🥺 wow I'm really touched by your comment🙏😭 thank you! I do my best to help others various contents. I had no qualifications into that field, so I learned it straight away from scratch with a bit of knowledge 🙂👍.Now it really motivate me to hear that cuz at your age the passion is still here🌟 it's awesome. I'm glad to be able to help others 🙏😊
Thank you so much sir! :) I'm glad you appreciated the the tutorial ^^, not an easy episode to make but i try to explain my process as well as I could. I kinda love the results too :D
It's so good but I think it's so tedious and time consuming, maybe using Blender only for 3d BG and 3d character reference is good and for 2d a specific 2d software is better than Blender Grease Pencil 2d work. It just what I think and working on, thought to sharing with you can help.
Cheers friend for the feedback I really do appreciate to read honest opinion like this 🙏🙂. I understand and also agree with you. I've been into Photoshop and Animate CC since the past decade and my workflow was fast and simple. Blender Grease Pencil kinda messed up my habits from the start but I was looking for moving on this software because it kinda complete for a free open source program. So I worked, learned and practiced for a full year to get a decent understanding 🙂. Making 2D without using fancy tools is kinda similar to others animation software, It's just a different habit 😉👍. For 3D background its amazing and I'm still learning 😄. Sometimes I'm questioning myself about what skill to use for working faster, I have many options with Blender that's why I like it. But don't worry the results only matter, whatever software animators uses 😁👌 by time you can master your own tools for making animation you're the BOSS 👊😃. Cheers!!!🌟
Haha cheers 🙏😊. The animation itself was alright👍 but coloring in that way was really time consuming😅. And worst that took me forever was the tutorial, such headache 😩 😁
Can you explain to me what you did to make the drawing look flat instead of just covering the whole model? I've only seen people use the modifier to spawn lines all over the 3d model, but you made it so it looks flat. For how long could blender do that? Is it a resent feature?
Hi! 👋😀 as you said most people use the lineart modifier to spawn lines over the model. I did the same thing but the only difference is that use the reproject stroke feature to flatten the lines. This is how I achieve to get that 2D look. Btw, I believe the lineart modifier is recent and it's such an interesting tool 🙂. I hope my explanations does help. Don't hesitate if you have more questions 😉 👍. Cheers!!!
It's depends of you 😊. For Shading I do use the mult for saving time. But in some situation mult cannot help you if the motion is really complex. However interpolate Shading it's okay method but not very accurate and lead sometimes to a waste of time. In such a case I would rather Shading manually 😉👍
Ummm I remember having this conversation about this software with someone 🤔😊 maybe it was you. I did check nit a long time ago and I found it interesting. So I haven't experimented yet but I might jumping in 😉👌
This was very very helpful. Thank you so much, Tuateas!
It's a real pleasure and I'm glad to hear it, thank you 🙏😊🌟
Rare to find someone who is both a great artist and teacher. Thanks for this. I'm a retired 67 yo graphic artist preparing for a comeback!
🥺 wow I'm really touched by your comment🙏😭 thank you! I do my best to help others various contents. I had no qualifications into that field, so I learned it straight away from scratch with a bit of knowledge 🙂👍.Now it really motivate me to hear that cuz at your age the passion is still here🌟 it's awesome. I'm glad to be able to help others 🙏😊
This is such an amazing tutorial. And the results you get are so good looking.
Thank you so much sir! :) I'm glad you appreciated the the tutorial ^^, not an easy episode to make but i try to explain my process as well as I could. I kinda love the results too :D
great tutorial, excellent explaining and really well done on your result!
🙏I really much appreciate, thank you🌟 Not the easiest topic 😅 but I'm glad to hear that my explanation was clear enough for the understanding 😊
It's so good but I think it's so tedious and time consuming, maybe using Blender only for 3d BG and 3d character reference is good and for 2d a specific 2d software is better than Blender Grease Pencil 2d work. It just what I think and working on, thought to sharing with you can help.
Cheers friend for the feedback I really do appreciate to read honest opinion like this 🙏🙂. I understand and also agree with you. I've been into Photoshop and Animate CC since the past decade and my workflow was fast and simple. Blender Grease Pencil kinda messed up my habits from the start but I was looking for moving on this software because it kinda complete for a free open source program. So I worked, learned and practiced for a full year to get a decent understanding 🙂. Making 2D without using fancy tools is kinda similar to others animation software, It's just a different habit 😉👍. For 3D background its amazing and I'm still learning 😄. Sometimes I'm questioning myself about what skill to use for working faster, I have many options with Blender that's why I like it. But don't worry the results only matter, whatever software animators uses 😁👌 by time you can master your own tools for making animation you're the BOSS 👊😃. Cheers!!!🌟
@@tuat555 yeah you're right. Glad you liked my opinion.😁
This is amazing!
Cheers 🙏😊
i love your channel
Thank so much for the compliment 🙏😊
WHOA you sure have patiences this must had took you a lot
Haha cheers 🙏😊. The animation itself was alright👍 but coloring in that way was really time consuming😅. And worst that took me forever was the tutorial, such headache 😩 😁
@@tuat555 do you use the latest version of blender 3.0 or do you use 2.9 just curios
I moved to the 3.0 😊👍 I heard about other versions with patches to fix some bugs but since I switched I didn't experiment any trouble 🙂👌
@@tuat555 cool i also have the lastes version i think is 3.1 and so far havent expiriences any bugs so that a good sign
Can you explain to me what you did to make the drawing look flat instead of just covering the whole model? I've only seen people use the modifier to spawn lines all over the 3d model, but you made it so it looks flat. For how long could blender do that? Is it a resent feature?
Hi! 👋😀 as you said most people use the lineart modifier to spawn lines over the model. I did the same thing but the only difference is that use the reproject stroke feature to flatten the lines. This is how I achieve to get that 2D look. Btw, I believe the lineart modifier is recent and it's such an interesting tool 🙂. I hope my explanations does help. Don't hesitate if you have more questions 😉 👍. Cheers!!!
nice
Thank you so much!
👍
🙏
Ce biffeur en mode code rouge🚨
Thanks tutat ❤ for this amazing tutorial we want more
❤ Thank you so much Youraab🙏, I will do my best👍
In Shading Instead OF Interpolation Cant We Use MUltiFrame Directly
It's depends of you 😊. For Shading I do use the mult for saving time. But in some situation mult cannot help you if the motion is really complex. However interpolate Shading it's okay method but not very accurate and lead sometimes to a waste of time. In such a case I would rather Shading manually 😉👍
@@tuat555 yeah I was Just Asking Btw I Use Ebsynth In Which You Just Shade One Or Two Etc Frames And A.I. Will Do The Rest😉
Ummm I remember having this conversation about this software with someone 🤔😊 maybe it was you. I did check nit a long time ago and I found it interesting. So I haven't experimented yet but I might jumping in 😉👌
👏😃