As always, thanks for watching and for all your continued support. I know this upload took a good long while but I wanted to be sure that I was able to include the information from the most recent Version 55, so I had to wait a bit while the update was finished up. Also, I've wanted to start a series of videos like this one, compiling the full lore of games and series into a single video, so I hope you like this format and style, and would be open to seeing more like it in the future! Let me know if you have any particular games or series that you'd like me to cover in this way. Cheers!
Is there a way to listen all the tapes of lethal company found on the moons, except the in-game way of collecting every single one of them? Like a video with all of them played in the correct order or something.... couldn't find anything.
Another thing I noticed is that coil-heads and old birds seem to be connected, and I believe that old birds were made specifically as a counter to coil-heads. Both entities are stated to be weapons of war, and in the bestiary for coil-heads it states "when they encounter a loud noise or bright light they appear to enter a long reset mode", and old birds are described with "Its most defining features are the spotlight positioned on its head, capable of emitting 100,000 lumens, and the long range acoustic device on its chest, sometimes referred to as a sound cannon." This implies that old birds were engineered in a response to coil-heads (either them in war, or just them becoming more commonplace) and are designed to combat them. Another interesting point to support this is that when the apparatus is pulled, not only do all the old birds activate, but a small radiation warning pops up on the screen of players. This is significant because coil-heads are stated to "carry dangerously high levels of radioactive particles", further reinforcing the idea that old birds are built to oppose coil-heads, as they can not only seemingly detect coil-heads but also have the weapons to reset them. Hope this helped!
As dumb of a comparison this feels like....I wonder how much that could have been influenced by skibidi toilet stuff. Specifically the toilets being the coilheads (trying to convert things that aren't them into themselves, like how a coilhead removes a player's head and puts a coil in the spot) and how the electonic people employ TVs (for the light) and Speakers (for the sound) to counter the toilet people. Not really a lore implication, just something this made me think of.
Complete wild shot in the dark, but I'm wondering if the Jester is kind of like a Trojan Horse, where it was gifted to a mansion and the people who lived in it as a way of infiltrating them without risking the dangers of the Nutcrackers
i personally believe that the nutcrackers were originally built without the organic eye thing in the middle. i think that they were just robots that protected the rich people in the mansion, but when everyone had to leave the moon someone must have ordered it to kill anything left in the mansion. probably later some weird creature inhabited it similarly to the butler. i dont know if this could be the same for the jester, which could be some form of entertainment. also how is this video not more popular?
The acuall biggest is from austrailia but all seriousness it could be a whip spider like spider cause there large alrwady but adapted to incredible size
There is quite literally no evidence for this but I'd like to imagine the biggest spiders are more friendly and might be used for transportation like a horse
Btw there’s a theory that the company planet, 71 gordion is or at least was the golden planet and that the beast that the company walls consumed it, the name comes from years of misinterpretation of the word golden, possible like follows: golden-gorlden-gorden-gordion
Assuming all the organic life is made via The Boat throwing life onto the moons, it gives the monsters a sort of irony. Us human workers are fighting for our lives with these horrid creatures. Creatures made my humans throwing their own animals onto moons never fit for them, but they managed to evolve to live in.
Halden Electronics and The Company are two separate entities and I will die on this hill. The Company as an entity is a corporation based in manpower and hauling. Mining companies don't produce their pickaxes and elevators. They purchase the supplies from a company that produces these kinds of things. Halden Electronics is a company based in, well, electronics. The Company buys from Halden and in turn keeps them alive. I see the point being made but it just doesn't make sense for literally nobody to namedrop The Company as Halden Electronics. "Your hard work is invaluable to Halden Electronics," isn't catchy, I know, but you see my point.
I actually agree to this point and I believr it's probably what's intended by Zeekerss, but what makes the situation most odd to me is the way that these two seperate entities are reffered to in the service manual and when viewed as independent rightsholders. The line is unclear, and oftentimes, after a disclosure, a company will refer to itself as 'The Company' in documentation meant for staff. Such is one way of viewing the service manual. Also, while I would generally agree with the idea that a company that produces electronics wouldn't be a probable candidate for a hauling or salvaging company, it's worth noting that Halden themselves aren't exactly staying solely in the electronics industry. I'm not sure i'd consider the Company Cruiser an electronic persay, so the door to alternate ventures appears open, it would seem. Nonetheless, I ultimately agree with you. In most cases, relationships of this sort between two buisinesses is not unprecedented.
@@everberon you make a compelling point. It is strange that The Company would want to keep Halden around if they were another large corporation in the galaxy.
I wonder if the calling the monster behind the walls 'The Company' has other implications. What if when the monster is being referred to as 'company' it's not in the sense of company as in business, but rather company as in a group of people? "I work at the company" vs "A company of men." Perhaps the monster eats a planet, and absorbs the conscience and biomatter of the people and creatures it consume. The screaming heard over the walkie talkies is essentially all of the consciences struggling to communicate because there are just so many trapped in the same mind or body. Which is why Sigurd only ever talks to one of them; it would be incredibly hard for one conscience to gather itself in order to communicate, and thus exceptionally rare. Perhaps these consciences communicate 'telepathically' through the walkie talkie, like a talk-box which would also explain why the screaming can't be heard without it, as I highly doubt that guy had a walkie talkie on him. As for Sigurd hearing the screams without the walkie talkie, maybe he's like, sensitive to it. Or maybe they targeted their communication to him because he was already 'awake' and would be more likely to actually react. Anyway, in that sense the monster being 'The Company' would be an exceptionally eldritch name for such a lovecraftian creature. It's also worth noting that the word company can refer to visitors or guests, which could then just be saying that the monster is a 'visitor' to these planets; an outsider who 'visits' them to eat and then leaves, although I think that's a less cool meaning. I also believe these theories could be true while also still being an effective metaphor about capitalism that keeps in line with the theme of satirization of corporations. (Edited to be easier to read)
I like the theory that several of the mechanical enemies are somehow created for security or war purposes, but it's a shame that the barber doesn't fit the theme of some enemies.
I’d like the idea of coil heads originally being used to stop brakens by looking at them but brakens eventually figured out that they were lifeless and stopped caring (also why they have coils is so the braken can’t kill them and when the brakens did kill them they could easily replace their heads)
This will probably never happen but i wish the game would show you a flashback snippet of a random person's old life before they inevitably sign up to be employees for the company as a bonus for reaching a number of quotas.
@@antflam7473 Actually that is something i didnt know about myself until a few days ago.Hopefully we can get more cutscenes like these in future updates
I personally believe that the ghost girl is a singular entity that specifically follows employees of the company. Perhaps an employee hundreds of years ago had a daughter that hated him for leaving to work at the company, who then died in a tragic accident, her soul seeking vengeance by following and haunting those who work there. Obviously since she can’t be scanned and there isn’t a bestiary entry for her, we know pretty much nothing about her, but it seems highly unlikely that there would be multiple.
I think It might not be a human at all, lethal company is a game about aliens and the horrors of space but if we were to look at the girl as a result of purely the paranormal then it's probably a demon taking on the appearance of a little girl to appear less harmful. Usually they're depicted in media to take on less obvious forms hence it's shape, another sign could be the distorted and poor imitation of a little girl's laugh which ends up being too deep for a human...probably because it's not and never was. On another note considering all the themes about war, it could be some sort of biological entity who was made in one of those experiments made in secret in 'experimentation'. It could be that it was purposefully created to prey on the general idea that humans have of ghosts thanks to horror movies, hence the 'little girl' form. Could also be that it's purpose was to spread fear and paranoia among the enemy, probably why it only targets one person at a time until it takes out everyone one by one, we probably will never be able to tell unless they tell us on a log.
Haha thanks! I basically had the video done for around 2 weeks waiting for it to come out, and fortunately for the upload's sake, there were only a few minor things to include. Now i'm looking forward to enjoying the update with some friends!
@@everberon this is such I good video, I hope the beta doesn't add anything new (lore-wise specifically) until its release. not that it would matter much, but it would be a shame if this stuff became obsolete so soon after this video's release.
I believe that Artifice is the place where Old Birds were made, because of 2 things: -the scrap that you get the most there is the Robot toy, that could be linked to Old Birds, like a prototype -The trailer that presented Old Birds is straight up from one of Artifice's basement, where we can see Old Birds all ligned up, like they were produced and stored, until one switches on So maybe they lost control of their production and old birds destroyed everything? I'm not sure what happened after they made them but I just wanted to point this out
I feel like the idea that the company is the monster not literally but metaphorically has a lot of legs to stand on, because there’s a lot of things that reflect the current world of capitalism The automated pilot and calls while human employees have to go into the building itself is symbolic of the current use of AI, with the easy relaxed jobs (piloting and call handling) is taken up by ai, while the work that’s actually dangerous and requires a large amount of effort (scrap collecting) is done by humans is reflective of how right now AI is replacing the hobby jobs, like art, making people go do work that they find unfulfilling or dangerous, such as factory work. The fact your also doing extremely dangerous work only to get ejected into space if you fail quota is also quite similar to how companies treat employees essentially like plastic straws, being expendable and unimportant, even if they’ve been working their ass off Big stretch here: literal scrap being worth lots can also be related to companies being seen as “out of touch” with regular people, so while a rubix cube may seem ordinary and not worth a lot to regular people, it’d be worth a lot to the companies actually I can’t find a way to piece this together it sounded way better in my heaf
That's exactly my line of thinking, too. Especially with the Golden planet. In capitalism, companies, especially those that are buddy buddy with the government, often exploit communities that are rich in resources. We've seen it time and time again with Congo and Sudan. It even dates back to the times when Christopher Columbus traveled far to find spices. Animals hunted to extinction because of their novelty, plants that completely die out due to humans making their natural ecosystem inhabitable. The Company is just a physical manifestation of human greed.
@@everberon I've laid out what I think the entire known timeline is, with a good amount of approximants for unknown dates. --------------------------------------Colonial-------------------------------------------------------------------------- 1- Colonization of The Fading Nebulae by The Boat ??? Discovery of Green Witches, Snowy Planets, Titan, Artifice ??? Creation of Bunkers ??? Death of explorers on Snow planets ~300- Early speciation of Bunker Spiders, Snare Fleas, etc. ??? Creation of Anglivin/Beaumach empires -----------------Post-Colonial---------------------------------------------------------------------------------------- ??? Jeb eats the Golden Planet ??? Creation of Nutcrackers, Jesters, Barbers, ??? Creation of Coil Heads by Anglivin Empire ??? Abandonment of Adamance, March, Vow ??? Abandonment of Rend, Dine ??? Death of Butlers ??? Trapping of Jeb ??? Late speciation of Bunker Spiders, Snare Fleas, ect. ??? Establishment of The Company/Halden Electronics 10/6/1965- First known ITDA records, kill on sight for Bunker Spiders ---------------------------Sigurd---------------------------------------------------------------------------------------- ~8/1968- Sigurd and crew sign up 8/22/1968- Sigurd begins to Log 8/31/1968- Walkie Talkie convo, 120% sell rate 9/4/1968- First notice of sounds behind the wall 9/7/1968- Death of Rich 9/27/1968- Lucas joins, Company location discovered 9/21/1968- Sighting of Rich 9/30/1968- Memory loss 10/1/1968- Company begins to shake, tensions on Titan 10/15/1968- Death of Sigurd, hiding of logs ---------------------------Post Sigurd--------------------------------------------------------------------------------- ??? Death of Desmond/Jess/Lucas ~1970- War/Abandonment of Titan 2084- Copyright of Halden Computer ~2100s- Secret use of Embrion, design of Old Birds by Bumach Empire 2143- Discovery of Vain Shrouds, Kidnapper Foxes by Alex Kurt 12/18/2143- Invasion of Anglivin Capital (Artifice?) by Robots 2147- Vain Shrouds become a kill on sight plant ??? Downfall of Anglivin Empire ~2300s- Secret use of/ abandonment ofExperimentation/Assurance, ~2300- Formation of Offense 2356- Embrion officially discovered and abandoned by the Boat 2384- Designation of Robots as AL-24 by the English (Post Anglins?} 2384- Release of “Old Birds” song by Under Remora 2387- Remix by Land Eirie, iconic song ~2400- Official discovery of desert planets 2532- Time of game
this is probably a stretch but i wonder if the old phones are actually the walkie talkies issued when sigurd was hired. when you switch to them in your inventory you can hear a scream very briefly before it cuts out which could be the screams heard by sigurd through his walkie talkie. which makes me think that at some point the company found out about this and had all the walkie talkies replaced with the ones used now which is why you can't hear the screams through them, and the only remaining original walkie talkies are the ones abandoned by previous crews. like i said, probably a stretch considering that the phones have a dial tone and that the scream can be heard anywhere, not just at the company building. but that just raises another question: what is the scream being picked up by the old phone?
One thing that i think might help, remember that cutscene we got when version 50 came out? I think it actually has a great part into the lore too, so, when our pov's alarm goes off, you can see a coilhead moving for a slight second, i think that coilhead was being tested by the company, i also have another theory, my theory is that our pov was in the companies working space(the place where the company makes new items to help scrap collecters do they job and study species and creatures) what i think happened is that soemone hijacked the system or the system malfunctioned, that explaining why we can hear a coilhead killing soemone and a nutcracker shooting soemone, if this was the only working space the company had it would explain why the moons were abandoned, hope this helped :D
I love lethal company. It's so funny when played, while it's underlying story and world building is so interesting. Dystopian futures aren't my cup of tea, but this one really has me interested
I have noticed through my near 100 hours of playing with friends, when leaving the Company Building if you run around to the back of the ship when taking off you can see what I think are buildings on the horizon with red roofs. Has anyone else noticed this?
thank you SO much for including song names. I have been looking for ambient 2 for SO long and I finally found it thanks to you! I also enjoyed the video too btw
6:17 oh I think I know what happened there. The company must prioritize equipment and all. Anyway, the part of lethal company I find the most fascinating is the development of its monsters. Spore lizards in particular seem to have come from humans selectively breeding more docile crocodiles. The braken, forest keepers and butler are also really intriguing because of the human-adjacent appearances they have. A part of me wants to entertain the idea that maybe, as the giant’s name could suggest, they might have lived peacefully with humans for a time before the moons were abandoned, and that perhaps the uniforms make employees look very inhuman to them. Edit to add: I also wanted to talk about the ghost girl a little bit. Her code makes her target employees with lower sanity. (For explanation, say someone in the ship looses sanity by .5 every minute, and someone in the facility looses sanity by 2 every minute) the loss of sanity is also affected by how paranoid you are (how often you look side to side, if you didn’t know) which is very interesting. Other than the fact that she does kill you, her code could suggest that she is an entity that comes solely from hallucinations, and doesn’t exist outside of that. If she only spawned in mansions it might be possible to argue that she’s created from low sanity and high paranoia, plus you wandering around a huge abandoned mansion, but her existing on experimentation is possible evidence against that.
23:00 One of the more horrific things I experienced in this game was reading Sigurd describe seeing Rich from the other side of the lake. I honestly believe it was the first of three possibilities, a hallucination. Sigurd had just mentioned how they force him into camera duty on Vow because of how pale he gets, the dude is clearly traumatized. He was the one that heard Rich's neck crack, he was the one that wanted to retrieve him, but he couldn't. Rich was out of reach, he was "across the river." Dead. I don't know which is scarier, the sighting being a real, genuine, tangible monster/ghost, or it being the direct result of Sigurd becoming so incredibly stressed, he's at the point where he begins to experience vivid hallucinations. Especially knowing that there's a built-in insanity meter in-game determining the frequency of random auditory hallucinations, the latter conclusion of Sigurd just genuinely losing his mind isn't hard to believe.
I have a theory Since the employees signed a 1 season contract of work if we made it through one season (no death as we don’t know if employees are respawned or replaced) we might never know tho because that’s 30-31 quotas deathless and while it’s doable the average item value has to be 162 or higher meaning items with low value set you back a lot
-Maybe Embrion is the final migration spot for the Old Birds? Like, they can planet hop but each hop will eventually lead them to Embrion, which is their final destination, and it could explain the 20+ Old Birds we see on the moon -What If Sigurd’s logs weren’t actually written in 1968 but actually 2068, and the terminal is such old tech that the Year 2K Problem occurs, making the computer change 2068 to 1968
Slight theory but I wouldn't be supprised that the mining operations that allegedly destroyed Titans serenity were started to satiate the Beast. Yeah, one is also the war (one Titan was readying for and where the Old Birds were used for), but a megalith of a scale as a mining megastructure aren't just a thing for war, not in such scale. Unless said war was "The War to end all things"
Late to this, but there's something about the Drill I wanted to add. According to a piece of concept art made by Zeekerss, the Drill is actually called "Desmond's Drill", and there are 7 different parts you're supposed to collect to finish it. However, none of this has been implemented, and it's unknown if he's working on it right now or saving it for later.
I think there's a theory of Old Birds being made to deal with Coil Heads. Old Birds will always wake up when the Appy(it has Radiation) is pulled out, the Coils are also covered in Radiation. I believe Coils don't go outside because of Old Birds.
I always thought the masks were like biological creatures. A intelligent parasite that uses the mask as a disguise to pick up new vessels. The blood concoction it expels is also biological not super natural, Containing the aforementioned parasite and allowing it to get inside the victim's body. Its also makes sense for why you can just find lose masks scattered around. Its likely the parasite uses the host body for nutrients to feed. Likely breaking it down and making it decompose very quickly allowing it to lie in wait until a new host can attempt to put it on. (Maybe this also explains why you can take the comedy mask off if you are fast enough?) Also explains why it makes noises to attempt to lure people towards it
Incredible video , piled everything up very nicely and props for pushing new content out so early after the official release! Personally I always found it odd we never really see bodies of other employees besides the masked , which coincidentally...are the only body we cannot collect , even if they used to be a player, that coupled with the other entity that closest resembles a human being the Butler which is reanimated by masked hornets and the kill animation being the masked pouring something from their mouth to the player to infect them could also be masked hornets , fitting of the masked name , or something akin to larvae which could be a way of the hornets reproducing though as the body is not in such a bad state as the butler they don't just pop and leave out the hornets after death. It seems like a logical connection but still a far stretch , though fairly weird how they have no monster entry log which does imply they appeared after Sigurd's crew where coincidentally the very next log after Sigurd mentioned he saw Rich is the last one left by Desmond. Though I am curious of the importance of our unnamed crew , which stays on the same ship as Sigurd indicated by the sticker/posters and yet we still get an introductory song and get to visit the same planets and read their logs on creatures and events , and it would be a stretch to say we might as well be the same crew , as the company clearly posesses means to recover bodies via teleport and reanimate them indicated by the fee we still get even if we go out of our way to recover a body and maybe even the fact sigurd and the crew were keeping logs yet missing out crucial details such as how they got hired at the company or jow they got there in the first place , the fact nobody quits and instead "turns over dead" and that everyone smells , subtly indicating what might as well be a decaying corpse though it's probably reading into things too much as it can be disproven by multiple ways bodies cannot be recovered , such as masked , leviathans or giants. Anyway sorry for my rant and thanks for coming to my ted talk lol-
About the theory that the moons are just used up, it makes me think of how in Fallout 76 two of the most desolated and toxic parts of the nuclear wasteland (Ash Heap and Toxic Valley) are based on real places in West Virginia that in real life have already been destroyed by strip mining and industrial waste and really do look about how they do in the game.
love the video! crazy that the update came out a few days ago and you were able to fit the new lore in it easily. curious on where the barber will fit in all of this 🤔
Same. Unfortunately, there's so little to go off of for them... I first wondered if maybe it would fit thematically with the nutcrackers, jesters, etc but I don't know. What do you think?
@@everberon, Zeekerss made the Barber last minute because he had already made an animation that he planned on using for the Kidnapper Fox (the cutting-in-half didn't exactly work out...) and he wanted to implement it into the game. (There's more information on his Patreon.) He also mentioned that he has plans to either rework or adjust the Barber in the future, so I hope you'll get some answers. Nice vid too.
i know this might be a bit off-topic for this video, but has anyone else thought that the company cruisers could be alive? the service manual for the truck alludes to this a bit, implying that it may have a sense of hearing, that it is capable of feelings and the fact that it is able to heal on it's own
Little personal theory I have, the songs picked up by the radio on the Company Cruiser are from the 1920s, and given that the game takes place in the 2530s that means the radio signals would have been travelling for around 600 years if we assume they were broadcasted during that time. This would place the Thistle Nebula 600 lightyears or thereabouts from Earth and make it the closest nebula to Earth. Or The Company is running the radio stations and just playing old songs
i'm not sure if this is really obvious or anything, but my personal thoughts are that the reason the last known log is written by desmond the way it is was because desmond saw "the company" grab and eat sigurd during a scrap exchange
My theory about Titan is that they dug to the core of the planet somehow thus the planet started cooling due to the extensive mining after the war had ended. The heat from the fighting assuming the coil heads were used if their entry is to be believed. Match that with a cooling core. Would really speed up the process.
What I think could be the case of all the mysterious life forms, is something. Maybe the company, maybe the company monster, maybe even the player could be contributing to the wild evolution and deforming of organic life on all the moons. There isn’t much of a cause for something like the jester to exist, unless something made it. The jesters and the masks are to me the most mysterious entities and they could’ve been transmuted by some entity or even humanity to be the way they are, it could also explain why entities like the nutcracker and mask are parasitic, most human like entities are/seem to be parasitic judging from the jester, nutcracker, mask and the butler Something could be enforcing a nature onto the very mysterious life forms that inhabit the mansions
I like this deep dive but I always kind of assumed that the monster was an employee of the company and idk if I like the Lovecraftian explanation better (Though admittedly it seems more valid through your research). To me, whats more horrifying than Eldrich horrors is the Kafka-esque incorporation of said horrors into a universal capitalist dystiopian machine. This also serves the dual purpose of being existentially horrifying while also hilarious to imagine a Cthonic entity having an employee ID and really pissed off that you keep ringing the bell before it's had it's Rylehian coffee
I was considering whether I should make another full lore of Palword with the update being out. If ppl would like, I certainly can! There's a decent amount to talk about.
@@everberon yeah there's already a decent amount to talk about from the paldeck alone, also add on the bellanoir one from the previous updates, which her paldeck is pretty interesting to say the least
@@funnygamer361 I was intending to cover Bellenoir within a dedicated video, because I think there's some seriously cool lore there that could relate heavily to the rest of the Palworld lore so far, but I was having serious issues running the game after she was added up to Sakurajima, so now that the game is functioning for me again, you bet I'll have to revisit that too.
Maybe in the future the game will have multiple endings, one beign after many quotas where the player is used to feed the company because you fullfiled your purpose (but that would not make sense because in the game over they leave you floating in space when they could use you as food) and the othef ending with the drill
I have a theory, considering the company mostly feeds on metal, couldn't it be that the mining operations in, for example, titan, were directly meant to feed the company? If so, the company would really be the reason behind the abandonment of the moons in a less apocalyptic way
Why not both? An attempt to manufacture a supernatural entity that may or not have backfired. Considering the coilhead was possibly a weapon of war, maybe the barber was too? Hell maybe the barber was meant to counter the coilhead, considering the barber moves even when being looked at. It's scissors could be designed to destroy/total the coilhead as well.
The relation between the mask and mask wasps seems pretty clear cause the death animation when a masked player kills another looks like flies being vomited into their mouth
I think titan rend and dine were on the same white light, and before it wasn't this would explain rend and dine having homes, and titan being an happifull place as sigurd said
I have a feeling that humanity may have awoken the monster and started the company to combat it. over time, as resources dwindled, people began to go to war for resources in hopes of being able to have enough surplus to keep the company fed, while also fulfilling their own needs. Titan and artifice were both sites of this war that were forgotten until being rediscovered in the 2100’s. But that’s just a theory A game theory
I feel like the Boat is a reference or at least based on Noah's Ark from the bible, as the Boat contains humans and tons of animal species alike. In the Bible, God wants to destroy the world but chooses to save Noah and his family and the Animals. So he told Noah to build a very large boat (Ark) to house all the animals and his family. When the time came, God flooded the world and killed everything except for things on the Ark. So perhaps humanity has gone extinct on Earth, so they sent some humans and animals to save them. I also think I know what actually happened to Earth. As mentioned in the Bible, God destroys basically all terrestrial life by flooding the Earth, so maybe in Lethal Company, Global Warming gets out of hand and causes the Earth to flood because of melting ice. So humanity tries to escape to other planets via the Boat.
Or maybe instead of going extinct, the earth WAS in fact the Golden planet ( as suggested by some enthusiasts) which got swallowed by Jeb, and in the process of being swallowed, humanity launched the said Ark as a last resort to ensure the continuation of humanity and earth life on other habitable exomoons and exoplanets.
"Wait, it's all a game about environmental activism and the volatility of abused/misused resources combined with the risks and ethical concerns of 'playing God'?" "Always has been."
I have a theory that the golden planet wasn’t actually a planet made entirely of gold, more so I believe that this is referring to its importance or significance to the company and/or humanity. The “beast” behind the concrete is most likely a human creation, specifically for war like the coil-heads and old birds. But the testing of this weapon showed it to be far more powerful than they could have ever imagined, and it soon began to consume the planet it was created on. I can’t prove this, but the golden planet might have been the headquarters of the company. Given that all the gear we see and use is all old tech from the 80s, yet the in-game date is in the 2500s, the golden planet could have been a major planet for civilization and progress. It wouldn’t surprise me if the company has been hiding the true damage the beast has caused, and at the end of the game you find out the truth…
Not completed the video yet, but I wonder what the war mentioned on titan was about? It became a mining planet afterwards-what if the war was about the beast, and the mining was to feed it?
Typing "Titan Info" into the terminal reveals that Titan has "A frozen, flat landscape." Are you thinking of 71-Gordion maybe? The moon with the company building?
Thanks for your work! And about your last comment on it being capitalism. . . Well, I had a further even more terrifying thought - what if the monster being talked about in the allegory isnt simply the company, but humanity? Think about it - almost everything we dealt in game is either made by humans, could be linked to something humans brought with them, or is possibly made of mutated humans What if these planets were not simply "used up", but the Company is simply another stage in the evolution of Humanity learning how to absolutely tear the usefulness out of everything they find? First they spread across the stars and colonized and mined normally, then when that wasnt fast enough they threw it to full hell with war, and when the war was over and the ground had a chance to quiet, they send in the scavengers. . . Worlds stripped of resources until useless, barren wonderlands for the rich abandoned once no more fun, and a company run by a monsterous creature which seeks to find every shred of remaining worth on these worlds, not letting its dead slumber. . . (maybe thats why the ghosts are a thing?) . . The creature could be human itself, just mutated to suit some purpose in its war - it could e plain its weird interactions with the Radio. . .the "robotic" voice could be its actual voice, simply it cant talk normally like it used too. . . In that way, the game name would be ironic - you play lethal company while in the company of the most dangerous entity to the planete and your own self . . .other humans
As always, thanks for watching and for all your continued support. I know this upload took a good long while but I wanted to be sure that I was able to include the information from the most recent Version 55, so I had to wait a bit while the update was finished up.
Also, I've wanted to start a series of videos like this one, compiling the full lore of games and series into a single video, so I hope you like this format and style, and would be open to seeing more like it in the future! Let me know if you have any particular games or series that you'd like me to cover in this way. Cheers!
make it dude! Im loving everything youve done so far!!!
thank you for the info im grateful that you sped your time to share with us
Hey what about the people who say a Coil-Head can be seen in the V50 cutscenes or in another cutscenes prior to that, behind a door ?
Is there a way to listen all the tapes of lethal company found on the moons, except the in-game way of collecting every single one of them?
Like a video with all of them played in the correct order or something.... couldn't find anything.
bro, ive made like 20 google image searches at this point and ive found nothing
how do you get the images of the planets
(example 44:47)
Another thing I noticed is that coil-heads and old birds seem to be connected, and I believe that old birds were made specifically as a counter to coil-heads. Both entities are stated to be weapons of war, and in the bestiary for coil-heads it states "when they encounter a loud noise or bright light they appear to enter a long reset mode", and old birds are described with "Its most defining features are the spotlight positioned on its head, capable of emitting 100,000 lumens, and the long range acoustic device on its chest, sometimes referred to as a sound cannon." This implies that old birds were engineered in a response to coil-heads (either them in war, or just them becoming more commonplace) and are designed to combat them. Another interesting point to support this is that when the apparatus is pulled, not only do all the old birds activate, but a small radiation warning pops up on the screen of players. This is significant because coil-heads are stated to "carry dangerously high levels of radioactive particles", further reinforcing the idea that old birds are built to oppose coil-heads, as they can not only seemingly detect coil-heads but also have the weapons to reset them. Hope this helped!
This is a fantastic theory, great thinking! I would not be surprised to learn that there's something to this.
@@everberonThank you, I wouldn't be either. Awesome video too!
Omg I feel like u cracked this case
As dumb of a comparison this feels like....I wonder how much that could have been influenced by skibidi toilet stuff. Specifically the toilets being the coilheads (trying to convert things that aren't them into themselves, like how a coilhead removes a player's head and puts a coil in the spot) and how the electonic people employ TVs (for the light) and Speakers (for the sound) to counter the toilet people.
Not really a lore implication, just something this made me think of.
@@Shadowhawkdark🙁
Complete wild shot in the dark, but I'm wondering if the Jester is kind of like a Trojan Horse, where it was gifted to a mansion and the people who lived in it as a way of infiltrating them without risking the dangers of the Nutcrackers
"I’m just gonna take a moment to erase that from my memory...... Done."
wait i love this theory 👀
But then, what of the ones in the facilities?
@@danielwalmsley1824 same idea. Nutcrackers still spawn in factories.
Very good
i personally believe that the nutcrackers were originally built without the organic eye thing in the middle. i think that they were just robots that protected the rich people in the mansion, but when everyone had to leave the moon someone must have ordered it to kill anything left in the mansion. probably later some weird creature inhabited it similarly to the butler. i dont know if this could be the same for the jester, which could be some form of entertainment.
also how is this video not more popular?
Probably because they miss quite alot out 😂
the fact that the bestiary entry tells us that the bunker spider is the SECOND biggest discovered makes me fear what the actual biggest is 😭
The acuall biggest is from austrailia but all seriousness it could be a whip spider like spider cause there large alrwady but adapted to incredible size
I have a theory, the moons that have a high chance of spawning bunker spiders were inhabited by Australians
@@wickalo real
There is quite literally no evidence for this but I'd like to imagine the biggest spiders are more friendly and might be used for transportation like a horse
@@Chester_ticklenut76Where’s Saxton Hale when you need him?
Btw there’s a theory that the company planet, 71 gordion is or at least was the golden planet and that the beast that the company walls consumed it, the name comes from years of misinterpretation of the word golden, possible like follows: golden-gorlden-gorden-gordion
its named after the gordian knot
_Eating. Gourd: A fleshy, typically large fruit with a hard skin, some varieties of which are edible._
@@sisterfister7891
rind: noun
A tough outer covering such as bark, the skin of some fruits, or the coating on cheese or bacon.
dear lord..
*Makes you wonder if 71 Gordion is actually the Beast itself covered in a layer of water to make it look like an ocean moon.*
Truuuue.
Assuming all the organic life is made via The Boat throwing life onto the moons, it gives the monsters a sort of irony.
Us human workers are fighting for our lives with these horrid creatures.
Creatures made my humans throwing their own animals onto moons never fit for them, but they managed to evolve to live in.
Halden Electronics and The Company are two separate entities and I will die on this hill. The Company as an entity is a corporation based in manpower and hauling. Mining companies don't produce their pickaxes and elevators. They purchase the supplies from a company that produces these kinds of things. Halden Electronics is a company based in, well, electronics. The Company buys from Halden and in turn keeps them alive. I see the point being made but it just doesn't make sense for literally nobody to namedrop The Company as Halden Electronics. "Your hard work is invaluable to Halden Electronics," isn't catchy, I know, but you see my point.
I actually agree to this point and I believr it's probably what's intended by Zeekerss, but what makes the situation most odd to me is the way that these two seperate entities are reffered to in the service manual and when viewed as independent rightsholders. The line is unclear, and oftentimes, after a disclosure, a company will refer to itself as 'The Company' in documentation meant for staff. Such is one way of viewing the service manual. Also, while I would generally agree with the idea that a company that produces electronics wouldn't be a probable candidate for a hauling or salvaging company, it's worth noting that Halden themselves aren't exactly staying solely in the electronics industry. I'm not sure i'd consider the Company Cruiser an electronic persay, so the door to alternate ventures appears open, it would seem. Nonetheless, I ultimately agree with you. In most cases, relationships of this sort between two buisinesses is not unprecedented.
@@everberon you make a compelling point. It is strange that The Company would want to keep Halden around if they were another large corporation in the galaxy.
I wonder if the calling the monster behind the walls 'The Company' has other implications. What if when the monster is being referred to as 'company' it's not in the sense of company as in business, but rather company as in a group of people? "I work at the company" vs "A company of men." Perhaps the monster eats a planet, and absorbs the conscience and biomatter of the people and creatures it consume.
The screaming heard over the walkie talkies is essentially all of the consciences struggling to communicate because there are just so many trapped in the same mind or body. Which is why Sigurd only ever talks to one of them; it would be incredibly hard for one conscience to gather itself in order to communicate, and thus exceptionally rare.
Perhaps these consciences communicate 'telepathically' through the walkie talkie, like a talk-box which would also explain why the screaming can't be heard without it, as I highly doubt that guy had a walkie talkie on him. As for Sigurd hearing the screams without the walkie talkie, maybe he's like, sensitive to it. Or maybe they targeted their communication to him because he was already 'awake' and would be more likely to actually react.
Anyway, in that sense the monster being 'The Company' would be an exceptionally eldritch name for such a lovecraftian creature.
It's also worth noting that the word company can refer to visitors or guests, which could then just be saying that the monster is a 'visitor' to these planets; an outsider who 'visits' them to eat and then leaves, although I think that's a less cool meaning.
I also believe these theories could be true while also still being an effective metaphor about capitalism that keeps in line with the theme of satirization of corporations. (Edited to be easier to read)
I like the theory that several of the mechanical enemies are somehow created for security or war purposes, but it's a shame that the barber doesn't fit the theme of some enemies.
I suppose it could, but it's certainly more of a stretch than the others. I hope that more is illumiated about it as time goes on.
I’d like the idea of coil heads originally being used to stop brakens by looking at them but brakens eventually figured out that they were lifeless and stopped caring (also why they have coils is so the braken can’t kill them and when the brakens did kill them they could easily replace their heads)
I love watching lethal company videos at 3:49 am
I love making them at that time too
i hear ya, at 5:28 am.
@erikburns292 what do you mean its 4:55 pm???
@@retinaretainer 🤦♂️
@@retinaretainerdoesheknow.png
This will probably never happen but i wish the game would show you a flashback snippet of a random person's old life before they inevitably sign up to be employees for the company as a bonus for reaching a number of quotas.
I remember getting a cutscene when opening up the new update for the first time. While I was confused on what was happening that could be it
@@antflam7473 Actually that is something i didnt know about myself until a few days ago.Hopefully we can get more cutscenes like these in future updates
@@rustycookiepekka6875 Maybe there will be some sort of secret story you can do at the company building
I personally believe that the ghost girl is a singular entity that specifically follows employees of the company. Perhaps an employee hundreds of years ago had a daughter that hated him for leaving to work at the company, who then died in a tragic accident, her soul seeking vengeance by following and haunting those who work there.
Obviously since she can’t be scanned and there isn’t a bestiary entry for her, we know pretty much nothing about her, but it seems highly unlikely that there would be multiple.
I think It might not be a human at all, lethal company is a game about aliens and the horrors of space but if we were to look at the girl as a result of purely the paranormal then it's probably a demon taking on the appearance of a little girl to appear less harmful. Usually they're depicted in media to take on less obvious forms hence it's shape, another sign could be the distorted and poor imitation of a little girl's laugh which ends up being too deep for a human...probably because it's not and never was.
On another note considering all the themes about war, it could be some sort of biological entity who was made in one of those experiments made in secret in 'experimentation'. It could be that it was purposefully created to prey on the general idea that humans have of ghosts thanks to horror movies, hence the 'little girl' form. Could also be that it's purpose was to spread fear and paranoia among the enemy, probably why it only targets one person at a time until it takes out everyone one by one, we probably will never be able to tell unless they tell us on a log.
Amazing the update came out YESTERDAY and you still managed to include it in the video.
Bravo
Haha thanks! I basically had the video done for around 2 weeks waiting for it to come out, and fortunately for the upload's sake, there were only a few minor things to include. Now i'm looking forward to enjoying the update with some friends!
@@everberon this is such I good video, I hope the beta doesn't add anything new (lore-wise specifically) until its release. not that it would matter much, but it would be a shame if this stuff became obsolete so soon after this video's release.
I believe that Artifice is the place where Old Birds were made, because of 2 things:
-the scrap that you get the most there is the Robot toy, that could be linked to Old Birds, like a prototype
-The trailer that presented Old Birds is straight up from one of Artifice's basement, where we can see Old Birds all ligned up, like they were produced and stored, until one switches on
So maybe they lost control of their production and old birds destroyed everything? I'm not sure what happened after they made them but I just wanted to point this out
I feel like the idea that the company is the monster not literally but metaphorically has a lot of legs to stand on, because there’s a lot of things that reflect the current world of capitalism
The automated pilot and calls while human employees have to go into the building itself is symbolic of the current use of AI, with the easy relaxed jobs (piloting and call handling) is taken up by ai, while the work that’s actually dangerous and requires a large amount of effort (scrap collecting) is done by humans is reflective of how right now AI is replacing the hobby jobs, like art, making people go do work that they find unfulfilling or dangerous, such as factory work. The fact your also doing extremely dangerous work only to get ejected into space if you fail quota is also quite similar to how companies treat employees essentially like plastic straws, being expendable and unimportant, even if they’ve been working their ass off
Big stretch here: literal scrap being worth lots can also be related to companies being seen as “out of touch” with regular people, so while a rubix cube may seem ordinary and not worth a lot to regular people, it’d be worth a lot to the companies actually I can’t find a way to piece this together it sounded way better in my heaf
That's exactly my line of thinking, too. Especially with the Golden planet. In capitalism, companies, especially those that are buddy buddy with the government, often exploit communities that are rich in resources. We've seen it time and time again with Congo and Sudan. It even dates back to the times when Christopher Columbus traveled far to find spices. Animals hunted to extinction because of their novelty, plants that completely die out due to humans making their natural ecosystem inhabitable. The Company is just a physical manifestation of human greed.
@@1kokokala10 "The giant monster consumed a golden planet" is such a brilliant way of describing it. The metaphors!!!
Cringe
@@deemwinchomg you don’t get it life is literally like bideo game! Take my downdoot capitalism is when bad happens!
So what are you a fucking commie or something? 🤣
I believe that the calendar of Lethal Company begins with the colonization of the fading nebulae by the boat
I would agree
@@everberon I've laid out what I think the entire known timeline is, with a good amount of approximants for unknown dates.
--------------------------------------Colonial--------------------------------------------------------------------------
1- Colonization of The Fading Nebulae by The Boat
??? Discovery of Green Witches, Snowy Planets, Titan, Artifice
??? Creation of Bunkers
??? Death of explorers on Snow planets
~300- Early speciation of Bunker Spiders, Snare Fleas, etc.
??? Creation of Anglivin/Beaumach empires
-----------------Post-Colonial----------------------------------------------------------------------------------------
??? Jeb eats the Golden Planet
??? Creation of Nutcrackers, Jesters, Barbers,
??? Creation of Coil Heads by Anglivin Empire
??? Abandonment of Adamance, March, Vow
??? Abandonment of Rend, Dine
??? Death of Butlers
??? Trapping of Jeb
??? Late speciation of Bunker Spiders, Snare Fleas, ect.
??? Establishment of The Company/Halden Electronics
10/6/1965- First known ITDA records, kill on sight for Bunker Spiders
---------------------------Sigurd----------------------------------------------------------------------------------------
~8/1968- Sigurd and crew sign up
8/22/1968- Sigurd begins to Log
8/31/1968- Walkie Talkie convo, 120% sell rate
9/4/1968- First notice of sounds behind the wall
9/7/1968- Death of Rich
9/27/1968- Lucas joins, Company location discovered
9/21/1968- Sighting of Rich
9/30/1968- Memory loss
10/1/1968- Company begins to shake, tensions on Titan
10/15/1968- Death of Sigurd, hiding of logs
---------------------------Post Sigurd---------------------------------------------------------------------------------
??? Death of Desmond/Jess/Lucas
~1970- War/Abandonment of Titan
2084- Copyright of Halden Computer
~2100s- Secret use of Embrion, design of Old Birds by Bumach Empire
2143- Discovery of Vain Shrouds, Kidnapper Foxes by Alex Kurt
12/18/2143- Invasion of Anglivin Capital (Artifice?) by Robots
2147- Vain Shrouds become a kill on sight plant
??? Downfall of Anglivin Empire
~2300s- Secret use of/ abandonment ofExperimentation/Assurance,
~2300- Formation of Offense
2356- Embrion officially discovered and abandoned by the Boat
2384- Designation of Robots as AL-24 by the English (Post Anglins?}
2384- Release of “Old Birds” song by Under Remora
2387- Remix by Land Eirie, iconic song
~2400- Official discovery of desert planets
2532- Time of game
what if the guy on the hill was richard but stuffed and controlled by masked hornets giving jknow the butler
this is probably a stretch but i wonder if the old phones are actually the walkie talkies issued when sigurd was hired. when you switch to them in your inventory you can hear a scream very briefly before it cuts out which could be the screams heard by sigurd through his walkie talkie. which makes me think that at some point the company found out about this and had all the walkie talkies replaced with the ones used now which is why you can't hear the screams through them, and the only remaining original walkie talkies are the ones abandoned by previous crews.
like i said, probably a stretch considering that the phones have a dial tone and that the scream can be heard anywhere, not just at the company building. but that just raises another question: what is the scream being picked up by the old phone?
One thing that i think might help, remember that cutscene we got when version 50 came out? I think it actually has a great part into the lore too, so, when our pov's alarm goes off, you can see a coilhead moving for a slight second, i think that coilhead was being tested by the company, i also have another theory, my theory is that our pov was in the companies working space(the place where the company makes new items to help scrap collecters do they job and study species and creatures) what i think happened is that soemone hijacked the system or the system malfunctioned, that explaining why we can hear a coilhead killing soemone and a nutcracker shooting soemone, if this was the only working space the company had it would explain why the moons were abandoned, hope this helped :D
I think that titan is experiencing nuclear winter from the war
That's a good thought too!
Severely underrated channel, always love to see you in my feed
Thank you! Glad you enjoyed the video o7
I love lethal company. It's so funny when played, while it's underlying story and world building is so interesting. Dystopian futures aren't my cup of tea, but this one really has me interested
Hopefully with full release we get some answers on why there are entities like ghost girls and the Barber (wtf is that guy). Great video
I have noticed through my near 100 hours of playing with friends, when leaving the Company Building if you run around to the back of the ship when taking off you can see what I think are buildings on the horizon with red roofs. Has anyone else noticed this?
Is it part of the skybox?
thank you SO much for including song names. I have been looking for ambient 2 for SO long and I finally found it thanks to you!
I also enjoyed the video too btw
13:44 It's obvious what the Barber is.
It's pepsi, man
So true! How did I not see this earlier lol
6:17 oh I think I know what happened there. The company must prioritize equipment and all. Anyway, the part of lethal company I find the most fascinating is the development of its monsters. Spore lizards in particular seem to have come from humans selectively breeding more docile crocodiles. The braken, forest keepers and butler are also really intriguing because of the human-adjacent appearances they have. A part of me wants to entertain the idea that maybe, as the giant’s name could suggest, they might have lived peacefully with humans for a time before the moons were abandoned, and that perhaps the uniforms make employees look very inhuman to them.
Edit to add: I also wanted to talk about the ghost girl a little bit. Her code makes her target employees with lower sanity. (For explanation, say someone in the ship looses sanity by .5 every minute, and someone in the facility looses sanity by 2 every minute) the loss of sanity is also affected by how paranoid you are (how often you look side to side, if you didn’t know) which is very interesting. Other than the fact that she does kill you, her code could suggest that she is an entity that comes solely from hallucinations, and doesn’t exist outside of that. If she only spawned in mansions it might be possible to argue that she’s created from low sanity and high paranoia, plus you wandering around a huge abandoned mansion, but her existing on experimentation is possible evidence against that.
23:00 One of the more horrific things I experienced in this game was reading Sigurd describe seeing Rich from the other side of the lake. I honestly believe it was the first of three possibilities, a hallucination. Sigurd had just mentioned how they force him into camera duty on Vow because of how pale he gets, the dude is clearly traumatized. He was the one that heard Rich's neck crack, he was the one that wanted to retrieve him, but he couldn't. Rich was out of reach, he was "across the river." Dead.
I don't know which is scarier, the sighting being a real, genuine, tangible monster/ghost, or it being the direct result of Sigurd becoming so incredibly stressed, he's at the point where he begins to experience vivid hallucinations.
Especially knowing that there's a built-in insanity meter in-game determining the frequency of random auditory hallucinations, the latter conclusion of Sigurd just genuinely losing his mind isn't hard to believe.
I've been so curious about the Lethal Company lore, this was really a treat! Thanks so much.
i feel like the soundtrack for this game is really underrated, sadly my friends are busy so i havent found myself playing this gem in a while
I have a theory
Since the employees signed a 1 season contract of work if we made it through one season (no death as we don’t know if employees are respawned or replaced) we might never know tho because that’s 30-31 quotas deathless and while it’s doable the average item value has to be 162 or higher meaning items with low value set you back a lot
Can’t edit on mobile but I’m suggesting the game isn’t endless
let's gooooo, Lethal Company lore for the win
I love listening to Lethal Company lore videos at 4 am while playing Minecraft. Spectacular work.
The official artwork for the drill calls it Desmond Drill
-Maybe Embrion is the final migration spot for the Old Birds? Like, they can planet hop but each hop will eventually lead them to Embrion, which is their final destination, and it could explain the 20+ Old Birds we see on the moon
-What If Sigurd’s logs weren’t actually written in 1968 but actually 2068, and the terminal is such old tech that the Year 2K Problem occurs, making the computer change 2068 to 1968
Slight theory but I wouldn't be supprised that the mining operations that allegedly destroyed Titans serenity were started to satiate the Beast.
Yeah, one is also the war (one Titan was readying for and where the Old Birds were used for), but a megalith of a scale as a mining megastructure aren't just a thing for war, not in such scale.
Unless said war was "The War to end all things"
Late to this, but there's something about the Drill I wanted to add. According to a piece of concept art made by Zeekerss, the Drill is actually called "Desmond's Drill", and there are 7 different parts you're supposed to collect to finish it. However, none of this has been implemented, and it's unknown if he's working on it right now or saving it for later.
I think there's a theory of Old Birds being made to deal with Coil Heads. Old Birds will always wake up when the Appy(it has Radiation) is pulled out, the Coils are also covered in Radiation. I believe Coils don't go outside because of Old Birds.
your videos are awesome !!! thank you for taking the time to put these thoughts and theories together !!!
Thank you!
I always thought the masks were like biological creatures. A intelligent parasite that uses the mask as a disguise to pick up new vessels. The blood concoction it expels is also biological not super natural, Containing the aforementioned parasite and allowing it to get inside the victim's body. Its also makes sense for why you can just find lose masks scattered around. Its likely the parasite uses the host body for nutrients to feed. Likely breaking it down and making it decompose very quickly allowing it to lie in wait until a new host can attempt to put it on. (Maybe this also explains why you can take the comedy mask off if you are fast enough?) Also explains why it makes noises to attempt to lure people towards it
this went crazy, your storytelling is really good
Incredible video , piled everything up very nicely and props for pushing new content out so early after the official release!
Personally I always found it odd we never really see bodies of other employees besides the masked , which coincidentally...are the only body we cannot collect , even if they used to be a player, that coupled with the other entity that closest resembles a human being the Butler which is reanimated by masked hornets and the kill animation being the masked pouring something from their mouth to the player to infect them could also be masked hornets , fitting of the masked name , or something akin to larvae which could be a way of the hornets reproducing though as the body is not in such a bad state as the butler they don't just pop and leave out the hornets after death. It seems like a logical connection but still a far stretch , though fairly weird how they have no monster entry log which does imply they appeared after Sigurd's crew where coincidentally the very next log after Sigurd mentioned he saw Rich is the last one left by Desmond.
Though I am curious of the importance of our unnamed crew , which stays on the same ship as Sigurd indicated by the sticker/posters and yet we still get an introductory song and get to visit the same planets and read their logs on creatures and events , and it would be a stretch to say we might as well be the same crew , as the company clearly posesses means to recover bodies via teleport and reanimate them indicated by the fee we still get even if we go out of our way to recover a body and maybe even the fact sigurd and the crew were keeping logs yet missing out crucial details such as how they got hired at the company or jow they got there in the first place , the fact nobody quits and instead "turns over dead" and that everyone smells , subtly indicating what might as well be a decaying corpse though it's probably reading into things too much as it can be disproven by multiple ways bodies cannot be recovered , such as masked , leviathans or giants.
Anyway sorry for my rant and thanks for coming to my ted talk lol-
always a treat to see your videos. Keep up the good work!
Thanks for that video, it was amazing
Super entertaining to watch love the content
I just found this video and I can already tell it’s a masterpiece
Thank you! I'm glad you are enjoying!
@@everberonby anychance you have a server I’m looking for people to play lethal Company with
I loved this video! And thank you for no jumpscares ♡♡♡ subscribed
Seriously felt like a documentary film, amazing video!
Love watching your videos
Thank you so much, that means a lot :)
@@everberonThe detail and effort you put in always impress me
this is a really well put together video, great job!
13:45 lmfao you sound so official and knowledgeable… except for the barber
i love seeing these pop up every now and again :]
Found this channel and been loving these videos, especially the hour long lethal company videos. Keep it up man!
Great video man!
Thanks!
About the theory that the moons are just used up, it makes me think of how in Fallout 76 two of the most desolated and toxic parts of the nuclear wasteland (Ash Heap and Toxic Valley) are based on real places in West Virginia that in real life have already been destroyed by strip mining and industrial waste and really do look about how they do in the game.
love the video! crazy that the update came out a few days ago and you were able to fit the new lore in it easily. curious on where the barber will fit in all of this 🤔
Same. Unfortunately, there's so little to go off of for them... I first wondered if maybe it would fit thematically with the nutcrackers, jesters, etc but I don't know. What do you think?
@@everberon, Zeekerss made the Barber last minute because he had already made an animation that he planned on using for the Kidnapper Fox (the cutting-in-half didn't exactly work out...) and he wanted to implement it into the game. (There's more information on his Patreon.) He also mentioned that he has plans to either rework or adjust the Barber in the future, so I hope you'll get some answers.
Nice vid too.
i know this might be a bit off-topic for this video, but has anyone else thought that the company cruisers could be alive? the service manual for the truck alludes to this a bit, implying that it may have a sense of hearing, that it is capable of feelings and the fact that it is able to heal on it's own
Great video man, you should get more views and keep it up!
Little personal theory I have, the songs picked up by the radio on the Company Cruiser are from the 1920s, and given that the game takes place in the 2530s that means the radio signals would have been travelling for around 600 years if we assume they were broadcasted during that time. This would place the Thistle Nebula 600 lightyears or thereabouts from Earth and make it the closest nebula to Earth.
Or The Company is running the radio stations and just playing old songs
i'm not sure if this is really obvious or anything, but my personal thoughts are that the reason the last known log is written by desmond the way it is was because desmond saw "the company" grab and eat sigurd during a scrap exchange
Zeek: oh yeah good idea!
Nah richard snapped the bracken and stayed on vow
My theory about Titan is that they dug to the core of the planet somehow thus the planet started cooling due to the extensive mining after the war had ended. The heat from the fighting assuming the coil heads were used if their entry is to be believed. Match that with a cooling core. Would really speed up the process.
very under rated channel. 🙏
What I think could be the case of all the mysterious life forms, is something. Maybe the company, maybe the company monster, maybe even the player could be contributing to the wild evolution and deforming of organic life on all the moons. There isn’t much of a cause for something like the jester to exist, unless something made it.
The jesters and the masks are to me the most mysterious entities and they could’ve been transmuted by some entity or even humanity to be the way they are, it could also explain why entities like the nutcracker and mask are parasitic, most human like entities are/seem to be parasitic judging from the jester, nutcracker, mask and the butler
Something could be enforcing a nature onto the very mysterious life forms that inhabit the mansions
I think the snow on titan is the ash from the aftermath of the war
22:40 I think they are just referencing Richard's body
That's a good thought too
I like this deep dive but I always kind of assumed that the monster was an employee of the company and idk if I like the Lovecraftian explanation better (Though admittedly it seems more valid through your research). To me, whats more horrifying than Eldrich horrors is the Kafka-esque incorporation of said horrors into a universal capitalist dystiopian machine. This also serves the dual purpose of being existentially horrifying while also hilarious to imagine a Cthonic entity having an employee ID and really pissed off that you keep ringing the bell before it's had it's Rylehian coffee
Another one of your awesome videos, by the way since the palworld update is already out, are you currently working on it or is it for later on?
I was considering whether I should make another full lore of Palword with the update being out. If ppl would like, I certainly can! There's a decent amount to talk about.
@@everberon yeah there's already a decent amount to talk about from the paldeck alone, also add on the bellanoir one from the previous updates, which her paldeck is pretty interesting to say the least
@@funnygamer361 I was intending to cover Bellenoir within a dedicated video, because I think there's some seriously cool lore there that could relate heavily to the rest of the Palworld lore so far, but I was having serious issues running the game after she was added up to Sakurajima, so now that the game is functioning for me again, you bet I'll have to revisit that too.
Love this lethal company lore
Maybe in the future the game will have multiple endings, one beign after many quotas where the player is used to feed the company because you fullfiled your purpose (but that would not make sense because in the game over they leave you floating in space when they could use you as food) and the othef ending with the drill
Alligators becoming less dangerous? Sorry too unbelievable, immersion shattered
When they saw Rich’s ghost maybe the whole crew was schizophrenic (most likely due to insanity)
WOW 🤩amazing video i hope you make more
This channel slaps
Thanks :)
I have a theory, considering the company mostly feeds on metal, couldn't it be that the mining operations in, for example, titan, were directly meant to feed the company? If so, the company would really be the reason behind the abandonment of the moons in a less apocalyptic way
I have no idea what's going on with the barber, i can not tell if it's man made or supernatural.
Considering we got man made horrors, natural spawned monsters, and just straight up possessed items and ghost, it is probably a mix of all 3
Why not both? An attempt to manufacture a supernatural entity that may or not have backfired. Considering the coilhead was possibly a weapon of war, maybe the barber was too? Hell maybe the barber was meant to counter the coilhead, considering the barber moves even when being looked at. It's scissors could be designed to destroy/total the coilhead as well.
the barber's beastiary did not make sense, Does it have the ability to manipulate reality?
The relation between the mask and mask wasps seems pretty clear cause the death animation when a masked player kills another looks like flies being vomited into their mouth
On the drill, that looks like 2 slots for aparatus to be placed into.... maybe we already have the parts
I think titan rend and dine were on the same white light, and before it wasn't this would explain rend and dine having homes, and titan being an happifull place as sigurd said
We~ love~ the-company~
fun watch
great video, keep it up
Will do!
it felt like it was yesterday when i watch the other iceberg.
25:40 could also be a result of the age-old nuclear winter! makes sense, considering how war was brewing in the logs aforementioned
I have a feeling that humanity may have awoken the monster and started the company to combat it. over time, as resources dwindled, people began to go to war for resources in hopes of being able to have enough surplus to keep the company fed, while also fulfilling their own needs. Titan and artifice were both sites of this war that were forgotten until being rediscovered in the 2100’s.
But that’s just a theory
A game theory
Love ur videos❤️❤️
39:03 Has someone made an unnofficial/official version of this project or created this band?
I feel like the Boat is a reference or at least based on Noah's Ark from the bible, as the Boat contains humans and tons of animal species alike. In the Bible, God wants to destroy the world but chooses to save Noah and his family and the Animals. So he told Noah to build a very large boat (Ark) to house all the animals and his family. When the time came, God flooded the world and killed everything except for things on the Ark. So perhaps humanity has gone extinct on Earth, so they sent some humans and animals to save them. I also think I know what actually happened to Earth. As mentioned in the Bible, God destroys basically all terrestrial life by flooding the Earth, so maybe in Lethal Company, Global Warming gets out of hand and causes the Earth to flood because of melting ice. So humanity tries to escape to other planets via the Boat.
Or maybe instead of going extinct, the earth WAS in fact the Golden planet ( as suggested by some enthusiasts) which got swallowed by Jeb, and in the process of being swallowed, humanity launched the said Ark as a last resort to ensure the continuation of humanity and earth life on other habitable exomoons and exoplanets.
@@Cococosm Yeah, and maybe the fact that 71-Gordion is fully covered in water is what the God flooding earth symbolism actually meant.
"Wait, it's all a game about environmental activism and the volatility of abused/misused resources combined with the risks and ethical concerns of 'playing God'?"
"Always has been."
35:05 That says "A16-L31".
Damn, I never even knew that Lethal Company has lore
I have a theory that the golden planet wasn’t actually a planet made entirely of gold, more so I believe that this is referring to its importance or significance to the company and/or humanity. The “beast” behind the concrete is most likely a human creation, specifically for war like the coil-heads and old birds. But the testing of this weapon showed it to be far more powerful than they could have ever imagined, and it soon began to consume the planet it was created on.
I can’t prove this, but the golden planet might have been the headquarters of the company. Given that all the gear we see and use is all old tech from the 80s, yet the in-game date is in the 2500s, the golden planet could have been a major planet for civilization and progress. It wouldn’t surprise me if the company has been hiding the true damage the beast has caused, and at the end of the game you find out the truth…
i always thought and still think that halden electronics and the company are business partners or something
Not completed the video yet, but I wonder what the war mentioned on titan was about? It became a mining planet afterwards-what if the war was about the beast, and the mining was to feed it?
Lethal company: Business establishment or a "We have company situation"?
I don't think that titan has snow, couldn't it just be sand since it is an ocean moon?
Typing "Titan Info" into the terminal reveals that Titan has "A frozen, flat landscape." Are you thinking of 71-Gordion maybe? The moon with the company building?
@@everberon woops i guess so
35:00 this is super nitpicky of me and doesn't matter at all but that text says A one six, L thirty one. not A L six etc.
Thanks for your work!
And about your last comment on it being capitalism. . .
Well, I had a further even more terrifying thought - what if the monster being talked about in the allegory isnt simply the company, but humanity?
Think about it - almost everything we dealt in game is either made by humans, could be linked to something humans brought with them, or is possibly made of mutated humans
What if these planets were not simply "used up", but the Company is simply another stage in the evolution of Humanity learning how to absolutely tear the usefulness out of everything they find? First they spread across the stars and colonized and mined normally, then when that wasnt fast enough they threw it to full hell with war, and when the war was over and the ground had a chance to quiet, they send in the scavengers. . .
Worlds stripped of resources until useless, barren wonderlands for the rich abandoned once no more fun, and a company run by a monsterous creature which seeks to find every shred of remaining worth on these worlds, not letting its dead slumber. . . (maybe thats why the ghosts are a thing?) . .
The creature could be human itself, just mutated to suit some purpose in its war - it could e plain its weird interactions with the Radio. . .the "robotic" voice could be its actual voice, simply it cant talk normally like it used too. . .
In that way, the game name would be ironic - you play lethal company while in the company of the most dangerous entity to the planete and your own self
. . .other humans
Yeah, that's more or less what I was trying to imply, but you've said it mich more elloquently. I love this interpretation, thank you 👍