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just saw your post on reddit, and noticed no link in the comments. I recently got into unreal and love seeing the creative ways people are using it. regardless, i just subbed. looking forward to seeing what other kind of content you share.
Hi. Very Amazing Tutorial. I had a doubt. How to split Geometry in Unreal Engine. For example I have the 2 mesh grouped. How do I ungroup them to get seperate geometry in Unreal...? Thanks
Hi very good tutorial How to use variant manager please ? this tool is the first time i know it with UE .. Hope if you make tutorial in details .. Thanks
Thanks for your work and learnings. May I say? The pronunciation of “landscape” is one word only. Not “land a scape”. Aside from that, congratulations for your work.
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Telegram: t.me/HojDee
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discord URL is Invalid address
@@hyunsulee1212 yeah it's expired! I'll edit it and let you know!
just saw your post on reddit, and noticed no link in the comments. I recently got into unreal and love seeing the creative ways people are using it. regardless, i just subbed. looking forward to seeing what other kind of content you share.
I added the link! Thanks. I thought it wasn't uploaded :) glad you like it man
Very nice tutoriao man
I'm glad you liked it :)
Very interesting, all the information is essentially, thank you. Do a detailed lesson on da vinci
Thanks! Glad you like it. Maybe in the future :)
Can you please show how to create Variants too please?
Sure!
3ds max is paid or free?
@@adityaajith5744 it's paid
Is blender better than 3dmax?
The user is more important. They're all great softwares
Can you make a lighting tutorial? I want to make a realistic render shot, but it's difficult because I don't have enough lighting skills
Watch the lighting part of this vodeo:
ua-cam.com/video/usXK5npqgRQ/v-deo.htmlsi=Rb91DLx2GF_ZZRzF
@@HojDee oh, is this a tutorial that applies to automotive render as well?
@@ajsjdkdkdkdk it's about cinematic lighting in general
@@HojDee thanks a lot ☺️☺️
@@ajsjdkdkdkdk you're welcome :)
Hi. Very Amazing Tutorial.
I had a doubt. How to split Geometry in Unreal Engine. For example I have the 2 mesh grouped. How do I ungroup them to get seperate geometry in Unreal...? Thanks
If they are grouped, presh shift+g to ungroup them.
Amazing refreshing content. Thank you. Please can you do a detailed variant manager tutorial. It will be really helpful. 👌
Thanks man ❤
Amazing content. Thank you... Please make detail video on lighting and variant manager..
Sure! I'll make it :)
Great video and I would definitely want to see one focused just on the variant manager.
Thanks Scott! I sure will create a dedicated video for variant manager
Interesting tutorial! Can you please make a video about variant manager?
Sure! thank you for the comment
this is just a wonderful lesson! Would love to see a lesson on the Variant SET !
Thanks it means a lot!
Hi
very good tutorial
How to use variant manager please ?
this tool is the first time i know it with UE .. Hope if you make tutorial in details .. Thanks
Thanks! I'll keep it in mind to create a tutorial on that!
@@HojDee Thank you
wao very easy and helpful sir thanks
You're wwlcome :)
I wish the Automotive Materials were compatible with 5.2. I don't know how to recompile the pack...
I worked this tutorial with 5.2 and the automotive materials worked fine
For some reason, it won't let me add them to my project... Hmm.
@@TheGrrson you could add them to a 5.1 project, thenmigrate them to your own project
@@HojDee Thanks for the suggestion, I'll try that! I'm very new to Unreal...
@@TheGrrson good luck bro. Askany question you have
Very nice ❤❤❤❤
Thanks mahmoud :)
Very nice
Thanks!
Thanks for your work and learnings. May I say? The pronunciation of “landscape” is one word only. Not “land a scape”. Aside from that, congratulations for your work.
Did I say land a scape? :)) thanks for your comment
No worries Champion :) keep up the good work and obsessions. UE is such a great tool-set. Allowing us all to do good things.
Cheers my friend
@@neiljamessloan yeah it really is!