2:50 - Yes, VeTerran as all of my bots remembers units that he have seen, and if he doesn't see unit with same ID somewhere else then he thinks that this unit is still there for a minute. Then he forgets that. Actually, reaper should find another path to circumvent marines location but that part of algo is buggy =\
@@AiSeeQ I htink having a debug time script that implements re deployment of orders and or tiem within games ot stop stale mate or if stalemate detected, etc. hmm
@@artemirrlazaris7406 Actually, my bot wasn't designed for long games. The fact that he survives that long is a fortunate coincidence =) For example, he doesn't count minerals and gas on map, so it builds SCVs even if there is no resources to gather. When you develop the bot there is always a giant list of to-dos and bugs and you choose what can be done to make the bot better in most situations
In earlier BenBot games, BC could have stood for "bunker cheese", but this game I think it stood for "bashful-cruiser" 😂. First time I've seen a bot land vikings though, which was pretty cool. More hotel food!
Like ther stuck unit, could have a check command, and radius, like desired location is an issued move command. if the unit hasn't reached its destination, can do a check, moving unit out of way, like ramp blocking, lifting, and ulitiamtely remove/lift building blocking exit, least expensive, etc, unless last building... hmm
can someone give me some insight into what actually is being done by those ais when their apm is peaking? i understand they dont play the same as what pro players do but if pros can achieve so much with like 400 apm how do these bots do so many actions while not being insanely far ahead of what players could do?
Vetrans tank thing doens't make sense, as one shotting bc/s with vikings would allow it to make a lot of ground, with a raven fleet, so what I often see is no debugging or chan9ing, so if x time doens't go by and there is no progress per ratio, of movement forward, it keeps trakc of hte live loss nad ocmbat, and keep tabs on say a bc count that isn't dwindling, IE a time delay count on an overall group, then it puts forward a plan of mass viking if terran...... also random deployments, area always good... a normal person if encountering someone using bc's liek that and avoiding interference matrix's 34 vikings... and of course upgrade,s but liek a human hte later a game goes typically having all upgrades is a over all benefit, simpyl ebcause it gives options with the best results...
2:50 - Yes, VeTerran as all of my bots remembers units that he have seen, and if he doesn't see unit with same ID somewhere else then he thinks that this unit is still there for a minute. Then he forgets that. Actually, reaper should find another path to circumvent marines location but that part of algo is buggy =\
3:30 - Also I see that my code doesn't register when somebody shoots from above the cliff. But it should!
Omg! My bot is so glitchy on this map %)
Also long time ago I was thinking about using meds to transfer Thors back to the battlefield after repair but haven't implemented that unfortunately
@@AiSeeQ I htink having a debug time script that implements re deployment of orders and or tiem within games ot stop stale mate or if stalemate detected, etc. hmm
@@artemirrlazaris7406 Actually, my bot wasn't designed for long games. The fact that he survives that long is a fortunate coincidence =) For example, he doesn't count minerals and gas on map, so it builds SCVs even if there is no resources to gather. When you develop the bot there is always a giant list of to-dos and bugs and you choose what can be done to make the bot better in most situations
no more perfect pro matches! We want derpy bots! :D
congrats on 10K!
10k congrats!!
It was almost like the "Yamato enemy" behaviour got switched with "teleport/run to base"
Congrats on 10k! Me and my fiance are really happy for you :)
more bugs!
More butter croissant and V8
In earlier BenBot games, BC could have stood for "bunker cheese", but this game I think it stood for "bashful-cruiser" 😂. First time I've seen a bot land vikings though, which was pretty cool.
More hotel food!
Both side glitched out🤦♂️🤣
the SCVs at that one base were extremely safe
Like ther stuck unit, could have a check command, and radius, like desired location is an issued move command. if the unit hasn't reached its destination, can do a check, moving unit out of way, like ramp blocking, lifting, and ulitiamtely remove/lift building blocking exit, least expensive, etc, unless last building... hmm
More Derp!
What a battle
can someone give me some insight into what actually is being done by those ais when their apm is peaking? i understand they dont play the same as what pro players do but if pros can achieve so much with like 400 apm how do these bots do so many actions while not being insanely far ahead of what players could do?
Also more bots !
10k sub special noice
A tie I demand a rufund so anticlimantic :)
Daghang mga bot, ug pahalipay sa napulo ka libo nga mga subscriber
Vetrans tank thing doens't make sense, as one shotting bc/s with vikings would allow it to make a lot of ground, with a raven fleet, so what I often see is no debugging or chan9ing, so if x time doens't go by and there is no progress per ratio, of movement forward, it keeps trakc of hte live loss nad ocmbat, and keep tabs on say a bc count that isn't dwindling, IE a time delay count on an overall group, then it puts forward a plan of mass viking if terran...... also random deployments, area always good... a normal person if encountering someone using bc's liek that and avoiding interference matrix's 34 vikings... and of course upgrade,s but liek a human hte later a game goes typically having all upgrades is a over all benefit, simpyl ebcause it gives options with the best results...
10,000 !!!
More botted croissants
congrats
More bots 🎉🎉🎉
more bots!
Möre böts
bots
More blatantly cheating!
Best case
Brutally chastised
Broken chassis
Busted cheese
Because
congrat on the 10K 🔥
more butter croissant ! 🥐