect 😞 Months of effort…
Thanks for the video, Turtle.
Same here
Same here 😢
do mods stack from piece to piece? Or does it depend on the mod?
most do stack
i run 3 characters. comando, melee and power armor. comando i run secret servise for both pve and pvp. melee i run thorns for pvp and pve. Power armor - union for pve and for pvp strangler heart and t-65. All builds are low hp for pve and full hp for pvp
If you have a bloody build, what prefix is the best for power armor
Doctor's might be a good alternative 3rd star on PA to get tankiness, combined with that auto-stim perk
I havent had much luck but i use Overeaters Forest Scout Armor on my main that i have gathered through the years from different characters that has weapon weight, Ammo and Food stuff reduction(i'm carrying tons of canned coffee 😝)
I want to use something else but i keep getting the same useless crap...
I have secret service armor with overeater strength and weapons weight reduction also Union PA same thing as well
Hey turtle, do you know how much damage resistence we can have cause i have the same un pa same as u, and i receive a lott of dame and EVEN IF A USE EMERGENCY P. AND I a have a Srt. H PA ONLY WITH EMERGENCY P. AND i remove all other perks cards and i'm getting way much less damage, i am a little confuse 😢
Your question is somewhat confusing, the best answer I can give is it doesn’t really matter what power armor set you are using, the most important thing from any power armor set is that (with a full set of any combination of pieces equipped) it will reduce incoming damage by 42%. If you are using emergency protocols then the remaining 58% that will further reduce by 50% so you should only be taking 29% of the normal damage while protocols are active. I don’t know why you would be taking less damage after you remove perk cards, there are no perks that increase the damage you take, only the empath mutation which is remedied with class freak. If you do use the lone wanderer perk and then join a team then you will lose its benefits so that will make you take more damage. If you use overeaters power armor and you are not fully fed then you will receive less benefit from it as well. If you were on a team with another player who does have the empath mutation then they were also reducing your damage with their mutation and when you leave their team then you will take more damage there as well. Almost all power armors come with enough DR/ER to protect you and that is the least valuable part of the power armor anyway. Hope that helps.
Call me ever where strangler heart in power, armor or generally speaking only ever have a service ever once in a while. I start screwing around, but for instance, that aren’t working right now, so I was trying to play with Thor armor the other day and realized that wasn’t getting any bleed Solar armor is great but I mean if you’re on a team and then then you’re trying to be a support, but I’ll find myself meaning to do that much anymore because his name is gotten too easy and everybody is just too well out that you really don’t help. I literally tried to go back and play around with the extra weight carrying of excavator and While it was, it was OK getting all that extra weight. I also just didn’t find it that useful unless you don’t carry around my entire arsenal, I just carry with what I’m playing with at the time and to be honest most of those up away swung away from explosive launchers we’re all weight reduced anywayI mean, that seem to be the OP role that they put on all of those shot and then whatever and then reduced
Are the Sentinel and Cavaliers effects aslo broken on the pts?
If you don't die Strangler Heart is the best set. It's the only one that adds damage. Everything else is for being lazy.
Hi Angry, Iam just thinking what to do with my armors 🙏 Iam full health and first star is clear oe, third star is thrue hiker because sentinel is not working. But what to put as a 2nd star pls? Agility, strenght, powered or luck?? Help pls 🙏
All the non pa sets I have taken a liking to civil worker set especially with weapon break perk for the set. PA union all the way thanks to being universal. The new pa may change my mind but we will have to see.
Secret Service with Overeaters and 1 piece to make me invisible. Power armour is Union Over eaters. For me.
How do you have 2 mods on your chest piece? As far as I know you can only have jetpack mod or another not two
couple years ago devs made a good bug allowing to install jet pack on head
@AngryTurtle I meant civil engineer or secret service? But is that bug still working or was it patched?
@ only one mod on my chest piece
@@AngryTurtle you have jetpack and buttressed
@ those are two different slots every armor works like that
I gambled my 2.2k Scrips and got a full civil engineer set (and more things but they are normal) I was hating farming ballistic fiber so thats a win I guess xD
Mixed armor with unyielding, because I couldn’t get into stealth. Felt like it did nothing for me in most events.
I use the SSA and strangle heart power armor.
Why endurance and not AP regen for a tank build?
Does anybody know how much an instigating explosive durability - breaks 50% slower Fatman is worth now that the explosive prefix is working? I just found it and checked on fed 76 but it says it doesn't exist so I have no idea what it's worth if anything
Hey turtle any reason why you’re using jet pack instead of emergency protocols on Union?
I like flying ;)
Hey turtle, do you know how much damage resistence we can have cause i have the same un pa same as u, and i receive a lott of dame and EVEN IF A USE EMERGENCY P. AND I a have a Srt. H PA ONLY WITH EMERGENCY P. AND i remove all other perks cards and i'm getting way much less damage, i am a little confuse 😢
Like Gamera @@AngryTurtle
What underarmor are you using Turtle?
I run bloodied build with a full set powered sentinel unyielding secret service
Set bonus armor are always cool
I’m still stuck between covert and thorn armor for stealth. Not sure which to pick
Same here 😂 what do you think?
@ covert does have slightly better stats, but thorn has the bleed effect. So I’m not exactly sure.
@ are you full health or bloodied? I switched month ago to full health… And point is that Iam still missing 1 leg of covert from daily ops😢
@ bloodied and same. Missing the right leg for covert.
@ exactly iam missing right leg 😂 Will the set bonus work with ur or forest scout armor? And what to put as a second star? Strenght, agility, luck or powered? First is for me clear oe and third are thrue hikers. And i have ss armor oe and ss uny and solar oe and strangle heart oe, union oe and t65 oe… But still dont know which 2 star mods to put there😢
Union and ss/thorn/covert for me
Wouldn't it be nice if they let us create different load outs for armor, and outfits?
I got stupid lucky by getting 4/5 overeats and one Auto stim for PA
It’s T-45 but maybe cause of how tanky I feel it’s currently my best PA build cause I haven’t been lucky enough to get it for the others yet
Angry turtle. Big question you said civil engineer is behind secret service is this true . Should i not switch to civil engineer
depends if you need slower breakage on the weapon
@AngryTurtle I took your advice and switched from t65 to union . But to go from s.s to c.e just for durability. I'm not too convinced. Your thoughts
Civil is highly under rated. It's become the only armor I use at this point. And I own all of them.
So.. hardy is useless?
Is endurance on 2nd star worth it with new natural resistances perk?
Yes, and endurance also boosts you AP now when you have thirst quencher. So it's one of the most wanted 2nd stars you should want on your armor. It also boosts your immunity to diseases.
I will go luck +10, this will allow me to crit every other shot with all weapons without wasting my 4th legendary slot, it's coming gentlemen.
Hardy isn’t useless but it is very specific. END seems pretty good with changes to perk cards and there are more changes coming that are on the PTS which will come to the live game with the next major update. If you want to test the benefit of the park cards just modify your endurance with the card equipped so you can see how much benefit you are getting. I’m greatly considering using the +END effect considering those coming changes on the PTS. 10 END is also +50 health by itself. AP refresh can come from company tea. I do have hardy and fire resist on my other set of armor though. All depends on what you want out of your armor.
If you want to carry everything, why use Ultralight over Deep Pocketed?
I want ap as well
SS/Union
The End
Unyielding, Powered, WWR Ss set. This video got me thinking of changing my 2nd star to something else universal.
Legendary crafting hasn't been too good to me.
I am swayed by your Luck choice... running Union PA with Overeaters, Agility, and WWR. But yer Luck argument makes sense
Ov ss and ov hellcat for me
Molerats and radroaches dying if they touch you is not a worthy tradeoff for the higher durability and greater resistances of SS armor.
You also get away without using deep-pocketed because you're unyielding and have ridiculous carry weight.
I can’t understand the durability aspect of weapons or armour. I have so many repair kits and I gain them every week that worrying about how fast my stuff breaks is so far from my thoughts. A
I agree, easy to pop a repair kit. It’s SS for me
I've recently wlswapped my u yielding character from ss to ce an tbh I don't find myself repairing it any more than I used to, the legs in particular used to break all the time on my ss set
i would really like some SS paints.
is it me or is secret service mod 3rd star a new effect?
it's old
I have 2 Legacy Power Armor sets . Excavator with Jet Pack and Ultracite with Jet Pack helmet . No I'm not on PC, beta player on Playstation .
Finally a reason to use my 43 2🌟 strength mods😂
T51 for me cause i'm just built different