DO NOT pick these perks in Skyrim
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- Опубліковано 22 сер 2024
- Some Skyrim perks are simply not worth it for your build. All the perks involving critical hit damage work off of base damage which is very low compared to the damage you get from your weapons in the end game via enchanting, smithing and skill level increases. Don't get these perks, except the sprinting power attack one if you just enjoy it!
- Ігри
My favorite perk is the one where crouching makes the opponent immediately forget where you are
Same. I've shot someone, crouched, and watched as they walked right past me.
☠️ cuando otro enemigo te ve,ya no funciona más a menos que estés atrás de un muro o lejos
Shadow Warrior
1 shot crit kill
Duck
1 shot
Duck
You’d think it’d get boring after a while…it doesn’t
It also forces them to stop combat and search for an opponent
This is wild. I didn’t even realize Skyrim was a game, I thought it was the engine to run all of my s*x mods
you're not kidding, are you?
😂😂
Bruh
Same 🤝
@@freakishlist definitely not kidding
It's not?
*laughs in Ordinator*
Ordinator is ass.
I prefer vokrii but ordinator is also goated
I usually use the SPERG one. How good is Ordianator?
@@madisonsosa21 I like it. It allows for more varied playstyles. For example, there's a few perks that make playing as a spellsword better.
@Madi Wilson I'm currently using it to play as a bard and buff my companions. And if you use the become a bard mod you can earn gold and stays in the inns which is handy if you play survival.
My disappointment is immeasurable, and my day is ruined
Scotomancy and Noctomancy Skill Tree anyone?!
my dmg*
I don't think it's accurate. I've seen myself do more damage when crit with archery.
A sprinting power attack is way faster than a walking power attack so it's totally worth it regardless of damage output.
Plus you can chain it at minimal stamina cost; and it also stun locks.
I remember wiping out an entire fortress of necromancers without getting hit even once, and sprinting from one guy to another, spamming sprinting power attacks and stunlocking them.
I remember maxing out that skill tree for war hammers, and then I accidentally stumbled apoun merunes razor. Then thought "well what the fuck did I just do all that for??? I can just have the chance to instakill everything 😔" then sold my Warhammer for a razor 😂
@@horvathbenedek3596 yeah was about to say you can just go to town on enemies like you picked up the hammer in smash bros
Use the sprinting power attack as an infinite run around towns. Just dual wield daggers and go ham
While over-encumbered, you can force sprinting with Whirlwind Sprint and then chain sprinting power attacks to travel faster. Add vegetable soup and you can travel very far while carrying a heavy load.
I just get all perks, because that's what the Dragonborn does
Amen brother
Our help, our hero, claims a warrior's heart.
@@sammy_slammyI tell you, I tell you the Dragonborn comes
@@MrRigel_07 With a Voice wielding power of the ancient Nord art.
It’s what Himmel the Hero would have done
If you’re gonna tell me 12 years later that out of my 30+ different runs in Skyrim that critical damage is useless then I just don’t know what to do with my life anymore
sneak attack criticals are different. your stealth archer is still OP as hell, not to worry
Right? I still don’t get why it’s bad…does it do nothing? Or does it zero your crit and then add the new perk in? Which makes weapons weaker? Lol no idea
@@drahunter213 Crit is useless because it amplifies your base damage by a percentage rather than your scaled damage. It only adds a minuscule amount of damage to weapons that have been enhanced via enchantments or smithing. If you have infinite skill points it’s not a bad investment, 15 damage is what it is, but otherwise you’re better off getting anything else.
Should have paid more attention when I pointed it out twelve years ago.
@@drahunter213a explained... That 125 damage daedric axe with a base damage of 25 will crit for (+12 (its actually 13, skyrim always rounds up, but I didn't specifically SAY that to fudgemuppet, so they couldbt steal that too)....
.... would crit for 137(actually 8).
Thats not gonna cut a single extra hit off of just about anything.
you mean to tell me that I've been getting tricked for over ten years 💀
Pain. Agony even.
My brother in Talos, I feel you.
To be fair, the sprint attack is much faster, almost always stuns, takes very little stamina, and allows you to move faster when overencumbered. If you're trying to maximize damage per hit, then sure it's not worth it. But unlike the regular crit perks, the sprint attack is something you have to actively choose to use. Overall, the sprint attack gives you multiple advantages that are still worth it, and when you want higher damage, just dont use the sprint attack. The regular critical chance skills DEFINETLY aren't worth it though at high levels though. It's a noticeable drop in damage when it crits. I'm surprised you never noticed tbh.
@@dillongagethank goodness for being able to Legendary a tree, when the points feel irrelevant anymore due to your level, you can just "prestige" it
@@dillongage Yeah a 2h successfull crit run attack on a bandit chief is part of the battle already won. If stunned then you do a standing power. That will put you half way to victory. It's great because the enemy will always be to slow to react.
Ah, it uses Gen 1 Pokémon calculations for crit damage. Truly a revolutionary algorithm
Bethesda seems to have a thing for additive damage calculation because it’s in so many of their other games too 😅
My thoughts exactly 😂
Running one hand slash into kill cam was pretty cool tbh and I do run broken enchanment equipment whenever I wanna feel like murder machine lol
Or you can just set it to easy difficulty...
@@FrankCosbyNo-Relation now where the fun in that? If I can't get one shotted myself to death in a memey glass cannon style duel what's the point
@@WorldEaterZero ok then play on adept 😐
@@FrankCosbyNo-Relationnice self-burn there
@@FrankCosbyNo-Relation I haven’t played on anything but Legendary since 2013… 😂 And I admit, I am dying a lot and often, whenever I play, unless I stay silent and just sneak…
Difficulty: Novice. There. Now I can just play how I want to.
Based🗿
Might as well not play at all at that point.
@@RenSako when your sense of worth isn't tied to gamer cred it's actually a pretty liberating and enjoyable place to be.
you worry about stuff like this less when you're level 250
And then you play the game without any powerleveling and realize that even getting to level 100 takes quite a lot of time when you just play the game as it's supposed to be.
Agreed. By the time I am worrying about Daedric gear, I am ALREADY head of the Mage college, the Thieves Guild, the Companions, the Assassins Guild, and a Thane of all the cities. I also deliberately acquire ALL of the Daedric artifacts, so, I prolly sort of 'CLANK' as I run around. Just for sh!ts and giggles, I will save the game then go in and kill EVERYONE in town. Then reload the game to replace the needed NPCs.
@@mjollnir9075 skyrim would get really lonely and empty if you killed every non essential NPC. Always best to do a little quicksand before challenging an entire town to Mortal Kombat.
I've got enchanted gloves that do an extra 440 unarmed damage so I can just smash peoples necks left and right, 98% reduction on all spell costs, a blade that will one hit ko anything just in case, and about 1600 health with maxed armor.
Ebony warrior can still smoke me on legendary if I let him fus ro dah me.
If I sneak, I have a 445% bonus, he can't see me even if I'm touching him.
It's crazy how drunk with power you can get.
Modding is a wonderfull thing
Agreed, ordinator pretty much overhauled the perks and allowed for more diverse builds, making the game much more replayable and creative
@@Tom-su4tc I’m on a two handed build using Ordinator and some of those perks are very cool. The speech tree adding bonuses to shouts is another great addition.
Yeah, really missed an oppurtunty to provide his audience with actual helpful information. Unnoficial patch solves these, and their are much larger mods that also solve this by changing perks.
one day I'll own a PC I hope I hate playing on consoles 😒
@@shadowslayer2929 skyrim has mods on consoles, but i quess you want a certain mod only on pc?
You don't want them for the damage, you want them for the additional effects
CHIM
The additional effect is the damage though.
@@LastofthefreenamesNot true . We also have increased stun. Not to mention a speed increase to help close the distance. As sprinting power attacks increase a character's speed for the duration of the animation.
Do you even Skyrim mate ?
It’s not entirely useless. Critical hits ignore armour, and it IS still extra damage
Better yet, get ordinator or something, which handles crits better
Running power attack can make you the flash tho.
Wear enough talos amulets to have no shout cool down
Elemental fury!
Spam running power attacks!
If you did that on the old 360 version you would move faster than the terrain could load!
(equip 5 by transforming to a werewolf, talk to your companion just before turning and then hand him all 5 amulets and then click the equip on yourself button, it will equipt all 5 the effect stacks, you now have unlimited shouting.)
I think the sprint power attack is worth for the mobility
Sprint power attacks are a must have against wizards, especially the powerful ones
Especially the frost mages
Sprinting power attacks feel pretty cool though ;) So enjoy this new Skyrim Build: ua-cam.com/video/xScZWYoVb4w/v-deo.html
Thx for telling me today after I just did this yesterday 🙃
Sprinting while guard using block perks lv 100 making everyone got ragdolled and when they get up they get another stun by powerbash whahahaaha
You can SPRINT ATTACK!!!!???? IVE BEEN PLAYING FOR YEAAAAAARS
when's the next playthrough
@@adamallen7070 So in all these years of playing skyrim, you never considered reading the damn skill perks?
But the sprinting power attack is good for staggering enemies and you can keep using it after you run out of stamina, so its just generally a good way to be hyper aggressive and kill a single enemy as fast as possible.
The critical damage boost is honestly besides the point
Extra damage is extra damage no matter how small
But worth a perk point? 🤔
In the orginal release no.
But now that you can re choose perk points and infinitely level. Why not.
And at least this is a positive perk unlike some others
"Purify perk in alchemy tree"
@@evancrow2191 oi dont knock Purity. The most annoying shit is accidently making a restore magicka potion that will sap all your magicka because it ends up with damage magicka on it too. When you do a lot of potions and poisons you are inevitably going to get a handful of mixs that are combos of shit you dont want combined.
@@cobaltlance18 then know what to mix and not mix.
The are potions/poisons that have good and positive effect at the same time that are worth a pretty penny.
I know Gold isn't necessarily hard to get in late game but early game.
Potions for every Vendor!!!!
@@evancrow2191 but purify makes it so you can milk the positive effects out of your objectively bad positive potion ingredients
That extra five damage as a sneak archer is insanely good!
As an example, I shot an Elder Dragon last night for 1,104,100 damage instead of 1,104,095!
The crit perks are bugged too I think, the 1st level of the crit perks only give you a chance to crit but never any extra damage to it so you deal 0 crit damage with a 15% crit chance, only AFTER the 2nd&3rd level it'll give you extra damage...
Welp, this was a waste of time. Look, crit damage is crit damage. More damage = more damage.
Yea and Archery crit is actually insane, almost 1 shot anything with the right build.
Worse yet I can think of a few perks that cause game breaking issues and people should ACTUALLY avoid 😂
Yeah, but still your skill points are better spent on something else obviously it doesnt matter if you just have skill points to be used on these, but the video was just to inform it only adds extra percentage to the weapons base damage thats fairly low
Sprint power attack is good to closing down mage enemies
Yeah or any enemy that does high damage. You get a free punch in the face and start with advantage with stamina left to go.
I’m gonna be real, I just want to a cool animation to play when I kill someone in Skyrim. That’s it, and if I’m lucky their head will fall off.
Best believe when I killed an executioner I only used the headsmans axe for the rest of my play through.
@@bigstevedzn2353 Fr, going from a prisoner on the chopping block to killing an executioner and wielding the axe is so cool.
Here’s an idea: level smithing and upgrade your weapons to legendary. 🤷♂️
I'd say the lockpicking perks are pretty useless. It is literally a matter of skill as a player.
And by the time you get to say lockpick 100 you'll probably already have like a hundred of em
@@DefinitelyFroggyDioBrando Don't even get me started on the Skeleton Key.
@@Mr.Foxhat only if you don't want to finish the questline
"PLEASE DRAGONBORN, SUCK UP TO OUR DAEDRA SUGAR MOMMA TO FIX OUR LUCK"
"If you need luck that bad, I think you need to find a different career, my guys"
@@DefinitelyFroggyDioBrando rookie numbers
too bad I will make some builds utilizing these perks just to spite this short😤
Good man, ignore these stupid shorts.
I mean, decapitating an enemy looks way cooler than not doing it so...
If your battle axe only does 176 damage you should invest in smithing.
And Enchanting And Alchemy as well.
@@SelphieTheNutter Fortify 1/2 Handed must be taken accounts when enchanting armor for further damage
@@izakireemsi2783 I chuckled for reading "fortify half-handed"
Or try this novel and crazy idea: don't grind crafting skills and enjoy just doing the fun part of the game (killing Thalmor) on reasonable difficulties 😮
Or resto loop
Imagine relying on random crits in any game, this post was made strength build gang
The sprinting power attack also has another big downside for dual wielding characters. You cannot combo with it, it locks you into this slow long animation you cannot get out of if you miss. The regular forward power attack can be combo'd into a dual attack or dual power attack on hit. Yes Skyrim has melee combos and plenty of them are super useful on harder difficulties.
Especially with an enchantment with 1 sec paralysis and as much charge as the weapon carries for a very good chance of interrupting an enemy with multi-hit attacks.
Basically: Smithing and Enchantment. First Enchant an armor set while max Enchantment and while under the effects of an Enchantment potion that boosts your skill 25-30%. The armor’s enchantment needs to increase your smithing skill. Now when you are READY get the best armor and your best weapon ready to be upgraded. Drink a smithing potion that does a 25-30% boost and wear the smithing armor. Boom you can make a wooden sword do 110 damage.
I also made an armor set that enhances alchemy. Then made Fortify Enchantment potions while wearing that. Then enchanted a new set of Alchemy armor using these new potions. I needed to repeat it a couple of times, but now I have an Alchemy set that makes Fortify Enchantment potions with 32% boost. I haven't been able to get it higher than that. But doing this sort of things when Alchemy, Smithing & Enchantment are all at 100 with all necessary perks results in ridiculously powerful stuff, and it is a lot of fun!
@@nellitheretrogamer8666 You’re darn right!
Who runs towards enemies anyways. I am a walking magical tank. They Come to me to get killed.
Shield sprint is by far the one-handed warrior’s best friend
“You’ve committed crimes against Skyrim and her… *KLOMMMPPPLLDDDLLDDMMPGGGGRRRR*”
Fr Shield Sprint is the best. I just love watching enemies knocks flying
Chooses to pick every perk in game😂
The thing about critical damage though is it causes your attack to ignore all of your opponents defence
Wouldn't getting the mace perks be more beneficial then?
*Fires arrow at bandit*
"Critical strike"
Bandit: "is someone there?"
if you have both the sprinting and rolling sneak perk, hold attack while rolling and you will do a sprinting sneak attack with both damage bonuses
Also, without the unofficial patch a lot of the crit perks are straight up broken. Main reason being your crit damage bonus is 0% unless increases by perks. So when you get the 10% crit chance perk, congratulations! You now have a 10% chance to deal 0% bonus damage!
Deadass wrong. You can stagger every enemy in the game that isn't a dragon with these perks.
Windshear staggers everything including dragons lolz
Wow didnt realize crit damage only scaled with the bare bottom base damage, thats genuinely awful. Cant believe it wasnt fixed from all these new editions they pump out
What issues HAVE they even fixed over the past 12 years. Theres a glitched perk with block that can slow time down permanently that has been ignored since the beginning of time and makes me wonder if this game was even tested
If you're going for a stealth build, one of the worst perks of all time is the atronach perks because it consumes your capstone perk (shadow warrior).
Not to mention absolutely crapping all over absolutely ANY Conjuration, which I love to have.
Absorbing 30% of magic damage is bad? How so?
@@hadriusreznor3247 because it absorbs both good spells and bad spells alike. Shadow Warrior, the sneak capstone talent, is considered a spell. So atronach will absorb it, and you won't be able to drop detection in combat like it was meant to do.
@@hadriusreznor3247 Because of how the Shadow Warrior perk and literally ALL Conjuration work, the game interprets those as magical effects targeting you and causes you to absorb their effects and magicka cost.
It's also not a flat absorbing 30% of the effects - in reality, it's a 30% chance to absorb ALL of the effects. Which renders Shadow Warrior and a pretty good number of spells completely unusable for you.
Never would have guessed it. I always went non magical skills but in legendary mode on survival it’s unbearable and I was about to choose that perk!!
Me with a lightsaber mod: **signature look of superiority**
Are you gonna go after the younglings? 😂
@@serencefrostbite3362 they were the first to go
Sure mods spice up the game and add hours of new content, but I have always just loved the vanilla game.
Great tips I did not think of that I will avoid these perks from now on and it would also help me test my mods without dieing 😅
That's true in every game. I'll take more base damage over more crit every day, even though higher crit is arguably more realistic because weapons IRL are always capable of the same ammount of base damage and variation depends on where and how directly they hit. the difference between a seasoned warrior and a novice is in knowing the weaknesses of you and your opponent's defenses, compensating for yours and exploiting theirs, not how hard you hit.
I forgot the name but don't take the final perk for fire dmg in the destruction skill tree. It causes low health enemies to "flee in terror." Unless you want to play a game of tag, don't pick it please.
You know what's worse though? Anything from the lock picking skill tree. Seriously, you might as well be wiping your ass with skill points.
I took it because I don't like lockpicking. It's not an engaging mini game imo and an entire tree to make it consume less time? Worth. The extra loot in some chests is alright too.
Ah, a Senile Scribbles enjoyer
@@davidlewis1418 you can achieve the same with having gear that improves lockpicking on hand.
@@Sentinel82 If you do use gear for that purpose, then you can never equip unique gear. I'd rather lose a MAX of 5 perks than have to keep generic armor with a lockpick bonus.
@@davidlewis1418 Usually just a necklace, ring, and the thief backpack is plenty and weighs around 0.5 lbs.
There's also the lockpick potion as well.
Alright, but consider that the critical hit notification makes the brain chemicals go WOOOOSH
Don't forget the entire lockpicking tree.
That's why you shouldn't play on legendary difficulty. It forces you to use crafting, making it ardous to build any character unless you use glitches or mods and makes some builds (like mage) much worse. Reject flex. Embrace adept.
I have never agreed more with a comment. I play basically every game on the highest difficulty, but with Bethesda games (which I love), there's virtually no way to overcome the higher difficulties unless you're totally cheesing the game or using mods.
Doing a legendary survival mode playthrough as we speak. No mods. No exploits. Pure roleplay. Its honestly fine, you just have to be smart. At level 50 it actually becomes too easy
@@konradpotgieter7866 that's assuming I'll reach level 15 without creating a new character
@@virdamofromko-metru1161 nah man early game is the fun part where there is actually challenge.
@@konradpotgieter7866 I generally just don't bother to make a powerful build, I'm currently playing CP2077 with a hack and slash (Geddit, cuz hackin? :) )
Build where I'm more or less gonna ignore most of the damage hacks and instead focus on debilitating utility hacks.....and flashbangs. Lots and lots of flashbangs.
Am I gonna struggle the whole way through? God's no, But that kinda stops being a factor when you get used to RPG games anyway, it has to throw some serious bullshit at you to be a challenge once you understand how those games work
Can't believe they didn't mention wax key
Thematically it's very cool. Gameplay wise its stupid as shit.
What does that perk do again? (I forgot)
@@phantom0-9 when you pick a lock, you get the key for it. If one exists.
@@pal1d1nl1ght That’s completely useless! What’s the point in getting a key for a lock you’ve already unlocked?
@@phantom0-9 sometimes a key is used for multiple locks.
I'd much rather pick them all for the xp
My personal favorite perk combo is:
•Orc Blood Perk
•Stealth tree, dagger sneak attack damage
•Conjuration tree, bound weapons do more damage
•Illusion tree, silent casting
If you put on dark brotherhood gloves, cast bound dagger, activate orc frenzy, then sneak attack, that's a whopping 60x sneak damage. Sneak archer who?
Maybe that 1/5 chance of 15 more damage on by crossbow doesn't sound like much, but something so satisfying when it procs on a sneak attack
All I heard was 12 more damage😂
Damage is damage!!! More is more!!!!😂
Not worth a whole ass perk much less three tho
Way better off just learning a little enchanting it’s gonna make your weapon do way more damage than wasting perks on critical damage perks
@Synful Soles yeah but your wayyyyyy better off putting those perks into enchanting because that is going to boost the damage way more trust me and if you put perks into the destruction tree that makes the diffrent types do more damage it also makes your enchantments stronger too so if you max out enchanting it’s going to do like 130 damage per hit just fire (assuming that’s the enchantment you put on it ) not to mention you can put a second enchantment to do another 130 per hit if enchantment is 100 or you can do the alchemy exploit with only a alchemy skill of 50 but tbh one hitting everything is pretty boring
Might want that one handed crit if a dual wielding daggers build is wanted. With the razor and the named ( don't know the name of NPC) lucky dagger it's pretty fun. Love your lore vids brother great job.
That is why I use the critical mastery mod, this mod changes the way crits work so that any damage done to a target is increased by a multiplier, it makes critical hits MUCH more noticeable, and actually worth the perk points.
I play with a few mods, mostly visual, and sadly the unofficial patch does not fix this
Tbf it's not really a bug, just a poor game design decision. That makes it more in the realm of perk overhaul mods
Yeah the unofficial patch mostly fixes typos, names, gameplay glitches such as some weapons not being able to be upgraded, and npc scripting.
I kinda wish they'd give Skyrim the remake treatment, its been over 10 years, maybe fix the game
Heh
Oh boy, i sure wish there was a skyrim remake. A special edition, even.
@@CaueJulio that would be legendary!
I know it's a joke but this still irritates me on a deep personal level.
@@PyrusFlameborn that would be some anniversary treatment right there
Have honestly started playing with Vokrii more than Ordinator, just find it fits the bulk of playthroughs better and my builds can be finalised without having to spent as many perks - Ordinator just gets too overcomplicated sometimes
I knew that but I thought that the critical hit damage increase with your level your perks and what not ty for tip super helpful
Dang, they really completely forgot to fix anything for crits for nearly 12 years.
They completely forgot to fix ANYTHING for nearly 12 years. That's Bugthesda for you
Actually if you combine the critical power attack perk for one handed weapons with the respite perk in the healing tree you pretty much get unlimited crits. Early game, it's a very powerful combo.
Laughs in sneaking with dagger perk and dark brotherhood gloves
This is why I always grind out smithing asap early on to avoid that problem lol
Dont give advice again 🔥🔥🔥
bro onto nothing 🔥🔥🔥
Bad advice
DO NOT get the wax key option for lockpicking. It completely defeats the purpose of the tree
No it doesn't. It's just generally useless.
Small damage boosts like that add up, because a 20 base x3 is still +40 damage. which in some cases can make or break a encounter in a pinch.
Genuinely, indubitably, unequivocally fuckin wrong
+12 damage is actually pretty good
I remember 2 years ago I did a stamina sword shield build. And I found out about the running blocking ability and I was shocked never knew about it. 90% of my billions of playthroughs over the last decade I never knew about it cause I’ll start off with something and then end up with one handed and a healing spell. Spell sword forever
I love the alteration perk that makes my conjurations fail sometimes :)
So if I understand this correctly, critical damage in vanilla Skyrim is so negligible that it's not worth spending the skill points to get?
Exactly. Also the chance to crit percentage isn't that great. The percentage number shown in game is not the actual number programmed. Most of the time you do get a crit the target only has a couple of HP left making it a real waste of perk points.
Lol the crit damage obv should be higher it’s an error
It’s not even that it’s just a negligible damage difference, it’s that it straight up does less damage than a normal attack based on the way it’s calculated
Skyrim has critical hits??
aaaah that's why i never noticed... GOTY ladies and gentlemen.
Exactly. So, for example, on the 1 handed tree, I just grab power attack based perks up to savage strike. With veggie soup, i can basically spam standing shield bash and standing power attack until the cows come home. Legendary dragons basically don't stand a chance.
Oh no! My spells won't crit?!?! 😏
Let's be for real skyrim is a sex game
Lol
This video needs to go viral so they make an update fixing all of this.
Ohhhh you're using the giant character type. 😂
I was staring at that axe, at how small it was compared to your character.
my solution to never waste a perk point on a bad perk: max all the stats and then Legendary one repeatedly until you unlock all perks
The sword-type and ranged critical hit perks use base damage, true enough (which can be useful in a non-smithing run), but the sprinting power attack genuinely doubles damage. Using sprinting well, rolling) power attack from sneak with a dagger and shrouded gloves can deliver a 120x damage attack.
The sprinting power attack perk for one-handed is excellent for stealth characters. It's not about the critical hit damage, you can do the stealth roll and then power attack and your character will automatically stealth roll again before doing a heavy attack, allowing you to basically invisibly cover twice as much ground before hitting someone with a sneak attack. It's basically blitz from fallout 4.
Enchanted ebony and masks for a mage is my favourite set in all of skyrim, they suit the other well in lore, game and aesthetics.
I like the dash attack on 2 handed weps bc you can button spam it while its in the animation to spam it for really good burst dmg.
Don't forget perks that directly damage skill growth. Lockpicking has Wax Keys, which gives you a copy of a key if you pickpocket its door. That also means that once that door resets, you won't be able to lockpick it again unless you get rid of the key. If farming Sneak or 1H/2H/Archery on a single target (like Ralof, Hadvar, or the Greybeards), wait to get damage-boosting skills until you're done training, unless you really need reduced stamina consumption on power attacks. Idk if Destruction leveling works the same way, but if it does I'd wait to pick up elemetal perks.
My max level was 51 and my main weapon was Ebony Warhammer, enhanced to legendary.
avoid the lockpicking tree. all of its perks are pointless
Most op perk is impact. I remember making overpowered armour that allowed me to infinitely cast destruction spells, and I would just spam duel wielded fire balls and freeze enemy's, there's literally nothing they can do, they're just stuck there taking damage, they can't move they can't do shit. I love it
The math you just shared adding 12 damage to a 170 damage ax is still well over a 5% increase in damage... and every point matters when battling things with high armor/damage reduction. Dropping an enemy even slightly faster prevents wasting attacks on that crouching bandit or chasing that fleeing furry, it also means turning your attention to other enemies that much faster. It also means fewer enemy attacks coming in over the course of larger fights. For the dual dagger wielding types, it appears that crit success applies to poisons too... with all of that attack speed and crit rate daggers are fucking scary before adding poisons.
The perk I never use is Intense Flame in the Destruction skill tree. It makes your enemy run away after their health drops too low. But then they just heal and come back; you can't clear an area until they are dead. So, really, all it means is having to chase them to finish them off.
Have you stun locked a dragon? In legendary?
The best thing about the running attack is to stagger the enemy and if it's big enough (dragon, giant, mammoth, chaurus, dwarven giant, etc.) or against a wall you can use the power charge multiple times, and keep the enemy replaying the staggered animation each hit. This makes so you can deplete most of their hp in a safe manner, and when reaching the last
Wow picture quality is awesome! ❤
Expert maneuvering around Zoa btw that was clutch
also, armor penetration skills. next to no enemies in skyrim have any armor value.
At this point I don’t even bother with the lockpicking tree anymore bc I always buy lock picks when I see them in shops, so I have over a hundred. Besides that, I’m just really good at the lockpicking system anyway so I may break some on master and adept locks but I always get ‘em open. The Treasure Hunter perk is neat but I’d rather focus on other trees with more useful perks first
I remember when I thought necromage was a pretty useless perk. It still can be if you dont use any spells. But if your're a vampire you get flagged as undead. Healing spells, armor spells, any enchanted item and even certain perks like wind Walter form light armor all get a 50% effectivement increase