But have you considered exiting to main menu? You see exiting to main menu gives you a whole new perspective where you're no longer in the same world as the escape room and thus have escaped.
@@steelsnake1493 oh my god it does But have you considered turning off your computer? You see turning off your computer gives you a whole new perspective on things where you are now outside.
@@buttersquids But have you considered opening your favourite task manager (taskmgr, process hacker 2, top, htop, btop, the list goes on)? You see, opening the task manager gives you a whole new perspective of everything running on your computer, allowing you to escape to a different realm known as a desktop.
Fun fact about Portal: chamber 14 is notorious for being, ya' know, bloody easy to speedrun. Valve actually noticed that from playtesting and let the "ninja solution" stay in because it "arguable [took] more skill than solving the puzzle properly". So, uhh, a good way to design puzzles is to have people test it and if the unintended solution is really smart to just leave it in, it congratulates the people who take the time to think through everything.
On the opposite end of the spectrum, you have YandereDev removing quick solutions that only a handful of people found (and the removal method removes a player's willing suspense of disbelief).
You could start a whole series just on solving user puzzels. Don't underestimate the interest this would generate. People would probably love seeing you break their puzzles, and of course a series like this would prompt more puzzle creators to make even higher quality puzzles. Even if it's just a bunch of 5 minute videos for each puzzle, I bet people would love it. You've really tapped into something special here, you may very well be able to catalyze a scattered community into a very energized and focused trend.
Obviously this guy already has an existing community but the things that his community rallies around are always the puzzle-solving videos and his storytelling style has been a huge hit. If he doesn't try to capitalize on it I feel like it's a huge missed opportunity. I see people excitedly creating levels the same way they create levels for Mario maker streamers.
This video outlines the problems programmers face pretty well. You put in 3 options: x, y and z. The user needs to find out which one to use. It’s painfully obvious to you that you need to choose x. The user chooses A, which is a glitch in a specific circumstance you would never have dreamed of, and breaks everything.
i noticed that like half of his videos have portal references and also the train one im pretty sure was a reference to the final level of the hitman trilogy even the way it ended
i once made an escape room puzzle map like this, but the intended solutions always lead to dead ends and only through creative 'cheese' strategies could players actually escape
That last puzzle room was awesome, especially with all of the thought being put into it and testing your knowledge of the actual game and the glitches in the game, leaving no other way to progress than the intended way. I would never have known any of these glitches but that is a 1,000/10, well done to the creator 👏
People thinks an Escape Room should be INESCAPABLE. By that, they spam Wardens, bedrock and gives you either nothing or too much. The art of an Escape room is a series of puzzles that help you think outside the box. We are not in an Inescapable Prison Video, like the good old days.
There's a massive difference in judgement there. An escape room in a video game is, well, in a video game. Video games have their own set of laws that you cannot disobey without changing the game itself, meaning you can literally just design it with them in mind. Especially if you're going to use Minecraft's mechanics anyway. You can make stuff unbreakable and whatnot. Escape rooms in real life are bound to real life's laws, meaning that anything you can do in real life, you can do to that escape room.
@@bullworthless You cannot prevent a player from using F5 as it's an inherent part of the game, so that's a law that players can use the third person cam.
I think having rules is fine. Escape Rooms are Escape Rooms, not Prison Cells. I mean if I go into an Escape Room irl, I am not allowed to destroy the scenery or I will just get thrown out (which is not the same as beating it)
@@apollo1694and? You could hack a game or use cheats to skip to the end, but that doesn’t mean you beat the game. A game is defined by its rules, so ignoring them just means you never played in the first place
I was in an escape room where we had to collect keys to open up a claw machine to knock a wooden circle to a flap where we could grab it in order to use it at the end of the escape room. Except one of our group did a big brain move and because he's so sneaky, no one noticed him *BREAK THE WOOD NEAR THE WINDOW AND REACH THROUGH THE WALL AND GRAB THE CIRCLE*. Literally broke the wall open to cheat the escape room.
But then I had a very good idea, I used F5, you see, using F5 gave me a whole new perspective where I was able to see an alternative to F5, otherwise known as alt F4. (ignore the first number) Using this will give you alot of diamonds.
4:21 you can: hit your head with the plank of wood, now you have a saw, use the saw to cut the wood in half, 2 halves make a whole so you crawl through the whole
that's not how it goes and there is no mirror and you cant craft a desk it goes "you look in the mirror you see what you saw grab the saw cut the desk in half two halves make a whole jump in the hole" but I can see you tried. no offense.
Okay that last glitch with the beds is like super cool, now I'm thinking of ways I could try to apply that to my own things. Imagine how much potential there is for hiding things with straight up quantum physics.
I'm pretty sure in the room with deepslate stairs you would have to make a cobblestone generator and use the piston to push the cobblestone to make a bridge. Glad to help if you see this!
The intended solution at 13:25 was to waterlog 1 stair, place the lava somewhere next to it to make a cobblestone generator, and push the cobble with the piston and the redstone torch
I think there being these other solutions is awesome tho. I think it’s cool that there isn’t just one single solution for them, and it’s up to the player to figure something out themselves, even if it’s different than intended
i have never thought you can make ghost doors in minecraft, really cool glitches used in the last escape room/puzzle box. i give the last puzzle a 10/10
0:39 The solution was a hopper x1 1:19 The solution was a hopper x2 2:13 The solution was a hopper x3 4:57 The solution was a hopper x4 4:57 The solution was a hopper x5 9:28 The solution was a hopper x6 (times ~475) 14:12 The solution was (kinda) a hopper x7 21:15 The solution was a hopper x8 22:14 The solution was a dropper x1
seeing how one can break those puzzles is really great, but i wish it included both - doing it as intended and just breaking it cause some feel interesting but just end cause unintended stuff just made the rest of the map irrelevant if you use it - specially in cases where it'll just straight up leave the map and finish within 20seconds - i feel like seeing the intended way would add to it and be more helpful than just the unintended one also that last puzzle was rad
Kenedian uses the portal soundtrack and i respect the hell out of him for that Btw GLaDOS said: "and metaphorically knocking peoples heads off, then i acount it high time to get to sea as soon as i can"
3:40 "If I could just get four leather, all I'm missing is just one.. rabbit... hide...... Uhhh.... Hey... Hey bu- OH I SWEAR TO FU-" bro is having anger issues after the first two rabbits falling down to the void
23:38 fun fact: end portal gates actually give comparators a signal strength of 15 when they have the eye in them also, some items could be red herrings that lead to dead ends and confusion ^^
if a "puzzle box" has rules for you to follow, this may be a "work around" but it's still a puzzle but just that it's one that demands your cooperation which is a special kind of puzzle that wants to challenge you but also allow you to use things you otherwise couldn't had been able to use. Think of it like it's simulating you "having something" and that "something" broke.
Eh- not everyone likes when command blocks are part of the puzzle. There are several maps that use command blocks like that, and I must say, they are usually more frustrating to play because it's harder to tell what's going on.
@@janstefaniuk2977 You could use e.g. /clear @a minecraft:water_bucket, but it doesn't make the map easier to comprehend. It may very well make it easier to smuggle the bucket though. It _can_ be done, but it's not worth the effort: at this point just redesign the puzzle to not need the clear.
can you explain me what does it mean? im new to the channel, i got this video from the reccomendations tab, and i would like to know the answer. Thanks for your future answer :D
Just a wild guess but I think it is the current percentage of subscribers until Kenadian reaches one million subscribers so that he can get the golden play button. (Again just a wild guess, so even though it mathematically matches up no one can ever be one hundred percent certain)
@@JOJOJJO well actually we can be 100% certain because kenadian said in a stream that that's what it meant but yes you were correct, percentage to 1 mil
@@plighting_engineerd I actually didn't know that he had already said that in a stream.. Though I respectfully disagree with you in saying that we can be 100% certain because I am counting in the small possibilities in my assumption, if you can't think of any, some of them could be AI creation or untruthfulness. Actually... I guess you can be because you are, aren't you? Thinking about it now I think that my brain was taking 100% certainty as 100% correctness so I think I actually agree with you after only a couple tens of seconds of writing. Sorry if I annoyed you or any one who may be reading this curious to see what I said because it seemed so long and just recently clicked the read more button, the reason I wrote this is just because I enjoy going down rabbit holes of what is technically true or not and correcting it or like I did here, try to correct it but end up counteracting my argument halfway through. I think I'm going to stop writing now because I am starting to worry that I might be starting to get close or at least somewhat close to the comment word limit, quite simply because I forgot how high it is, though I may be completely wrong and the word limit is way higher than how many words I have wrote. That's all I'm going to say for now, so goodbye to anyone who is reading this.
i didn't realize there was going to be a premiere today but then i got a very good idea i used f5 see using f5 allowed me to see a whole new perspective where i was able to see this premiere in my recommendations
6:44 Plot twist: When he did the 3rd option, he wasn't supposed to do, the shulker killed him before he reached the end. Which is why he was back to full health and full hunger in the next scene. And he cut the point where he died so he wouldn't look stupid.
Okay that last one is honestly really cool. That's such a weird bug with how the portal frames work and the bed trick. Honestly a map that showcases glitches is just amazing to play just to see what you can do!
14:00 a good way to solve this would be to have a second piston door right behind the moving wall, have that door open up when the moving wall is diabled.
I like how kenadian has gone from "Lol, look at this dude using random useless minecraft mechanics to escape prisons that are really just glorified escape rooms." to "Hey, look at this dude using useless minecraft mechanics to escape some fun escape rooms." Dude had a full on redemption arc.
12:45 I think you’re meant to bridge with the water & lava you were given, that’s the only other thing I can think of. *OR* build a cobble generator then use a piston and redstone torch to simply push the blocks.
This guy talks just as fast as Polygon Donut nostalgia bro Also 9:25 maybe you can send HIM an escape room back with the same opening puzzle but the hoppers secretly point to eachother in a very long cycle
The Cyberpunk OST is amazing for this video, makes the nerd in me love the breaking of Minecraft's mechanics with the deviant nature of Cyberpunk in the background
I would enjoy an escape map that intentionally appears to be giving more resources than neccesary all through out, like with the shulker spawn eggs, and then its just a rug pull at the end and you absolutley needed every single item
The final puzzle box was so so awesome and well designed. I knew hardly anything and it blew my mind over and over
100000/10
Yoooo love your videos
Big fan
Ye sleeping in the nether is mindblowing
I love it when you find out one of your favorite content creators likes one of your favorite content creators
I wonder if there is gonna be escape room on 1 12 2 with blockstate bugs shown in JKM's videos
Thanks twifies, I spent a ton of time on that room
But have you considered exiting to main menu? You see exiting to main menu gives you a whole new perspective where you're no longer in the same world as the escape room and thus have escaped.
This gives off "touch grass" energy
@@steelsnake1493 oh my god it does
But have you considered turning off your computer? You see turning off your computer gives you a whole new perspective on things where you are now outside.
outsmarting the escape room
Actually, the zero-tick melon patched escaping so this escape doesn't work anymore
@@buttersquids But have you considered opening your favourite task manager (taskmgr, process hacker 2, top, htop, btop, the list goes on)? You see, opening the task manager gives you a whole new perspective of everything running on your computer, allowing you to escape to a different realm known as a desktop.
The AI for the rabbit is quite possibly one of the funniest things to ever exist. Simultaneously the smartest and dumbest mob, at times.
It's really good at avoiding you when you're trying to kill it but also very good at killing itself.
@@darakpop7291He knew what was coming next so he made the puzzle impossible. Karma! :D
“I swear to FU-“
“hey bu- OH I SWEAR TO FU-“
Everyone is saying the premier hasn't started yet while I'm watching it from a whole new perspective using F5
Hello my name is everyone
@@The-existent Hello Everyone! I'm Nobody Important
@NotchArrow Hello, nobody am gay
BUT THEN I HAD A EXCELLENT IDEA, I USED F5
Ah, smart
Imagine spending hours on an escape room just for him to figure out that you didn't place a wall and he escapes in like 20 min
seconds*
@@VideosdeGTABR🤓
@@xeno3660blud used the emoji incorrectly
@@zakhie_ @ chain :)
@@amNewbie no
Fun fact about Portal: chamber 14 is notorious for being, ya' know, bloody easy to speedrun. Valve actually noticed that from playtesting and let the "ninja solution" stay in because it "arguable [took] more skill than solving the puzzle properly". So, uhh, a good way to design puzzles is to have people test it and if the unintended solution is really smart to just leave it in, it congratulates the people who take the time to think through everything.
On the opposite end of the spectrum, you have YandereDev removing quick solutions that only a handful of people found (and the removal method removes a player's willing suspense of disbelief).
@@PelemusMcSoyI mean, yandev is the poster child of "game devs, do not do this" for many, many reasons
Then in Bugsnax, They found a glitch to skip most of the game, but ignored it with the reasoning "It's hard to find and pretty funny"
On top of that, in the challenge maps, the ninja solution is required to get all 3 gold medals!
@@nacl4988as someone who beat the game over an entire summer, I wish I knew this, I’m assuming it had something to do with the bridge?
You could start a whole series just on solving user puzzels. Don't underestimate the interest this would generate. People would probably love seeing you break their puzzles, and of course a series like this would prompt more puzzle creators to make even higher quality puzzles.
Even if it's just a bunch of 5 minute videos for each puzzle, I bet people would love it.
You've really tapped into something special here, you may very well be able to catalyze a scattered community into a very energized and focused trend.
Bro that’s a genus idea
Yeah it’s a perfect idea
And i know just the way for him to do it..
He'll use *F5*, *You see* *using F5* *gives him* *a whole new* *perspective* *and this joke is overused*
Obviously this guy already has an existing community but the things that his community rallies around are always the puzzle-solving videos and his storytelling style has been a huge hit. If he doesn't try to capitalize on it I feel like it's a huge missed opportunity. I see people excitedly creating levels the same way they create levels for Mario maker streamers.
the jacksfilmsification of youtubers is inevitable
This video outlines the problems programmers face pretty well. You put in 3 options: x, y and z. The user needs to find out which one to use. It’s painfully obvious to you that you need to choose x. The user chooses A, which is a glitch in a specific circumstance you would never have dreamed of, and breaks everything.
"Hey, where's the bathroom?"
Bar erupts into flames.
@@Aviivixman of culture
I would definitely choose ζ
@@Aviivixfunny how i was reccomended this video after watching that one
@@tomikun8057what video is it
21:12 I absolutely loved that Portal reference
only real fans know that she recited the first chapter of moby dick
Sammmmme
i noticed that like half of his videos have portal references and also the train one im pretty sure was a reference to the final level of the hitman trilogy even the way it ended
Agreed
Agreed
i once made an escape room puzzle map like this, but the intended solutions always lead to dead ends and only through creative 'cheese' strategies could players actually escape
Well then the cheeses ARE the intended solutions
that's actually sick
based
Maybe try sending it to kenadian if you haven't already and let us enjoy those cheese strategies :D
That's fun!
That last puzzle room was awesome, especially with all of the thought being put into it and testing your knowledge of the actual game and the glitches in the game, leaving no other way to progress than the intended way. I would never have known any of these glitches but that is a 1,000/10, well done to the creator 👏
thanks ;p
I was completely blown away
Why are you guys watching the video? Just use F5 so you can go behind the video,break the fourth wall and finish it
-guys- *gyes*
People thinks an Escape Room should be INESCAPABLE.
By that, they spam Wardens, bedrock and gives you either nothing or too much.
The art of an Escape room is a series of puzzles that help you think outside the box. We are not in an Inescapable Prison Video, like the good old days.
Me who gives them nothing and trapped them in a nether portal surrounded with bedrock whilst they have mining fatigue
@@_agent_999_ do I have to explain why that is a bad idea?
@@_agent_999_ torturous prison
me who makes them trapped in 100 layers of bedrock with infinite supplies for bedrock breaking kit to inf torture
@@hollowknightenjoyerthey’re either well aware of how bad an idea that is and are going to do it anyway, or don’t and won’t listen.
just wait until kenadian goes to an actual escape room and realizes that they have rules too
Bruh like what rules?
@@kastro7077 dont break stuff
There's a massive difference in judgement there.
An escape room in a video game is, well, in a video game. Video games have their own set of laws that you cannot disobey without changing the game itself, meaning you can literally just design it with them in mind. Especially if you're going to use Minecraft's mechanics anyway. You can make stuff unbreakable and whatnot.
Escape rooms in real life are bound to real life's laws, meaning that anything you can do in real life, you can do to that escape room.
@@Nashi_likes_games Like use F5?
@@bullworthless You cannot prevent a player from using F5 as it's an inherent part of the game, so that's a law that players can use the third person cam.
16:42 The way Ken says "a block of real bedrock not clickbait" got me climbing a tree brh 💀💀💀
it got me to destroying mercury to build a dyson sphere and abandon the galaxy
I think having rules is fine. Escape Rooms are Escape Rooms, not Prison Cells. I mean if I go into an Escape Room irl, I am not allowed to destroy the scenery or I will just get thrown out (which is not the same as beating it)
minecraft isn't irl, and prison cells have rules too
@@apollo1694and? You could hack a game or use cheats to skip to the end, but that doesn’t mean you beat the game. A game is defined by its rules, so ignoring them just means you never played in the first place
@@GodoflegosFACTS
I was in an escape room where we had to collect keys to open up a claw machine to knock a wooden circle to a flap where we could grab it in order to use it at the end of the escape room. Except one of our group did a big brain move and because he's so sneaky, no one noticed him *BREAK THE WOOD NEAR THE WINDOW AND REACH THROUGH THE WALL AND GRAB THE CIRCLE*. Literally broke the wall open to cheat the escape room.
@@Godoflegos what about anarchy games/servers? or is the lack of rules the rule?
But then I had a very good idea, I used F5, you see, using F5 gave me a whole new perspective where I was able to see an alternative to F5, otherwise known as alt F4. (ignore the first number) Using this will give you alot of diamonds.
wOw nO wAy fOr rEaL iM gOiNg tO tRy tHiS
69 likes! sorry im not one
Dang bro i tried the trick it works! Both in bedrock and java!
hate to admit, I was actually fooled by this same thing once...
@@dzuchun How the heck do you get fooled by this?
4:21
you can:
hit your head with the plank of wood, now you have a saw, use the saw to cut the wood in half, 2 halves make a whole so you crawl through the whole
that's not how it goes and there is no mirror
and you cant craft a desk
it goes "you look in the mirror you see what you saw grab the saw cut the desk in half two halves make a whole jump in the hole" but I can see you tried. no offense.
EightSidedSquare reference?
Okay that last glitch with the beds is like super cool, now I'm thinking of ways I could try to apply that to my own things. Imagine how much potential there is for hiding things with straight up quantum physics.
I'm pretty sure in the room with deepslate stairs you would have to make a cobblestone generator and use the piston to push the cobblestone to make a bridge. Glad to help if you see this!
How are you helping he already completed it?
@@rykerstayton9577 he said in the video tell me in the comments if you know how to do it
Thats what I thought as well
I thought that you just use spawn invincibility, and get across with the lava.
@@fireicegaming13 that would work but that defeats the purpose of the materials
4:58 Can confirm. As someone who hasn't watched many of Ken's videos, I didn't get most of the jokes
The intended solution at 13:25 was to waterlog 1 stair, place the lava somewhere next to it to make a cobblestone generator, and push the cobble with the piston and the redstone torch
Thank you!
I thought it would be lava casting it all the way over but that is a much better and faster solution lol!
I would love to see more puzzle boxes like the last one, ones where it's all about knowledge and execution rather than searching and opening
I think there being these other solutions is awesome tho. I think it’s cool that there isn’t just one single solution for them, and it’s up to the player to figure something out themselves, even if it’s different than intended
i have never thought you can make ghost doors in minecraft, really cool glitches used in the last escape room/puzzle box. i give the last puzzle a 10/10
Thanks lol
@@qcom1008 YOU made the escape room!?! Wow good job I thought that was a escape room made by a minecraft youtuber!
hello man who beats goku
@@jamesneo-lk8zx Here they come
If possible, would TOTALLY love to see you do an "escape room" like Stereoscopic if anyone ever plans a map like that again.
0:39 The solution was a hopper x1
1:19 The solution was a hopper x2
2:13 The solution was a hopper x3
4:57 The solution was a hopper x4
4:57 The solution was a hopper x5
9:28 The solution was a hopper x6 (times ~475)
14:12 The solution was (kinda) a hopper x7
21:15 The solution was a hopper x8
22:14 The solution was a dropper x1
seeing how one can break those puzzles is really great, but i wish it included both - doing it as intended and just breaking it
cause some feel interesting but just end cause unintended stuff just made the rest of the map irrelevant if you use it - specially in cases where it'll just straight up leave the map and finish within 20seconds - i feel like seeing the intended way would add to it and be more helpful than just the unintended one
also that last puzzle was rad
3:46 the rabbit is like “nope f**k you”
lmao the rabbit chose falling into the void rather than getting killed by him
I never thought that you would have to find out Angles in a dodecahedron sum to how many degrees in for MINECRAFT
13:20 im pretty sure the intended solution has something to do with generating cobble using the water and lava
I don’t think he had a pickaxe
@@vivian4457 he had a piston though and Redstone torch to push a cobble bridge across
@@vivian4457 He had a bucket, so instead of moving the cobble, he can move the water/lava
truee we need this pinned
@@vivian4457 we wa
21:15 Giving Glad0s a run for her money kenadian
Edit: Spelling
Just remember what I said in slow motion.
Lmao i thought of GLaDOS immediately, big portal fan. Also there’s no zero.
Kenedian uses the portal soundtrack and i respect the hell out of him for that
Btw GLaDOS said: "and metaphorically knocking peoples heads off, then i acount it high time to get to sea as soon as i can"
I was wondering if anybody got that reference
3:40 "If I could just get four leather, all I'm missing is just one.. rabbit... hide...... Uhhh.... Hey... Hey bu- OH I SWEAR TO FU-" bro is having anger issues after the first two rabbits falling down to the void
I would too 😂
10:26 so that’s why they teach us all that angle stuff in school, for minecraft escape rooms!
23:38 fun fact: end portal gates actually give comparators a signal strength of 15 when they have the eye in them
also, some items could be red herrings that lead to dead ends and confusion ^^
Okay but are you just gonna ignore that discord server chat room?
@@ibrune8371which one?
@@wypmangames The one he had open on discord
13:23 im pretty sure you should make a cobble generator and use the piston and torch to push the cobble constantly to make a bridge :3
Wow that last one was so difficult that not even you were able to complete it by yourself.
E
@@blockywow E
E
if a "puzzle box" has rules for you to follow, this may be a "work around" but it's still a puzzle but just that it's one that demands your cooperation which is a special kind of puzzle that wants to challenge you but also allow you to use things you otherwise couldn't had been able to use. Think of it like it's simulating you "having something" and that "something" broke.
16:42
that's 100% what I'm calling it from now on
"Today I'm Debunking YOU" has to be the best quote I've heard in months.
i literally just found that quote on a minecraft vid
This was a really good video! The editing and the commentary were fantastic. Also I love the Portal 2 Reference at 21:06
YES! SOMEONE ELSE GOT THE REFERENCE!
@@Flightkitten lol
@@Flightkitten This youtuber loves portal because of all of the refrences in his videos
Glados quote.
Swear there was portal 2 music a min before this
21:10 in playback speed 0.25 proves that Kenadian is a robot
4:09
But then I had a very good idea. I used F5. You see, using F5 gave me a whole new perspective, and I was able to see the next room.
im looking at all these comments and they honestly make me so happy. so glad to have had the opportunity to participate in this competition.
23:35 soooo, we just not gonna talk about that discord chat room?
Furry role play is absolutely WILD
13:10 using deepslate stairs here is actually genius, props to the creator
Would have been smarter to just put nothing, to force the cobble gen piston method
@@linuslucke3838 i suppose, but then they could esscape; barrier blocks would work tho
@@rconmaster You can place water on barriers
@@linuslucke3838 really? in my testing it didn't work...? maybe it's cuz i play on bedrock
@@rconmaster Well, if you can't place water, you can atleast place the piston and do the same thing
“Throw away items when told” shows that the creator is unable to use command blocks.
Eh- not everyone likes when command blocks are part of the puzzle. There are several maps that use command blocks like that, and I must say, they are usually more frustrating to play because it's harder to tell what's going on.
@@windcorpOLEGSHA just do a simple /clear n ur good
@@epicnightmare5600 Won't the other items be sent to the shadow realm too?
@@janstefaniuk2977 You could use e.g. /clear @a minecraft:water_bucket, but it doesn't make the map easier to comprehend. It may very well make it easier to smuggle the bucket though. It _can_ be done, but it's not worth the effort: at this point just redesign the puzzle to not need the clear.
@@windcorpOLEGSHA He can notify you of any of this with /title.
that last puzzle box was awesome! was also fond of the references you made to portal, made my nerd heart happy :P great vid!!
The 22.2% at the end is just perfect tbh
can you explain me what does it mean? im new to the channel, i got this video from the reccomendations tab, and i would like to know the answer. Thanks for your future answer :D
@@nadri3335 prob howamy viewers are subbed
Just a wild guess but I think it is the current percentage of subscribers until Kenadian reaches one million subscribers so that he can get the golden play button. (Again just a wild guess, so even though it mathematically matches up no one can ever be one hundred percent certain)
@@JOJOJJO well actually we can be 100% certain because kenadian said in a stream that that's what it meant
but yes you were correct, percentage to 1 mil
@@plighting_engineerd I actually didn't know that he had already said that in a stream.. Though I respectfully disagree with you in saying that we can be 100% certain because I am counting in the small possibilities in my assumption, if you can't think of any, some of them could be AI creation or untruthfulness. Actually... I guess you can be because you are, aren't you? Thinking about it now I think that my brain was taking 100% certainty as 100% correctness so I think I actually agree with you after only a couple tens of seconds of writing.
Sorry if I annoyed you or any one who may be reading this curious to see what I said because it seemed so long and just recently clicked the read more button, the reason I wrote this is just because I enjoy going down rabbit holes of what is technically true or not and correcting it or like I did here, try to correct it but end up counteracting my argument halfway through. I think I'm going to stop writing now because I am starting to worry that I might be starting to get close or at least somewhat close to the comment word limit, quite simply because I forgot how high it is, though I may be completely wrong and the word limit is way higher than how many words I have wrote. That's all I'm going to say for now, so goodbye to anyone who is reading this.
13:20 You were supposed to make a cobble gen
That rabbit room looked annoying, but the idea is really good to whoever made that.
10:44 HAND REVEAL!!!!!
21:00 I KNOW A PORTAL REFERENCE WHEN I SEE ONE.
cant believe that tho 😂
THATS WHAT I WAS THINKING
I love that game
This was a triumph
@@DigitizedGalaxyAltim making a note here HUGE SUCCESS
16:35 wow kenedian it seems like ur just like wifies… not re-using the carpet
23:44 Chat furry roleplay real
"Exclusive chat"
After seeing how badly designed some escape rooms are, that last one was a breath of fresh air and amazing.
The last one is bull
A lot of research
@@eduespro yep, and bulls are great, so it must be great too
@@mite3959bulls are cool. hence cool escape room
That final escape room was actually INCREDIBLE.
the “intended answer” to the deepslate stair room was to create a cobble gen and then push it with the piston
The escape room is made out of bedrock. NOT DIRT
im replying to you because i need you to remember what you just said and think about it@@Kennythepudding
I’m replying to you because I need you to remember what you said and think about it @Kennythepudding
@@0false.sun0lmao
3:11 I liked how the rabbit ate it with its ass
1:10 legit sounds like matpat
Fr
4:35 source: trust me bro
bro what
@@kopaytheastronaut9829 source: trust me bro
@@kopaytheastronaut9829source: trust me bro
@@kopaytheastronaut9829
source: trust me bro
bro what
"this is why you conserve resources kids"
me when kenadian just used two of his shulkers to climb up a wall that already had a path to the next room
13:34 The solution to the large pit is to create a cobblestone generator and use the piston and redstone torch to push it along.
my high school math teacher: 10:31
i didn't realize there was going to be a premiere today but then i got a very good idea i used f5 see using f5 allowed me to see a whole new perspective where i was able to see this premiere in my recommendations
7 times.
7 TIMES did i check whether i booted up cyberpunk by mistake while watching this.
4:51 love this music sync
Me too
10:39 big brain time
24:18 Finally...
Nender Portal
21:10 portal 2 reference?
I was looking for this comment
I could smell the reference
6:44 Plot twist: When he did the 3rd option, he wasn't supposed to do, the shulker killed him before he reached the end. Which is why he was back to full health and full hunger in the next scene. And he cut the point where he died so he wouldn't look stupid.
My my, how the tables have turned
That was a nice attempt to not harm his ego
13:00 I think the intended solution is to make a cobblestone generator and use the piston to push the cobblestone
12:17 quazi connectiivity saves the day again lol
The last one making some of the most insane things I’ve ever seen in Minecraft, each one becoming more ridiculous than the last
The rabbit escape room had my dying 😂
I have a feeling that one took a while just because of the rabbits
18:25
In game theory this is called dominant strategy.
Okay that last one is honestly really cool.
That's such a weird bug with how the portal frames work and the bed trick.
Honestly a map that showcases glitches is just amazing to play just to see what you can do!
3:47
Kenadian: "Uhh Hey, hey bud-"
Rabbit: "Good Bye (Jumps in the void)"
Kenadian: "Oh I swear The FU-"
14:00 a good way to solve this would be to have a second piston door right behind the moving wall, have that door open up when the moving wall is diabled.
10:49 he did the math 🤓
0:44 “This one hopper” OH GOD PLEASE NOT AGAIN
The door glitch… one of the only glitches I know about featured in a Kenadian video. Super entertaining videos, keep it up :D
Im 100% gonna use the door glitch one day
2:11 the second i saw the rabbit and the carrots i knew wato made that escape room
The second I saw his name in the bottom left I knew wato made that escape room
I discovered this door glitch long ago and was hyped to see you do it since I’ve never seen others do it before
0:57 Seawatt Gaming
I like how kenadian has gone from "Lol, look at this dude using random useless minecraft mechanics to escape prisons that are really just glorified escape rooms." to "Hey, look at this dude using useless minecraft mechanics to escape some fun escape rooms." Dude had a full on redemption arc.
Oh wait is this the guy that made the series talking about bad escape rooms or the one from before omz. My bad lol.
"Today I'm debunking you" *fades from existence*
Another possibly unintentional solution to the massive lava pit is to abuse spawning immunity frames to swim across the lava and then build out.
12:45 I think you’re meant to bridge with the water & lava you were given, that’s the only other thing I can think of.
*OR* build a cobble generator then use a piston and redstone torch to simply push the blocks.
Every time he goes"but then i had a very good idea see using f5 gave me a whole new prespective" its so funny
This guy talks just as fast as Polygon Donut nostalgia bro
Also 9:25 maybe you can send HIM an escape room back with the same opening puzzle but the hoppers secretly point to eachother in a very long cycle
OMG another polygon donut fan 😮
@@lpssirenhead7095 hi
12:59 was when I realised he could have made a cobble generator if he hadn't obbied the lava
3:48 that bunny😭
"If im going down, its because of myslef" ahh bunny 😭
You know it’s gonna be a good day when kenadian uploads
This video was amazing! Thanks for making it, and thanks to all the people who submitted maps
The Cyberpunk OST is amazing for this video, makes the nerd in me love the breaking of Minecraft's mechanics with the deviant nature of Cyberpunk in the background
Dude, exactly at 25:11 as soon as you got out the bed my bed time reminder went off cool coincidence. Anyways great video!
I would enjoy an escape map that intentionally appears to be giving more resources than neccesary all through out, like with the shulker spawn eggs, and then its just a rug pull at the end and you absolutley needed every single item
That is Impossible Quiz level cruel. I love it
A lesson to get playtesters for your puzzles and games. you never know what other people might do
7:45 whoever made this is on a FBI watchlist, change my mind.