Unity UI Tutorial | An introduction

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  • Опубліковано 10 лют 2025

КОМЕНТАРІ • 90

  • @AIAdev
    @AIAdev  3 роки тому +46

    Does the background music remind anyone else of the song "maneater" lol

  • @guike
    @guike Рік тому +15

    I'm only 6 minutes into the video and I already know the next 22 are going to be pure gold as well! Very informative for a Unity newbie! Great pace and you're going over all the little things that are probably trivial for advanced users. Thank you!

  • @RosieRedRevolver
    @RosieRedRevolver 9 днів тому

    Very chill teaching style, chill paced, easy to follow and not overly complicated, thanks man!

  • @vicktorviggo
    @vicktorviggo 2 роки тому +25

    I like how i always just find a video on what i want to learn and i get half way through and remember i forgot to watch it

  • @vunnder
    @vunnder 2 роки тому +19

    This is such a great tutorial. I had basic understanding of most of the concepts that were covered, but this really helped me to get a better understanding of them, and to clean up some of my own UIs!

    • @AIAdev
      @AIAdev  2 роки тому +1

      Awesome! Glad to be able to help

  • @RiskyBiggnessVODs
    @RiskyBiggnessVODs 5 місяців тому

    This was a decent tutorial. I've pretty much finished it over the course of a few days of a little effort here and there. I will say that if you haven't made the change since, you should be careful that your finished video doesn't jump over some of the smaller stuff in the future if you can. It did make following your steps a little difficult, but overall, it got the job done. Thanks for giving us your time and effort, as well as some simple but invaluable resources.

  • @clarkdef
    @clarkdef 8 місяців тому

    Awesome job on this tutorial, your voice, the music, and the information made it easy to sit through

  • @telocim
    @telocim 8 місяців тому

    Excellent explanation of how anchor points work and the recalculation of Rect Transform when you adjust the anchor points. I finally have a decent understanding of how to position elements on the canvas. Well done and thank you!

  • @전은아-y4z
    @전은아-y4z 8 місяців тому

    Unity's UIUX was awkward, so I couldn't handle the tool properly, but seeing your tutorial allowed me to place it in the scene. Thank you for your help. I'm used to blueprint coding, so it's still difficult to implement interactions.

  • @theyolkstar3575
    @theyolkstar3575 2 роки тому +7

    THIS IS WHAT I NEED. 30MINS OF A VIDEO WOOOOO. THIS IS THE PEAK OF AIA. THE BEST. THE GREATEST. although we need them funny edit ngl >.>

    • @AIAdev
      @AIAdev  2 роки тому

      Lol true. There’s a reason I stopped make videos like this lol

  • @jugibur2117
    @jugibur2117 25 днів тому

    Thanks for sharing your knowledge!

  • @frederickfugglesworth9877
    @frederickfugglesworth9877 2 роки тому +21

    I am extremely new to Unity, but your Tutorial helped me out a lot. I was getting frustrated at the Unity Learn site, I just wanted to learn how to code some basic buttons.

    • @AIAdev
      @AIAdev  2 роки тому +1

      Glad I was able to help

  • @marvellousohiomoba8848
    @marvellousohiomoba8848 2 роки тому +3

    I DO LOVE YOUR EXPLANATION. TNX

    • @AIAdev
      @AIAdev  2 роки тому

      You're welcome :)

  • @khana3618
    @khana3618 2 роки тому +46

    If you change the canvas render mode to camera (instead of overlay) and drag the scenes main camera into it, unity will show the UI in the same box as all the main objects (it will be in the same section as the cube instead of zoomed all the way out).

    • @jonathantylerdesign
      @jonathantylerdesign 2 роки тому +2

      Interesting, I may have to give that a try. Does it affect anything else from a technical standpoint (Like during gameplay) or is it just the way you choose to edit the UI?

    • @khana3618
      @khana3618 2 роки тому +4

      @@jonathantylerdesign It doesnt affect anything during gameplay, it just allows you to set up the UI on the main scene instead of in a separate section (which is pretty helpful when looking at the scaling and position in comparison to other game objects).

    • @r6scrubs126
      @r6scrubs126 2 роки тому +6

      @@khana3618 that's not true. It does affect things. Read the documentation that is linked in the description

    • @hamzamalik-ln3ch
      @hamzamalik-ln3ch 2 місяці тому

      @@khana3618 It does affect some stuff as ​ @r6scrubs126 mentioned. The Canvas will have the cameras affects applied to it. This might have been added later on but its directly from the referred docs, "The UI elements are rendered by this camera, which means that the Camera settings affect the appearance of the UI.".

  • @samah6659
    @samah6659 Рік тому

    thank you so much! this is a wonderful tutorial and you explain so well :))

  • @haku_a_spirit
    @haku_a_spirit 4 місяці тому

    Good tutorial, thanks for the video!

  • @johnathonwalty8915
    @johnathonwalty8915 6 місяців тому

    Great UI tutorial. Thanks!

  • @Lavxa
    @Lavxa 11 місяців тому

    Love your videos!! Thank you

  • @Siam070
    @Siam070 2 роки тому

    Very good tutorial! (I think the best if i think correctly)👍🏻

  • @CaseMan.
    @CaseMan. Рік тому +1

    great!

  • @ioanabiris3472
    @ioanabiris3472 Рік тому

    Thank you!

  • @ananasikakotik
    @ananasikakotik Рік тому +3

    what should I do if I can't move the background image into the scene? I'm trying to move an image from a folder Assets to Source image but this action is marked with the unavailable icon

  • @Christian.goth.
    @Christian.goth. 9 місяців тому

    thank you so much!!!!!!!!

  • @RandomPerson-wl5id
    @RandomPerson-wl5id Рік тому

    Thank you so much!!!!

  • @Skitozzz
    @Skitozzz 2 роки тому +2

    For any one that wants a more accurate edit for the nine sprits set the L, R, T, B to 114

  • @animatorkotak8845
    @animatorkotak8845 Рік тому

    thanks bro

  • @turin2
    @turin2 Місяць тому

    Did you show how to add the background music or make the buttons launch a scene or quit game?? Would be awesome im looking for help on that now! xD

  • @KyoTotalRock
    @KyoTotalRock Місяць тому

    Could you please point out where you got the font from? The tutorial is great, but without the pixelart font I can't finish it.

  • @3ustin
    @3ustin 2 роки тому

    thanks

  • @Saladon89
    @Saladon89 2 роки тому +2

    My game will have 4 constant UI screens displaying information in each UI at the same time, should I do multiple canvases or one big canvas with multiple panels?

    • @AIAdev
      @AIAdev  2 роки тому +1

      I’d do one canvas with multiple panels

  • @Faiqal_x1103
    @Faiqal_x1103 2 роки тому +1

    would you mind help me figure out how to create labels for my 3d models? Its my first time using unity and i have to make an AR app which has to label parts of a cat's organ

    • @AIAdev
      @AIAdev  2 роки тому

      You can create UI canvases in world space

  • @BSkyWalk
    @BSkyWalk Рік тому +1

    How come when I adjus the pannel size the Canvas size also gets adjusted? Also the button is hiden behid the canvas no matter where i set it in the hierarchy. I also set my canvas render move to screen space overlay, the pannel is also set to stretch and I have the same hierarchy (this is a brand new project following this video in unity 2019 lts). I can only seem to follow this tutorial when the canvas is set to world space render mode instead.

    • @Blink.M2Dev
      @Blink.M2Dev Рік тому

      remove the camera from the canvas and inventory file and then position your items, then reassign the camera, the view port has to be zero for it to show everything, I think there is a reason why but I can't think of one. The unity guys in Amsterdam were definetely smoking something when making this game engine, it's powerful, if you can find what you are looking for.

  • @aksasilus1945
    @aksasilus1945 Рік тому +1

    where can I get the font from?

  • @landonmoss4208
    @landonmoss4208 Рік тому

    so why did u do the panel white then the background is fine after i dont understand'

  • @coolorphans
    @coolorphans 2 роки тому

    1:07 What if you don't have an open area?

  • @anonymoussloth6687
    @anonymoussloth6687 Рік тому +1

    Why is wood child of the shadow? Shouldn't it be the opposite?

    • @420-e1p
      @420-e1p Рік тому

      Same, im confused

  • @UC4able
    @UC4able 2 роки тому

    how do I add images to the source image tab? I put them in my assets folder on my file explorer and I changed the texture type to 2D and sprite but it still doesn't show up

    • @AIAdev
      @AIAdev  2 роки тому

      you can always drag and drop the image from its location to the source image input field. You may need to lock the inspector when doing this. There's a lock in the top right corner.

  • @faiksami94
    @faiksami94 Рік тому

    My buttons were not clicking during play. Can you please help me ? I am new with unity. Thank you.

    • @AIAdev
      @AIAdev  Рік тому

      Make sure there is an event system in the project. If not, right click and add one

    • @faiksami94
      @faiksami94 Рік тому

      @@AIAdev there was an event system. Eventhough the click wasnt working. Do you have any other advice for me ? Thank you.

    • @AIAdev
      @AIAdev  Рік тому

      @@faiksami94 it's hard to know without being able to see the project. There could be something in front of the button that is obstructing clicks, if the canvas is in world space, the camera may not be assigned, raycasting could be disabled on the button or target.

    • @faiksami94
      @faiksami94 Рік тому

      @@AIAdev thank you again. Will check.

  • @esamahmed4821
    @esamahmed4821 2 роки тому +1

    Sir,how to connect this ui with game?

  • @Aisha-zp3fu
    @Aisha-zp3fu Рік тому

    how did you added the background image to the source image? I'm stuck there.

    • @chumbukitbars2489
      @chumbukitbars2489 Рік тому +2

      If you're still stuck, then do the following:
      Import image as an asset, click on the image and set to Sprite(2D and GUI) then find the apply button by scrolling down. Afterwards, there should be an arrow on the image in your assets, click the arrow and use the sprite inside of the image. Let me set mine at least.

  • @shivamgaming5381
    @shivamgaming5381 Рік тому

    The sprite is not added to image then what should I do...???

    • @AIAdev
      @AIAdev  Рік тому

      The import settings on the image you want to use needs to be set to “sprite”

  • @abhijeet4799
    @abhijeet4799 Рік тому +1

    Did it really needed to be that long?

    • @boobak
      @boobak 10 місяців тому +1

      While the length may seem excessive, it was necessary to ensure that all pertinent details were included and thoroughly explained (no)

  • @gowthamraj6846
    @gowthamraj6846 Рік тому

    sir will UI work in hololens?

  • @GameBoy_330
    @GameBoy_330 7 місяців тому

    Could you please don't editing every middle of tutorial so suddenly?
    I sometimes lost your tutorial 😢
    For example: 9:10 you suddenly swap screen into create image layer, and I do not know how to make layer called "Image"

  • @bigwiggs8767
    @bigwiggs8767 7 місяців тому

    damn, opened this video since i needed to do some Unity stuff instead of playing Destiny and whats the first thing i see? Destiny.

  • @Aeorkon
    @Aeorkon Місяць тому

    8:33

  • @Blink.M2Dev
    @Blink.M2Dev Рік тому +1

    UI builder in Unity is extrememtly non intuitive, and nearly impossible to understand how to do anything. Most guides that try to walk you through UI builder will tell you what to do to make a clickable button that does nothing, and that is as far as they go. They also assume you already know everything and every term, they expect you to know what classes, arrays, etc are. I want a damn drag and drop interface builder, why can't I drag the button where I want it? And what is the difference between making a button on the canvas and making a button in UI builder? Do they work together? if so HOW and why? I just don't get how no one has made a competent UI building app yet. I am getting sick of web based app creation also, it's not a thing and needs to just go away. Honestly it's easier and faster to create a UI using just game objects and a background images with scripts attached that are written by AI. I made more progress this way in an hour than I have in 3 days trying to use UI builder in unity.

  • @yooogur_t
    @yooogur_t 3 місяці тому

    12:23

  • @mossboss5695
    @mossboss5695 6 місяців тому

    I did the same thing in the video for the background and it doesn't work, it just gives me a solid color? The image texture has had the Texture Type set to Sprite (2D and UI)

  • @neilaszemgulys6754
    @neilaszemgulys6754 Рік тому +1

    I made 1.2 mil, no g cowboys

  • @aasimmukhtar7752
    @aasimmukhtar7752 2 роки тому

    name your main menu items better. Makes it so confusing

    • @AIAdev
      @AIAdev  2 роки тому +1

      I'm curious if you have any suggestions for what I could have named them instead?

    • @aasimmukhtar7752
      @aasimmukhtar7752 2 роки тому +1

      @@AIAdev oh i never thought you'd actually reply. Its cool, i was just frustrated since I was looking for a more basic and simpler implementation. Good stuff .

    • @Faiqal_x1103
      @Faiqal_x1103 2 роки тому

      @@AIAdev hi, would you mind help me figure out how to create labels for my 3d models? Its my first time using unity and i have to make an AR app which has to label parts of a cat's organ

  • @SpaceXODST
    @SpaceXODST 2 роки тому +2

    Good quality but extremely hard to follow video. You do so many things and click so many items that you don't verbally say. I had to pause the video and re-watch loads of times just to find the hidden buttons you clicked without saying anything.

  • @Toony_Pop
    @Toony_Pop Рік тому +1

    1

  • @splynter31
    @splynter31 2 роки тому

    just taught you the stuff u could figure out

    • @NathanTheCraziest
      @NathanTheCraziest 2 роки тому +5

      then why are you here?
      its an "introduction" afterall

  • @HiImKyle
    @HiImKyle Рік тому

    I hate this system so much..

    • @Blink.M2Dev
      @Blink.M2Dev Рік тому

      everyone does, idk who ever came up with it certainly didn't think of usability or ease of use.

  • @ConductorBird
    @ConductorBird 8 місяців тому

    this tutorial actually sucks and wasted my time.

    • @AIAdev
      @AIAdev  8 місяців тому

      what sucks about it?