3D Modeling the 2022 World Cup Ball in Maya and Photoshop
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- Опубліковано 15 вер 2024
- In this video, I attempt to model the 2022 World Cup Ball and texture in Photoshop. The final model can be downloaded on my Patreon page:
/ 3d-modeling-2022-76248030
The best.. I remember how you modeled 2014 world cup ball and it was impressive tutorial.. thank you and god bless you
I always learn something helpful from your tutorials, thanks for sharing!
Fantastic job, thanks for the video and tips
Nicely done!!!
Excellent.
Man you are a legend >>> I almost watched all your videos and I am so confused why you are disappearing a lot
I hope you are well >>> we need your tutorials man because you are the best teacher on this platform for sure
Work, life. I have to be in a specific mood to made videos :)
Too awesome
Tank u ❤️❤️
10:47 merge vertex
Hi can you do tutorial for ucl final ball 2022 pls
5:00 you could just convert the edges to curves rather than having to draw it and rotate.
He would have to go through the rebuild process then, and make his life harder. Not worth it.
Creating EP curves, instead, gives you more control and clear information about their parameterization if needed.
@@MauroSanna He wouldn't have to rebuild anything, these curves were meant for reference only, he didn't create anything out of them so 1 degree would be fine.
@@patrykfilar913
1 degree means linear, not sure what you are talking about.
Regardless, it's always good practice rebuilding the curves and it takes only a minute.