This game might change your life
Вставка
- Опубліковано 4 вер 2024
- by @IGN • Sean Murray Explains N...
► Asmongold's Twitch: / zackrawrr
► Asmongold's Twitter: / asmongold
► Asmongold's Sub-Reddit: / asmongold
► Asmongold's 2nd YT Channel: / zackrawrr
Channel Editors: CatDany & Daily Dose of Asmongold
If you own the copyright of content showed in this video and would like it to be removed:
/ catdanyru
one of the few studios that had redemption arc after redemption arc. truly glorious.
I read your comment and I agree with it. Have a nice day!
This is beyond redemption if you ask me.
Also, so many bot comments wtf
Perpetual redemption arc
UA-cam is a fkn joke, the biggest video sharing site in the world backed by a company that has become synonymous with the internet and they can’t even handle bots created by 16 year olds.
They're way past the "Redemption Arc" stages imo. Hello Games is just straight up a great studio now. Other devs should look up to them.
Light No Fire is going to be sick. They've already been working on it for 5yrs.
They actually added 16 times the detail, Todd Howard should take serious notes
@@Univaryy Todd should
AND NMS released all these addons for FREE... Meanwhile Bethesda is selling one half baked quest for 20$....
@@Univaryy Tell me lies, tell me sweet little lies.
@@Univaryyeveryone
@@Univaryy Anyone who appreciates when a company actually takes the time to fix a mediocre game, and improve the gameplay for almost a decade.
This game went from being the worst released game at the time to literally winning awards. The devs should absolutely be proud of this. It took years but they didn’t give up on it and now they have a huge following
It's an incredible comeback story. I remember everyone being pissed at them and laughing at Sean Murry at the time but damn did they end up delivering.
I didn't even hate it at launch. I hated Sony for steering the hype train off the rails.
My favorite Dev company right now fr
2016. I remember it. I pre-ordered it. Fucked around in the universe for a while. Was cool, but I was kind of oblivious to all the criticism, and only found out about that stuff years later. To look back on the game and see what it has become is pretty mindblowing. I wanna go back and fuck around again!
But it still intentional scam lmao
No man's sky flew so starfield could sit in a loading screen.
lol so people hating on starfield for loading screens now.
@@Omar-fi9tl People were hating on starfield for loading screens since launch
@@Omar-fi9tlwe dont hate them for their loading screen. We hate them for being lazy after they tried to pull another a skyrim card for starfield.
Proud of Sean. He was screwed time and time again, and the push of his game from the donors couldn't wait till the game was a bit more finished. Game came out rushed, and they did everything they could to regain their respect. Not only did they get their respect, but devs should strive to be more like Sean at his current state.
I'm not sure if this is true or not, but apparently most of the game was built, and then the developers' building was flooded, and they lost a whole bunch of hard drives? Sean was contractually obliged to still launch the game as per the agreed date, too (again, apparently).
You’re evening very dishonest about why people were pissed, Sean lied and tried to mislead us. He wasn’t upfront about the game and people were rightly angry because of it. Sean was incompetent at the time and pointing the finger at the donors is clownery 🤡
@@Khaleel85 this is a take I see a lot and I must've watched very different interviews. I always told my friends there will not be multiplayer because that's what I remember seeing, it still had seamless planet hopping back when the ps4 was new so I just must've missed these lies somehow?
HE was screwed??? I'm literally shaking my head right now.
And all he posted was a emote of a planet on Twitter and everyone goes wild
Not to forget NMS file size is 18-20GB, while starfield needs 100GB+
You cant compare NMS with Trashfield.
@@Nurix09you are a pony can’t compare yourself to a credible gamer
Your time is worth more than 100GB
@@THEYCANTSTOPMEsays beta zeno
@@THEYCANTSTOPME what the hell is even credible gamer supposed to be?
To me it sounds like a person trying too hard to cope with the fact that the game he fanboyed over sucks ass.
Even indie studio can make better games than Trashfield.
Starfield update: So the team is working on its first land vehicle...
Creations Shop after update: Pimp up your ride & get spinner rims for your Land Vehicle for only $9.99!
NMS had like 5 and it took them less time to do
@@Psycordebro Starfield changed a lot and it hasn’t been out for even a year… NMS has been out for 6 years lol
Edit : Starfield looks twice as good now as it did only a few months ago btw…
@@qcdoomqcit has not changed a lot. It's maybe a slightly less buggy game from launch.
@@qcdoomqc sounds like a lotta cope. you know what your game did.
Playing this in VR right now and I never want to touch another game again
I cant wait to start playing it in vr 😮
Try space engine in vr
Is it heavy? Will my 4070mobile (+-4060) run it?
Yes, not enough people talk about the VR aspect and it's truly a amazing experience. I recommend it like I recommend someone who hasn't played gta.
Its absolutely amazing in VR, but requires a NASA PC to run on high settings
If this was a paradox game, every single one of these updates would be a DLC. Meanwhile NMS can still create a profit with free updates. Odd how that works isn't it?
To be fair, Paradox target audience is way smaller than what NMS captured...
There are only so many madmen happy to stare at a map for hours 🤣
I heard that lately they went too far and price/content is too high (I'm still on CK2, so it's been a minute since I bought a DLC), but you can't expect people to work for free either
@@Daniel-yy3ty That's simply not true though.
Paradox has cast a wider net of genres so It wouldn't even make sense for them to have a smaller target audience. Just go look at the steam chart numbers.
@@Zombiesbum but let's be honest. Price to content ratio for paradox games isn't fair. It feels scammy like Sims 4.
@@Zombiesbum Wider net of genres? Are you for real?
Do you really think that Timmy, after buying City Skylines, will definitely buy CK3, HoI4, Shadowrun and Battletech? If not then why do you care that they reached more customers as a publisher?
You don't evaluate a publisher reach for all their titles combined.
You check every project separately, as every project needs funding and has separate audiences.
well while i absolute hate how paradox does the DLCs, its also a way bigger company than hello games, so its not like they can necessarily get away with free updates
this game currently embodies "started from the bottom now we're here"
It's the same game from 2016. Just a crafting collector game
@@wingedhussar1453LOL not true at all. As someone who bought the game in early 2017, the game is and feels completely different, while sharing similarities with the og early game. The game is so much better, much richer in the story, trading is different from the beginning, and you even have the chance to meet new people to play with.
@@DrDrops420 No he's right, while there are other aspects of play you can do in the game (combat, base building) it all comes down to collecting everything in the game. Worse yet, it's all for nothing. The game as a whole lacks a gameplay loop structure that even expeditions can't fulfill. I still have 1000 hrs in the game.
@@D3adCl0wn it’s completely different after all the updates idk how you could say it isn’t after 1000 hrs lol. It’s also an action adventure survival game so obviously it’s gonna stay the same game, it just feels completely different.
@@BlankoBachinko I'm talking about gameplay, not visuals. Clearly the looks of the game has improved dramatically but all forms of play in the game are shallow. My 1000 hrs in the game was exploration for ships which is now thankfully easier with the ship customization update (if we had that long ago my playtime would be WAY lower).
Ubisoft could never. EA could never. Activision could never. Bethesda could never.
Apparently now Capcom could never with DD2
thats because hello games is making 10x less money than what these other big names are making, a genuinely good game is not as profitable as slop
🤡
Honkai star rail could never
Bethesda is gonna need a new engine before they manage to get any sort of attention again in the future, Ubisoft is f*cked over by greed, the old AC games are filled to the brim with microtransations in form of cosmetics and ingame currency, EA just "teased" ads in video games, they are all worthless because of simple greed for money. They dont understand that a good game will always bring in more than the sh*t theyve been pumping out recently.
Shoutout to Ubisoft for copying Far Cry, turning it into an Avatar Game and giving up after making the Ikran and the map.
Shoutout to EA for releasing a Battlefield game with a total of 4 Assault Rifles.
Shoutout to Bethesda for needing a loading screen to enter your Space Ship.
My understanding from the patch notes is they've moved a ton of stuff from CPU to GPU processing, meaning the environments can be much more heavily packed with flora/fauna etc. while also improving overall performance for the CPU intensive things.
That makes up about 5% of the meaningful changes in this update...
Oh cool, I guess my 4070 will finally pay off!
At Low quality, it keeps things CPU intensive instead. It's so well optimized that a computer without dedicated graphics can run it with a stable framerate
@@DillonMeyer ikr! this a indie studio doing this and actually caring about low-end PC gamers! (i USED to game on a REALLY low end PC so i really know how it feels)
I can't believe some of the bigger massive studios are like "nah we don't need optimization everyone has i9, a 4090 and 3 TB SSD lying around"
Also even if everyone has a good PC still no reason to not to optimize, you should optimize not just because it will run better but also you can add more features without the game slowing down etc.
This is the biggest comeback story in gaming history. My son got no mans sky day 1. He was not happy at all. I can’t wait to show him this
Cyberpunk.
@@deadshotlawton7649 yeah but it’s wasn’t as big as this. Cyber punk got fucked because they had to push it out for last gen. This game was just devoid of 98% of what they promised.
Plus CD is a huge company so.
@@aidanc669 it was more then just last old gen hw issues. It lacked in overall quality of the game as well as the content which has now all been delivered after Phantom Liberty.
@@deadshotlawton7649 Cyberpunk is a good example too, but, NMS is just another level, the game is completely different from the launch and several things in the current game are something unique that no one has yet managed to replicate, you have to remember again that there are 8 years of giant and free updates, it's more easier to say that Final Fantasy XIV had a redemption arc at the same level of NMS.
@@deadshotlawton7649 Not even remotely close. NMS is a decade of free major updates with DLC level content drops. Cyberpunk is a couple years of bugfixes and small content, then a paid DLC.
Don't forget that this game is on EVERY platform with FULL crossplay, has FULL VR support including non VR players seeing VR player actions, no microtransactions, needs less than 20 gigs of storage, runs on a potato, and only costs maximum of 40 dollars.
P.S. 5.0 is just a taste. It's called worlds part 1 for a reason!
It's 60 dollars on Steam...
Mobile platform?
@@mayerdowa2161 if you count the Switch as a mobile platform (I mean it technically is. It even has a phone SOC)
$40? I might have to give it a try
@@thomasjefferson2676 it's on Gamepass too if you have it
It makes me so happy to see Sean's company grow so much. Dude gave everything to it, received massive backlash and had the biggest redemption arc too. Look at them now... they look like a big company now.
Better than that since they have massive game changing updates for free and they dont scrape the bottom of the barrel to try and scam you out of your money with $40 dlcs that last only 2 hours.
I think it is really cool how they managed to push through and make what they wanted from the beginning , even if the gameplay has nothing I like and I have no interest in playing the game again big props for them for never giving up
Its still a big empty universe or randomly generated planets with no actual point to them. Ita fun for an hour but gets boring quick
I mean he sold his house to keep the studio lights on long enough for them to fix the game, the man literally gambled his life on making the game better, name another studio head who'd be willing to do the same
@@chiquita683 there's no point in playing any games if you don't find it fun, period. Unless it's your job or smth
I've been playing NMS 5.0 and I'll be honest, it's quite good.
Things to do:
-explore any planet seamlessly
-gather resources, craft items, upgrades, bases. exocraft
-hop in your minotaur (mech) and mess around
-engage is missions for guilds, NPCs, factions, etc
-hunt for cool ships
-hunt for frigates and capital ships
-send your frigates on expedition missions
-build a base on your capital ship
-build an underwater base
-find and explore derelict frigates both on planets and in space
-progress through multiple story mission arcs
-participate in expeditions
-do multiplayer missions
-participate in community activities
-hunt pirates
-hunt for artifacts
-hunt for anomalies
And you can do this across multiple galaxies.
Edit (adding more stuff that I forgot about):
-put together a squadron for space combat
-find cool pets and ride them
-mess around with the egg sequencer to alter pets
-trade commodities and illegal goods
-farm plants and animals (the animal farming I haven't done, not really sure how that works)
I was wondering what you would do in the world. Is there any progression tho? What do you explor for, why would you build a base, for what do you improve your ship exactly?
Like, is there any interesting combat whether it's PVE or PVP that you improve for? If there is no threat in the world, why would I try to expand? Is it all just for the visual appealing of exploring infinite planets?
@@floriano1470 Its is mostly a sandbox to play in for your own enjoyment. But there is higher and higher level gear and technology that you unlock. It isn't all "pointless". You can imagine it somewhat like minecraft you do not need to really do anything besides getting some simple tools, but you can also grind for the slight late game optimizations or just build your base for dozens of hours...
@@DomenG33Kbut does the game has some kind of purpose? And end to achieve?
@@danielmarbella1197 i think that's the problem with this game, while it has a ton of mechanics and things to do, there's literally no purpose for that. Even Minecraft has bigger purpose than this, it's why I always find it boring when I hop in the game
@@floriano1470 In my opinion, the true end-game is vanity driven. Doing missions for quicksilver and doing expeditions to buy vanity stuff.
No Mans Sky had hands down the best redemption arc
Ff14 still holds the podium
@@hugofreitas6799 It's a good redemption arc. But I don't think it's as good. The main reason is that FFXIV is a big franchise backed by a big company. They have had less successful games before, they will survive, but not without a huge hit to their reputation. Also FFXIV has a subscription model, paid expansions and microtransactions. NMS on the other hand doesn't have all that extra incoming money. Everything they made, was done after a large chunk of the players already paid. They could have abandoned the project and let it fade into obscurity along with the many other overhyped games, but they didn't.
@hugofreitas6799 and the latest expansion marks the beginning of its downfall as it checked all the bullet points yoshi-p presented in a previous gdc on what to do to fail. 😊
Cyberpunk is better
its defintely cyberpunk. It went from most hated to winning a game of the year award 2 years later.
the game starfield wished it was
With all due respect both games were shit when they were released.
@@richardgibson2158 the difference is todd blame ur high end pc for poor optimization they do
@@richardgibson2158 true true but I doubt Bethesda is gonna put effort into making Starfield better when they'll just rely on the mod community as always, Bethesda lost their spark a long time ago and arguably the best game in their catalogue wasn't even made by them (FNV)
@@richardgibson2158With zero due respect don’t put a studio that cares about their product and turned themselves around in the same realm as any garbage Bethesda product.
@richardgibson2158 the difference is one was shown love and became a good game, with a massive universe to explore and fun gameplay. the other is starfield
If No Man's sky can improve one thing at this point, it needs more hostile aliens. It's waaay too obvious which aliens are hostile and which are not, since the number of hostile aliens in the game is very limited. Secret dungeons and caves would also do wonders for the game. Exploring a planet should feel more thrilling and mysterious, not knowing what dangers could await.
Its needs endgame coop dungeons/ raids with endgame loot. But the will never happen bc you can literally go into the options menu and give yourself infinate money.
100% this.
The combat system in general needs to be overhauled. I agree with everything you're saying, but if even the combat was much much better I'd be playing this non stop
This the last piece I’m waiting on before trying it out
@@bsavvy5450 I believe that Light no fire will need to have a good combat experience and monster mechanics to be really engaging and different from other exploration games, and when they figure this out they will add it to no man's sky, just like the waves and clouds tech.
One of my favorite things in the game that never seems to get old is having your capital ship looming in the upper atmosphere as you are down below, planeside. It's one of those things that makes you feel REALLY small and reminds you of how insanely huge the universe is.
Yeah. Got my pirate frigate hanging over me. 👌
can you do anything with the capital ship like in Empryion ? or is it just still a base in space type thing ?
@@JamesTRM mostly just a portable base.
@@JamesTRM it is a base in space first and foremost, but it has the added feature of “expeditions” where you can dispatch frigates from your fleet to go on timed quests of varying “difficulty” to bring back rewards. They can be VERY profitable in the mid-late game, and if set up correctly are also good early on, though the fuel can be expensive for fresh players.
note they are a privately traded company
Seems like all the best companies are private, and all the worst are public. I can't find an exception to this.
Public trade will kill passion if thats what makes the most money in the shortest amount of time. No exception to that rule. Privetly trated enables balance between passion and profit. Like Steam.
@@The8bitbeard Can't fully remember the details, but publicly traded companies in the U.S. (and probably other countries, but I haven't checked) are forced to listen to their shareholders.
@@Scruffy0105 The founders of Dodge and some other auto manufacturing companies got mad at Henry Ford for paying his workers too much and giving them too many benefits. They argued that since Ford was a publicly traded company, the shareholder interest had to be more pressing than welfare of the workers. So the judges ruled against Ford and we have been on the path of enshittfication ever since with publicly traded companies.
@The8bitbeard that's because if you're publicly traded its illegal to not maximize profit.
Asmon: The most important thing is gameplay
Also Asmon: Ive been holding to play this game because of how it looks
Well the gameplay isn't good either (I own the game)
@@vulcanz1327it’s okay but it’s meant for people who love the exploration aspect over combat.
@@vulcanz1327it’s like saying you have an opinion….took that much neuron’s to realise the gameplay is not for everyone?
@@Sci-Fi_Freak_YT true ik that but the comment he made doesn't make sense there is no insane gameplay so it should at least hv good graphics
@@vulcanz1327 I mean not necessarily, I mean just look at Lethal Company. It just has to be enjoyable.
I played NMS a lot. I was the guy on the Anomaly, giving out stacks of activated indium to noobs.
I was so looking forward to Starfield. But when I saw there is a cutscene for taking off, no atmospheric flight, and no real flight in space... after playing NMS for so long, you just can't accept that.
I loved ppl like you now I’m that guy lol
The guy ruining player's games...
It's actually insane that a massive company like Bethesda couldn't make a better product than Hello Games, a company that previously only had experience making mobile games. Like even if you compare both games on launch NMS still had more features a space game should have than Starfield did. Then if we compare the progress both companies have had developing these games it's like comparing the sprint speed of a cheetah to a sloth. It's insane.
How ?
@@Spider-Bite
I played for months prior to starfield releasing… but deleted to focus on starfield. I was so taken aback… and really regretted my decision.
The VR mode is unreal. Feels insane to pilot, insane in a good way. VR is just a lot of work. hard on the body.
Remember starfield is 100 dollars for the full game and dlc plus microtransaction store. NMS is 60 and on sale for 60% off, with multiplayer and every update since launch has been free
Not to mention most of the cosmetics are earnable in game. Games like NMS are mostly unheard of anymore. It's developed to be fun, instead of to meet a quota
Starfield has a storyline with side quest but I get ya
Edit: I've been corrected ppl please relax.
@@bboyg1 I've really been enjoying Dragon's Dogma 2 lately also
@@sorentheblade I want that game..next sale possibly.
@@bboyg1 No Mans Sky has a storyline, and a ton of side quests.
No Man's Sky is the definition of aging like fine wine. It only got better. Remember Internet Historian made "the engoodening of No Man's Sky" in 2019 and that was 5 years ago it's only gotten better. I'll always have a soft spot for it as it was the first game I ever bought for myself. Still remember it, 16,98 Euro in Spring 2017 a used copy still have it and I use it to play the game to this day.
Yeah if, if they kept opening the barrel and adding things during fermentation 😂😂😂
i love the game, i just really hope that they change the gameplay a bit
Lmao the game is still bland grinding trash with no coherent actual plot. There's nothing to do apart from grind for equipment to do more of the same boring shit that you were already doing - so grind to grind faster, or sightsee like a tourist. Combat is still garbage, both in space and on foot. Exploration is meh, most systems are just different colors, and once you see one type of those exotic planets you've seen all of it's type. And Trading is about as useful as the baseline ships are these days. And speaking of ships....
If you're into ships too bad, the ships are randomized and you can't change that. A ship shape and type that you like might be C rated and useless beyond the first system. It's just RNG for stuff that should be in your control. And modding your ship really doesn't matter. Not that it's visually changing something, or that it improves it's performance that well, most of what you need are the auto-recharging stuff and some decent weapons for self defense. Stuff you can get in the first few systems from a new save.
People praising it are the same types that are entertained by walking simulators lol. To me this game never earned redemption because it's still boring grinding for nothing. Call me when it has an actual story, and doesn't try to be abstract cinema with it's pseudo-reality bs.
@@stankobarabata2406it’s a space sandbox game, treat it kinda like Minecraft.
@@stankobarabata2406 lmao tell us you have no imagination without saying it. Sure the game deserves criticism, but it's far from "trash" as evident by how many people are still enjoying it.
people are talking about redemption arcs. guys. redemption is over. hello games is ascending.
True, their reputation was already fixed years ago. Their redemption arc has been over for a long time.
20:20 couldn't agree more. The simple fact of having other players roaming around a map, even if you don't directly interact with them, makes a huge difference already
I think the most important thing to point out is that while No Man's Sky redeemed itself, it wasn't necessarily because they listened to everything players were ranting about.
They very clearly always had a vision and a direction, and they went all the way to see it through. It's not reactionary like every WoW expansion since Legion. I respect developers like that. That's how game development used to be.
I think the most important thing to point out is that they never delivered what they promised on release. In 2016
@@SuperKinaheadcry about it
In all those years, most of the time, for each update, they went way beyond expectations. I can hardly think of anything that was asked by players that didn't actually end up in the game one way or another.
@@triscult is that what you did when ur father left you.
Of course it was because they didn't listen, the players were being fucking idiots. People were complaining about stuff not being in the game despite the game being exactly the same as it was in the trailer, the only difference was that finding that specific planet where the trailer was shot on took a really long time because there are that many planets.
The colour choices are to do with mirroring 70’s sci fi artwork style as seen on album covers, and sci fi books, is was never meant to mirror reality, but more to mirror sci fi art. TBH You can probably mod the game to tune it for a bit more realism colour wise.
The game looks good as it is. Not everything has to be realistic.
Realism is not good for videogames, so no.
@@_brutalista Agreed.
This most recent update really nailed a near-perfect balance between realism and stylization. While I didn't personally think older visuals were bad, seeing them side-by-side with this update really shows just how much everything was improved. Can't wait to see what part 2 brings to the table
This will go down in history books as the greatest redemption ever. No company will ever come close to this. All these updates and not a single paid DLC, Expansion, Update or microtransaction.
They aren't greedy for money like Ubisoft, EA and all the others. They just want to create a good game and build it up until its perfect.
And I used to talk shit about this game. Sean, if you ever come across this comment, thank you for not giving up on this game, this game is a true example of redemption and humbleness. Things AAA companies lack. This game has a heart and a soul.
The fact that its a private company means it's always going to be a great company if Sean is at the wheel.
Always? Not true. This was at some point one of the most disappointing games ever released. Not just because there was nothing to do, but because of the straight up lies Sean told everyone about the game. They’ve redeemed themselves tenfold, but lets not pretend that it’s always been great
@@EmilSua133 They started with very small team and didn’t have enough time to begin with, as the publisher wanted it released right away. No they don’t have to worry about time same as Larian studios, it’s a company for gamers not investors.
@@Univaryy you must be fun at parties.
@@Univaryy gamers?
basically every private gaming company seem to care more than the public
FromSoftware, larian, valve and now Hello Games.
@@AlienYogurtPot123 Then I don't get why Sean wouldn't just say "in the future, we want to expand on what the game has to offer by adding in XYZ. Currently here's what to expect from the game, etc etc etc." This wouldn't be the first time a publisher has rushed a game, but theres never an excuse for promising something that is straight up just not in the game. Even if the game isnt fully realized yet
Only thing missing from the game now is multi-crew ships for incredible coop gameplay.
Missions need to be linked when you're in a party too
@@Redd_Nebula agreed^^ main missions should have pooled progress for coop parties imo
The only thing this game needa is actually something to do. Whole game feels empty and unfinished contentwise. You aimlessly just try to max out storage. And the npc interactions are a joke
Who ask you
Watch them develop a ship builder to dunk on Starfield lmao
An actual most complete and updated VR GAME
True labor of love
Love exploring the game in VR.
Assuming you can get a pc strong enough to run it good in vr, I can play almost any VR game except this one, unless I’m doing something wrong this game just doesn’t run good on VR
No Man's Sky is both amazing and disappointing. The game has an incredible breadth of content but almost no depth of gameplay. If you don't enjoy exploring then you'll have fun for a few dozen hours then move on. I'm really hoping they fix this one glaring flaw in Light No Fire.
@@fleayou2840 This game ran fine for me in vr with a ryzen 5 1500x and a GTX 1080.
@@fleayou2840runs fine for me. Get yourself a dedicated WiFi 6 router and a wired PC connection and it runs like butter.
Todd Howard wants to be Sean Murray when he grows up
"Looks amazing"
"I'm so playing this"
"Just tried this"
"Changed my life"
"Game is shit"
"Plays 8h anyway"
"Doesnt finish a game"
- Next
You can make almost anything look good through trailers. Though with a keen eye and some critical thinking you can usually tell if something's gonna be bad or not for you.
@@thenonexistinghero this update was visual but over the years they've implemented tons more gameplay systems, I think the game is genuinely great now and they never charged any more for the updates. That's pretty neat I think!
@UTTPEmperorMAPPride Get help.
@@DaBlaccGhostNot just visual, combat overhaul as well, which the game has needed for awhile
so the game is still boring? lol
no matter how many times it's mentioned, NMS's redemption arc is fucking incredible
Two of the best redemption arcs in gaming history: No Man's Sky & Final Fantasy XIV
I wonder who asked you
@@Univaryy I did. Cry about it.
@@Univaryy🤓👆
Speaking of No Man's Sky, I remember once I was playing on a frost planet exploring the surface, and a blizzard ended in the middle of the planet's night. I actually began to shiver a little bit because of how well they nailed the distant fogs and the blue tint on everything like a winter night. These guys definitely get the vibes put down by their environments and I'm glad to see they are improving on their tech to continue doing just that
As someone who’s been playing this game for going on 6 years, they’ve released probably like 5 of these major updates that are focused solely on graphics, generation, and QoL; and the wild part is that every single time it’s literally game changing. Every time they’ve done an update like this you go in just expecting the game to have a bit of a face lift, but it ends up feeling like a totally new and vastly superior game. It’s amazing what a handful of graphics updates and added generation options can do to a game.
"It looks cheap" The reason is because it's a voxel terrain game. All the earlier voxel games have cut down graphics because of the additional complexity. I've played a lot of the voxel games, and I especially like the ones where you can dig underground bases and hide stuff. And actually, you can build in water too. Seriously can't wait for Light no Fire.
Just for anyone who is going to refute this, my guy here is correct, planet generation does indeed use voxels
I remember some underground bases tend to have problems with regenerating terrain. I flattened the land in my base and after some time, some of it regenerated. Have they fixed that yet? Haven't played since last December.
It doesn't really affect my base-building all that much since I mostly build mine with raised foundations, but it's still an issue for a number of player bases I visited.
@@Aerynolae no, it still regenerates after a while. especially if you used up your terrain modification buffer. The game sets a limit to to amount and persistence of terrain modification to conserve memory.
Minecraft looks so childish.
Light No Fire will surely have the Launch NMS deserved
No because they kept the same structure of building a game, therefor will take years and 100 patches before it'll become good aswell, or they'll need to prolongue the release with another 10 years, as people testing the game and reporting bugs in EA goes faster than the ol' way of programming games.
@@KiffJRockka ok bud
@@KiffJRockkaso glad u have all this inside info to warn us all of the tragedy they are about to release.
@KiffJRockka they are literally beta testing the game with no mans sky updates.
@@KiffJRockkathey’ve been working on it since the launch of NMS…. Just do more than superficial research from comments. It’s not hard
How many lives has he lived by now
@UTTPEmperorMAPPride Bad bot
Wtf are these bot even used for??? What do they achieve with comments like these because i don't think this thing is copiying other comments
@@6ber721 Just sad incels who hate their own lives pretty much.
He's a gamer, he doesn't have no life, he decided to have many
He's not wrong tho@@jean-pierrepolnareff2437
To me the best part is everything you see is also available in VR. Playing thos game on VR is such an indescribably feeling. Flying in your ship, picking a planet and just exploring it feels so good.
This game in VR is unmatched.
How is it in comparison to a similar genre game like Elite dangerous?
If I try to play this game on vr on pc I just lag the fuck out. Don't really know how to get passed that.
Mine was smooth PS5 vr2.
@@birdvdc7397 could just be a hardware issue. Have you tried checking any logs or error reports to see if anything is being wonky in your system? PC can be weird especially as hardware ages. My 8 year old PC plays everything fine still. I have no issues in VR with NMS. However if I try to play The Witcher 3 and only that one game, my pc start to BSOD. It's weird and I haven't found the culprit yet.
I say this because sometimes hardware is just like "no I don't like that other hardware". My brother and I built similar PC's. We both had the same CPU and mobo. His CPU would not post. We tried mine in his system it posted fine. I took his CPU and put it in my system and mine also posted fine. Again same CPU and same mobo but his was like "no I don't like that one specific individual CPU" lol.
@@birdvdc7397 to be honest you are completely correct. Maybe there is DLSS or something I haven't seen but I have a top tier computer and I still get like 45-60 frames in vr. Also I thought the controls were extremely ganky on planets but flying imo has the best controls I've seen that actually use the controllers.
If only more companies had the integrity that Hello Games has. Love that company.
No man's sky is a big outlier. The fiasco at launch was cataclysmic and no-one would have expected the developer to pour so much into the game. Didn't they sell their house and liquidate most of their assets for the game? They have integrity, but I feel like that is not the driving force behind their recovery and later success. I'm happy for them, but I feel Sean Murray just has a vision that he has an obsession over and/or he had to do it out of necessity. I'm not saying integrity is bad, but let's not forget Hello Studios received tons of death threats over NMS release.
if only companies finishes their game instead release pre-alpha and wait 2-3 years for updates after being scammed full price
Integrity 😂😂😂😂 you forgot the past very quickly..
@@ThMindFdr It seems you forgot we're living in the present. The work Hello Games has put into NMS to improve it is incredible. They even added features that were never promised. Of course it's not perfect, but you got to commend their ability to listen to the community
The biggest hurdle for No Man's Sky is going to be urban biomes on planets to be discovered by players.
@@Univaryy fr fr fam no cap you're bussin fr fr
@@Univaryy What, you dont want to explore derelict megastructures from civilizations wiped out long ago by a greater threat to the universe yet to be discovered?
@@MrGaleanon Yup and with some of them have tidbits of slight info about them.
@@TheKorath1 Its probably going to look a lot like an AI that can play cim city, the code they use to create the biome itself.
@@Univaryy Also, its okay if you don't understand any of the dialogue the people in cutscenes use. I forgive you for not understanding big words. What I do not forgive, is that merely because you mistake me for having traits in common with the toys you play with makes you feel superior to people who developed a vocabulary instead of wasting their minds stagnating without progress of any kind.
Its in English, so you wont be able to use google translate. You'll have to use a dictionary.
NMS v SF LOL. No contest, in NMS you can fly anywhere, and explore the oceans, and has no load screens, no cheesy dialogue or cliché story lines. Plus, You cannot build kaleidoscopes in any other game that I know of. It's unique. I love it.
I feel like one of the biggest things holding modern gaming back is the need to make new games instead of developing and refining existing games, and if they can do this with No Man Sky, why does Destiny need multiple installments, expansions, seasons, and so on? Money does not make games better, passion and dedication does, and increasingly monetary incentives are driving design instead of game developers.
With destiny they just pushed themselves into a corner where they made previous expansions and activities irrelevant. You only find players at the newest activity. Rotator endgame and basic free playlists. It always replaces the old and not added side by side
@@somebody7205 yeah, that’s the direction monetary incentives take it, and what happens to that satisfying power progression of the base game when the only difference between last season’s strongest gun and this season’s strongest gun is a bigger number for enemies with more health so the time to kill stays the same?
I think astetics do have an impact even subconsciously
I have to believe that Hello Games cut the fat. Big studios have these grotesque gigantic marketing departments, DEI departments, middle management bloat, boards of grifters/directors scraping profits.
NMS kills it without any of that as far as I can tell. They made many millions, enough for a few talented engineers to live off of for a long time.
Destiny 1 was the best game I ever played. That game is gone forever now. Anthem was supposed to replace that. Now I wait.
This is a clear example and proof that the studio never wanted to release the game the way they did, and only did so because the publisher kept pressuring them meet a deadline. Companies and investors would literally rather lose money than actually wait for the damn game to be ready.
Based
totally agree but there is a limit that needs to be set or the game will never get released. Look at Star Citizen, no publisher, crowd funded, they set their own limits and the games no where near ready 12 years later. there's a phrase thats stuck with me:
"Give someone a week to do a job, it will be done in a week, give them a month and it will be done in a month, give them all the time they need and you'll never see it"
Yeah, but Star Citizen is just a front for a shop. @@RelentlessZen
@@RelentlessZen Yeahhh me at the university when I had months of free time not doing the bare minimum, always saying there's time. Week before the deadline I turn god mode and don't sleep, don't eat, just spit out solutions left and right. Somehow I manage in a week what should've taken me a month or more.
Just imagine if I always worked like I do in crisis panic mode
@@lemonstealinghorsebut in that one week you put yourself through unnecessary stress that is only going to be a negative overall in the long run. Ik you were talking about your university days but maybe someone else reads this and takes action to get their work done!
Sean Murray looks genuinely excited and proud of what they've accomplished. They've really done a great job.
Yeah he was always reserved and a bit anxious before. Now he looks lively and excited
This game deserves massive success, solely based on the fact that you can tell these guys are producing all they're doing out of PASSION.
It gives me hope to see that there are still games being developed like this, on a market filled with "early access" + in-game skin shop titles.
The game still needs a MAJOR building over hail, combat overhaul and movement overhaul. Then, it will be insane. I already have loved this game for years now.
Isn’t this update overhauling combat?
I’ve tried it once but quit once I’ve found there was no combat :/
this game is not really combat focused
@@farros7284 That's not the point, there's no way they can't have a team focused on each aspect of the game. Ship-wreck update could've been a Lethal Company type mission but even that they fumble (and LC was made by 1 guy). NMS is an asset rich game but with no structure.
Combat overhaul is a must.
Just for clarity for people, When he says its generated by the computer he isn't saying its "not real" but instead he is talking about procedural generation and that it is not hand crafted planets and levels.
A bit of a double meaning as (spoiler alert), by lore, every ingame universe (or, rather one single universe) is recursively simulated over and over ahain by a computer that will shut down in 16 minutes of system time. Players can somehow travel between these simulations, which is why they are referred as anomalies by atlas. Or, at least, that was my understanding.
@UTTPEmperorMAPPrideI’ve seen a lot of trolls online but this is by far the strangest. Get psychological help man. Seriously
@@loowisk1113 It's spam. Just report it and move along. Any replies gives the bot account more emgagement to work with.
Believe me, you'll see this thing in nearly every comment reply on major channels.
@@loowisk1113 Yeah these are bots. I'm pretty sure they're trying to generate views with shock value now and its fucking disgusting.
@@loowisk1113 What did he say`?
Mad respect to these developers/studio for their commitment to their games. After watching that piece on No Man's Sky from the Internet Historian, it just made me sad to think how nowadays other games just want to get you hyped and get your money then move on. Not much interest in committing to their games but I'm confident we'll see the same dedication for Light no Fire.
Hello Games (the developer) shows the potential of what the rest of the gaming industry could be.
No micro-transactions. No paid DLC. No paid sequels.
Free Updates (for content, graphics, and seasonal game events).
“But how do they make money.”
- They made the game accessible on so many platforms. There are optimized ports for PS4/5, Xbox Series S/X, Nintendo Switch, Windows, GamePass, AND Mac and Steamdeck/Linux!
- They release yearly free “Expeditions” to keep players coming back and checking out updates, while attracting new players (that can often by the game on sale).
- And #1. No publisher and no stake holders to sell their souls to. They stayed indie and the money they make goes into making more content and improving quality.
No Man's Sky, is one of those games I pull out once a year, and play for a week or two, but then get distracted by a newer and more interesting game.
Only to pick up No Man's Sky again a year later, when the newer game is long gone and forgotten.
Thank to Sean and his team for making a game that keeps pulling me back every now and then. 😁
avg gamer:
Graphics dont matter, MAKE GAME GOOD
Also them at 3 AM: 1:15
Well I'll be damned... On release of NMS I thought Hello Games was done. I didn't refund the game because I enjoyed it, however, they seemingly lied to the gaming public with graphical and content misrepresentations in their demo's. Sean Murray came out and said he would build the game he sold us and promised. Sean has more than proven and redeemed himself. Hats off to Hello Games. I wish more companies had their integrity.
He NEVERRRRRRRRRRRRR Said the game was going to be complete at LAUNCH. In one interview he said he wanted to work on it for a long time.
I've played NMS to the end,, I mean I have dozens of bases, I did all the TET missions, I farmed the living ship. I thought it was one of the best farming resource gathering games (I can remember Settler 5 how great that was), and it is hands down the best base building engine. It really lacked an MMO feel to give it the other half. It needed bosses, raids, things to group up for, gear, ships, parts, etc. It lacked more robust NPC world, and shops and economy and quests. I have multiple large scale farming operations, but nothing to spend the gains on that kept me interested past a point. If you could combine NMS, with a WOW style questing, raiding, and maybe a port royal/pirates trading system, omg, that would be THE GAME.
great comment thank you. I bought it but havnt played it yet. Still intend to obviously but i take yours and Asmons point about needing the drive of combat, PVP and group driven achievements
NMS will never become full mmo. main focus will always be single player exploration experiance.
I love how wholesome the redemption arc for this studio has been. I haven’t even played the game in a few years because I feel like there just really wasn’t a lot to actually do besides explore and try to farm for money to buy cooler ships. I know they’ve done a bunch of updates since then, so maybe this will be the one to get me playing again!
Feels great to have owned no man's sky for years. I'm definitely hyped for hello games' next game too, I feel like a father, my boy has grown so much 😢
Bought on release, tried to return but had already played 6 hours. Went back after internet historian and stopped 300 hours on it... looks like it's time to come back
Yeah I bought off launch honestly haven't played in a year at least lol maybe roll one and jump back in this weekend haha
they should make a ship thats abit bigger so we can make mech combat suits and dock them in the ship and bring them all around
You can literally own a massive freighter class vessel
make sure you have the exocraft summoning system built on your freighter with blue star hyperdrive upgrade, you'll never be without any of your toys again XD
You can already do that, man. You can bring all of your ships to fly around in it, too.
This studio made a redemption arc about their redemption arc literally.
In other games, Asmon: the graphics don't matter, if the game is fun to play.
In this game, Asmon: I didn't play this cause of the graphics
Npc moment
@@Univaryy ??
Graphics absolutely matter and I'm tired of pretending gameplay is everything
I think that's because he doesn't find the mechanics captivating enough. So the push over or under the line was graphics.
@@Deathstar0wannabe Same mechanics as "Once Human", looting farming shooting building exploring
Just when I think I'm out... they pull me back in
Sean Murray went from a joke in my mind to now he stands there rightfully very proud of his teams INCREDIBLE game. On those talk shows years ago his smile was nervous, now his smile is genuine and comforting. I guess sometimes you just shut out the noise and get to work, and it works.
Been playing this on ps5 with psvr2 and must say it’s even better being in that amazing game than looking at it on a screen, just stood for ages on top of a mountain watching the world change around me from day to night and then a storm hit. Mind blowing for sure.
12:09 Man hasn't seen the giant space worms yet lol
Yeah but they do nothing. Just a texture not even mob
@@Mangarri I could have sworn I had one try to attack my ship lol
@@brythewiseguy i am talking about super giant worms, not little one.
Every single time they bring out a new free update (which are of the size of literal expansions), they bring me back into NMS. I've clocked in thousands of hours so far, and looks like that I'll be continuing that for the foreseeable future.
its crazy that they basically have NMS their open tech demo for their future games. if youre developing new technology, its one thing to have it in the new game thatll eventually come out, but showcasing it in your already running game is peak marketing
My issue with the game is that if you're not into collecting cosmetics there's not much to do in the game after you build a base or two. When I played there were basically no enemies in the entire game other than the ocassional pirate or some drones, and they were never a threat from the time I started the game until I stopped. I was buying all these crazy weapons thinking I'd have to use them and there was no one to use them on...
It needs megastructures. o'neill cylinders, banks orbitals, bishop Rings, ringworlds, dysonspheres, shellworlds and topopolises, etc
Isn’t there a solid lore reason for there being no developed civilization. Hence the name “no man’s sky.” A play off “no man’s land”
@@dave3429 I see, I didn't know that, but that makes sense with the name I suppose. Kinda boring though to only have plenetoids. Could still have abandoned megastructures or something.
@@NeWx89maybe one day the add that tho
There kind of is big stuff like that but it's tied to random space anomalies and abandoned areas. Like the other comment mentioned, the universe has no big civilization for a reason. It's supposed to be a wild west.
This team decided to sit down and grind like crazy to redeem themselves. Respect.
Just jumped in to check the update.
Yeah obviously they're showcasing it with the settings cranked all the way up. I'm running it on the high preset and while it doesn't look quite as good as the promo, it's still a massive improvement
I'm gonna be honest, my favorite part in No Man's Sky is the story and lore. I find it insane. If you play the game's story, you may find out that the "otherworldy feel" gets shattered, replacing with something I find even better.
Bethesda has to take notes... like seriously.
Played No Man’s Sky a few years ago and sometimes check the new patches. The game is AMAZING, so much care and love. Everything portrayed is actually in there PLUS MORE. It is stunning, the devs overredeemed themselves haha.
I don't think Light No Fire is an MMO, I think its more of a multiplayer survival game like Valheim.
That’s what I thought as well. Valheim but the size of an actual planet.
What everyone forgets is that one of those free updates was VR, you can have all this but more immersed, even has its own community of VR players only playing NMS in VR.
I played over 1000 hours of NMS. I finished the game 3 times already and each playthrough was never the same, except the intro. NMS is what every kickstarter startup gaming studios promised and failed : It's grandiose, beautiful, alive, vivid.. Just awesome
That is why if you start over now, do it during an expedition so the start of the game is fresh, then you can turn that into a normal save
I feel bad for the people who didn't give the game a second chance after the failed launch, the game is currently absurdly incredible both multiplayer and solo...
Also, the game implemented a really cool new customization for the ships a few updates ago, now with this improvement in the graphics again, it's clear that Starfield is left far behind.
I’m that guy, might have to retry after eight years.
I liked it even at launch think people over hyped it themselves
Given it a go again over the years. Happy for them but the gameplay just isn’t for me. I find it dull and slow to get into and I find the movement and aiming sluggish compared to other games.
There are some horrors in there. You can find a rare space creature that will fight back if you shoot it in your ship. I remember building a base, minding my business when suddenly I heard something behind me. I turned around to see a giant acid spitting graboid like creature a few feet behind me, just staring at me. About half a minute later I was dead.
You a Npc
@@Univaryy Are u a NPC as well?
This is some Zuko level of an redemption arc.
No Man Sky went from the most bland game with nothing for no one to a game were it has everything for everyone , wanna chill and explore and unwind after a stressfull day you can do it and the game thrives off that , want to be a star wars like bounty hunter/smuggler/scavenger you can do it , you like base building you can do it , you like playing solo you can do it , you like playing with friends you can do it , they have added so much i cannot even remember at this point and all that in a game less than 20 Gigabytes (18.7 gigs on PC after the update mentioned in the video)
No Man Sky is good. But its mainly a exploration game - there are survival mechanics but it quickly becomes a mere walking simulator.
Last time I played it was boring ash
Yeah that's my problem. The last time I played I got bored in a few hours.
Exactly
Yeah I was waiting on updates that addressed that. Walking simulator now has weather patterns and cooler more splashy water...
@@vaidazx12 Yes, it gets so boring in about 3-5 hours that it's just not worth the player's time.
4:59 they openly announced that they were implementing new tech from their new game to the old game that works on the same engine so its nothing they wanted to keep hidden or anything like that.
Thanks for clarifying
The biggest issue of NMS still stands - it's as deep as a puddle.
It also has similar issues to Starfield, for example the copy pasted buildings on the planets.
There isn't really much to do, and almost every grind feels like a chore very fast.
That doesn't mean that NMS is bad, it also isn't really great.
6,5/10
The fact they kept going and Internet Historian at this point would need to rewrite his skit is hilarious
No one is laughing
@@Univaryy i am, so dont bother being a twat
@@Univaryyhaha i am :(
I like how you mentioned Eldritch horrors. The story behind this game is super weird and deals with existential crisis, and there are all kinds of huge anomalies in space, but a massive shrimp/octopus devouring entire planets would be awesome
and now that the abyss is spreading (infected half of all the water in no man sky)
NMS is the perfect example of being surprised and wowed by how good it looks. No matter realistic a game can get, if it doesn't achieve that sense of "I want to see that" or "I wanna go there and there before I play the game" then imo it doesn't feel fun. Not everything needs to be complicated nor does it need to be perfect, it just needs to make me feel like I want to see it all and take in as much as I can. It's like looking at colours and it just feels mesmerizing, in the same sense in how people use moving spirals to really target your eyes and brain. As someone with ASD, No Man's Sky really just satisfies my desire to consume things I see akin to tickling my brain.
The gameplay loop isn't as fun after a while, but then that just means taking a break and to come back later. No need to force ourselves to play a game
i think one big mistake Starfield made is to have hi-fi graphics but intentionally mundane art direction. Whereas NMS 5.0 went with mid-fi (is that a term? lol) graphics and really well thought out art direction.
No man sky has been out for 8 years...
@Merknilash i enjoyed my time with it. Seems to be a game people either enjoyed or didn't... And then there are the people that slap the xbox tax on it because they're owned by microsoft now...
@@Merknilash to each their own. I spend most of my time in starfield building ships. I'm also not gonna compare an 8yo game to a game that has been out less than a year. Unfortunately we are in a time where the only company that releases complete games is Nintendo.
This game in VR is Fine Tuned and INCREDIBLE
Even though I've played some of the previous versions and got the platinum for NMS, the biggest issue that stops me playing it more is that the base gameplay was always the same, point and click to: Shoot, collect resources, mine terrain etc. Everything was point and click with the same tool that it never felt different enough regardless what I was doing to really feel engaged in anything. Similar to how you'd visit vastly different planets but you'd still be collecting the same basic materials in the same way. Hope the "gameplay changes" has something more to it.
Every game of the same genre have the same gameplay.
Factorio, Valhalla, the Forest, etc. they are point click and shoot.
Guess u didn't make a factory
The best way to look at this game is "space minecraft" barely anything to do but it's fun
Go play Call of duty
@@chronodis both games are fun when you have measured expectations. At some stage you start role playing at least a little. Theirs story but it’s not a story driven game, if anything it’s flavoring. The game is to explore, collect and build. Once you find a place you like you build your base, you fly to collect money to get nicer ships, you buy a flagship and design it as well, you even play to unlock new cosmetics
Only thing NMS is missing is proper quests, with proper conversations to give more feeling (I personally dont like that alien no sound stuff and no talking). Everything else is incredible and fantastic. What a journey from failed release to fixing and turning playerbase around ... every studio should learn from NMS :)
Starfield would have 8 loading screens between here and there.
No one laughed
@@Univaryy uh oh! Thought police
@@UnivaryyI did laugh
@@Univaryy Todd is that you
@@Univaryy was it a joke?
Definitely one of the better things to come from this was they switched from CPU processing to GPU so it’s now entirely on the Graphics Card
Apparently it helped Steam Deck and Switch performance.
Huge W for that
Seeing Sean go from working in a tiny office that flooded over Christmas, to having a big HELLO floating around in his huge ass studio is so awesome.
Ok i wont@UTTPEmperorMAPPride
I just realized that this is only part one of this update.I am so excited. I know some people find this game boring but the thing that makes this game so fun for me is that it never forces you into a particular direction. Its freeing to have a game that just lets you do what you want. Sometimes I play the game role-playing as an anthropologist studying Ancient Alien artifacts and languages and other times I just want to be a space pirate. smuggling contraband across the galaxy, destroying trading ships for their cargo.
There is a story but I have played over 100 hours in this game and I appreciate that the cool things about this game aren't just in the story you just see and do interesting things by playing the way you want.
Looks like they've implemented tech they developed for Light No Fire, super dope move.