Rigify Body and Face Animation in Blender | iClone 8 Tutorial

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  • Опубліковано 9 лис 2024

КОМЕНТАРІ • 19

  • @reallusion
    @reallusion  25 днів тому

    The Blender Auto Setup plug-in is a free yet quintessential tool for anyone who uses Blender in their production pipeline.
    ▷ reallusion.software/9f0f59

  • @FirstLast_Nba
    @FirstLast_Nba Місяць тому +1

    Getting better by the day, getting closer to the point of seamless one button transition between both software packages.

  • @Thomas-qc2dc
    @Thomas-qc2dc Місяць тому +1

    Love these blender tutorials. Keep it up!

  • @martinflashgordon
    @martinflashgordon Місяць тому

    I am working on my new animation series for last 2 years. 3 characters are already ready. 1 left and I start animating. Thanks Reallusion 👍

  • @zhemahhoshiar7147
    @zhemahhoshiar7147 Місяць тому +1

    Finally tutorials ‏‪for blender users,
    Awesome!
    Can you make a tutorial about toon/realistic facial hair from blender to cc4?

    • @reallusion
      @reallusion  Місяць тому

      Hi @zhemahhoshiar7147,
      For facial hair adjustments in Blender, you can check out this tutorial at the 7:04 mark for hair card adjustment:
      courses.reallusion.com/home/character-creator/pipelines-and-render/blender?keyword=Blender+-+Roundtrip+Character+Workflow&v=character-creator-|-blender-roundtrip-character-workflow
      CC characters are also compatible with Blender Hair Tools, please see tutorial from this author by searching for ""Character Creator"" on his page.
      bartoszstyperek.gumroad.com/l/hairtool
      Here are more hair-related tutorials:
      courses.reallusion.com/library?product=Character%2520Creator&keyword=blender+hair

  • @fm3d-k1w
    @fm3d-k1w Місяць тому

    Good job ❤

  • @ukmonk
    @ukmonk Місяць тому

    This is awesome, been using this addon and converting to Rigify for a while now and its great!! Would be fantastic though if we could use export face expressions and hand poses from iClone to use in Blender please? Like the full library of hand poses to use in Blender asset brower/pose library. Will this be a future feature please? Also could you implement a slider control for your blender add on to open/close hands like in iClone please? These functions would speed up workflows tremendously! Thank you!! And loving CC4 and iClone 8 btw!!!

  • @Sairawkerh
    @Sairawkerh Місяць тому +1

    Reallusion make aniamtion easier .. I hope ill learn someday

    • @CamIsMac.
      @CamIsMac. Місяць тому

      PLease Start this week!!! It may seem like a lot but it's worth playing around. Especially when exporting to 3rd party softwares

    • @Sairawkerh
      @Sairawkerh Місяць тому

      @@CamIsMac. Yes thanks.. They are a paid version so still not afford the price , thats why!!

  • @shivangipriya4153
    @shivangipriya4153 Місяць тому

    Thank you. In time 3:08 there is a character for a beauty girl , any video from Reallusion that explain how can we do it ( as change from reality TO cartoony). I hope next video will be that which we can learn more.. Thank you

  • @Nobmaser
    @Nobmaser Місяць тому +1

    Can you also do for car rig plugins in blender to iclone?

    • @visualvincent
      @visualvincent Місяць тому

      I think Reallusion will probably focus on the characters.

  • @TheOpunPun
    @TheOpunPun 4 дні тому

    does it work with auto rig pro? i'm in the middle thought of buying iclone to work with unreal engine

  • @s.patterson5698
    @s.patterson5698 9 днів тому

    I am having problems playing other animations on the character after attaching Rigify. It will only play one of the animations and I can't get it to switch h to other attached animation even when I select them in the NLA. Not sure why.

  • @robhsn
    @robhsn Місяць тому +1

    Wish yall had Mac Support. I have to use Mac for work. No choice.

  • @obezuna
    @obezuna Місяць тому

    I wanted to ask, is it possible to make the name of the bones in actorcore accurig mine? I'm going to use it for Garry's mod, and there's rigging like ValveBiped.Bip01

    • @reallusion
      @reallusion  19 днів тому

      Hi @obezuna,
      Bones cannot be renamed in AccuRIG, but you can do so in Blender or other 3D tools. In Blender, CC/ActorCore character bones can be converted directly to Blender Rigify. However, if you plan to apply Reallusion motions after using Rigify, retargeting will be required.