Nice to see more of your work brother 👍 I’m glad you’re back, but take it easy this time, yeah? It ain’t a race, it’s a marathon 💪 So what sparks joy and go from there
I will say, i hate Feats a lot too; but for 4e its a bit more managable when using the Character building software rather than the books. (Tbh, for a beginner group; you can pretty easily get by with just DMG1, Rules Compendium (the book), CBloader, and the Online/Offline Compendium)
@@johnschwartz1641 One of 4e's legit issues is that it came too soon and didn't come right. Due to a Tragedy, we never got the VTT intended for it. So we have all these little things that make a massive hassle doing things by hand (CharGen, all the little circumstantial +2s, ect.), but would have been almost an afterthought with actual software. It sounds like some of the features they planned for the original thing was a pipe dream even without the Murder-Homicide; but if they made it now-a-days? 100% we could have had something great. Online that is, in person groups would still struggle a bit with it like they do already (and we're probbaly gonna see a retreading of it with 5.5e)
@@appleseed8282just a small comment. 4e was not planed with VTT in mind. The lead designers did not know about this plan until later. Also the management was sooo bad for the digital part that the vtt wojld have never happened even without the tragedy. You can hear about that in a recent video with 2 of the 3 lead designers (50 year D&D stream from gencon )
Hi, Greybeard, for the next character creation video, would you mind helping a fellow 4th-edition gamer to build a swordmage multiclass artificer? Recently I had in mind this character, who was just a weaponsmith commoner until his town was raided or under siege (or such) and he had suffered both physical and social losses (friends, family members, even his left arm). Turned obsessed by an idea of vengeance, he improved his skills, becoming a magic-user connected with crafting and swordsmanship (thus artificer and swordmage). He even forged for himself a prosthetic arm, imbuing it unwillingly with his madness (reference to the spear weaponsmith from Ushio and Tora): that brought back to his mind some sanity, but left him also with an undetachable magic arm which is however cursed. The arm contains a bag of holding capable of containing only swords (without a limited space), but it also forces the character to seek, obtain, own, and store every type of sword and every named sword (either named by the user and/or creator, or named in a swear by the victims) that has ever existed, thus leading to very dangerous interactions with righteous NPCs who wield praised swords (i.e., the sun-sword, the blade of dragon slaying, the zweihander of eternal fire) or with powerful swordsman NPCs (i.e., the wielder of oath-breaker, stormbringer, etc.). Until he comes across and gets the blade that wounded him, destroying it may overcome the curse. After all that, I imagine he would start as a 3rd-level character (with 2 levels of swordmage and 1 level of artificer), however, I don't know whether to go with a multiclass or a dual-class, nor if the artificer level should come as the first one or as a later one. Are you interested in helping me?
Student of Artifice [Feat] only requires 13 intelligence and one would assume you’re definitely going to have that as a Swordmage If you’re trying to blend secondary ability scores I’d recommend a Shielding Swordmage as they have CON as their secondary stat and Artificer also has CON as one of their available secondary stats You mention “levels of artificer”
@@Jabberwokee first of all, thank you for your suggestions and hints! Definitely the Int + Cos is the build to go with. However i never was i fan of the multiclassing system through feats. And i was given too much credit to my memory, thus calling "dual class" which is "hybrid class" (from phb 3), also maybe i remembered wrongly but i was sure thar an alternative multiclassing system based on levels appeared on the dragon magazine. Gosh, how i miss the time with a working character builder...
Meanwhile i found that the Githyanki race has the fitting modifiers (+2 int, +2 con) and that clicked with the background i imagined: the raid occured in his village and the subsequent seek for vengeance was caused by a group of "good" adventurers (human, elf, and such), who raided the village killing everyone just because they were a "monster"/bad race. So now i have the stats, the skills, the features and the feats. I do need help with choosing the powers. CLASS: Hybrid (Artificer + Swordmage) STATs 10 18 | 10 18 | 13 9 SKILLS Arcana, Heal, Perception FEATURES Healing Infusion (Hybrid) Swordbond Swordmage Aegis (Hybrid): Aegis of Shielding Swordmage Warding (through feat) Defences: +2 to will FEAT Hybrid Talent I would really appreciate your help in detailing such a character!
Nice to see more of your work brother 👍
I’m glad you’re back, but take it easy this time, yeah? It ain’t a race, it’s a marathon 💪
So what sparks joy and go from there
Thanks Greybeard! ❤
I will say, i hate Feats a lot too; but for 4e its a bit more managable when using the Character building software rather than the books. (Tbh, for a beginner group; you can pretty easily get by with just DMG1, Rules Compendium (the book), CBloader, and the Online/Offline Compendium)
Yeah, I remember having a lot of fun with the character builder. I've never even made a 4e character by hand like this, it's pretty crazy.
@@johnschwartz1641 One of 4e's legit issues is that it came too soon and didn't come right.
Due to a Tragedy, we never got the VTT intended for it. So we have all these little things that make a massive hassle doing things by hand (CharGen, all the little circumstantial +2s, ect.), but would have been almost an afterthought with actual software.
It sounds like some of the features they planned for the original thing was a pipe dream even without the Murder-Homicide; but if they made it now-a-days? 100% we could have had something great.
Online that is, in person groups would still struggle a bit with it like they do already (and we're probbaly gonna see a retreading of it with 5.5e)
@@appleseed8282just a small comment. 4e was not planed with VTT in mind. The lead designers did not know about this plan until later. Also the management was sooo bad for the digital part that the vtt wojld have never happened even without the tragedy. You can hear about that in a recent video with 2 of the 3 lead designers (50 year D&D stream from gencon )
Hi, Greybeard, for the next character creation video, would you mind helping a fellow 4th-edition gamer to build a swordmage multiclass artificer?
Recently I had in mind this character, who was just a weaponsmith commoner until his town was raided or under siege (or such) and he had suffered both physical and social losses (friends, family members, even his left arm).
Turned obsessed by an idea of vengeance, he improved his skills, becoming a magic-user connected with crafting and swordsmanship (thus artificer and swordmage).
He even forged for himself a prosthetic arm, imbuing it unwillingly with his madness (reference to the spear weaponsmith from Ushio and Tora): that brought back to his mind some sanity, but left him also with an undetachable magic arm which is however cursed.
The arm contains a bag of holding capable of containing only swords (without a limited space), but it also forces the character to seek, obtain, own, and store every type of sword and every named sword (either named by the user and/or creator, or named in a swear by the victims) that has ever existed, thus leading to very dangerous interactions with righteous NPCs who wield praised swords (i.e., the sun-sword, the blade of dragon slaying, the zweihander of eternal fire) or with powerful swordsman NPCs (i.e., the wielder of oath-breaker, stormbringer, etc.).
Until he comes across and gets the blade that wounded him, destroying it may overcome the curse.
After all that, I imagine he would start as a 3rd-level character (with 2 levels of swordmage and 1 level of artificer), however, I don't know whether to go with a multiclass or a dual-class, nor if the artificer level should come as the first one or as a later one.
Are you interested in helping me?
Student of Artifice [Feat] only requires 13 intelligence and one would assume you’re definitely going to have that as a Swordmage
If you’re trying to blend secondary ability scores I’d recommend a Shielding Swordmage as they have CON as their secondary stat and Artificer also has CON as one of their available secondary stats
You mention “levels of artificer”
@@Jabberwokee first of all, thank you for your suggestions and hints! Definitely the Int + Cos is the build to go with.
However i never was i fan of the multiclassing system through feats.
And i was given too much credit to my memory, thus calling "dual class" which is "hybrid class" (from phb 3), also maybe i remembered wrongly but i was sure thar an alternative multiclassing system based on levels appeared on the dragon magazine.
Gosh, how i miss the time with a working character builder...
Meanwhile i found that the Githyanki race has the fitting modifiers (+2 int, +2 con) and that clicked with the background i imagined: the raid occured in his village and the subsequent seek for vengeance was caused by a group of "good" adventurers (human, elf, and such), who raided the village killing everyone just because they were a "monster"/bad race.
So now i have the stats, the skills, the features and the feats.
I do need help with choosing the powers.
CLASS: Hybrid (Artificer + Swordmage)
STATs
10 18 | 10 18 | 13 9
SKILLS
Arcana, Heal, Perception
FEATURES
Healing Infusion (Hybrid)
Swordbond
Swordmage Aegis (Hybrid): Aegis of Shielding
Swordmage Warding (through feat)
Defences: +2 to will
FEAT
Hybrid Talent
I would really appreciate your help in detailing such a character!