How about an Old Orc? Like, how you find them as a random event asking for a "good death" but you play him and become too powerful to die as you find yourself to be Dragonborn
How about a Witch Hunter build. with a crossbow and war axe used to decapitate enemies preventing them from being reanimated. maybe make him somebody hunting undead in general or necromancers specifically
Shaman (modded) Mods used: Ordinator, optional Immersive Armors for aesthetic Race: Orc Male Weapons: Unenchanted Mace, Staff of Thunderbolt Spells used: Elemental Atronachs, Ash Spawn, Shock Destruction Armor: Shaman full set (IA), Fur barechested armor, Stormcloak Officer Gloves, helm, boots (Vanilla) Skills: One-handed (Maces), Conjuration (Atronachs), Destruction (Shock), Alchemy, Light Armor, Smithing Point dist: 50% Magicka, 30% Stamina, 20% Health Standing Stone (Pick something other than Atronach for once!): Lord Morality: Neutral-Good Backstory: The Shaman lived in Orsinium as the lone son to a witch doctor nestled deep within the Wrothargian Mountains. There he lived a life of learning from his father in the ways of magic, and the Shaman grew a fascination with nature. He never knew his mother. The Shaman learned the powers of how to turn simple fungi and roots into a potent healing elixir, and through this, gained a strange fascination with nature, especially the, as his father described, the "Four Elements; Fire, Ice, Earth, and Storm." In his rare dealings with outsiders, he was shunned, looked down upon, due one part to his heritage as son to a witch doctor, the other he didn't follow the teachings of Malacath. Over time, his father taught the Shaman basic shock magic as a means of self-protection should he be challenged by other Orcs. Little did he know, he would need it. By the time the Shaman was nearing early adulthood, a group of Orcs who disapproved of the Shaman's and his father's sorcery ransacked his small mountain cottage, burning it to the ground and murdering his father in cold blood. The only reason the Shaman didn't escape was because he shocked the attackers to death, however, he knew he couldn't stay, he had to leave Orsinium before more tried to kill him. He left his homeland in pursuit of a new frontier and place to call home. His ventures took him to Skyrim, where he was arrested for illegally crossing the border and the events of Helgen begin.
I absolutely love how you went into the backstory of the character as well. I normally see only the in-game mechanics of it in build videos. Great job! Please keep it up!
Yesssss!!! One of my absolute favourite classic fudgemuppet builds! Been here right from the beginning so it's really cool to see these builds coming back. Real nostalgia trip for me! Thanks guys!!!
The Jack of All Trades. (Modded) The Jack of All Trades is a fresh faced young wood elf seeking glory in the land of Skyrim after leading a privileged life that allowed him to learn many things. The Jack of All Trades is well rounded character who doesn't just excel at one skill, but is proficient in many skills, and he wants to use them to help the people of Skyrim with an open mind and heart... But at what cost? The Jack of All Trades is a wood elf from Grand Tree in Valenwood. And will take advantage of the lover stone to start with, and then will eventually graduate to one of two stones: The Lord or the Lady, depending on which you value more; regeneration or defense. The main skills for the Jack of All Trades are Two Handed, Archery and Restoration, with minor skills in Light Armor, Enchanting and Smithing. Obviously it's a well rounded build that is going to take plenty of time to complete, but if you're patient, this character will come full circle and end up being incredibly balanced and prepared for any situation he will find himself in. Now we get to the backstory: The Jack of All Trades was born in Grand Tree to a Huntress mother and a smith father, both of whom met many people and made many friends due to their central location. The two were incredibly skilled at their work and business was always booming. His mother knew how to cut the most from any kill she made and his father knew how to craft remarkable weapons, like great-swords that weighed half of what they normally should. These techniques were passed onto the Jack of All Trades. The boy was very curious as a child, always wanting to learn more and was blessed with a sharp mind, a pure heart, and good looks to boot. The boy got the same experience his parents did but from a younger age: He met many different kinds of people who were traveling through Grandtree, strangers that sought his parents goods, old friends, warriors, priests and mages. The boy grew up knowing no hate for anyone and with the idea that everyone should have a chance to be a good person. Luckily, this meant the boy was open to teachings from these people. His father taught him basic smithing while his mother taught him to hunt. Mages and priests who came through showed the boy healing magics and enchanting. Warriors taught the boy proper sword techniques, all of which he learned with gusto. He also discovered there was little he wasn't good at, whether it was studying, training, working or charming the local boy's and girls in the village. He was an open minded kid. As he grew older, the people he knew would always return, but they also always left, only to return to tell him of the great lands he could only see in his dreams. He imagined seas of sand, icy coasts of endless water, mountains with snow caps that stretched into the clouds, and on his 18th birthday, he decided he was tired of waiting for the world to come to him. With the help of his father, he crafted a beautiful bow, a quiver of arrows, an Elven great sword and a Green good for the journey. His parents knew he could care for himself and with a heartfelt goodbye, the Jack of All Trades set out to see the world. Over the next 5 years, the boy would travel the world, learning as much as he could from people, doing various odd jobs for people, no matter who they were, and making friends across Hammerfell, Elsweyr, Daggerfall, and Cyrodil. Upon reaching the Imperial City, the boy finally hears about the conflicts in Skyrim. Motivated by the thought that people up there defiantly could use his help, he packs up his few possessions and heads towards the providence. From there he is captured on the border, and carted to Helgen. From here you know the story. After escaping with the Stormcloaks, the boy will be quite Distraught, as he no longer has the items he worked so hard to keep. But when he makes it to river wood with nothing but a longbow and iron great sword, this will not last long. He knew that a few kind deeds would go a long way and a little hard work wouldn't hurt him. Plus, he had plenty of skills to help him. He will work around riverwood, getting steel ingots, hunting animals for pelts, and chopping firewood This is where the mods come in. The Mods that are Absolutely necessary for this build are the Ranger, Paladin and Mercenary Armor Mods. These mods will grant you the needed weapons and armor for this build. Essentially, they reskin several weapons and armors to do more damage while retaining the desired Aesthetic. I also recommend getting the Forgotten Dungeons and Extra Bandit Camps, as it adds a lot of extra spots for the Jack of All Trades to train in, but these are not at all needed and simply make the experience more fun and make Skyrim more lively. Roleplaying for this character is quite simple. Your character is out to help people and make as many friends as possible. There is no job too demeaning, and no quest you cannot undertake. You want to experience as much of Skyrim as you can. You was to see everything people can offer. Always try to be nice, even to those who aren't nice to you. Give money to the poor, use money to persuade people, and try to resolve disputes peacefully. But if someone won't listen, do not fear drawing your weapon and slaying them. The Rangers play style is simple, when enemies are engaged, you'll draw your bow and fire, taking out as many enemies as you can before they get too close, then you switch to the sword and slice down whoever remains. If a fight gets too challenging, quickly get to safety and cast Restoration Magic. Use Quick Healing, and healing hands/heal other if you have a companion. You would never want to see a friend die. The factions for this build are incredibly different then others, as all of them are open to the Jack of All Trades. Even the 'Evil' ones. Remember: He's seeking a view of all people of Skyrim. He needs to keep an open mind to the many different backgrounds. It is Recommended you play in this order for the experience: Travel and meet the Jarls, become Thane in as many places as possible. Then Companions, Dawnguard, College of Winterhold, Main Quest, Dragonborn, Civil War, Thieves Guild and Dark Brotherhood. By the time he reaches the college, Dragons should be a pain in the ass. He will begin the Main Story, meeting the Cultists, and after Alduin is slain, he will travel to Sohlstiem. Upon his return, he will see the Civil War has escalated and he will side with the Imperials, upon discovering Ulfric Stormcloaks true nature. Companions can be anyone. I personally recommend you use your favorite. Vorstag and Janessa make great choices, for companion or spouse. The gear comes solely from the mods. You will get those materials at the beginning, leather, steel and firewood, and Craft the Mercenary Bow, mercenary Greatsword and Mercenary Advanced Arrows. For Armor, You will use the Green Paladins Mantle for a good, the Rangers Green Outfit, and the Rangers Brown Gloves and Boots. It gives an amazing Aesthetic that really makes you feel that Elven Ranger vibe this build gives off. Plus, it gives you a hunting bow and steel greatsword but with much higher damage rates, and faster attacks. Eventually, you'll craft the Legendary Paladin Greatsword and craft a Blessed Crossbow to match. Enchant your armor with Fortify Restoration, Two Handed and Archery to boost your primary Skills. Use a Gold And Emerald Necklace and ring for Jewelery, and if you have the Circlets with Hoods Mod, same with the circlet. Thank you. Hope you read this, this took nearly two hours of my life to type. I will post this until you hear my cries Fudgemuppet
I mean, it's a standard "do everything" playthrough. The backstory is nice, but it seems like the choice of race could be whatever and the minor details like their place of origin could be easily switched out for something else. Keep on trying tho, as you definitely have some potential creating backstories. Just make your build more specialised.
Conscious_Whisper how about posting your build on a site like nukascrolls or tamrielvault instead of bothering fudgemuppet (they only make builds not showcase other people''s builds).
I took the Cryomancer build (swapped the battle axe for the war hammer and kept the stalhrim helmet) and combined it with this build. Heavy armor, with flesh spells for the extra armor until u hit the armor cap. Get all the dragon priests masks, and when you find yourself getting whomped by a pyromancer or a mage using lightning, put on the appropriate mask for extra protection. Same playstyle as this build minus the staff. Use the war hammer. So essentially, adding certain aspects of the Druid onto the Cryomancer build. Because, let's face it, they marry together well. It's like a DLC for a build haha. Feeling mage like? Use the elements of nature that your foe is weak against. Feeling tanky? Crush them with your giant stalhrim two-hander. Love both the builds. Love the reverence for nature. Just noticed neither of those builds really talk about shouts much. All of the elemental damage shouts plus storm call, cyclone, Ice Form Elemental Fury and you could justify Become Ethereal as like a "Mist Form" to vaporize your essence for a short time or something. Love all you and Camel's videos on Lore and builds and items and play through guides. You two and ESO's Skyrim vids are money.
Future build idea: You've covered a tremendous amount of build concepts, but I was surprised to look over all Your builds and see that a traditional Priest figure was absent. I know some builds have incorporated healing, but it would be great to see a dedicated Priest build, for lore if nothing else. Perhaps a Priest of Mara? Cheers Lads :)
Man I can't wait to replay this game. I have a split build I have been wanting to try out. Adept in Casting Master in Fighting Apprentice in Sneaking Novice in Alchemy. Those are the main things I'm gonna be focusing on for my build. And this added a bit of inspiration to it. Thank you
Hey Muppet. Have you done a crossbow themed build? I've tried to look in your catalogue but couldn't find any. I'm looking for an Arbalest/Van Helsing type build.
I'm thinking more or less the Vampire Hunter build like BeastQuack mentioned. Swap out the bow for a crossbow at long/mid range and then at close quarters focus on the restoration spells like Sunfire and Vampire's Bane on the offhand with Dawnbreaker in the main. I'll probably wear some type of combination of Guildmaster/Brotherhood/Dawnguard/Nightingale Armor for that Helsing "look". Unfortunately with no wide brim hats unless i mod, i'll have to settle on a hood of some sort.
I've played skyrim for 4 years and it has gotten a little boring sometimes. Then I found your channel and watched your skyrim videos and I haven't so much fun in a while. Please Keep up the good work love ya : )
AmaranteStryfe I will agree it's powerful but these builds are about role play not effectiveness. Yes I understand that a good build should be at least somewhat viable but the stones don't make that big of a difference, especially a passive one like the atronach
I want to see how you people would like to test a build. I have a suggestion for a build. The bishop build. The bishop once a high elven priest/cleric who served during the great war. Now after honorably serving as a healer of significant talent the priest/cleric has been promoted to a bishop. However due to the war the bishop now loathes the empire and nords in particular. As during the war the bishops dear friend died at the hand of a nordic berserker. The bishop now is stationed at the temple of the divines as a priest of julianos. As a priest of julianos it is only fitting that they themselves wield considerable magical might and as such they focus on the divine magic subschool of restoration. They also have an affinity for the alteration school and will paralyze any nords they suspect of being stormcloaks and will promptly torture them as they both do not consider talos a god and their hatred of nords. (Yes this is a high elf who hates nords it's the most original idea that has never been done before.) You need the phenedrix magic mod. It can be found on PS4 and PC and Xbox. primarily wields alteration in one hand and divine magic in the other. Race can be a High Elf or Breton. Stone Atronach 50% health 50% magicka Factions College of winterhold. Does not join the Stormcloak rebellion as they hate nords. Attire. As they are a cleric/priest they would most likely wear simple clothing. If the armor is needed they would most likely go with light armour as they are a healer/priest first and mage second. Perks. They have a large focus on all the mage skills except illusion and conjuration. Instead of those they chose alchemy for brewing powerful medicines. Appearance. They are an older elf around 60 being fairly tall. Other notes. Julianos was the main divines the priest/cleric get their blessings from. They were originally a priest of Julianos before serving. Mindset. This person is mildly racist towards nords due to a lot of bad experiences with them and as such will not join anything that goes on about nordic traditions or honor. They do love all forms of magic and they are a devout priest of Julianos. Keep in mind that this build's backstory is completely up to being re written by others. Suggested mods Phenedrix magic mod and if you are feeling a bit frisky the archmage amulet and ring mod. Vanilla mod notes specializes in sun magic and turn undead spells.
@@passive2356 and a perk that makes all natural wildlife passive to you. I say natural wildlife because I don't consider trolls and frost trolls natural. I don't know the lore of them but they seem like they weren't meant to exist amongst normal wildlife like deer, bears, wolves, and foxes.
I'm playing as a druid right now, almost the same as yours but with the addition of werewolf perks. I think it fits well the theme! Keep on with your vids boy!
dank memes for sale i want an Orc build i might adapt it though with the War Chief making him a Malacath fanatic wearing Daedric armour and wielding a Daedric warhammer
Definitely gonna try this again but with phendrix magic mod. Summoning skyrims animals to fight is much better than just calling the animals around you
Wowza! I've been with you guys for quite some time and I remeber being a little underwhelmed by the original Druid. Which is why it took a while to be voted in I guess haha. But man am I impressed by this remaster and moved by this back story. You two are constantly uping your ante with these builds and top tens (or whatever number). I haven't gotten round to it yet but I am very much lookign forward to watching your Fallout tale and once more being astounded by your ablilities as storytellers and presenters.
90% of the point of these builds is the elaborate backstories made for them - that's what people come to FudgeMuppet for. If you don't like it, well, there's other places out there that make builds.
did this build as an Orc "Shaman" inspired by the World of Warcraft character Thrall. dropped alchemy for one handed (maces only) and conjured Atronachs. Atronachs with the Stone can bump up your magicka mid-fight and feels like the summonig is a greater thing, since you have to cast it multiple times. In Enchanting i chose the left path to enchant powerful Maces with maxed out elemental Damage (Chaos + Fire damage). I try to help every citizen since hes a nice guy, that seeks out spiritual balance after being a slave for many years, trying to give other people chances that he never had. i do the main quest until i get the Horn of Jurgen Windcaller back, then the Mage's Guild while collecting as many shouts as possible, and then going to Solstheim completly leaving Skyrim behind me joining the Skaal since their spiritual way fits the Shaman way of getting one with nature. This is the first time i play as an Orc, and I'm surprised how right it feels. (sorry for the bad english, i'm a german guy with no english lesson since many many years ;D)
Trevor Cordi you act like people should owe them... What's wrong with criticism? In the end it's helping the channel since he's right, this is really just a shitty mage build. Many of the other ones are unique by utilizing a certain feature to be good, but this one just ignores a bunch of a normal mage's perks and calls itself a druid. Very different.
You didn't get it at all. My comment wasn't ironic ion any way. I think that this druid is really nice spin on normal mage. It shows that if you have 2 characters with same perks, stats and skills, but you stick different lore to them, they will suddenly become very different.
I'm curious though, what's the point of a comment system if you're really not expecting to get criticism? Nobody benefits if all you get is praise. If somebody isn't there to point out the flaws in your presentation, you're just going to be putting out bad videos forever. This is my opinion, so please refrain from calling me a "sarcastic asshole" or whatever you called him.
This is EXACTLY what I was looking for, only my twist on it is making him a magical-resistant, two-handed warrior. The aesthetic and race are the same though. He's also much younger.
I have a modded build suggestion! I haven't thought of any lore or back story, but I am finding it incredibly fun. It is a female Breton (female because of the mod) that is sort of a jack of all trades. She can use magic, a bow, or dual daggers. She prefers to go super sneaky but isn't afraid to go full fighter mode if she gets caught. I recommend taking one handed and destruction plus some archery in your skill trees. Sneak fits her character well but it is a flex build so you don't have to take many skill points into that tree. Mod list: REQUIRED: Hedge mage armor (use this for armor set, you don't have to use the hood) Black mage armor- use the black mage mask only OPTIONAL: -Scoped bows -Simple auto unequip ammo -DaggerCraftPackage (HIGHLY recommended but not necessary) IMPORTANT: all of these mods are to used for Skyrim Special Edition!
You should consider adding a bit more to this build through a couple mods. This looks more like an elemental mage mod than a Druid. Apocalypse Magic's Animal Totem Spells, Spriggan Conjuration, Spriggan Spray spell, and if you can port it over to work: Druid Essentials.
An feral unarmed Khajiit build would be cool. You could play on the idea that you were a Khajiit healer that got bitten by a werewolf whilst trying to heal someone. but the werewolf blood started to take over and you had to move out of the city to protect others from yourself. You would only dress in ragged trousers and gloves and a gold emerald ring for enchanting purposes so to increase your unarmed damage. therefore because you dont have any armour you will have to use flesh spell to increase your armour rating. The feral Khajiit believes in doing no harm but because he has been targeted by the towns people for being a werewolf he has became a great fighter with his fist but still refrains from using any weapon when fighting people. however when fighting under the moonlight he will transform into a werewolf. This build kinda focuses on role playing more, but if feel that it will be a pretty fun build if you get into it. Ive played a similar type build with my khajiit character and the unarmed idea is pretty fun Feel free to tell me any ideas you have on this
Off of a build from this: The Shaman. Based it off of what this build is like but took some hints from WoW. Maces and WarAxes enhanced by Enchanting and the Elemental Fury shout...
The remastered and the original back story have the same "characters" and very similar motives though this one seems to tell the story of before his mother died instead of taking place after im not sure which one I like more but good job anyway
Name: Sorcerer Level:53 Race:Orc Play style: The silhouette of my Cleric build, the Sorcerer is a shield-spell caster of the more direct type. Aggression is a key tactic with this character; you will want to initiate combat with an Atronach, followed by subsequent Destruction magic of the same element. Rush in, Shield Charge once you have the perk, disarm any melee opponents with a bash or two, and be sure to bathe the field in Wall spells while you're in there. If surrounded, use a few potions to top up, engage the Berserker Rage power, and absorb a few shots as you build up a Master Level Destruction spell, obliterating the battlefield even at high levels. Domain: Reachwind Eyrie Magicka:Health:Stamina - 4:2:1 Gear: Sorcerer's Shield- 86 Armor - Block 40%, Resist Magic 20% Sorcerer's Armor - 261 Armor - Destruction 25%, Regen. Magicka 62% Sorcerer's Boots- 114 Armor - Fortify Stamina 62, Resist Shock 37% Sorcerer's Gauntlets - 114 Armor - Heavy Armor 25, Block 40% Sorcerer's Helmet- 135 Armor - Destruction 25%, Regen. Magicka 62% Sorcerer's Ring- Destruction 25%, Regen. Health 31% Sorcerer's Amulet- Destruction 25%, Regen. Health 31% Skill sets: Block 100- All Perks Heavy Armor 100- Juggernaut 5/5, Well Fitted, Tower of Strength, Matching Set Destruction 100- Novice-Expert Destruction, Aug. Flames 2/2, Aug. Frost 2/2, Deep Freeze Restoration 100 - Novice Restoration, Recovery 2/2, Ward Absorb, Regeneration, Respite Conjuration 100- Novice-Adept Conjuration, Summoner 2/2, Atromancy, Elemental Potency, Twin Souls Smithing 62- Steel Smithing, Dwarven Smithing Enchanting 100- Enchanter 5/5, Insightful Enchanter, Corpus Enchanter, Extra Effect Standing Stone: The Lord Follower: Marcurio. A ranged follower who can keep flinging spells while you go in for the strategic defense is marvelous to have for this one. A Mage can also supplement with elemental variety and additional atronachs.
I actually really like the master destruction lightning spell. It was the only master level spell my first character had enough magika to cast. It had good range too, I could cast it as bandits ran up to me, then a quick sweep would seriously damage or take out most of them. Another great thing is very few enemies in Skyrim are immune to lightning!
I guess one from the past I would like to see redone is the Argonian Slave. It really could use a fleshed out backstory and perhaps a look at its skills as a build.
Centurion
FudgeMuppet Come on the centurion
yes!
CENTURION PLES!!!
centurion
FudgeMuppet orc noble plz
"The Druid will consider all life as sacred" - shows montage the Druid slaughtering his enemies without mercy in the background
*walking contradiction plays in the distance*
I thought the same thing lmao
"Some life is more sacred than others am I right gamers?" - the druid
“What’s it like to take sacred life?”
“Idk I’ve only ever killed Thalmor.”
@@gravesidepoet5405Based reference
Orc Warchief
FudgeMuppet orc warchief,it was the first build ive seen from you guys
FudgeMuppet need an orc build 😂
FudgeMuppet ORC WC!!!!!! for the hoard!!
FudgeMuppet Yeah boi we need this in our lifes
FudgeMuppet yes please bawssssssss
The tea bagging of a deceased enemy is skaal tradition 👌🏻
No it doesn't i worship the all maker and he doesn't notice the teabagging
"the druid will believe all life is sacred, and live in harmony with the land" *briefly teabags forsworn corpse*
These videos are so high quality, i can tell you put a lot of work into them. Love it guys, keep up the good work
+President Penguin thank you very much :D
President Penguin Euro interviews are high quality and they're very good very good videos
FudgeMuppet i like how the Druid looks. he kind of looks like my Grandad if my Grandad had longer hair and a full beard
These builds since Special Edition was released have been the best made and thought out builds you two have ever made. Really great work, guys.
wtf guys we voted for the druid, not the druid
Shaun Mitchell I voted for the third option the Druid to bad the Druid didn't win
***** Yeah its too bad we got this druid when i really wanted that druid build, but next time we will hopefully get the druid
yeah i know lets hope they do that druid build
druid
Yeah, the Druid is dumb. The Druid is WAY better.
As a note, you can install a mod that gives 3 more destruction elements (water, earth, air) for a more immersive experience for nature based magics.
Mat Stogner And other that makes destruction do more damage scaling with magicka so later it isn't weakm
Same I have that mod its pretty cool
Destruction school of magick isnt reallt a druids thing.
Can u link this mod?
Do you want the nexus link or Skyrim Workshop one?
i absolutely love the backstory. perfect amount of tragedy and fits so well into the motivation of the build
Insert Druid pun here - Mission Impossible
Insert creative response
Camelworks I think a Druid pun may 'druin' his reputation
Camelworks when in doubt just DRUID!!!
Camelworks i couldn't write, so i druid. (I'll stop now)
Camelworks Did you two plan this, two videos posted at the same time and both have the same weapon in the thumbnail
How about an Old Orc? Like, how you find them as a random event asking for a "good death" but you play him and become too powerful to die as you find yourself to be Dragonborn
LAWLZY560 That'd be a good permadeath build.
LAWLZY560 wow that's a really cool build
I have dun that end of he’s story he when to find nervar in acker ver in hop he can kill him and have his good deth
maybe you finish that gameplay through, dying to the ebony warrior
Guys we NEED a lusty argonian maid build, I mean COME ON
pgmlivegameur yasss
pgmlivegameur that's dirty but I am no better so...
What we need is a Succubus build with slooty mods and shit.
Malsawmkima Ralte MxR mods: let me introduce my self
You do know there is a build for the argonian maid right?
"All life is sacred"
> Proceeds to seek out and attack bandit camps
And trap souls
I really hope you guys remake The Bard sometime.
Gotta love how you add that nostalgic music in the background. :)
You're telling me druid won? Wow! Shocker! I would have never guessed!
it feels like forever waiting on a new build that 1 week for the build takes forever
great vid as always fudgemupet
How about a Witch Hunter build. with a crossbow and war axe used to decapitate enemies preventing them from being reanimated. maybe make him somebody hunting undead in general or necromancers specifically
I'm so happy because i am getting skyrim next week so I can make this amazing build
Shaman (modded)
Mods used: Ordinator, optional Immersive Armors for aesthetic
Race: Orc Male
Weapons: Unenchanted Mace, Staff of Thunderbolt
Spells used: Elemental Atronachs, Ash Spawn, Shock Destruction
Armor: Shaman full set (IA), Fur barechested armor, Stormcloak Officer Gloves, helm, boots (Vanilla)
Skills: One-handed (Maces), Conjuration (Atronachs), Destruction (Shock), Alchemy, Light Armor, Smithing
Point dist: 50% Magicka, 30% Stamina, 20% Health
Standing Stone (Pick something other than Atronach for once!): Lord
Morality: Neutral-Good
Backstory: The Shaman lived in Orsinium as the lone son to a witch doctor nestled deep within the Wrothargian Mountains. There he lived a life of learning from his father in the ways of magic, and the Shaman grew a fascination with nature. He never knew his mother. The Shaman learned the powers of how to turn simple fungi and roots into a potent healing elixir, and through this, gained a strange fascination with nature, especially the, as his father described, the "Four Elements; Fire, Ice, Earth, and Storm." In his rare dealings with outsiders, he was shunned, looked down upon, due one part to his heritage as son to a witch doctor, the other he didn't follow the teachings of Malacath. Over time, his father taught the Shaman basic shock magic as a means of self-protection should he be challenged by other Orcs. Little did he know, he would need it. By the time the Shaman was nearing early adulthood, a group of Orcs who disapproved of the Shaman's and his father's sorcery ransacked his small mountain cottage, burning it to the ground and murdering his father in cold blood. The only reason the Shaman didn't escape was because he shocked the attackers to death, however, he knew he couldn't stay, he had to leave Orsinium before more tried to kill him. He left his homeland in pursuit of a new frontier and place to call home. His ventures took him to Skyrim, where he was arrested for illegally crossing the border and the events of Helgen begin.
Catherine Whittaker they made it for you
I absolutely love how you went into the backstory of the character as well. I normally see only the in-game mechanics of it in build videos. Great job! Please keep it up!
anyone else catch that teabag at about 7:57 xD
XDD
"all life has sacred value" tbags*
Yes, I'm not the only one
Yesssss!!! One of my absolute favourite classic fudgemuppet builds! Been here right from the beginning so it's really cool to see these builds coming back. Real nostalgia trip for me! Thanks guys!!!
Waited several weeks for this. Worth the wait, great build guys!
The Druid: is an old man
Me: looking for possible build ideas for Freya from God of War Ragnarok
The Jack of All Trades. (Modded)
The Jack of All Trades is a fresh faced young wood elf seeking glory in the land of Skyrim after leading a privileged life that allowed him to learn many things.
The Jack of All Trades is well rounded character who doesn't just excel at one skill, but is proficient in many skills, and he wants to use them to help the people of Skyrim with an open mind and heart...
But at what cost?
The Jack of All Trades is a wood elf from Grand Tree in Valenwood. And will take advantage of the lover stone to start with, and then will eventually graduate to one of two stones: The Lord or the Lady, depending on which you value more; regeneration or defense.
The main skills for the Jack of All Trades are Two Handed, Archery and Restoration, with minor skills in Light Armor, Enchanting and Smithing. Obviously it's a well rounded build that is going to take plenty of time to complete, but if you're patient, this character will come full circle and end up being incredibly balanced and prepared for any situation he will find himself in.
Now we get to the backstory:
The Jack of All Trades was born in Grand Tree to a Huntress mother and a smith father, both of whom met many people and made many friends due to their central location. The two were incredibly skilled at their work and business was always booming. His mother knew how to cut the most from any kill she made and his father knew how to craft remarkable weapons, like great-swords that weighed half of what they normally should. These techniques were passed onto the Jack of All Trades. The boy was very curious as a child, always wanting to learn more and was blessed with a sharp mind, a pure heart, and good looks to boot. The boy got the same experience his parents did but from a younger age: He met many different kinds of people who were traveling through Grandtree, strangers that sought his parents goods, old friends, warriors, priests and mages. The boy grew up knowing no hate for anyone and with the idea that everyone should have a chance to be a good person. Luckily, this meant the boy was open to teachings from these people. His father taught him basic smithing while his mother taught him to hunt. Mages and priests who came through showed the boy healing magics and enchanting. Warriors taught the boy proper sword techniques, all of which he learned with gusto. He also discovered there was little he wasn't good at, whether it was studying, training, working or charming the local boy's and girls in the village. He was an open minded kid. As he grew older, the people he knew would always return, but they also always left, only to return to tell him of the great lands he could only see in his dreams. He imagined seas of sand, icy coasts of endless water, mountains with snow caps that stretched into the clouds, and on his 18th birthday, he decided he was tired of waiting for the world to come to him. With the help of his father, he crafted a beautiful bow, a quiver of arrows, an Elven great sword and a Green good for the journey. His parents knew he could care for himself and with a heartfelt goodbye, the Jack of All Trades set out to see the world. Over the next 5 years, the boy would travel the world, learning as much as he could from people, doing various odd jobs for people, no matter who they were, and making friends across Hammerfell, Elsweyr, Daggerfall, and Cyrodil. Upon reaching the Imperial City, the boy finally hears about the conflicts in Skyrim. Motivated by the thought that people up there defiantly could use his help, he packs up his few possessions and heads towards the providence. From there he is captured on the border, and carted to Helgen. From here you know the story.
After escaping with the Stormcloaks, the boy will be quite Distraught, as he no longer has the items he worked so hard to keep. But when he makes it to river wood with nothing but a longbow and iron great sword, this will not last long. He knew that a few kind deeds would go a long way and a little hard work wouldn't hurt him. Plus, he had plenty of skills to help him.
He will work around riverwood, getting steel ingots, hunting animals for pelts, and chopping firewood
This is where the mods come in.
The Mods that are Absolutely necessary for this build are the Ranger, Paladin and Mercenary Armor Mods. These mods will grant you the needed weapons and armor for this build. Essentially, they reskin several weapons and armors to do more damage while retaining the desired Aesthetic.
I also recommend getting the Forgotten Dungeons and Extra Bandit Camps, as it adds a lot of extra spots for the Jack of All Trades to train in, but these are not at all needed and simply make the experience more fun and make Skyrim more lively.
Roleplaying for this character is quite simple. Your character is out to help people and make as many friends as possible. There is no job too demeaning, and no quest you cannot undertake. You want to experience as much of Skyrim as you can. You was to see everything people can offer. Always try to be nice, even to those who aren't nice to you. Give money to the poor, use money to persuade people, and try to resolve disputes peacefully. But if someone won't listen, do not fear drawing your weapon and slaying them.
The Rangers play style is simple, when enemies are engaged, you'll draw your bow and fire, taking out as many enemies as you can before they get too close, then you switch to the sword and slice down whoever remains. If a fight gets too challenging, quickly get to safety and cast Restoration Magic. Use Quick Healing, and healing hands/heal other if you have a companion. You would never want to see a friend die.
The factions for this build are incredibly different then others, as all of them are open to the Jack of All Trades. Even the 'Evil' ones.
Remember: He's seeking a view of all people of Skyrim. He needs to keep an open mind to the many different backgrounds.
It is Recommended you play in this order for the experience: Travel and meet the Jarls, become Thane in as many places as possible. Then Companions, Dawnguard, College of Winterhold, Main Quest, Dragonborn, Civil War, Thieves Guild and Dark Brotherhood. By the time he reaches the college, Dragons should be a pain in the ass. He will begin the Main Story, meeting the Cultists, and after Alduin is slain, he will travel to Sohlstiem. Upon his return, he will see the Civil War has escalated and he will side with the Imperials, upon discovering Ulfric Stormcloaks true nature.
Companions can be anyone. I personally recommend you use your favorite. Vorstag and Janessa make great choices, for companion or spouse.
The gear comes solely from the mods. You will get those materials at the beginning, leather, steel and firewood, and Craft the Mercenary Bow, mercenary Greatsword and Mercenary Advanced Arrows. For Armor, You will use the Green Paladins Mantle for a good, the Rangers Green Outfit, and the Rangers Brown Gloves and Boots. It gives an amazing Aesthetic that really makes you feel that Elven Ranger vibe this build gives off. Plus, it gives you a hunting bow and steel greatsword but with much higher damage rates, and faster attacks.
Eventually, you'll craft the Legendary Paladin Greatsword and craft a Blessed Crossbow to match.
Enchant your armor with Fortify Restoration, Two Handed and Archery to boost your primary Skills. Use a Gold And Emerald Necklace and ring for Jewelery, and if you have the Circlets with Hoods Mod, same with the circlet.
Thank you. Hope you read this, this took nearly two hours of my life to type.
I will post this until you hear my cries Fudgemuppet
Conscious_Whisper there is a free video for fudge muppet, it's a nice build.
Conscious_Whisper I really hope he sees this
I mean, it's a standard "do everything" playthrough. The backstory is nice, but it seems like the choice of race could be whatever and the minor details like their place of origin could be easily switched out for something else. Keep on trying tho, as you definitely have some potential creating backstories. Just make your build more specialised.
Conscious_Whisper y do u keep spamming this xd I ve seen it in like 10 of his vids
Conscious_Whisper how about posting your build on a site like nukascrolls or tamrielvault instead of bothering fudgemuppet (they only make builds not showcase other people''s builds).
This video is the best birthday present so far. Thank you Scott and Michael. I look forward to more videos.
"you guys have spoken and it is the druid" as opposed to the other choice wish was the druid...........
yandere len it was a joke
Jeffrey Smyk i know what i said too
Jeffrey Smyk It was a bad one, and wasted the time and intelligence of the viewers for a build that nobody wanted
ThereMayBeLions seems like we meet the infamous internet mind reading brigade again
We voted for the Druid, but instead they gave us the Druid.
I took the Cryomancer build (swapped the battle axe for the war hammer and kept the stalhrim helmet) and combined it with this build. Heavy armor, with flesh spells for the extra armor until u hit the armor cap. Get all the dragon priests masks, and when you find yourself getting whomped by a pyromancer or a mage using lightning, put on the appropriate mask for extra protection. Same playstyle as this build minus the staff. Use the war hammer.
So essentially, adding certain aspects of the Druid onto the Cryomancer build. Because, let's face it, they marry together well. It's like a DLC for a build haha.
Feeling mage like? Use the elements of nature that your foe is weak against. Feeling tanky? Crush them with your giant stalhrim two-hander.
Love both the builds. Love the reverence for nature.
Just noticed neither of those builds really talk about shouts much. All of the elemental damage shouts plus storm call, cyclone, Ice Form Elemental Fury and you could justify Become Ethereal as like a "Mist Form" to vaporize your essence for a short time or something.
Love all you and Camel's videos on Lore and builds and items and play through guides. You two and ESO's Skyrim vids are money.
Future build idea: You've covered a tremendous amount of build concepts, but I was surprised to look over all Your builds and see that a traditional Priest figure was absent. I know some builds have incorporated healing, but it would be great to see a dedicated Priest build, for lore if nothing else. Perhaps a Priest of Mara? Cheers Lads :)
Man I can't wait to replay this game. I have a split build I have been wanting to try out.
Adept in Casting
Master in Fighting
Apprentice in Sneaking
Novice in Alchemy.
Those are the main things I'm gonna be focusing on for my build. And this added a bit of inspiration to it. Thank you
Since you don’t mention using the light armor tree, I would recommend adding Konarik, making it more tribal, and to max out the first light armor perk
Damn.. everytime I watch these video's I want to stop my current walkthrough and start all over again with these kinds of builds.
The Druid Rigged the vote with his woods magic
These guys should become writers these stories are amazing this one brought me to tears
Hey Muppet. Have you done a crossbow themed build? I've tried to look in your catalogue but couldn't find any. I'm looking for an Arbalest/Van Helsing type build.
there's a vampire hunter one, but it uses auriel's bow instead.
you could switch it out for the crossbow.
True. I was also looking for ideas for the aesthetics too. I'll probably use dawnguard armor with a hood.
TheStr0ke The Bloodrider uses a crossbow, but it's not very Van Helsing- like
TheStr0ke what about the monster hunter? (pretty sure it uses a crossbow, correct me if i'm wrong)
I'm thinking more or less the Vampire Hunter build like BeastQuack mentioned. Swap out the bow for a crossbow at long/mid range and then at close quarters focus on the restoration spells like Sunfire and Vampire's Bane on the offhand with Dawnbreaker in the main. I'll probably wear some type of combination of Guildmaster/Brotherhood/Dawnguard/Nightingale Armor for that Helsing "look". Unfortunately with no wide brim hats unless i mod, i'll have to settle on a hood of some sort.
Druids take the shape of several different animals. How can he be a druid when this is just a MAGE
Why didn't the druid just use a potion of cure disease for his mother? That cures everything.
I've played skyrim for 4 years and it has gotten a little boring sometimes. Then I found your channel and watched your skyrim videos and I haven't so much fun in a while. Please Keep up the good work love ya : )
"use the atronach stone"
I feel like these words are used in every build ever made on this channel.
Viktor Lundmark because the stones are imbalanced and atronach stone is powerful
AmaranteStryfe
true, can't argue about that one.
AmaranteStryfe
Ahhhh the lover stone
Yup. Even in the Fallout builds.
AmaranteStryfe I will agree it's powerful but these builds are about role play not effectiveness. Yes I understand that a good build should be at least somewhat viable but the stones don't make that big of a difference, especially a passive one like the atronach
I love that ever so slight sigh when he starts to explain the Atronarch stone for the 20th time.
I want to see how you people would like to test a build.
I have a suggestion for a build. The bishop build. The bishop once a high elven priest/cleric who served during the great war. Now after honorably serving as a healer of significant talent the priest/cleric has been promoted to a bishop. However due to the war the bishop now loathes the empire and nords in particular. As during the war the bishops dear friend died at the hand of a nordic berserker. The bishop now is stationed at the temple of the divines as a priest of julianos. As a priest of julianos it is only fitting that they themselves wield considerable magical might and as such they focus on the divine magic subschool of restoration. They also have an affinity for the alteration school and will paralyze any nords they suspect of being stormcloaks and will promptly torture them as they both do not consider talos a god and their hatred of nords. (Yes this is a high elf who hates nords it's the most original idea that has never been done before.)
You need the phenedrix magic mod. It can be found on PS4 and PC and Xbox.
primarily wields alteration in one hand and divine magic in the other.
Race can be a High Elf or Breton.
Stone Atronach
50% health 50% magicka
Factions College of winterhold. Does not join the Stormcloak rebellion as they hate nords.
Attire. As they are a cleric/priest they would most likely wear simple clothing. If the armor is needed they would most likely go with light armour as they are a healer/priest first and mage second.
Perks. They have a large focus on all the mage skills except illusion and conjuration. Instead of those they chose alchemy for brewing powerful medicines.
Appearance. They are an older elf around 60 being fairly tall.
Other notes. Julianos was the main divines the priest/cleric get their blessings from. They were originally a priest of Julianos before serving.
Mindset. This person is mildly racist towards nords due to a lot of bad experiences with them and as such will not join anything that goes on about nordic traditions or honor. They do love all forms of magic and they are a devout priest of Julianos.
Keep in mind that this build's backstory is completely up to being re written by others.
Suggested mods Phenedrix magic mod and if you are feeling a bit frisky the archmage amulet and ring mod.
Vanilla mod notes
specializes in sun magic and turn undead spells.
thank you for making these. they're so interesting.
This reminds me of a shaman more than a Druid
Elder Scrolls 6 should implement more nature type spells.
@@passive2356 and a perk that makes all natural wildlife passive to you. I say natural wildlife because I don't consider trolls and frost trolls natural. I don't know the lore of them but they seem like they weren't meant to exist amongst normal wildlife like deer, bears, wolves, and foxes.
Nuclear Shadowscale
Nah, a Shaman has an axe and a dagger and bites stuff.
Wait, which game is this?
@@thatlemonguy1107 IKR, different classes in some RPG games, but IRL the main difference between them is that one of them uses trippy drugs :P
DreamDruid89
I was making a For Honor joke.
Out of a lot of great backstories, this one is by far my favorite
nice work. how about a build for an argonian of any kind, or some something a bit more wild so you could work lycanthropy in there?
When I get Skyrim SE, I'm going to be making an Argonian Viking build, because Vikings are cool, and lizard people are also cool.
cool
i'm a little disappointed that we didn't get the Druid build but i think this Druid build is still purity sweet. keep it up guys
hello people scrolling through comments
terry ganes HELLO!
terry ganes Are you stalking me?
Oscar Lloyd nope maybe your stalking me 😉
RedoranGuard-Fallout4&SkyrimBattles hello redoran guard love your channel
RedoranGuard-Fallout4&SkyrimBattles woah it's the real redoran I feel special now 😉
I love your guys builds I've been here since 2010 and I'll be here forever love your channel and you guys are so creative
The only build that can actually do so badly it loses to itself.
RedoranGuard's-SkyrimBattles my money is on the cryomancer
soon these videos will skyrocket in views with skyrim together
7:30
Nice aim guys. XD
I'm playing as a druid right now, almost the same as yours but with the addition of werewolf perks.
I think it fits well the theme!
Keep on with your vids boy!
The fuck ? People want the centurion ? ORC WARCHIEF ALL THE WAY .
Iron Giant i really want both so i voted for both
Orcs are ugly, centurions are cool as fuck.
dank memes for sale yeah but i think Orcs are better warriors than the imperials
Angry Devil Gamer No doubt about that.
dank memes for sale i want an Orc build i might adapt it though with the War Chief making him a Malacath fanatic wearing Daedric armour and wielding a Daedric warhammer
I suggested this in the comments a while ago. At least the clothing and destruction skills. This is a fun build
Was he really tea bagging an npc. Hahahaha!
Discerning Daniel
*"THE ONE WITH EVERYTHING"*
Whats that mean?
Discerning Daniel
he's supposed to be attuned to his surroundings or whatever, right?
Beyond W01F Oh I guess so.
Definitely gonna try this again but with phendrix magic mod. Summoning skyrims animals to fight is much better than just calling the animals around you
Skyrim se vampire build please
You guys should be story writers. Your origin stories are jaw dropping. I just became an official fanboy. lol
JAW DROPPING
This is more of a mage build then a druid. Druids use nature for their powers.
Sly-Ty Yeah which is why this is litteraly just a mage. you need mods for real nature based abilities because there aren't alot if any of them
Jeffrey Smyk Yeah, that would be a cool mod to make, having a druid class and you could transform into animals like bears, sabre cats and wolves.
Or use roots to snare enemies
Or use roots to snare enemies
Jeffrey Smyk Interesting concepts, maybe in the next Elder Scrolls this may become a reality.
7:57 well… that’s one way to worship the All-Maker
Nail-biting poll? Sure, whatever you say
Evan Prowse fr that was annoying
Evan Prowse it was a joke lol
Oskar Mejia I'm well aware
do you know what a joke is?
Joke or not, it wasn't really that good. So I'll call you out regardless for wasting my time
Wowza! I've been with you guys for quite some time and I remeber being a little underwhelmed by the original Druid. Which is why it took a while to be voted in I guess haha. But man am I impressed by this remaster and moved by this back story. You two are constantly uping your ante with these builds and top tens (or whatever number). I haven't gotten round to it yet but I am very much lookign forward to watching your Fallout tale and once more being astounded by your ablilities as storytellers and presenters.
Also I'm saying hi from New Zealand. So yay for friendly rivalry and mild elitism, but respect.
"Extensive knowledge of spells"
Uses the same spells over and over. lol
this build is so cool I am going to restart a new save game just to make this. Excellent job.
really? was the back story even necessary? and it's too damn long. 5mins on pointless topic
B1acK Kni9hT You can skip it
These are roleplaying builds
90% of the point of these builds is the elaborate backstories made for them - that's what people come to FudgeMuppet for. If you don't like it, well, there's other places out there that make builds.
did this build as an Orc "Shaman" inspired by the World of Warcraft character Thrall.
dropped alchemy for one handed (maces only) and conjured Atronachs. Atronachs with the Stone can bump up your magicka mid-fight and feels like the summonig is a greater thing, since you have to cast it multiple times.
In Enchanting i chose the left path to enchant powerful Maces with maxed out elemental Damage (Chaos + Fire damage).
I try to help every citizen since hes a nice guy, that seeks out spiritual balance after being a slave for many years, trying to give other people chances that he never had.
i do the main quest until i get the Horn of Jurgen Windcaller back, then the Mage's Guild while collecting as many shouts as possible, and then going to Solstheim completly leaving Skyrim behind me joining the Skaal since their spiritual way fits the Shaman way of getting one with nature.
This is the first time i play as an Orc, and I'm surprised how right it feels.
(sorry for the bad english, i'm a german guy with no english lesson since many many years ;D)
So basically normal mage, but with shitty armor. Nice one.
Mr.Vojtik stfu they work hard on this shit. If ungrateful shits like you don't appreciate it then don't watch their videos douche bag.
Trevor Cordi you act like people should owe them... What's wrong with criticism? In the end it's helping the channel since he's right, this is really just a shitty mage build. Many of the other ones are unique by utilizing a certain feature to be good, but this one just ignores a bunch of a normal mage's perks and calls itself a druid. Very different.
You didn't get it at all. My comment wasn't ironic ion any way. I think that this druid is really nice spin on normal mage.
It shows that if you have 2 characters with same perks, stats and skills, but you stick different lore to them, they will suddenly become very different.
Mr.Vojtik oh I'm so sorry lmao. My b. I just hate people pissing and whining about things they can choose to just not watch instead.
I'm curious though, what's the point of a comment system if you're really not expecting to get criticism? Nobody benefits if all you get is praise. If somebody isn't there to point out the flaws in your presentation, you're just going to be putting out bad videos forever. This is my opinion, so please refrain from calling me a "sarcastic asshole" or whatever you called him.
I forgot how much I liked the aesthetic on this one.
That little teabag at around 8 minutes, I'm dead
I'll have to give this druid build a go after im done with my Tharn necromancer build
Hey fudgemuppet, it's loreshelter using my mate's iPad. Just wanted to say.... Nice video boyz
This is EXACTLY what I was looking for, only my twist on it is making him a magical-resistant, two-handed warrior. The aesthetic and race are the same though. He's also much younger.
I have a modded build suggestion! I haven't thought of any lore or back story, but I am finding it incredibly fun.
It is a female Breton (female because of the mod) that is sort of a jack of all trades. She can use magic, a bow, or dual daggers. She prefers to go super sneaky but isn't afraid to go full fighter mode if she gets caught. I recommend taking one handed and destruction plus some archery in your skill trees. Sneak fits her character well but it is a flex build so you don't have to take many skill points into that tree.
Mod list:
REQUIRED: Hedge mage armor (use this for armor set, you don't have to use the hood)
Black mage armor- use the black mage mask only
OPTIONAL: -Scoped bows
-Simple auto unequip ammo
-DaggerCraftPackage (HIGHLY recommended but not necessary)
IMPORTANT: all of these mods are to used for Skyrim Special Edition!
That backstory hit the feels
You should consider adding a bit more to this build through a couple mods. This looks more like an elemental mage mod than a Druid. Apocalypse Magic's Animal Totem Spells, Spriggan Conjuration, Spriggan Spray spell, and if you can port it over to work: Druid Essentials.
Seriously? Tea-bagging in a build guide? Breaks my immersion so hard XD
yes YES YES YES YES YES YES YES YES!!!!! YEEEEEEEEES!!! IM NOT CRYING !! i just got some awesomeness in my eye
7:55 that sneaky tbag though
I love your videos guys, You are awesome, keep up the good work
Why do I love this so much?
I kinda wanna see this remade and upgraded in Anniversary Edition, especially as a Survival Mode build, since it feels fitting
this is one old man who won't be rolling home
Awesome build again!
I would love to see a blood bender/vampire build as well or a battlemage will be cool.
Jan Driebergen they made a battlemage build but i'm waiting for the chance vote for the battlemage
An feral unarmed Khajiit build would be cool. You could play on the idea that you were a Khajiit healer that got bitten by a werewolf whilst trying to heal someone. but the werewolf blood started to take over and you had to move out of the city to protect others from yourself. You would only dress in ragged trousers and gloves and a gold emerald ring for enchanting purposes so to increase your unarmed damage. therefore because you dont have any armour you will have to use flesh spell to increase your armour rating. The feral Khajiit believes in doing no harm but because he has been targeted by the towns people for being a werewolf he has became a great fighter with his fist but still refrains from using any weapon when fighting people. however when fighting under the moonlight he will transform into a werewolf.
This build kinda focuses on role playing more, but if feel that it will be a pretty fun build if you get into it.
Ive played a similar type build with my khajiit character and the unarmed idea is pretty fun
Feel free to tell me any ideas you have on this
Off of a build from this: The Shaman. Based it off of what this build is like but took some hints from WoW. Maces and WarAxes enhanced by Enchanting and the Elemental Fury shout...
3:54 *blocks blast from spell, sends friend flying*😂😂😂😂
you guys should make a vid going over the perks in the game and explaining them in detail. game mechanics too
4:48 That Icy Spear went directly up that bandit's butt.
The White Run Clothier makes it possible to acquire a Skaal set early on.
Orc Warchief. I actually used that build for one of my playthroughs, with my own little touch of course.
The remastered and the original back story have the same "characters" and very similar motives though this one seems to tell the story of before his mother died instead of taking place after im not sure which one I like more but good job anyway
Name: Sorcerer
Level:53 Race:Orc Play style: The silhouette of my Cleric build, the Sorcerer is a shield-spell caster of the more direct type. Aggression is a key tactic with this character; you will want to initiate combat with an Atronach, followed by subsequent Destruction magic of the same element. Rush in, Shield Charge once you have the perk, disarm any melee opponents with a bash or two, and be sure to bathe the field in Wall spells while you're in there. If surrounded, use a few potions to top up, engage the Berserker Rage power, and absorb a few shots as you build up a Master Level Destruction spell, obliterating the battlefield even at high levels. Domain: Reachwind Eyrie
Magicka:Health:Stamina - 4:2:1
Gear: Sorcerer's Shield- 86 Armor - Block 40%, Resist Magic 20% Sorcerer's Armor - 261 Armor - Destruction 25%, Regen. Magicka 62% Sorcerer's Boots- 114 Armor - Fortify Stamina 62, Resist Shock 37% Sorcerer's Gauntlets - 114 Armor - Heavy Armor 25, Block 40% Sorcerer's Helmet- 135 Armor - Destruction 25%, Regen. Magicka 62% Sorcerer's Ring- Destruction 25%, Regen. Health 31% Sorcerer's Amulet- Destruction 25%, Regen. Health 31%
Skill sets: Block 100- All Perks Heavy Armor 100- Juggernaut 5/5, Well Fitted, Tower of Strength, Matching Set Destruction 100- Novice-Expert Destruction, Aug. Flames 2/2, Aug. Frost 2/2, Deep Freeze Restoration 100 - Novice Restoration, Recovery 2/2, Ward Absorb, Regeneration, Respite Conjuration 100- Novice-Adept Conjuration, Summoner 2/2, Atromancy, Elemental Potency, Twin Souls Smithing 62- Steel Smithing, Dwarven Smithing Enchanting 100- Enchanter 5/5, Insightful Enchanter, Corpus Enchanter, Extra Effect
Standing Stone: The Lord
Follower: Marcurio. A ranged follower who can keep flinging spells while you go in for the strategic defense is marvelous to have for this one. A Mage can also supplement with elemental variety and additional atronachs.
I actually really like the master destruction lightning spell. It was the only master level spell my first character had enough magika to cast. It had good range too, I could cast it as bandits ran up to me, then a quick sweep would seriously damage or take out most of them. Another great thing is very few enemies in Skyrim are immune to lightning!
Are we not gonna talk about him T-Bagging his enemies
I’m a wood elf who is heavily invested in roleplaying so this would be a good build
You should consider making a Skyborn build: A Nordic battle-mage that uses Lightning based spells along with their one-handed weapon and heavy armor.
Zenimax saw this and knew what they had to make the Warden like
I guess one from the past I would like to see redone is the Argonian Slave. It really could use a fleshed out backstory and perhaps a look at its skills as a build.