Hardsurface Blockout workflow in Zbrush by Sina Pahlevani (easy and fast! )

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 33

  • @stradicfanatic
    @stradicfanatic 7 місяців тому +2

    THIS is exactly what I needed to help me get to the next level. Thank you so much!

  • @slackdave
    @slackdave Рік тому +6

    Just starting with Zbrush. This is pretty inspiring! Thanks!

  • @genkacmilan
    @genkacmilan 29 днів тому

    amazing for me very much

  • @_TetKaneda
    @_TetKaneda 9 місяців тому

    Great job. Great contribution. Thank you so much. Greetings

  • @eskatonart
    @eskatonart Рік тому +2

    Awesome video! Thank you!

  • @mohsen1
    @mohsen1 Рік тому +1

    looks amazing! thanks for the video.

  • @enricbagur8105
    @enricbagur8105 Рік тому +2

    Thanks for sharing

  • @manuel.camelo
    @manuel.camelo Рік тому +1

    Coolest thing ever ! :')

  • @ExtraGuy_Miniatures
    @ExtraGuy_Miniatures Рік тому

    you are amazing dude

  • @3dguy839
    @3dguy839 Рік тому

    Awesome 👌

  • @Overlord1241
    @Overlord1241 Рік тому +1

    Amazing, really liked your workflow!

  • @omidazhir9203
    @omidazhir9203 Рік тому

    Great Sina .

  • @oooshakh
    @oooshakh 5 місяців тому

    Thanks to UA-cam algorithms for a good video

  • @afaziill
    @afaziill Рік тому +2

    Very cool bro! Thanks for sharing

  • @saeedowji662
    @saeedowji662 Рік тому

    Thanks dear sina

  • @dadoffour
    @dadoffour Рік тому +1

    Mask and split then fill holes and dynamesh maybe quicker than some of the clipping parts out

  • @Storysprouts220
    @Storysprouts220 9 місяців тому

    will you upload a video of you polishing it?

  • @amrelgohary5300
    @amrelgohary5300 Рік тому +1

    Thanks for sharing.could you please tell me if that geometry needs to be retopolgized or you already sculpting and adding details on a clean geometry.

    • @sinapahlevani229
      @sinapahlevani229  Рік тому +1

      Some parts are more tricky and might need to have a cleaner topology for the final highpoly details. for most of the parts you can finalize them using Dynamesh and Zremesher.

  • @MetalGearMk3
    @MetalGearMk3 2 місяці тому

    This music makes me want to go buy a power tool from Homedepot.

  • @senhor6863
    @senhor6863 Рік тому

    hey mate, awesome video! I use Blender for sculpting so im not sure if that might affect my results, but how would you get around "noisy results"? Whenever I try to sculpt smooth, sharp beleved edges like your helmet, mine always end up looking quite messy

    • @pakumies
      @pakumies 4 місяці тому

      Use enough resolution and the blender equivalent of HPolish brush with lots of accurate strokes. You can also do retopo for max smoothness, it's what you usually wanna do after concept stage anyways.

  • @raoninery
    @raoninery Рік тому

    So, this process seems to be really free, like you are creating the shapes on the fly, while you're making it. How would you say about following a reference? Do you think this technique is possible strictly following a concept art?

    • @sinapahlevani229
      @sinapahlevani229  Рік тому

      Yes, the technique is the same, it just takes more time and effort following a reference. you need to be very careful with shapes and the silhouette.

  • @rsalinaszambrano
    @rsalinaszambrano Рік тому +1

    Random question, do you have the name of the song at 4:00 ???? 😢

    • @sinapahlevani229
      @sinapahlevani229  Рік тому +1

      I got the music from tunetank.com 😄🤷‍♂ the song name is 5419_adrenaline_by_romanov_studio

    • @rsalinaszambrano
      @rsalinaszambrano Рік тому

      @@sinapahlevani229 thanks! 🙌🏼

  • @yuriiolshevskyi6115
    @yuriiolshevskyi6115 Рік тому

    Hi) Cooooool job. Maybe someone knows. How to duplicate an object? 27:10

    • @VertexMachina
      @VertexMachina Рік тому +3

      Shift + S is what he's using, but it's not duplicating the object. It's adding it to the canvas. Crl + N clears the canvas

    • @yuriiolshevskyi6115
      @yuriiolshevskyi6115 Рік тому +1

      Very thanks))

  • @brycegeurts3345
    @brycegeurts3345 9 місяців тому

    ummmmmm......based?!?!?!

  • @Eden905
    @Eden905 Рік тому

    The precision is so low.

    • @kiwi5064
      @kiwi5064 8 місяців тому +1

      It’s only a blocking tbh