Not just that, it also gives way easier access for hosting a world for anyone to join, and hardcore mode was only a relatively recent experimental feature, so there are even more limitations than just it being buggy
I think the biggest reason hardcore mode hasn't been added to bedrock is that you can die randomly from bugs like fall damage not being calculated properly or noclipping and falling out of the world when traveling out very far. If they can iron out those bugs than I think we could definitely see a hardcore mode in bedrock edition.
I think that the one where you fall through the world when going 8 million blocks out is impossible to fix, because Bedrock runs on C++ which uses the 32-bit integer limit, (unlike Java that uses 64-bit) what this means basically is that any game that runs on 32-bit breaks down when going to certain distances. (like Roblox for example) They could add a world border that is way smaller (before it even hits 800k blocks) for no visual and/or gamebreaking-bugs to happen.
It’s so extremely rare, and it only happens if you’re doing something strange. I’ve played since the nether reactor core and I only saw anyone die from this once, it was my friend when we were doing some weird water redstone thing which instantly killed him. People talk about this like it’s a weekly thing.
@@chewy99. I was towering straight up and died. That's not something strange you do that when you build. I think this one in particular was patched but there is still some more common ones definitely.
It'd be nice! But I'm still happy that by adding the Recovery compass, they unintentionally provided hardcore bedrockers with proof that they've never died.
What confuses me about spectator mode is that it's been on console edition for the battle and tumble minigames. and console edition got replaced with bedrock.
I agree with some of the other comments. Bedrock has a bunch of random death glitches. Probably ten times as many as Java. Until those get patched, hardcore would be useless, and really frustrating.
Most definitely, Bedrock should get a hardcore game mode as long as they fix the death glitches. I also think bedrock should have some of the features java has, such as being able to show chunk borders, the use of certain commands, and a debug stick. Just think of the building possibilities if we where to have these features! Also this was a good video, I look forward to seeing more of your content.
@@BLACKSTORM편집 nobody asked you too to insult someone for having an opinion, Bedrock having hardcore mode is actually very bad since there are glitches that make you die for no reason, it always happens to people with elytras or people on the nether, do some research you spoon.
They need to add all the things lacking in both editions to both, the shield banners, the commands, achievements. Just add EVERYTHING that we have in one to the other
@@Spacemarioedition Fun Fact: Java did have Achievements. They were replaced by Advancements in 1.12, so if they're going for parity here, Bedrock would lose Achievements in favor of Advancements
@@FroststormFrenzy been playing since release 1.8, i know java used to have achievements, and i was thinking more about bedrock keeping achievements and java getting them back
@@Spacemarioedition Java had them replaced for a reason, plus Advancements are a lot more organized than Achievements, so again, it's more likely for Advancements to be added to Bedrock rather than Achievements being re-added to Java
How else are you gonna use it on mobile? Lots of things in bedrock were patched for mobile, such as ghast fireballs and endermen. So they probably not gonna change it
@@hashadex Try fighting someone underwater on Bedrock and tell me you don't want them to fix it too. It's hard to land a consistent hit if I sink every time I block.
@@skunktronix what do you mean by "fix it"?? U literally cannot use it on mobile if u "fix" it. What's the point of "fixing" sthg when the majority if bedrock players are mobile players? And out of alllllllll the places you could fight, u chose to do it underwater, then face the consequences
this has to be the most solid prediction ive heard for a possible 1.20 feature. id honestly be shocked of we didnt. and with the random deaths, have u been seeing how many bug fixes theyre currently pushing threw the bedrock pipeline. i dont see why it cant work, even if a lil buggy still at first.
@@squidlytv they could just add another button D: they need to split mobile so the multiplatform version can be good, keep a version of bedrock on pocket but it will be bloated with extra buttons so bedrock players can actually get cool features
I blame the Rap Music. The ticking of the hihat constantly triggers the brain with instant reactions to uneeded strife with a feeling to ACT SUDDENLY. The thud and vibration of the Bass messes with the timing of the Heart and Lungs causing undo stress and Anxieties
I don't know why the bedrock Edition is so buggy compared to the Java edition. Like java gets like 2 - 5 patches per major version while bedeock gets like so many a month.
They are written in very differing programming languages and bedrock's is harder to maintain and write than java's (which happens to be written in java) in every aspect. In turn bedrock edition is just so much more performant, though, so it is a necessary tradeoff since bedrock needs to run on low-end devices like mobile phones and switch consoles
@@abdullahmertozdemir9437 I know that. Bedrock is coded in c++. I mean more the fact that the argument different coding languages = differences that just accour is kind of stupid cause back then when the bedrock aka the mcpe version was made it was pretty flawless and kind of at one level when it came to bug fixing etc (not saying in terms of features btw)
@@abdullahmertozdemir9437 And that mobile devises are the reason for holding it back is just sad. The whole reason why bedrock never recieved the combat update in it's real form is cause the control sceme with switching stuff into your ofhand like blocks etc was just not feasable on mobile. Performance wise I still think that bedrock does an incredible job but the bugs that exist to these days which are confirmed since years never have been fixed to this day. I tried bedrock for a long time but nothing could make me see bedrock as the better version for example no matter how much better the chunk rendering is or the performance in general there is just a lot of things way to flawed. (I know both versions are maintaned not by one studio but of two seperates but I can't understand why the one is just not caring and the other is doing the heavy lifting for Java)
@@troxical3341 Yeah. You just need to add a bool, which becomes true when player dies. And if that bool is true you just make it that respawn button doesnt appear. Theres already a lot of mods adding this.
@Mr Mitro this bool is completely redundant, you need to check the world's NBT if the difficulty is set to hardcore (in response to @Vicinity: 4. new NBT data is not needed as the difficulty for hardcore is always "hard". this makes it easy to implement without needing to change existing NBT data, as you could use the difficulty value (0 peaceful, 1 easy, 2 normal, 3 hard and 4 hardcore)). then, you check if the difficulty is set to 4 (aka hardcore) and if so, change the respawn button to a "spectate world" button, and when creating a new hardcore world, the difficulty lock would always be locked (making sure the player isn't switching difficulty) i fully agree with @Vicinity with number 1, 3, 5 and 7 response to number 2: it can, in fact, be directly ported. the lines of code are as follows: one to make a new difficulty option, one to lock the difficulty if the difficulty is set to hardcore, one to change the respawn button if the difficulty is set to hardcore. this is 3 lines, which is not "a lot more than a few lines of code" response to number 6: you do not need to change anything with the death system, the only thing needed to implement hardcore functionality is changing the respawn button once you have died (and spectator more, #3) that's all for me, i guess
I understand that making that bool is not that simple,but all you did was state the obvious. Also even if it was that hard, Mojang is professional game making corporation. They should be able to add one bool, and a couple of nbt tags/game rules
I just hope they fix mob spawning soon. Spent hours/days creating a perimeter For a quad witch hut, only to find out that with a simulation distance of 10-12 Mobs spawn 128 blocks Vertically, And 96 horizontally. My center afk spot was within 124 blocks of each huts spawn spot But since the limitations of horizontally spawning is 96 It's not actually possible to activate all four huts at the center point, unless I have two players placed closer to the huts. Why are we missing 2 chunks of spawning space?
I personally think hardcore would be harder on bedrock as for the reason there are a bunch of bugs that just kill the player randomly or the fact that pocket edition is just supposed to be played on free time on your phone i personally dont see a reason for pocket edition to get hardcore but i guess it wouldn't be too bad to have it as an option.
This is bigger than pocket edition man, these are the main Minecraft versions on everything that isn’t PC/Mac, and even then Bedrock is on PC and I think Mac anyway. Also, some people only have access to mobile Minecraft if you do wanna mention pocket edition itself.
@@comedyreliefguy5112 I was joining my brother’s world and when I spawned in, it said I had died of fall damage That’s probably one of the only few times I’ve experienced that, but yeah it’s not too common I guess
We bedrockers kinda have spectator. We don't go invis, and we can only fly around if we were flying in creative before. If we don't, we just look like we're walking on one y-axis through blocks... And other players can see us. Although to be fair it's kinda really fun.
Hardcore is completely possible in minecraft bedrock. I was looking through the files and found something that says “has dies” meaning they do track the deaths.
it almost feels like microsoft sees minecraft community as a joke. holy shit, these kind of core features should, and can be added in few minutes, if someone cared.
No: actullay i play bedrock since 8 yrs and i never played java but all i know is bedrock is 10 times harder than java so hardcore will be almost impossible to beat
2:20 you missed the true reason hardcore isnt being added bedrock users sometimes has a random death for no reason which if it happens in hardcore world the world is over in an unfair way thats why its not being added yet
create it yourself just use hardmode and never die once , if you die , go to game settings , activate spec mode and cheats , respawn and activate /gamemode spectator
so you know how when ur in bedrock and minding your own business? and you just suddenly die for no reason? well if that went with hardcore mode... i think some letsplays would be short-lived.
@@dudeofdudovia Nope, Pocket Edition before was very far from what Bedrock edition is today, it was a completely different game. They made Bedrock Edition and then removed the code of Pocket Edition to make a port of Bedock Edition on mobile, and then renamed. The existing "Pocket edition" there was before was erased. Bedrock Edition is not an "improvement" of the existing pocket edition, it's a replacement. Look at some videos of MC Pocket edition from 2011
It's funny because I actually prefer hardcore mode because 9 times out of 10 when I die I don't want to start all over again and try to find my stuff and never make it there in time so if I am going to die I would rather just delete the world and start over again LOL
It’s funny how they are trying to make spectate mod to work. Rather just creating a camera and controls, they using the same user entity with all functionality, and trying to disable one feachure by one.. are they studip or what?
I'm not touching that in bedrock. There are too many bugs that can kill you. Screnew loosing a world super late into it to a random death bug. It does not belong in bedrock.
It would be even better if they added java combat for both versions on normal worlds and bedrock combat for servers and to enable bedrock pvp on normal worlds they can type in /gamerule b_pvp true in chat
The only 3 features I like about Java exclusive are 1. Holding any item in your off hand. 2. marking banners on maps. And 3. Hardcore mode. Bring these 3 things to bedrock and I will never go back to Java again. I've played my main world in bedrock and learned to love it's mechanics. But sense Java is available to play free now I have been playing Java so I can enjoy hardcore mode. And there's so many little differences that really make me miss my bedrock. The biggest thing that bugs me is I am a really good shot with the bow on bedrock. But in Java the arrows lose momentum faster and start to arch towards the ground over a shorter distance.
I thought that hardcore mode didn’t get added to bedrock because bedrock has a lot of random death glitches.
Yeah, that's a pretty good argument.
I died because of glitch for most of the time
Not just that, it also gives way easier access for hosting a world for anyone to join, and hardcore mode was only a relatively recent experimental feature, so there are even more limitations than just it being buggy
me too
Yeah, that's what I thought also
I think the biggest reason hardcore mode hasn't been added to bedrock is that you can die randomly from bugs like fall damage not being calculated properly or noclipping and falling out of the world when traveling out very far. If they can iron out those bugs than I think we could definitely see a hardcore mode in bedrock edition.
You see moist carpets
No, they are not going to add the hardcore mode just because you will fall to the void when travelling 8 million blocks from spawn.
I think that the one where you fall through the world when going 8 million blocks out is impossible to fix, because Bedrock runs on C++ which uses the 32-bit integer limit, (unlike Java that uses 64-bit) what this means basically is that any game that runs on 32-bit breaks down when going to certain distances. (like Roblox for example)
They could add a world border that is way smaller (before it even hits 800k blocks) for no visual and/or gamebreaking-bugs to happen.
Seriously tho, who is traveling out 8 million blocks??
@@teenspider "impossible to fix" heard of breakinfinity.js? yeah we can do it in C++
It's most likely something to do internally, cause on bedrock, you can sometimes just like... die for no absolute reason
Like dying when you enter a nether portal
It’s so extremely rare, and it only happens if you’re doing something strange. I’ve played since the nether reactor core and I only saw anyone die from this once, it was my friend when we were doing some weird water redstone thing which instantly killed him. People talk about this like it’s a weekly thing.
@@chewy99. So true.
@@chewy99. I was towering straight up and died. That's not something strange you do that when you build. I think this one in particular was patched but there is still some more common ones definitely.
@yes who asked
what if they actually did this? every bedrock player is gonna be happy!
All bedrock random death bugs, “Allow us to introduce ourselves”
@@ASK444 yep as a bedrock player and java i agree
@@ASK444 its called creative mode
@@JNPAYmazurek we are specifically discussing hardcore mode here.
No, mobile players won't
I would like to see things like debugscreen, debugstick and the thing with chunkborders in Bedrock
same
@@platy_da_fish5283 w mojang
@@notmrbreast how is that w
@@notmrbreast that's an L because the regular game will most likely never get these features because of the market place
@@okuri9991 for adding features that allows ppl to make money in minecraft
It'd be nice! But I'm still happy that by adding the Recovery compass, they unintentionally provided hardcore bedrockers with proof that they've never died.
Unless their last death was in another dimension, but I guess you could easily go to all 3 to prove it.
What confuses me about spectator mode is that it's been on console edition for the battle and tumble minigames. and console edition got replaced with bedrock.
Wait were they just in the minigames or could you use them in survival
nah you just got turned invis and was equiped with a skeleton head or turned into a bat, there was never a pure spectator mode
I agree with some of the other comments. Bedrock has a bunch of random death glitches. Probably ten times as many as Java. Until those get patched, hardcore would be useless, and really frustrating.
But most of it was already patched
@@CookieDookie145 nope, most are still in
@@kingofhell402 Hmmm spreading misinformation..
@@CookieDookie145 but it's true tho at least this video says so:
ua-cam.com/video/GtL1huin9EE/v-deo.html
i basically played a hardcore addon that i made and survived for 5 months wym? they all probably have minor skill issue
minecraft *pocket* edition was released 11 years ago, bedrock was released in 2016
@@saldro you mean names changed during that time when they made for pc that doesn’t mean came out that year. Lol 😂
@@saldro the actually date doesn’t change if look up they change to that date but it’s real date was 2011.
I argee with your comment aska that’s exactly how went down.
Make it clear in the title what they are adding, I thought they were adding multi-core threading
its a bit misleading to say the feature's been missing for 11 years when bedrock has only been out for 5 years
@@omarthewizard1344 Bedrock was more or less created out of PE, so technically, it has been missing for 11 years.
Most definitely, Bedrock should get a hardcore game mode as long as they fix the death glitches. I also think bedrock should have some of the features java has, such as being able to show chunk borders, the use of certain commands, and a debug stick. Just think of the building possibilities if we where to have these features! Also this was a good video, I look forward to seeing more of your content.
I really want hardcore on bedrock
Yes:)
no:(
@@kiyu3229 no one ask because ur just jealous that the bedrock edition will also now have a hardcore
@@BLACKSTORM편집 nobody asked you too to insult someone for having an opinion, Bedrock having hardcore mode is actually very bad since there are glitches that make you die for no reason, it always happens to people with elytras or people on the nether, do some research you spoon.
@@BLACKSTORM편집 i was just joking
could use an end update or a food/agriculture update
They need to add all the things lacking in both editions to both, the shield banners, the commands, achievements. Just add EVERYTHING that we have in one to the other
Achievements already added?
@@DanishPlaysYT bedrock has achievements, java has advancements
@@Spacemarioedition Fun Fact: Java did have Achievements. They were replaced by Advancements in 1.12, so if they're going for parity here, Bedrock would lose Achievements in favor of Advancements
@@FroststormFrenzy been playing since release 1.8, i know java used to have achievements, and i was thinking more about bedrock keeping achievements and java getting them back
@@Spacemarioedition Java had them replaced for a reason, plus Advancements are a lot more organized than Achievements, so again, it's more likely for Advancements to be added to Bedrock rather than Achievements being re-added to Java
Minecraft NEED to add hardcore to bedrock! It's been 11 years!
So when will they fix Bedrock combat so you don't have to sneak to use your shield? 🤔
How else are you gonna use it on mobile? Lots of things in bedrock were patched for mobile, such as ghast fireballs and endermen. So they probably not gonna change it
@@hashadex Try fighting someone underwater on Bedrock and tell me you don't want them to fix it too. It's hard to land a consistent hit if I sink every time I block.
@@skunktronix what do you mean by "fix it"?? U literally cannot use it on mobile if u "fix" it. What's the point of "fixing" sthg when the majority if bedrock players are mobile players?
And out of alllllllll the places you could fight, u chose to do it underwater, then face the consequences
@@jayvishnuvenkatesh870 Guardian temples exist, right? I didn't dream that? Probably why they're fighting underwater lol.
@@AstralArbourSys shields don't even work against guardians 💀
Will they add all the commands that Java has in Bedrock pls 😭😭😭😭
this has to be the most solid prediction ive heard for a possible 1.20 feature. id honestly be shocked of we didnt. and with the random deaths, have u been seeing how many bug fixes theyre currently pushing threw the bedrock pipeline. i dont see why it cant work, even if a lil buggy still at first.
There is a spectator mode on bedrock! It was recently added there
I’m still waiting for duel welding or banners on shields
Duel welding will never happen because of pocket edition.
@@squidlytv they could just add another button D:
they need to split mobile so the multiplatform version can be good, keep a version of bedrock on pocket but it will be bloated with extra buttons so bedrock players can actually get cool features
You can "respawn" in hardcore mode in java using the open to lan feature and turning on cheats.
hardcore in bedrock then suddenly fall damage that kills you out of nowhere.
I blame the Rap Music. The ticking of the hihat constantly triggers the brain with instant reactions to uneeded strife with a feeling to ACT SUDDENLY. The thud and vibration of the Bass messes with the timing of the Heart and Lungs causing undo stress and Anxieties
Bro this is a minecraft video 💀
Huh?
Kind of irrelevant but ok
Edit: did you mean 'undue stress and anxiety' or "undo stress and Anxieties"
I don't know why the bedrock Edition is so buggy compared to the Java edition. Like java gets like 2 - 5 patches per major version while bedeock gets like so many a month.
They are written in very differing programming languages and bedrock's is harder to maintain and write than java's (which happens to be written in java) in every aspect. In turn bedrock edition is just so much more performant, though, so it is a necessary tradeoff since bedrock needs to run on low-end devices like mobile phones and switch consoles
@@abdullahmertozdemir9437 I know that. Bedrock is coded in c++. I mean more the fact that the argument different coding languages = differences that just accour is kind of stupid cause back then when the bedrock aka the mcpe version was made it was pretty flawless and kind of at one level when it came to bug fixing etc (not saying in terms of features btw)
@@abdullahmertozdemir9437 And that mobile devises are the reason for holding it back is just sad. The whole reason why bedrock never recieved the combat update in it's real form is cause the control sceme with switching stuff into your ofhand like blocks etc was just not feasable on mobile.
Performance wise I still think that bedrock does an incredible job but the bugs that exist to these days which are confirmed since years never have been fixed to this day. I tried bedrock for a long time but nothing could make me see bedrock as the better version for example no matter how much better the chunk rendering is or the performance in general there is just a lot of things way to flawed. (I know both versions are maintaned not by one studio but of two seperates but I can't understand why the one is just not caring and the other is doing the heavy lifting for Java)
As a coder myself, I will say that its in fact incredibly easy to add a hardcore mode.
i mean you can do it yourself cant you?
@@troxical3341 Yeah. You just need to add a bool, which becomes true when player dies. And if that bool is true you just make it that respawn button doesnt appear. Theres already a lot of mods adding this.
@Mr Mitro
this bool is completely redundant, you need to check the world's NBT if the difficulty is set to hardcore (in response to @Vicinity: 4. new NBT data is not needed as the difficulty for hardcore is always "hard". this makes it easy to implement without needing to change existing NBT data, as you could use the difficulty value (0 peaceful, 1 easy, 2 normal, 3 hard and 4 hardcore)). then, you check if the difficulty is set to 4 (aka hardcore) and if so, change the respawn button to a "spectate world" button, and when creating a new hardcore world, the difficulty lock would always be locked (making sure the player isn't switching difficulty)
i fully agree with @Vicinity with number 1, 3, 5 and 7
response to number 2: it can, in fact, be directly ported. the lines of code are as follows: one to make a new difficulty option, one to lock the difficulty if the difficulty is set to hardcore, one to change the respawn button if the difficulty is set to hardcore. this is 3 lines, which is not "a lot more than a few lines of code"
response to number 6: you do not need to change anything with the death system, the only thing needed to implement hardcore functionality is changing the respawn button once you have died (and spectator more, #3)
that's all for me, i guess
I understand that making that bool is not that simple,but all you did was state the obvious. Also even if it was that hard, Mojang is professional game making corporation. They should be able to add one bool, and a couple of nbt tags/game rules
@@mrmitro6787 that was not my point; my point was that the bool is "redundant” and not "hard to implement"
I just hope they fix mob spawning soon. Spent hours/days creating a perimeter For a quad witch hut, only to find out that with a simulation distance of 10-12 Mobs spawn 128 blocks Vertically, And 96 horizontally. My center afk spot was within 124 blocks of each huts spawn spot But since the limitations of horizontally spawning is 96 It's not actually possible to activate all four huts at the center point, unless I have two players placed closer to the huts. Why are we missing 2 chunks of spawning space?
I personally think hardcore would be harder on bedrock as for the reason there are a bunch of bugs that just kill the player randomly or the fact that pocket edition is just supposed to be played on free time on your phone i personally dont see a reason for pocket edition to get hardcore but i guess it wouldn't be too bad to have it as an option.
This is bigger than pocket edition man, these are the main Minecraft versions on everything that isn’t PC/Mac, and even then Bedrock is on PC and I think Mac anyway. Also, some people only have access to mobile Minecraft if you do wanna mention pocket edition itself.
@@comedyreliefguy5112 yeah but theres still the random death glitchs
@@Zer0cip Not to be rude, but I’ve never seen these random death glitches people talk about and I play bedrock quite a bit.
@@comedyreliefguy5112 I was joining my brother’s world and when I spawned in, it said I had died of fall damage
That’s probably one of the only few times I’ve experienced that, but yeah it’s not too common I guess
I think Mojang needs to just find a way to consolidate every edition into one thing
damn if only they had thought of that
@@previoustenant9915 They have now they just need to figure out how. Better together II
We bedrockers kinda have spectator. We don't go invis, and we can only fly around if we were flying in creative before. If we don't, we just look like we're walking on one y-axis through blocks... And other players can see us.
Although to be fair it's kinda really fun.
Hardcore is completely possible in minecraft bedrock. I was looking through the files and found something that says “has dies” meaning they do track the deaths.
they should add crawling and crouching under slabs like in java
Sure I agree
Bedrock edition is too buggy for hardcore
But I’m still excited :D
honestly bedrock being a mainly young adiunce then hardcore wouldent make sense as this would make them frustrated and stop playing
First
Yo this is actually first
Nvm it isnt
WIAT IM FIEST EYO
"the majority of the people are on bedrock" you sure? 80% of people use java
it almost feels like microsoft sees minecraft community as a joke. holy shit, these kind of core features should, and can be added in few minutes, if someone cared.
@Vicinity well fuck. that's really sad to hear.
title: Minecraft might be adding this core feature
me: Minecraft? It's Mojang not "minecraft"
No: actullay i play bedrock since 8 yrs and i never played java but all i know is bedrock is 10 times harder than java so hardcore will be almost impossible to beat
@@__En__ I completely agree
The funniest thing is that there is a data pack that you can download for free that implements hardcore mode exactly the way java does
When they add that?
I really really reaaallly hope they add hardcore to bedrock
Why do you like to clickbait?
It happend
Why do I get this video every time I search for Chairiel, the beloved living room chair?
2:20 you missed the true reason hardcore isnt being added
bedrock users sometimes has a random death for no reason which if it happens in hardcore world the world is over in an unfair way thats why its not being added yet
Why do we need Hardcore on Bedrock so badly? Just challenge yourself to give up the world if you die.
*Big Brain*
I wish hardcore will be added in bedrock edition 👀
create it yourself
just use hardmode and never die once , if you die , go to game settings , activate spec mode and cheats , respawn and activate /gamemode spectator
@@takiallahjamai but hardcore is more hard and looks way more fun
@@CIockHour that litterally is hardcore, except that it's honor based
so you know how when ur in bedrock and minding your own business? and you just suddenly die for no reason?
well if that went with hardcore mode... i think some letsplays would be short-lived.
alright it's day 400 on my hardcore world and im going to build a pillar.
minecraft: *lags while pillaring and ending the hardcore world*
@@dudeofdudovia yeah
I’d like them to do something with hero brine I mean he’s the most iconic part of Minecraft in so much media and Minecraft hasn’t do much with him
Hopefully it won't be so hard to add this core feature
(Joke intended)
BEDROCK EDITION HAVE SPECTATOR MODE NOW WE CAN GET HARDCORE MODE MABYE
Fun fact: half the views on every Minecraft video are from me.
so your telling me that a hack cleint dev can make a better no clip than the actual programmers of the game
Proper dual weilding in bedrock? Please?
Just use a mod
WHAT ITS NOT A SHORT?
0:01 wrong, this date is for Pocket Edition, not Bedrock Edition
and bedrock is pocket, it's just renamed
@@dudeofdudovia Nope, Pocket Edition before was very far from what Bedrock edition is today, it was a completely different game.
They made Bedrock Edition and then removed the code of Pocket Edition to make a port of Bedock Edition on mobile, and then renamed. The existing "Pocket edition" there was before was erased.
Bedrock Edition is not an "improvement" of the existing pocket edition, it's a replacement.
Look at some videos of MC Pocket edition from 2011
Nice
its because mobile players always die
finally
Hey dude, I love your vids...
On behalf of all Bedrock players, please don't. We don't want kids dying to nothing randomly and then losing their worlds.
well then they don't have to play hardcore then, and if they were to add hardcore then they would probably fix the dying bug.
@@Beepa11 it's been years 😭 it's gotten better but it's still here
It's funny because I actually prefer hardcore mode because 9 times out of 10 when I die I don't want to start all over again and try to find my stuff and never make it there in time so if I am going to die I would rather just delete the world and start over again LOL
"core feature " no wayy
your not a beta tester?
7 seconds ago :)
I honestly want duel wield... or proximity voice chat... be Minecraft DOES have crossplay...
Maybe they’ll also release like the one biome stuff and the flat world -resets for bedrock
@Minecraft
**Hardcore gets added to bedrock**
Windows 10 players: :D
Mobile Players: D:
you know what i think,............they just should've stuck to java on both devices
I just realized bedrock came out when I turned 1 OMFG
I mean if majority people play Minecraft bedrock more than Java then the minecraft community would need hardcore mode on bedrock
Finally! Hardcore on Bedrock! I will try to last lo- * Dies from random fall damage *
Well they are adding it it was already confirmed
It’s funny how they are trying to make spectate mod to work. Rather just creating a camera and controls, they using the same user entity with all functionality, and trying to disable one feachure by one.. are they studip or what?
Ngl I'd much rather have superflat customization added than hardcore mode.
I would be insanely happy because I play primarily bedrock
I really hope they add it
I'm not touching that in bedrock. There are too many bugs that can kill you. Screnew loosing a world super late into it to a random death bug. It does not belong in bedrock.
I heard that hardcore mode make mobs stronger so..
Finally bedrock wither will become stronger 😈
Hardcore mode does not make mobs stronger
@@HeckYouEpically oh..ok thx
I don’t want this added lmao, I just randomly die on bedrock when I’m flying in the air
It would be even better if they added java combat for both versions on normal worlds and bedrock combat for servers and to enable bedrock pvp on normal worlds they can type in /gamerule b_pvp true in chat
My birthday is augest 16 and I got minecraft in 2012
So they’re not going to fix the random death bug but they’ll add hardcore? Yea makes sense
I have a survival world and I built a small statue made of wood and cobblestone
another spectator glitch I found dripleafs activate in spectator mode
Bud Minecraft bedrock has had spectator mode for a while
I kinda love that the comment section is talking about random death bugs, but i never encountered this stuff since is started playing PE in 2016...
Same, I play Bedrock on Switch and that’s never happened to me in any of my three worlds. Hadn’t heard about it till now.
@@DarkMirria1 Society
@@dlp6567 ???
The only 3 features I like about Java exclusive are 1. Holding any item in your off hand. 2. marking banners on maps. And 3. Hardcore mode. Bring these 3 things to bedrock and I will never go back to Java again.
I've played my main world in bedrock and learned to love it's mechanics. But sense Java is available to play free now I have been playing Java so I can enjoy hardcore mode. And there's so many little differences that really make me miss my bedrock.
The biggest thing that bugs me is I am a really good shot with the bow on bedrock. But in Java the arrows lose momentum faster and start to arch towards the ground over a shorter distance.
The biggest thing in bedrock that bugs me is the bugs
Now all the Bedrock Haters will be angry now😂
Why hasn't Minecraft hardcore mode not been added to Nintendo swich?
Don’t forget custom superflats!😉
still in minecraft pocket idition you can turn on spectator mode from the menu and its possible to /gamemode spectator
Still waiting for mods... *clears throat*
this guy sounds like he’s about to start laughing every sentence
Spectator mode in real life can make you no-clip into the bathrooms
Honestly even with the bugs I still want it. I would rather have it with bugs, than not have it at all.
accidentally hit dislike I meant to hit like but I hit like again
Dude we already have spectator mod